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![[Post New]](/s/i/i.gif) 2014/11/03 15:04:14
Subject: Tyranids get a Drop Pod (picture inside)
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Executing Exarch
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Also it doesn't take FOC slot.
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![[Post New]](/s/i/i.gif) 2014/11/03 15:07:07
Subject: Tyranids get a Drop Pod (picture inside)
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Stoic Grail Knight
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Mymearan wrote: RiTides wrote:I think all the 3rd party spore pod makers are now rejoicing  as they are likely to look better than the official model. I have Chapterhouse's, and it's excellent. Web pic:
Pic of mine unassembled alongside some other nid terrain:
Honesty, from the pics, it looks GW outdid everyone else with this one. It looks amazing.
And THIS is the direction that GW should be going with dealing with 3rd-party companies: out-produce them in terms of the kits. Trying to litigate and sue them into oblivion just results in fan backlash. But make superior kits that look the best of different options, and people will invest in the product.
This release is a good example of the fact that people aren't mindlessly negative about GW releases. They just need to produce good kits that offer decent value and bam! people will be excited for releases.
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![[Post New]](/s/i/i.gif) 2014/11/03 15:07:16
Subject: Tyranids get a Drop Pod (picture inside)
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[DCM]
Dankhold Troggoth
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You could be right on the design - I guess I'll have to wait and see more pics
Which WD will this be in - this coming week's? Definitely picking that up!
And you're right - honestly, I'll consider using the official model on this one, for once  (well, my Malanthrope is the official model, too, but that's the first in a wihle!)
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This message was edited 2 times. Last update was at 2014/11/03 15:11:08
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![[Post New]](/s/i/i.gif) 2014/11/03 15:09:02
Subject: Tyranids get a Drop Pod (picture inside)
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Towering Hierophant Bio-Titan
Mexico
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RiTides wrote: Paradigm wrote:For those who can't see the rules:
75 points
Transport Capacity 20, MCs count as 20
Can not Run or Charge, although it can fight in CC
WS/BS2, S/T5, W6, A3, Ld 8
Can not mishap on terrain or enemy units (same as Drop Pod)
Instictive Fire, but no description of that.
5 Deathspitters that can be swapped for 5 Venom Cannons or 5 Barbed Strangers for 25 points
Thanks for that, couldn't quite make it all out
75 points is a little more expensive than I'd hoped... it's not drop-pod level, but man, this will definitely be legit!
It makes it up for it for better firepower, mobility and the ability to transport practically anything (insert Dimas here), which by the way is selected during deployment, which give it certain flexibility.
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![[Post New]](/s/i/i.gif) 2014/11/03 15:10:21
Subject: Tyranids get a Drop Pod (picture inside)
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[DCM]
Dankhold Troggoth
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Where do you see that it selects what models to transport during deployment, rather than in list building? Or is that just inherent to any transport purchased separately? That would be sweet!
And this thing can't run/charge, but it can move normally - 6"?
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This message was edited 1 time. Last update was at 2014/11/03 15:10:54
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![[Post New]](/s/i/i.gif) 2014/11/03 15:12:29
Subject: Tyranids get a Drop Pod (picture inside)
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Hellacious Havoc
Oklahoma
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I want to put 20 devourer termagants in this thing and just go nuts.
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[4000 pts] Black Legion
[3300 pts] Thousand Sons
[2000 pts] World Eaters
[2000 pts] Dark Eldar
[2700 pts] Iron Hands
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![[Post New]](/s/i/i.gif) 2014/11/03 15:14:38
Subject: Tyranids get a Drop Pod (picture inside)
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[DCM]
Dankhold Troggoth
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That's exactly what I was thinking. Alpha strike for nids for once! Maybe all those gaunts I painted won't be totally useless, after all...
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![[Post New]](/s/i/i.gif) 2014/11/03 15:15:00
Subject: Tyranids get a Drop Pod (picture inside)
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Towering Hierophant Bio-Titan
Mexico
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RiTides wrote:Where do you see that it selects what models to transport during deployment, rather than in list building? Or is that just inherent to any transport purchased separately? That would be sweet!
And this thing can't run/charge, but it can move normally - 6"?
It says "declare which unit is being carried during deployment"
Also it only says it can't run or charge, it says nothing about movement, so I guess it has a normal move.
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![[Post New]](/s/i/i.gif) 2014/11/03 15:15:47
Subject: Tyranids get a Drop Pod (picture inside)
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Grim Dark Angels Interrogator-Chaplain
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Again- do we have any pics of this Mucolid beastie or the 3rd large critter option?
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![[Post New]](/s/i/i.gif) 2014/11/03 15:16:57
Subject: Tyranids get a Drop Pod (picture inside)
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Is 'Eavy Metal Calling?
