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![[Post New]](/s/i/i.gif) 2016/02/28 18:50:26
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Ultramarine Librarian with Freaky Familiar
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carlos13th wrote:I would love people to share their warbands for TNT if they have made it.
The humble beginning of my Vault dweller Caravanner warband. Leader with Laser Rifle and scavenged armour. Vault Dweller with rifle and leather armour. Vault Dweller in power armour (I have this model, but this is not my photo, just using it as an example. I'm also planning a Brotherhood of Steel Preserver warband. Two Paladins or Knights in power armour with a laser rifle and gatling laser. The one with Laser Rifle will be the leader (again, not my photo). I have the Unity Council Marines from Anvil Industry's Afterlife range to use as Presever Seekers (Knights or Initiates in combat armour). The fluff being that following their war with the NCR, the BOS lacks the resources to sustain power armour and energy weapon equipped troops in large numbers, so they're making more use of "Light" infantry and ballistic weapons. I wanted to use the Pig Iron Ferals as a Children of Atom themed Mutant warband, but they're closing down. Hopefully some other company will pick up the range. I was able to grab these (not my photo) But not these. (not mine) Also got some Mad Max raider miniatures from a Kickstarter and miscellaneous raider miniatures (including a Riddick mini) from Brother Vinni. I also want to get the Peacekeeper warband from Worlds End Publishing to use as NCR rangers, and a box of American GI's from Warlord (either their own Bolt Action or the Wargames Factory GI's which Warlord recently acquired). I'll convert the GI's to look like NCR conscripts, and use them as Deputized Settlers. These are Wyrmalla's, I want to do something similar. Have a look at his thread, he's made some great stuff. http://www.dakkadakka.com/dakkaforum/posts/list/563579.page?userfilterid=37585 Its probably going to be a long time till I can actually get a campaign going at my club. For now, its just me doing TNT, so I'm painting up four warbands all on my own. May be able to do some demo games at some point.
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This message was edited 6 times. Last update was at 2016/02/28 20:37:22
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![[Post New]](/s/i/i.gif) 2016/02/28 19:09:57
Subject: Re:This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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All I've got right now are..
A Vault Tec promotional van:
Three Vault Dwellers:
Brotherhood of Steel prick in power armour and toting a minigun:
Some Rangers:
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2016/02/28 20:15:08
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Three Color Minimum
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Great stuff. Don't worry about GS skills, These look great.
@ SC
Those ferals look like great sculpts. Can't wait to see what you do with them I like the pose of your first Vault dweller.
@BrookM
All of it looks awesome! What are the women ranger models? They work well as the less armoured rangers youd find in outposts and the like.
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![[Post New]](/s/i/i.gif) 2016/02/28 20:21:47
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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The girl with the Winchester is from the Bombshell Babes range whereas the girl in the red shirt is from Blackwater Gulch, run by a fellow Dakkanaut.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2016/02/28 20:37:19
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Rampaging Carnifex
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carlos13th wrote:I would love people to share their warbands for TNT if they have made it.
I am running a campaign for my local group and we've just finished our first batch of games.
Our games are set in the Fallout universe, but we aren't letting ourselves get hamstrung by in-universe lore if someone has a cool idea or wants to incorporate other themes. The campaign revolves around our different warbands seeking out an abandoned nuclear missile that survived in the ruins of Sacramento, CA (we are all local to that area).
I have two warbands in the campaign (the NCR rangers are actually my brothers, but I painted them dammit).
My Hubologists are seeking out the nuclear missile to enact a delusional prophecy regarding the return of their most sacred Prophets aboard the Freewinds, which was at sea when the bombs struck 200 years ago.
The New California Republic veteran rangers have been in the Sacramento area as part of a long-term reconnaissance mission. Whispers of the nuclear weapon in the ruins of Sacramento present a threat to the NCR and an opportunity for them to gain more power in their war with Ceasars Legion and the other factions of the west coast.
