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![[Post New]](/s/i/i.gif) 2014/09/14 20:49:05
Subject: What problems do gamers have with how women are represented in games?
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Fireknife Shas'el
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Oh I just thought about saints row 2 again. It kind of brakes my outline I came up. It's a character driver story. You really play most of the game just so you can see what evil thing the boss will do next, but it also lets you customize them to the nines and yes you can change their gender. It really lets you have both a neat character and the ability to have a customized character.
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This message was edited 1 time. Last update was at 2014/09/14 20:52:03
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![[Post New]](/s/i/i.gif) 2014/09/14 21:27:49
Subject: What problems do gamers have with how women are represented in games?
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Decrepit Dakkanaut
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"Evolve" means that it's a positive thing. How can you say that Western now getting more female leads would objectively be a good thing? I don't think that anyone could foresee it being a good change, so I prefer the neutral approach to it. So, no social construct at all? Are we really speaking about Damsel in Distress? Yarrrr. The trope was created / reinforced because of sexual dimorphism. Men work differently than women and one difference is how they react to certain situations. There are quite lengthy explanations on those and they include stuff like DiD.
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This message was edited 1 time. Last update was at 2014/09/14 21:28:05
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![[Post New]](/s/i/i.gif) 2014/09/14 21:55:09
Subject: What problems do gamers have with how women are represented in games?
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Hallowed Canoness
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No, not necessarily. It does have a positive connotation, but this is just a connotation, not an integral part of the meaning.
http://en.wiktionary.org/wiki/evolution
Sigvatr wrote:The trope was created / reinforced because of sexual dimorphism. Men work differently than women and one difference is how they react to certain situations. There are quite lengthy explanations on those and they include stuff like DiD.
I do question how much of it is innate, and hence actual dimorphism, and how much is acquired, and therefore just a social construct.
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2014/09/15 06:40:27
Subject: What problems do gamers have with how women are represented in games?
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Posts with Authority
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Melissia wrote:I'm guessing at roughly 1%-30% of the armed forces were women in the medieval period, depending on a few things-- which war, which nation, which time period within the era, etc. In spite of the traditional biases of historians, there's records of women fighting in the infantry for Britain and France, as well as women knights marching with the army and even leading armies.
I admit, I am a bit curious where you are getting the higher end of this estimation from.
- you aren't counting non combatants and camp followers are you?
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This message was edited 1 time. Last update was at 2014/09/15 06:41:37
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![[Post New]](/s/i/i.gif) 2014/09/15 07:02:29
Subject: What problems do gamers have with how women are represented in games?
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Decrepit Dakkanaut
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Hybrid Son Of Oxayotl wrote:
I do question how much of it is innate, and hence actual dimorphism, and how much is acquired, and therefore just a social construct.
As with everything in neurology, there always is a biological foundation, in this case dimorphism, that can certainly be influenced to a certain degree. What remains, however, is that appealing to it will fall upon fertile ground.
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![[Post New]](/s/i/i.gif) 2014/09/15 07:39:46
Subject: What problems do gamers have with how women are represented in games?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Melissia wrote:Yes, being able to customize the protagonist would make the game better.
Not it wouldn't, and I'm sick of hearing gak like that. Story informs character. The story is about John Marston and everything that happened to him, in his past, in his present, and in the future of his son. It is not about "Blank Genderless Canvass #332".
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![[Post New]](/s/i/i.gif) 2014/09/15 08:24:49
Subject: What problems do gamers have with how women are represented in games?
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Imperial Admiral
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Bromsy wrote: Melissia wrote:I'm guessing at roughly 1%-30% of the armed forces were women in the medieval period, depending on a few things-- which war, which nation, which time period within the era, etc. In spite of the traditional biases of historians, there's records of women fighting in the infantry for Britain and France, as well as women knights marching with the army and even leading armies.
I admit, I am a bit curious where you are getting the higher end of this estimation from.
- you aren't counting non combatants and camp followers are you?