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Yeah, normal movement but no run/charge, so it can just float about getting in the way, blocking LoS or providing Cover, or camping an objective.
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![[Post New]](/s/i/i.gif) 2014/11/03 15:20:52
Subject: Tyranids get a Drop Pod (picture inside)
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Boom! Leman Russ Commander
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Not Yet.
There is only a few google results for the Mucolid. We have this on dakka and one more:
/tg/ - Traditional Games - warosu.org
https://warosu.org/tg/thread/35933958
check this one too: www.haszysz.net/tag/mysetic
It mentioned the Mucolid but I can't open it either.
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This message was edited 2 times. Last update was at 2014/11/03 15:23:53
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![[Post New]](/s/i/i.gif) 2014/11/03 15:30:25
Subject: Tyranids get a Drop Pod (picture inside)
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Badass "Sister Sin"
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Holy crud. This one was not predicted by anyone.
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![[Post New]](/s/i/i.gif) 2014/11/03 15:33:13
Subject: Tyranids get a Drop Pod (picture inside)
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Grim Dark Angels Interrogator-Chaplain
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So I looked up Mucolid's definition but got Mucolytics instead.
Mucolytics basically thin your mucus made in your lungs and make it easier to cough it up. Sounds like it could be unpleasant..
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![[Post New]](/s/i/i.gif) 2014/11/03 15:34:48
Subject: Re:Tyranids get a Drop Pod (picture inside)
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Sneaky Lictor
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Seriously, why GW? Why?
I don't want to get my hopes up about Tyranids anymore, it has been so long since I really enjoyed playing my favorite army...but now I have access to so many options that I wanted and I can run a list that has Deathleaper's Assassins and an all Spore list....
I want off this ride GW! I can't keep loving and hating you!
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This message was edited 1 time. Last update was at 2014/11/03 16:37:37
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![[Post New]](/s/i/i.gif) 2014/11/03 15:38:40
Subject: Tyranids get a Drop Pod (picture inside)
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Wrathful Warlord Titan Commander
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But but but....how am I supposed to pie plate that on turn 1?
Geez GW, no fair!
Please tell me this is potentially an end to Tyranid player gripes, please....
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How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
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![[Post New]](/s/i/i.gif) 2014/11/03 15:38:44
Subject: Tyranids get a Drop Pod (picture inside)
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[DCM]
Dankhold Troggoth
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Looking at the pic again, I think it would look much better without whatever is sticking up out of the top. I wonder if those can be left off / easily removed...
I feel the same way Arbiter, just last night I got my nids all nicely arranged on the shelf, figuring they'd stay there for years  . Honestly, I still think they will, as I have several other projects lined up for smaller skirmish games. But, this certainly is a welcome addition to the tyranid arsenal! And if/when I do get back to them, it will certainly be nice to not have to slog all the way across the board with my whole army.
Since they don't come in turn 1, though, it's not possible to do an "all pod" nid list... so you'd need to have a significant presence on the board to avoid auto-losing from having no models on the table, right?
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![[Post New]](/s/i/i.gif) 2014/11/03 15:38:48
Subject: Tyranids get a Drop Pod (picture inside)
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Swift Swooping Hawk
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Where is this page in? Not owning Tyranids so far, so I didn't follow anything with this.
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My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
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![[Post New]](/s/i/i.gif) 2014/11/03 15:41:16
Subject: Tyranids get a Drop Pod (picture inside)
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Stoic Grail Knight
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notprop wrote:But but but....how am I supposed to pie plate that on turn 1?
Geez GW, no fair!
Please tell me this is potentially an end to Tyranid player gripes, please....
It's almost as if addressing the issues with a codex eliminates the complaining.
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![[Post New]](/s/i/i.gif) 2014/11/03 15:42:02
Subject: Tyranids get a Drop Pod (picture inside)
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Pragmatic Primus Commanding Cult Forces
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Paradigm wrote:Another thought: transport options a side, 75 points for 6 t5 wounds is pretty damn cheap. While it's only got a 4+ save and T5 isn't hugely great, it's either going to take mid-strength fire off your other MCs or be ignored, in which case it could actually make a decent contesting/denial unit, just sit on an objective and deny anything not ObSec.
I used to play null deployment Tyranids back in 5th edition and really had fun with them. Seeing that these are T5 and not T4, W6 and not W3, come with better firepower, and can MOVE after landing...well, I'm pretty darn pleased, even if my wallet isn't.
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![[Post New]](/s/i/i.gif) 2014/11/03 15:43:05
Subject: Tyranids get a Drop Pod (picture inside)
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[DCM]
Dankhold Troggoth
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Null deployment would result in auto-losing though, right, since these don't come in on turn 1? Or is that an old rule that went away in 7th?