Automatically Appended Next Post:
In the hopes of inspiring you all to pick up this awesome game, i'll share some more of the terrain i've been working on and gaming table.
A shot of our table from the other night. The big highway is a piece my friend made. Everything else is my terrain.
Some buildings i've done recently.
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This message was edited 3 times. Last update was at 2016/02/28 21:02:17
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![[Post New]](/s/i/i.gif) 2016/02/28 21:45:19
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Regular Dakkanaut
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Exactly what extra minis/terrain are asked of in the existing missions? I'd like to have a dig through the toybox and see what I may need to pick up for this.
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![[Post New]](/s/i/i.gif) 2016/02/28 21:50:47
Subject: Re:This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Rampaging Carnifex
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There are technically two missions that require additional models.
The first is Pest Control, which is a fend-off the zombie horde mission. So you'll need zombies to kill. Last I played, we had upwards of 15 zombies on the table at one time. Also you might need sewer grates or something for the zombies to spawn from.
The second is The Caravan, which requires pack-animals or carts or caravan pieces of some sort to drag across the board, as well as extra caravanners to protect the caravan.
The mission Tanks for Nothing in the demo rules technically doesn't require additional models just water tokens of some sort as you collect water from an old water tank or water heater. So maybe a piece of terrain that can represent a source of clean water? I made water tokens for the mission, though.
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![[Post New]](/s/i/i.gif) 2016/02/28 21:50:58
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Longtime Dakkanaut
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The encounter table requires things like mutant rats, but honestly, those items can be proxied to a lot of suitable, thematic, things.
The rest are things that are still mostly akin to objective tokens, though sometimes you might have something like an irradiated area of "x" inches diameter that becomes dangerous.
Ironically, Warmahordes requires tons of ways to demarkate "zones" of control, so it isn't any different really.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2016/02/28 22:40:31
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Incorporating Wet-Blending
Wales: Where the Men are Men and the sheep are Scared.
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This stuff is great guys. Really inspiring. I can see that some of this stuff is from brother vinni and those NCR are from worlds end . Would you mind sharing where the other stuff is from particlalrly the Cultist types?
Is that the Brother Vinni NCR model in there with the worlds end one?
Thanks
I am currently looking at kits I can buy to try to make some Caesars legion. Problem is I dont need 20-40 model kits to make 10 or so guys.
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This message was edited 1 time. Last update was at 2016/02/28 22:41:55
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![[Post New]](/s/i/i.gif) 2016/02/28 22:42:19
Subject: Re:This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Ultramarine Librarian with Freaky Familiar
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Anvil Industry Unity Council Marines. Will work well for Brotherhood of Steel Knights / Preservers. http://www.anvilindustry.co.uk/Unity-Council-Marine-Corps I'm painting mine right now actually.
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This message was edited 1 time. Last update was at 2016/02/28 22:42:40
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![[Post New]](/s/i/i.gif) 2016/02/28 22:47:02
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Rampaging Carnifex
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carlos13th wrote:This stuff is great guys. Really inspiring. I can see that some of this stuff is from brother vinni and those NCR are from worlds end . Would you mind sharing where the other stuff is from particlalrly the Cultist types?
Is that the Brother Vinni NCR model in there with the worlds end one?
Thanks
I am currently looking at kits I can buy to try to make some Caesars legion. Problem is I dont need 20-40 model kits to make 10 or so guys.
Yeah, thats the Brother Vinni model with the Worlds End stuff. The dogs are from Anvil Industries.
For the Hubologists, the cultists with submachine guns and the praying guys (with some minor conversions by me) are also Anvil Industries. My warband leader is a Brother Vinni model.
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![[Post New]](/s/i/i.gif) 2016/02/28 22:58:08
Subject: Re:This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Incorporating Wet-Blending
Wales: Where the Men are Men and the sheep are Scared.
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Sounds good. Look forward to seeing them painted up.
rollawaythestone wrote: carlos13th wrote:This stuff is great guys. Really inspiring. I can see that some of this stuff is from brother vinni and those NCR are from worlds end . Would you mind sharing where the other stuff is from particlalrly the Cultist types?