1% would be the higher end of the estimation. 30% is hilariously ludicrous.
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![[Post New]](/s/i/i.gif) 2014/09/15 09:22:20
Subject: What problems do gamers have with how women are represented in games?
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Decrepit Dakkanaut
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It depends on the culture. Germanic women were always fighting with men when trying to settle down in another country. They were far outnumbered, of course, but they knew how to fight and defend their home / families.
That being said, they have always been more badass than the central European dudes hiding in a prison of stone.
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![[Post New]](/s/i/i.gif) 2014/09/15 10:30:59
Subject: What problems do gamers have with how women are represented in games?
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Consigned to the Grim Darkness
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Bromsy wrote:I admit, I am a bit curious where you are getting the higher end of this estimation from.
The upper end is a rough estimate based off of what I've read about various cultures such as Vikings and Scythians which had a strong tradition of a class of warrior-women participating in their battles. We can see that in other parts of the world as well, such as the (in)famous Dahomey warriors in Africa.
A rough estimate is really all that I'd try to guess at-- exact records haven't always survived and aren't always complete anyway, though they DO indicate that women peasants were recruited alongside male peasants in medieval armies, some of them coming with their own equipment, and some not. Women nobles have joined battles as well, including as knights and as commanders of armies, though the percentage is likely lower amongst nobles than amongst peasants (women peasants were quite physically fit anyway, given a lifetime of farm labor, compared to most noblewomen).
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2014/09/15 14:00:44
Subject: What problems do gamers have with how women are represented in games?
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Battlewagon Driver with Charged Engine
somewhere in the northern side of the beachball
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I'm not sure if this off topic and/or NSFW but: Please Japan. never change.
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This message was edited 1 time. Last update was at 2014/09/15 14:01:32
Every time I hear "in my opinion" or "just my opinion" makes me want to strangle a puppy. People use their opinions as a shield that other poeple can't critisize and that is bs.
If you can't defend or won't defend your opinion then that "opinion" is bs. Stop trying to tip-toe and defend what you believe in. |
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![[Post New]](/s/i/i.gif) 2014/09/15 14:26:30
Subject: What problems do gamers have with how women are represented in games?
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Legendary Master of the Chapter
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H.B.M.C. wrote: Melissia wrote:Yes, being able to customize the protagonist would make the game better.
Not it wouldn't, and I'm sick of hearing gak like that. Story informs character. The story is about John Marston and everything that happened to him, in his past, in his present, and in the future of his son. It is not about "Blank Genderless Canvass #332".
I hate games with blank slates.
I call any game with a customization character blank slates.
AS fill in your information here is usually what happens.
It is more difficult to make a fleshed out character than a customizable character.
I never got the attraction is it because you want to live out your fantasy of kicking ass? (I say mostly yes)
A lot of games are about building you up as this hero type and reinforcing that idea. (Actually as a designer we are told that is specifically what we need to do)
But personally I think that is a load of bullocks.
See in horror games which usually have the best characters. (Silent Hill 2, Spec Ops: The Line, Home, I have no mouth and I must Scream, and Someone has To die) The characters are fleshed out, they are not dependent on you as the player. They are still characters they are independent.
Their actions are defined but thats not necessarily boring. Thats interesting because in all games you have a sense of agency and control over your character. IN horror and stealth games that is removed from you, and you are just the puppeteer fixed to a routine. But it may not always be the same rountine but the end result is always the same.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2014/09/15 15:19:28
Subject: What problems do gamers have with how women are represented in games?
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Decrepit Dakkanaut
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Melissia wrote: Bromsy wrote:I admit, I am a bit curious where you are getting the higher end of this estimation from.
The upper end is a rough estimate based off of what I've read about various cultures such as Vikings and Scythians which had a strong tradition of a class of warrior-women participating in their battles. Women back then weren't actual vikings. They weren't part of raids as they were too valuable to die in battle or get captured by the enemy. Women were, however, trained in battle as it was up to them to defend their home when being attacked. The weren't, however, warriors in the sense of being used as "warrior material". There definitely were women who were meant to go into battle, but those were mostly women who were found to be unsuitable for the homestead. A lot of information about warrior women floating around is false information based on romantized reports.