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![[Post New]](/s/i/i.gif) 2014/11/03 15:45:07
Subject: Tyranids get a Drop Pod (picture inside)
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Wrathful Warlord Titan Commander
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Accolade wrote: notprop wrote:But but but....how am I supposed to pie plate that on turn 1?
Geez GW, no fair!
Please tell me this is potentially an end to Tyranid player gripes, please....
It's almost as if addressing the issues with a codex eliminates the complaining.
Sush heretic, GW is listening!
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How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
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![[Post New]](/s/i/i.gif) 2014/11/03 15:48:04
Subject: Re:Tyranids get a Drop Pod (picture inside)
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Fixture of Dakka
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Arbiter_Shade wrote:Seriously, why GW? Why?
I don't want to get my hopes up about Tyranids anymore, it has been so long since I really enjoyed playing my favorite army...but now I have access to so many options that I wanted and I can run a list that has Deathleaper's Assassins and an all Spore list....
I want of this ride GW! I can't keep loving and hating you!
I believe we all feel the same way at this point. They release the Malaceptor, and then follow with spore pods..
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2014/11/03 15:50:39
Subject: Tyranids get a Drop Pod (picture inside)
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Pragmatic Primus Commanding Cult Forces
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RiTides wrote:Null deployment would result in auto-losing though, right, since these don't come in on turn 1? Or is that an old rule that went away in 7th?
I didn't say that I was going to play null deployment with these now. The point is that I used spores plenty in 5th, and these are much, much better.
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![[Post New]](/s/i/i.gif) 2014/11/03 15:51:39
Subject: Re:Tyranids get a Drop Pod (picture inside)
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Towering Hierophant Bio-Titan
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Is it safe to say that this is the best business decision GW has in a long time?
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2014/11/03 15:59:27
Subject: Re:Tyranids get a Drop Pod (picture inside)
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Infiltrating Broodlord
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SHUPPET wrote:Is it safe to say that this is the best business decision GW has in a long time?
Yes it is.
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![[Post New]](/s/i/i.gif) 2014/11/03 15:59:32
Subject: Tyranids get a Drop Pod (picture inside)
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Pragmatic Primus Commanding Cult Forces
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I dunno...I'm not sure that it's that impactful of a business decision for the entire company.
It might be one of the most surprising and customer-responsive decisions they've made in a while.
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This message was edited 1 time. Last update was at 2014/11/03 15:59:50
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![[Post New]](/s/i/i.gif) 2014/11/03 16:00:38
Subject: Re:Tyranids get a Drop Pod (picture inside)
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Enigmatic Chaos Sorcerer
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SHUPPET wrote:Is it safe to say that this is the best business decision GW has in a long time?
A severe case of damning by faint praise but yes I'd say so.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2014/11/03 16:01:52
Subject: Tyranids get a Drop Pod (picture inside)
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Shunting Grey Knight Interceptor
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So, not to crash the party at all here but.... are we looking at a Codex: Waveserpent situation here? 75 Points for T5 W6 with (maybe?) 15 STR 5 shots each turn? Or +25 points for 5 pinning pie plates? Or Venom cannon spam? Oh, and if you assault, they're going to be whacking you with 3 str 5 ap2 hits? Granted, I play Grey Knights so we give exactly zero craps about their 6 wounds, but most other codexes will struggle. Granted, I'm no Tyrranid expert, but it seems pretty damn points efficient to me. Help me out, scions of the hive mind. Is this as good as it seems to me? Or will it come down to how the shooting rules work. Is there anything you could put in one of these that would have an equal amount of dakka for only 100 points, assuming you do get to fire the weapons at will, 360 degrees? I know GW needs to sell the new kits, but I don't really love mono-unit super lists.
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This message was edited 1 time. Last update was at 2014/11/03 16:02:22
Sable Brotherhood - 2000pts
Wraithsight Corsairs - 2000pts
Void Angels - 500pts |
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![[Post New]](/s/i/i.gif) 2014/11/03 16:03:30
Subject: Tyranids get a Drop Pod (picture inside)
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Enigmatic Chaos Sorcerer
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gorgon wrote:I dunno...I'm not sure that it's that impactful of a business decision for the entire company.
It might be one of the most surprising and customer-responsive decisions they've made in a while.
With Nids being in very rare company in the "gets a codex every edition club" They must be very popular making a release like this more impactful than others. (Especially with how needed something like this is.)
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2014/11/03 16:04:15
Subject: Tyranids get a Drop Pod (picture inside)
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Boom! Leman Russ Commander
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Like I said before, isn't there a chance that this was the big bug predicted last winter? Not the rumor monger's fault GW pushed it back a year. This could have easily been spotted while in development before the 6th Edition codex dropped.
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