Is that the Brother Vinni NCR model in there with the worlds end one?
Thanks
I am currently looking at kits I can buy to try to make some Caesars legion. Problem is I dont need 20-40 model kits to make 10 or so guys.
Yeah, thats the Brother Vinni model with the Worlds End stuff. The dogs are from Anvil Industries.
For the Hubologists, the cultists with submachine guns and the praying guys (with some minor conversions by me) are also Anvil Industries. My warband leader is a Brother Vinni model.
Thanks for sharing. Look forward to seeing any future squads you put together.
For the time being I want to kit bash and create a frostgrave band before I jump into TNT. But I will certainly be all over this in a few months.
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![[Post New]](/s/i/i.gif) 2016/02/28 23:34:22
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Repentia Mistress
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carlos13th wrote:I would love people to share their warbands for TNT if they have made it.
Almost a year ago, Joey was kind enough to try out this fantastic ruleset as it was back in March of 2015. From what I see, the rules have since been fleshed out and expanded even further (especially the campaign rules), but the demo game that I set up at my FLGS with a friend of mine went incredibly smoothly. The warband that I made was simple and cheap, but I think that it got the job done.
Here are a few models that I used:
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This message was edited 1 time. Last update was at 2016/02/28 23:36:12
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![[Post New]](/s/i/i.gif) 2016/02/29 00:08:26
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Near Golden Daemon Caliber
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Haven't had a chance to play yet but these guys are what I'm looking at using for power armored reclaimers dudes:
Though after flipping through my shiny new rule book pdf...the guy with the power armor, gauntlet, and laser does not appear to be street legal. I'll have to decide if I wanna change him or just leave it alone and not use him for the game.
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![[Post New]](/s/i/i.gif) 2016/02/29 00:26:54
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Stalwart Dark Angels Space Marine
Gambrills, MD
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NewTruthNeomaxim wrote:Ooooh, can the new Wasteland deck be used in addition to the old one? That was actually one of my wishes.
Can we get some hints about this new book? Is it planned to be printed alongside the core rules if the KS does really well, or is it a pure digital release?
Any hints on a date, or other contents?!
Next book will be in a few months, once the Kickstarter closes, work will begin on it in earnest. A lot of work is done, but I need to do some playtesting and apply polish, as well as add some stuff.
What's in Wasteland Compendium?
More skills and mutations.
Each warband gets a new specialist
Two new warbands: settlers and renegade reclaimers
Tribal totems (tribal warband variants)
Five new scenarios
Visiting the wasteland doctor (allows healing of injuries)
New wasteland deck (you can switch to this deck, once the one in the book runs out or vice versa)
Warband ranks (higher BS total warbands get added benefits)
So that is the bulk of it. Lots of fun stuff to expand on the game.
Automatically Appended Next Post: GrimDork wrote:Haven't had a chance to play yet but these guys are what I'm looking at using for power armored reclaimers dudes:
Though after flipping through my shiny new rule book pdf...the guy with the power armor, gauntlet, and laser does not appear to be street legal. I'll have to decide if I wanna change him or just leave it alone and not use him for the game.
Don't worry. For now you can just count the fist as a light weapon and when your warband gets better, there is a way for the leader to be able to carry three relics.
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This message was edited 1 time. Last update was at 2016/02/29 00:30:36
Joseph McGuire, President/Janitor at World's End Publishing; producer of the upcoming post-apocalypse skirmish warband game This Is Not a Test.
https://www.facebook.com/TNTGame
http://worldsendpublishing.com/
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![[Post New]](/s/i/i.gif) 2016/02/29 00:54:51
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Rampaging Carnifex
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deathwing wrote:
Next book will be in a few months, once the Kickstarter closes, work will begin on it in earnest. A lot of work is done, but I need to do some playtesting and apply polish, as well as add some stuff.