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This message was edited 1 time. Last update was at 2014/09/15 15:26:43
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![[Post New]](/s/i/i.gif) 2014/09/15 15:25:15
Subject: What problems do gamers have with how women are represented in games?
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Legendary Master of the Chapter
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Sigvatr wrote: Melissia wrote: Bromsy wrote:I admit, I am a bit curious where you are getting the higher end of this estimation from.
The upper end is a rough estimate based off of what I've read about various cultures such as Vikings and Scythians which had a strong tradition of a class of warrior-women participating in their battles.
Women back then weren't actual vikings. They weren't part of raids as they were too valuable to die in battle or get captured by the enemy. Women were, however, trained in battle as it was up to them to defend their home when being attacked. The weren't, however, warriors in the sense of being used as "warrior material".
True. None of them became leaders of the vikings, they were always considered second class. Even when they drew a sword.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2014/09/15 15:34:08
Subject: What problems do gamers have with how women are represented in games?
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Decrepit Dakkanaut
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No, women were NOT considered second class! Vikings highly respected their wives / women. While men had their place on the battlefield, hunting etc., women ruled the house. Literally. THEY had the last word and everything that happened in at home was controlled by women. It's a common misconception, but women were valued very highly back then. Women were not considered as valuable fights as men simply because women aren't built for physical battle, or, rather, their physique is inferior to men. Lower muscle mass, higher adrenaline resistance etc.
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This message was edited 3 times. Last update was at 2014/09/15 15:36:01
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![[Post New]](/s/i/i.gif) 2014/09/15 15:44:21
Subject: What problems do gamers have with how women are represented in games?
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Legendary Master of the Chapter
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Sigvatr wrote:No, women were NOT considered second class!
Vikings highly respected their wives / women. While men had their place on the battlefield, hunting etc., women ruled the house. Literally. THEY had the last word and everything that happened in at home was controlled by women.
It's a common misconception, but women were valued very highly back then.
Women were not considered as valuable fights as men simply because women aren't built for physical battle, or, rather, their physique is inferior to men. Lower muscle mass, higher adrenaline resistance etc.
Hmmm interesting looks like my teacher lied to me then
Of course reading the writings of that arabian author probably diluted my thoughts on vikings.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2014/09/15 15:47:23
Subject: What problems do gamers have with how women are represented in games?
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Decrepit Dakkanaut
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He did not need to lie. Women were regarded under the authority of their husband and they were excluded from voting or anything else on a larger scale. On the other hand, they ruled the household and all that belonged to it and were highly respected for doing so. There simply were much more defined roles back then - men were warriors and politicians, women were queens at home. Casually hitting on viking women? Nope. Have fun paying a fine.
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This message was edited 1 time. Last update was at 2014/09/15 15:48:23
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![[Post New]](/s/i/i.gif) 2014/09/15 15:49:13
Subject: What problems do gamers have with how women are represented in games?
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Assassin with Black Lotus Poison
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So, effectively the men ruled in name only, whilst their wives told them what to do
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The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2014/09/15 15:50:03
Subject: What problems do gamers have with how women are represented in games?
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Fixture of Dakka
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Celtics had also had a strong female warrior class and females had lots of rights, but less 150 years ago females were still regarded secondary citizens and unless you were royalty.
So i am all for more female characters in games, as long as it is period correct, in fantasy and SF games and contemporary games strong female leads.
Yeah there were female knights, like Jean of Arc, you know what happened to her.
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![[Post New]](/s/i/i.gif) 2014/09/15 15:50:07
Subject: What problems do gamers have with how women are represented in games?
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Legendary Master of the Chapter
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Reminds me of my mom.
Or reminds me of this famous quote.
"Let me tell you something, Toula. The man is the head, but the woman is the neck. And she can turn the head any way she wants."
