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Made in ca
Plastictrees





Calgary, Alberta, Canada

 Lurker wrote:
To 'Forge the Narrative', perhaps for:

Great Harlequin = Succubus // Phoenix Lord
Mimes = Wyches // Guardians

Harlequin Jetbikers (individual) = Reavers // Shining Spears
Mime Jetbikers = Hellions // Guardian Jetbikers

Thoughts?


Mimes are more the scout/infiltrator/assassin types, so those wouldn't really fit their traditional role.
   
Made in de
Longtime Dakkanaut





 paqman wrote:
Warhams-77 wrote:
It sounds like there will be more detachments


Obviously, we will have something like half a dozen different formations with special powers, so no worries here for me.


I meant the wording in the latest WD leaks by which I got the impression the Masque detachment is one among several I am fine with the already leaked one, and plan to update my RT Harlequins accordingly. And yes, formations for Harlequins are to be expected.

This message was edited 1 time. Last update was at 2015/02/12 00:25:56


 
   
Made in us
Frightening Flamer of Tzeentch





Somewhere

 Lurker wrote:
To 'Forge the Narrative', perhaps for:

Great Harlequin = Succubus // Phoenix Lord
Mimes = Wyches // Guardians

Harlequin Jetbikers (individual) = Reavers // Shining Spears
Mime Jetbikers = Hellions // Guardian Jetbikers

Thoughts?


I was thinking of including Asurman to a large troupe. Hell, might as well go unbound and have Asurman and Harlies charging up in a DR raider.

This message was edited 2 times. Last update was at 2015/02/12 00:37:59


2500
2000
2250
1750 
   
Made in ca
Bounding Ultramarine Assault Trooper




Montreal, Quebec

Warhams-77 wrote:
 paqman wrote:
Warhams-77 wrote:
It sounds like there will be more detachments


Obviously, we will have something like half a dozen different formations with special powers, so no worries here for me.


I meant the wording in the latest WD leaks by which I got the impression the Masque detachment is one among several I am fine with the already leaked one, and plan to update my RT Harlequins accordingly. And yes, formations for Harlequins are to be expected.



They made 6 formations with Heamonculus, wracks, taloi and chronoses.
I don't even have a single second of doubt that we will have plenty of formations choices in 10 days from now

* I have to say that NewGW impresses me a lot... 
   
Made in us
Regular Dakkanaut




In an effort to talk people off the ledge, there is more flexibility to the Harlequin Masque Detachment than one might think.

1. With 5++ saves and the ability to receive Dance of Shadows cast upon them, you can do a Heelequin list (Get it? Footdar? Heel? HA!) composed of full Troupes that can maneuver downfield while Voidweavers and Skyweavers harass and distract while at the same time benefiting from an early 4++ save to really confound your opponent.

2. With access to Gate of Infinity, put a Shadowseer in a full Troupe to DS them to a better location while the rest of your army advances hard upon them.

3. I'm really surprised that, after reading so many pages of comments, no one has considered buying an undedicated Starweaver for a FA slot and putting 5 Death Jesters w/ a Shadowseer on it as an Elite Strike Force unit. With this you can either do Heelequins with your three Troupes, 6-man units on Starweavers with all of them or some combination thereof.

4. While the HS requirement is restrictive, nothing says you have to field three. Field a naked Voidweaver and use those unspent points elsewhere.

5. As others have pointed out, we still don't know what the Enigmas do.

6. Run a Shadowseer Council of your own. Let the Voidweaver Squadron and Skyweavers manage anti-vehicle for you.

7. Go heavy with Skyweavers and light on Troupe counts to seize objectives.

Lots of options here. Not to mention we still don't know what the rest of the codex will have. For all we know the connection to Eldar on the cover may open up other options like Wraithlords like they used to have in 4e.
   
Made in pl
Warp-Screaming Noise Marine





Why do people even assume that that Detachment is the only way to field Harlequins? IMHO it's like the Realspace Raiders Detachment from DE Codex, a faction-specific and fluffy variant of the Rulebook's bog-standard CAD and Allied Detachments. There was nothing that said the Harlequins cannot use those. Nothing.

People are entitled to have and voice their opinions, but such dramatic reactions so soon are a bit silly. Y'know, patience?

Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
 
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

 SarisKhan wrote:
Why do people even assume that that Detachment is the only way to field Harlequins? IMHO it's like the Realspace Raiders Detachment from DE Codex, a faction-specific and fluffy variant of the Rulebook's bog-standard CAD and Allied Detachments. There was nothing that said the Harlequins cannot use those. Nothing.

People are entitled to have and voice their opinions, but such dramatic reactions so soon are a bit silly. Y'know, patience?


Well, nothing except that the Harlequins cannot fulfil the CAD and Allied Detachment minimum HQ requirement, of course, as they do not have any HQ units. But the codex could still have other formations or detachments.