What's in Wasteland Compendium?
More skills and mutations.
Each warband gets a new specialist
Two new warbands: settlers and renegade reclaimers
Tribal totems (tribal warband variants)
Five new scenarios
Visiting the wasteland doctor (allows healing of injuries)
New wasteland deck (you can switch to this deck, once the one in the book runs out or vice versa)
Warband ranks (higher BS total warbands get added benefits)
So that is the bulk of it. Lots of fun stuff to expand on the game.
Excited! New stuff sounds awesome!
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![[Post New]](/s/i/i.gif) 2016/02/29 01:31:16
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Near Golden Daemon Caliber
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Oooh renegade reclaimers Hmm I could count the fist as a light weapon to start... thought had crossed my mind... I could also replace the laser rifle with a machine pistol. I still need to check the rules but I'm assuming since the gauntlet and pistol are both one handed weapons he should be able to shoot the pistol on turns that he's closing and charge into combat swinging the fist without the need to switch to the fist losing an AP, whereas with the rifle he would have to spend the point. I could switch him down to a regular reclaimer and make another, somehow cooler Lord Reclaimer too. Leave the insane melee charges to the guy who isn't in charge One last thing, guys, if you don't mind-- are bayonets as good as they sound? It sounds to me like they confer the benefits of a light melee weapon but without taking up space or requiring you to switch to them? Ah, I guess they do cost one more point than a light melee weapon, but seems like a pretty solid use for anyone with a shotgun or a rifle that expects to get into a scuffle. -1 for fists seems lame compared to +1 from the bayonet for just a few BS.
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This message was edited 1 time. Last update was at 2016/02/29 01:32:11
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![[Post New]](/s/i/i.gif) 2016/02/29 01:45:33
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Rampaging Carnifex
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Yes bayonets are awesome for anyone that wields a rifle.
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![[Post New]](/s/i/i.gif) 2016/02/29 10:12:00
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Incorporating Wet-Blending
Wales: Where the Men are Men and the sheep are Scared.
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OK so a few glasses of whiskey and realisation its payday made a liar out of me. Ordered some stuff from em4 yesterday.
What do people think would be the best rules for a hazmat crew. Also are there vehicles like bikes in the game?
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![[Post New]](/s/i/i.gif) 2016/02/29 13:43:10
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Boom! Leman Russ Commander
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I think preservers are the bestnfit thematically as hazmat crew, but you could do it with any list.
There are no vehicles in the game yet. It has been mentioned that there will be a future expansion with vehicles.
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![[Post New]](/s/i/i.gif) 2016/02/29 15:45:54
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Incorporating Wet-Blending
Wales: Where the Men are Men and the sheep are Scared.
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Yeah I think so too especially with the fact I have some old school chunky power armour to go with it
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![[Post New]](/s/i/i.gif) 2016/02/29 15:45:59
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Longtime Dakkanaut
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deathwing wrote:NewTruthNeomaxim wrote:Ooooh, can the new Wasteland deck be used in addition to the old one? That was actually one of my wishes.
Can we get some hints about this new book? Is it planned to be printed alongside the core rules if the KS does really well, or is it a pure digital release?
Any hints on a date, or other contents?!
Next book will be in a few months, once the Kickstarter closes, work will begin on it in earnest. A lot of work is done, but I need to do some playtesting and apply polish, as well as add some stuff.
What's in Wasteland Compendium?
More skills and mutations.
Each warband gets a new specialist
Two new warbands: settlers and renegade reclaimers
Tribal totems (tribal warband variants)
Five new scenarios
Visiting the wasteland doctor (allows healing of injuries)
New wasteland deck (you can switch to this deck, once the one in the book runs out or vice versa)
Warband ranks (higher BS total warbands get added benefits)
So that is the bulk of it. Lots of fun stuff to expand on the game.
Wow... Its like a check-list of everything I could've wished for.