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2014/09/15 15:50:59
Subject: What problems do gamers have with how women are represented in games?
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Decrepit Dakkanaut
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Depends on the scale. Women were advisors to their fellow husbands in a lot of cases. And yes, often, while men acted, women were behind them, giving advice and insight. Women were considered weaker than men back in the times because of the huge importance of physical battle where men are simply superior at. A won battle meant huge riches, influence and power and since men excelled at it, they had the most power.
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This message was edited 1 time. Last update was at 2014/09/15 15:52:41
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![[Post New]](/s/i/i.gif) 2014/09/15 15:51:08
Subject: What problems do gamers have with how women are represented in games?
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Legendary Master of the Chapter
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Jehan-reznor wrote:Celtics had also had a strong female warrior class and females had lots of rights, but less 150 years ago females were still regarded secondary citizens and unless you were royalty.
So i am all for more female characters in games, as long as it is period correct, in fantasy and SF games and contemporary games strong female leads.
Yeah there were female knights, like Jean of Arc, you know what happened to her.
Joan*
not jean
I remember reading lots of females in celtic mythology.
Like Morgan La Fey being the chief badass of woman of all time. Even though she is just a myth.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2014/09/15 16:00:57
Subject: What problems do gamers have with how women are represented in games?
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Fireknife Shas'el
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So what has all this history talk lead us to about women in games?
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![[Post New]](/s/i/i.gif) 2014/09/15 16:06:29
Subject: What problems do gamers have with how women are represented in games?
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Hallowed Canoness
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Sure you do. You need to acknowledge people have different tastes and opinion than you do, sometime, and making games for those people is no less important than making games for you.
Jeanne, actually. For reference, what happened to her is that she became a symbol for our far-right movements, which are not exactly feminists. But still, she had games made about her.
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2014/09/15 16:16:48
Subject: What problems do gamers have with how women are represented in games?
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Decrepit Dakkanaut
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nomotog wrote:So what has all this history talk lead us to about women in games?
Unicorn magic!
Seriously, though, it's a reason for the main portrayal of men and women in video games related to that period of time.
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![[Post New]](/s/i/i.gif) 2014/09/15 16:32:34
Subject: What problems do gamers have with how women are represented in games?
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Legendary Master of the Chapter
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Hybrid Son Of Oxayotl wrote:
Sure you do. You need to acknowledge people have different tastes and opinion than you do, sometime, and making games for those people is no less important than making games for you.
Jeanne, actually. For reference, what happened to her is that she became a symbol for our far-right movements, which are not exactly feminists. But still, she had games made about her.
So what you guys like writing in a blank slate, but that doesn't mean all games have to follow that. Games should do more than Empower you, or give you a fantasy you want to live in.
A game does not become better because I can customize my character to my liking, I didn't like skyrim because of customization, I stayed with generic character that you get in the box art, because I don't think that is what is important.
I want a character. I want to see how these characters, I want to see the world and how people live in it. Not the way my mind thinks it should be.
Enough with this childish nonsense that you want to make this world your own.
I am tired of seeing this cliche of building your own ego up in every single game that comes out.
Enough already, I don't want to give a player a blank slate, because so what, its a blank slate, that doesn't help the story along, it makes unnecessarily dull. I have had enough of these stupid 'choices'. This light side and this dark side of choices.
You know what I want a game which punishes you for being good, and rewards you for being bad. Because good things never come easily. They come from sacrifice.
I am tired of this blank slate that all you push for. That is not in the best interest of games itself. You will get bored of that stupid blank slate, they are just faceless characters, that are just you running around the world wrecking stupid things.
Also on Joan of Arc.
She is called Jeanne of Arc in french, but this is the united states, and as such she is called Joan. That is the correct term for English.
Plus I believe Joan was quite possibly insane after hearing the voices of god and all of his angels.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2014/09/15 16:45:21
Subject: What problems do gamers have with how women are represented in games?