   
Made in de
Longtime Dakkanaut





From aracersss via Faeit



Welcome to DakkaDakka, Tropic Thunder. There are definitely options how to play Harlequins, thanks for pointing some good out using the Masque detachment
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Hmm... so the Harlequin book is a Codex Eldar supplement then?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Liche Priest Hierophant







nah, it's just like how Codex: Blood Angels is actually Codex Adpetus Astartes: Blood Angels.

If it was a supplement it would be titled Harelquins - A Codex: Eldar Supplement
   
Made in de
Longtime Dakkanaut





Exactly
   
Made in pl
Warp-Screaming Noise Marine





I dun goofed.

Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
 
   
Made in ca
Executing Exarch






 plastictrees wrote:
Wondering if they will have a 'pick an elite as your HQ' option outside of the Masque?
It sounds like they have a uniquely diverse Warlord trait selection, maybe you can pick a new warlord in-game if yours is killed? Might make sense from a 'shifting role' perspective.
Anyway.
Deciding between pre-ordering 6 Star/Voidweavers or 8...


Your warlord doesn't have to be a HQ, it can be any character model in the army, you can have Vet sgt steve be your warlord and hide him in a bunker all game while your HQ unit runs rampant and care free.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

Tropic Thunder wrote:
In an effort to talk people off the ledge, there is more flexibility to the Harlequin Masque Detachment than one might think.

1. With 5++ saves and the ability to receive Dance of Shadows cast upon them, you can do a Heelequin list (Get it? Footdar? Heel? HA!) composed of full Troupes that can maneuver downfield while Voidweavers and Skyweavers harass and distract while at the same time benefiting from an early 4++ save to really confound your opponent.

2. With access to Gate of Infinity, put a Shadowseer in a full Troupe to DS them to a better location while the rest of your army advances hard upon them.

3. I'm really surprised that, after reading so many pages of comments, no one has considered buying an undedicated Starweaver for a FA slot and putting 5 Death Jesters w/ a Shadowseer on it as an Elite Strike Force unit. With this you can either do Heelequins with your three Troupes, 6-man units on Starweavers with all of them or some combination thereof.

4. While the HS requirement is restrictive, nothing says you have to field three. Field a naked Voidweaver and use those unspent points elsewhere.

5. As others have pointed out, we still don't know what the Enigmas do.

6. Run a Shadowseer Council of your own. Let the Voidweaver Squadron and Skyweavers manage anti-vehicle for you.

7. Go heavy with Skyweavers and light on Troupe counts to seize objectives.

Lots of options here. Not to mention we still don't know what the rest of the codex will have. For all we know the connection to Eldar on the cover may open up other options like Wraithlords like they used to have in 4e.


It's less of worrying how they might play then it forces me to build a list I didn't want. It's not at all how I wanted to build a list, or what I expected from the list.
Least the models are nice.

Make Dolls Great Again
Clover/Trump 2016
For the United Shelves of America! 
   
Made in us
Mutilatin' Mad Dok






Yeah. I really hope they have their own version of the allied detachment or some way to gain an HQ. I just want to sprinkle some sweet looking Harlies into my DE army, not start a whole new army.

   
Made in ca
Plastictrees





Calgary, Alberta, Canada

 Ravenous D wrote:
 plastictrees wrote:
Wondering if they will have a 'pick an elite as your HQ' option outside of the Masque?
It sounds like they have a uniquely diverse Warlord trait selection, maybe you can pick a new warlord in-game if yours is killed? Might make sense from a 'shifting role' perspective.
Anyway.
Deciding between pre-ordering 6 Star/Voidweavers or 8...


Your warlord doesn't have to be a HQ, it can be any character model in the army, you can have Vet sgt steve be your warlord and hide him in a bunker all game while your HQ unit runs rampant and care free.


I know, that doesn't conflict with what I'm describing.


Automatically Appended Next Post:
Some info from the current WD:
The Codex blurb says: "The Codex also provides a full rules section for unleashing your masque on the battlefield, either as individual units or as the mighty Masque Detachment."

So it looks like we are only getting one detachment/formation, but people looking to ally a couple of units in to their regular armies (or, presumably, to a Masque Detachment!) won't have a problem.

This message was edited 1 time. Last update was at 2015/02/12 19:13:42


 
   
Made in ca
Executing Exarch






If they let any unit run solo then that would be great.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Sneaky Lictor





Chicago, IL

 Ravenous D wrote:
If they let any unit run solo then that would be great.


Agreed. I am planning on running them with CWE, so smaller commitment is definitely better. I will run the Masque at some point, but that's a lot of painting down the line.
   
Made in us
Longtime Dakkanaut




Running them independent of force org requirements, sounds like unbound to me. Now, I do loves me some unbound, but, a lot of people seem to dislike the notion. I wanna see some formations that grant a couple units special rules to make painting up a unit as mimes worthwhile.
My guy at hobbytown just told me that my book is indeed being held up by the dock workers strike. Wish one of those guys would crack open a crate and take some shaky pictures already

   
Made in gb
Dakka Veteran




 Ravenous D wrote:
If they let any unit run solo then that would be great.