In for the Kickstarter... staying for the expansion book. ;-)
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2016/02/29 16:57:42
Subject: Re:This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Nurgle Chosen Marine on a Palanquin
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Where do these cool water containers come from?
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![[Post New]](/s/i/i.gif) 2016/02/29 19:12:45
Subject: Re:This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Many thanks for the game info Nostradamus, appreciated
Now really looking forward to the launch of the Kickstarter, will pick up the PDF in the meantime.
rollawaythestone wrote:There are technically two missions that require additional models.
The first is Pest Control, which is a fend-off the zombie horde mission. So you'll need zombies to kill. Last I played, we had upwards of 15 zombies on the table at one time. Also you might need sewer grates or something for the zombies to spawn from.
The second is The Caravan, which requires pack-animals or carts or caravan pieces of some sort to drag across the board, as well as extra caravanners to protect the caravan.
This sounds like the best thing ever!
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![[Post New]](/s/i/i.gif) 2016/02/29 19:45:33
Subject: Re:This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Rampaging Carnifex
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timd wrote:Where do these cool water containers come from?
They are Meng models 1/35 water bottles for dioramas.
Pacific wrote:
This sounds like the best thing ever! 
The Pest Control zombie mission is a lot of fun. We were drowning in zombies towards the end of the mission. As your gun jams, and zombies slowly overwhelm you...
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![[Post New]](/s/i/i.gif) 2016/02/29 21:48:18
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Near Golden Daemon Caliber
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Those bottles are cool. Could pick up a set on Amazon for 9 bucks... considering it. On eBay for similar.
So reading through these unit entries. I'm noticing a lot of the dual leaders are pretty similar. I guess the main difference between bandit king and warlord is the former is better at shooting and the latter gets melee and move, with restricted access to a single skill pool. Also the bandit king can only have one brute (though they are elite so..meh). I guess they're pretty even but unless you really like shooting (or smarts) the Warlord seems like a stronger choice? Or am I missing something and the shoot stat is more valuable?
I also noticed that the Maniac is 60 more points than the wrecker, do +1 defense and frother make up the difference or would I be wiser to pick up two wreckers and let them tag team fights?
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![[Post New]](/s/i/i.gif) 2016/02/29 23:12:08
Subject: Re:This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Longtime Dakkanaut
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rollawaythestone wrote:timd wrote:Where do these cool water containers come from?
They are Meng models 1/35 water bottles for dioramas.
Pacific wrote:
This sounds like the best thing ever! 
The Pest Control zombie mission is a lot of fun. We were drowning in zombies towards the end of the mission. As your gun jams, and zombies slowly overwhelm you...
I don't know if you realize this, but that scenario actually received official errata. Zombies cannot out-number the combined war-bands on the table. So if you and your opponent have six models a piece, there cannot be more than twelve zombies.
It does help make the closing of spawns a WHOLE lot more attainable. :-p
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2016/02/29 23:16:07
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Fixture of Dakka
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Is there any word on what time on the 8th the KS will launch?
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"The Omnissiah is my Moderati" |
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![[Post New]](/s/i/i.gif) 2016/02/29 23:54:49
Subject: This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Incorporating Wet-Blending
Wales: Where the Men are Men and the sheep are Scared.
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This game has got me so interested that I am going to have to double down on painting a great deal to meet my painting goals after what I ended up ordering
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![[Post New]](/s/i/i.gif) 2016/03/01 00:07:42
Subject: Re:This Is Not a Test - 28mm Post-Apocalyptic Skirmish Game (Kickstarter Announcement Page 5!)
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Rampaging Carnifex
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NewTruthNeomaxim wrote:
I don't know if you realize this, but that scenario actually received official errata. Zombies cannot out-number the combined war-bands on the table. So if you and your opponent have six models a piece, there cannot be more than twelve zombies.
It does help make the closing of spawns a WHOLE lot more attainable. :-p
No I was not aware. That makes things a bit more reasonable and more of a focus on battling your opponent. However, it does miss some of the epic-ness of a zombie horde overwhelming the players.
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