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Hallowed Canoness
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Asherian Command wrote:A game does not become better because I can customize my character to my liking, I didn't like skyrim because of customization, I stayed with generic character that you get in the box art, because I don't think that is what is important.
Do you also hate pen and paper RPG because of that?
Me too. I just enjoy creating it.
Just for reference:
http://www.argentarchives.org/node/109841
That is just to show how people can actually be inspired by customization to create, and develop, their own character.
Asherian Command wrote:Enough already, I don't want to give a player a blank slate, because so what, its a blank slate, that doesn't help the story along, it makes unnecessarily dull.
Some game do not need stories. Other games want to give you control over that story. Even back to “You are the hero” books.
It can be made way better than just “good” or “evil”
Asherian Command wrote:You will get bored of that stupid blank slate, they are just faceless characters, that are just you running around the world wrecking stupid things.
I will never get bored of Doomguy, or Daniel, because I was never interested in them in the first place. They just fade before gameplay. I will not get bored by Arzubaelle either, because I designed her and made her interesting and cool, at least to me.
No, she is called Jeanne d'Arc.
Asherian Command wrote:Plus I believe Joan was quite possibly insane after hearing the voices of god and all of his angels.
Religion in a nutshell.
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2014/09/15 17:01:42
Subject: What problems do gamers have with how women are represented in games?
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Legendary Master of the Chapter
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Hybrid Son Of Oxayotl wrote: Asherian Command wrote:A game does not become better because I can customize my character to my liking, I didn't like skyrim because of customization, I stayed with generic character that you get in the box art, because I don't think that is what is important.
Do you also hate pen and paper RPG because of that?
Me too. I just enjoy creating it.
Just for reference:
http://www.argentarchives.org/node/109841
That is just to show how people can actually be inspired by customization to create, and develop, their own character.
Asherian Command wrote:Enough already, I don't want to give a player a blank slate, because so what, its a blank slate, that doesn't help the story along, it makes unnecessarily dull.
Some game do not need stories. Other games want to give you control over that story. Even back to “You are the hero” books.
It can be made way better than just “good” or “evil”
Asherian Command wrote:You will get bored of that stupid blank slate, they are just faceless characters, that are just you running around the world wrecking stupid things.
I will never get bored of Doomguy, or Daniel, because I was never interested in them in the first place. They just fade before gameplay. I will not get bored by Arzubaelle either, because I designed her and made her interesting and cool, at least to me.
No, she is called Jeanne d'Arc.
Asherian Command wrote:Plus I believe Joan was quite possibly insane after hearing the voices of god and all of his angels.
Religion in a nutshell.
I personally don't think gaming will evolve and become better through blank slate characters. It needs to evolve past that, I am not saying get rid of all blank slate characters. But we have been stuck in that mindset for a very long time. Only recently have we started to get beautifully created characters.
Like the Walking Dead games, which have more character in them than any blank slate character ever will.
It combines choice and hard decision making and punishes you. But it still is more involving than a blank slate ever will be.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2014/09/15 20:14:39
Subject: What problems do gamers have with how women are represented in games?
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Consigned to the Grim Darkness
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I prefer them. Ninety nine percent of the time, they're better than other games. Just the act of having character customization, allowing me to create a character of my own, to let me give them personality within the confines of the storyline instead of forcing their personality on me, makes the game a thousand times better than games which do not have that ability. Basically, I like games. You know, interactive media. Not static, unchangeable media.
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This message was edited 1 time. Last update was at 2014/09/15 20:19:04
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2014/09/15 20:15:33
Subject: What problems do gamers have with how women are represented in games?
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Legendary Master of the Chapter
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Melissia wrote:I prefer them. Ninety nine percent of the time, they're better than other games.
Debatable. I would hate to see a blank slate horror game.
Because those games are all about dis-empowerment.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2014/09/15 20:18:55
Subject: What problems do gamers have with how women are represented in games?
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Missionary On A Mission
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It comes to taste. Sometimes people want immersion and to create their story. Sometimes you want a specific narrative. It just can get annoying if industry keeps presenting the same story/pov.
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