You're completely free to run any unit in the game alongside any other unit in the game in your army right now - it's called unbound. No extra special rules needed.
   
Made in us
Sneaky Lictor





Chicago, IL

MaxT wrote:
 Ravenous D wrote:
If they let any unit run solo then that would be great.


You're completely free to run any unit in the game alongside any other unit in the game in your army right now - it's called unbound. No extra special rules needed.


Yeah, but I think most folks are hoping for a way to run them alongside other units "not-unbound."
   
Made in ca
Fixture of Dakka






 Asmodas wrote:
MaxT wrote:
 Ravenous D wrote:
If they let any unit run solo then that would be great.


You're completely free to run any unit in the game alongside any other unit in the game in your army right now - it's called unbound. No extra special rules needed.


Yeah, but I think most folks are hoping for a way to run them alongside other units "not-unbound."


Indeed.
   
Made in ca
Plastictrees





Calgary, Alberta, Canada

I don't think unbound is ever really referenced in that way in any book so far is it?


Automatically Appended Next Post:
Went with 6 star/voidweavers in case someone with severe OCD is trackingy purchases. Figured I'd need more room for seers and DJs.

I think the long coated harlequin gunner legs from the weaver will be a nice base for another DJ.

This message was edited 1 time. Last update was at 2015/02/13 00:48:18


 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch






In the Ring of Debris Around Uranus

I agree with the positive talkers here. We have not seen the codex yet. But honestly let's not Bi**h. I am just happy to have a dex again. Having started 40k with Harlequins.. I am just happy to be able to field them by themselves again. Is the detachment everything I wanted? No, but I think it is workable. With Designated transports being able to be taken as Fast Attack slots in all the 7th edition codices now, it makes taking 2 fast attack slots easy and useful. Either as a gun boat, something to hold a "devastator" squad like Deathjesters... In the old edition they used to be taken as units of 1-3... now could be 7! cool! Now my shadowseers can do so much more like back in the old days! I for one am uber excited. Just give it a chance and don't look at the negative yet. If you see the codex and still hate them... then I suggest a different army or wait until next edition...

Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth 
   
Made in ca
Fixture of Dakka






Does anyone have the WD yet? Or, at least, which units/products are being released next Friday?

This message was edited 1 time. Last update was at 2015/02/13 08:11:13


 
   
Made in us
Swift Swooping Hawk





Statesville NC USA

So... Im not usually one to do a preorder, so Im not "in the know". The PreOrder for the Dex is the 14th, 20th, or 21st?

"If you are not naughty you get a cookie. If you are naked, you get a cookie." - Insaniak, Dakka Mod


 
   
Made in ca
Fixture of Dakka






 gregor_xenos wrote:
So... Im not usually one to do a preorder, so Im not "in the know". The PreOrder for the Dex is the 14th, 20th, or 21st?


That's pretty much what I wanted to know. I think the whole thing is kind of backwards -- without the codex, it's not really helpful to buy multiples of the new units. I'd rather they came out with the codex first, and then staggered the models.
   
Made in pl
Xenohunter Acolyte with Alacrity





And I just yesterday evening assembled one Troupe and Solitaire, and daaaaaaaamn :

1. Details and quality of plastic is just fantastic - it was loooong time since I saw models sclupted with so much precision and smallest ins and outs. Especially all the masks - it is just jaw-dropping.
2. A bit of a shame that possibilities of poses/looks of models are.. restrained at best. Almost clam-pack restrained. Sure, you got very wide choice of weaponry and torsos ( and yes, you can make Troupe Master in coat and rest in armors - I did it like this ), but their legs aren't able to change pose without some SERIOUS and very skilled converting.
3. After assembling the squad you still have quite good amount of bits left over - a torso, a head, swords/kisses/guns/meltas and so on. If you got a spare CWE/DE model who's got right pose and legs, then you can, in fact, easily make another Player or your-own-prepared-to-be-HQ.

Overall - can't wait to buy Sky/Voidweavers for these guys, and despite quite high price for 6 models of Troupe - it is well worth it
Left second squad to assemble for today, then I am going to start painting them right away - time tp make use of that pink paint I bought so much time ago
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

Gotta agree. It's a great kit. I plan to buy two more troupes, 3 Starweavers, 3 Voidreavers and 4-6 sky weavers, plus DJ's and Shadowseers.


Full Harlequin army go!!

One of them filthy casuals... 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 gregor_xenos wrote:
So... Im not usually one to do a preorder, so Im not "in the know". The PreOrder for the Dex is the 14th, 20th, or 21st?


Today I believe. Unless it's not for another week, then it'll be the 20th. But I think it's today.
   
 
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