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Made in us
Longtime Dakkanaut






porkuslime wrote:
Waht..

Prosecutors don't get a bonus versus Chapterhouse?

/golfclap

Wonderwolf wrote:
 streamdragon wrote:



10 Warriors of Chaos = 1 Warscroll

10 goblins = 1 Warscroll


Balance!


Not quite.

1 Warscroll = 10+ (no upper limit) Warriors of Chaos.
1 Warscroll = 10+ (no upper limit) Goblins.

Check the post I quoted:


- Warscrolls with more than 10 models counts as an additional warscroll for every 10 models above 10.


That was offered as "balance" for balancing Warscrolls, because Warscrolls are innately ... I don't want to say unbalanced, because that implies an attempt at balance that failed. Warscrolls are "balanceless". Using "Number of Warscrolls" doesn't work since 1 Goblin Warrior is a Warscroll and 1,000,000,000,000,000,000,000,000 Stormtalon Chainyankers is a Warscroll.


Warscrolls aren't FoC slots; they're unit descriptions.
   
Made in us
Longtime Dakkanaut




North Carolina

 Boss Salvage wrote:
RoninXiC wrote:"comp"?
Make it functional. MAKE IT WORK?!
For those who haven't been playing WHFB during 8E, we learned a long time ago that the game needed some limitations placed on it to make it functional in a competitive sense. First thing to go was random terrain, then it was restrictions of various severity, and here at the end we've sort of settled into ETC (restrictions + house rules in regards to terrain LOS and the magic phase, mostly) and Swedish comp.
pretre wrote:I think the Swedish thing mentioned a bit back is probably most likely.
In Swedish comp, you can make an army out of whatever is legal to your army (so in WHAOS that's I guess everything) up to a decided points level, but everything you take has a price in points associated with it. These points are determined based on the effectiveness of troops and options and synergies in the game itself, so more effective things (which in an unrestricted meta hit the table with unfortunate regularity) cost more points and less effective things cost less. Once you've got a big tally of the points your choices cost, you subtract that from 300 and divide by 10, giving you a Swedish comp score vaguely from 0-30, though it's possible to go negative and impossible to stay at 30.

From there, an event can do stuff like declare only armies of X or higher points can play, give bonus victory points for softer (higher score) armies fighting harder ones, and so on. Swedish comp can be another set of restrictions (with the X points min thing), but also a true comp score, which I know is a dirty word to probably every 40k player journeying into these previously-square-based lands.

To adapt Swedish we'll need to do a lot of grinding to get good Swe points associated with stuff, but given GW's track record making armies I'm sure Obvious Things will arise very quickly. The real issue is going to be dictating what a competitive army size is (by number of warscrolls I guess), and then restricting the pool of units one army can be drawn from, at the least to one realm or faction or whatever.

- Salvage


Before you good even begin playtesting games to develop point costs for Swedish comp you would first have to determine unit sizes for every non character/monster unit. All the warscrolls we've seen for multi-model units from the AoS set have no model limit for unit size. If a given warscroll/unit can have anywhere from 2 to 100+ models then how do you choose a unit size to playtest and award points? If you have to essentially redesign the entire game in order to comp it, your time is better spent just picking a different game to play.

Mundus vult decipi, ergo decipiatur
 
   
Made in gb
Decrepit Dakkanaut




UK

Here's a question I've not seen answered that may be relevant

has anybody seen anywhere that each MODEL gets an attack or attacks?

or is it per unit specified on the warscroll

(which would mean a unit of umpteen hundred celestials would be no better than one of 3, with the extra minis merely being bling)

 
   
Made in gb
Courageous Grand Master




-

 TheAuldGrump wrote:
 Do_I_Not_Like_That wrote:
The thing that surprises me is people's reaction to unbound being in this game. 40k has unbound, it sold reasonably well, why wouldn't GW transfer that over to fantasy.
there are also a lot of folks that loathe Unbound.

For me, Unbound was the straw that broke the camel's back - and why, after collecting Dark Angels since 1st edition 40K, I finally sold them off.

And if what I am seeing locally is true elsewhere... it is why a lot of folks dropped the game at the same time.

At least for Fantasy, there are games with decent rules that the figures can be used with - 40K is not as well covered. (Warpath is fun, but it is in no way in a position to take over people's 40K collections.)

A lot of local folks gave up on Warhammer with the most recent edition, as well, moving en masse to Kings of War.

I really do not see Age of Sigmar reversing the situation. I think Warhammer is done.

And, yes, you really are one of the few people that I have heard say anything nice about Dreadfleet. (Well, aside from the
figures - I have seen few if any complaints about the minis; it is the rules that made people give it a big thumbs down. The figures are fine.)

The Auld Grump


I love dreadfleet. I'm not ashamed to admit it! They can have my copy of Dreadfleet when they prise it from my cold, dead hands!!

I think the new version of Spacehulk was GW's highwater mark for me - awesome game, but I do like moving the ships around in Dreadfleet.

Anyway, back OT.

A lot of people are saying that the community will fix AOS. It shouldn't have to be this way. When I buy a brand new car, I don't expect to have to purchase a steering wheel or an engine from somebody else.

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in us
Mutilatin' Mad Dok






 OrlandotheTechnicoloured wrote:
Here's a question I've not seen answered that may be relevant

has anybody seen anywhere that each MODEL gets an attack or attacks?

or is it per unit specified on the warscroll

(which would mean a unit of umpteen hundred celestials would be no better than one of 3, with the extra minis merely being bling)


Since the champions all get extra attacks, it's pretty safe to say each model gets to attack separately. Actually the attack rules are by model, range being measured (yes for melee attacks) from a model.

   
Made in si
Foxy Wildborne







Trying to fix this isn't worth the effort. Either GW will do it or it will die, whatever.

What I want to know is, what fantasy thing can I use the winged guys for as proxies? I really like those models. So far I've heard Basilean Angels in KoW. Any other options? (first person to say Assault Marines gets buried in the woods behind my house)

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Dakka Veteran




 judgedoug wrote:
Chopxsticks wrote:
 pretre wrote:
Wonderwolf wrote:
Fair enough with the 3". But the shooting bugs me (maybe it's the 40K conditioning).

So that Archer is face-to-face with a crazed Khorne Berzerker Blood Warrior, but quietly takes his Bow, shoots an arrow at the Bloodletters over yonder, before getting back to fighting the Blood Warrior?

On the other hand, if there's a bunch of khorne dudes right in front of you, you're gonna shoot them with your bows before getting cut down and keep shooting until you are.


I agree, adds to the strategy. Do you sacrifice your bowmen to shoot the bloodletters moving in on a more valuable unit knowing the Blood warriors are going to destroy them if the bowmen dont shoot them first?? Options! I like it.


Or just field ten thousand bowmen models. Or more!


What does that even mean? I think your responding to the wrong conversation
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

 lord_blackfang wrote:
Trying to fix this isn't worth the effort. Either GW will do it or it will die, whatever.

What I want to know is, what fantasy thing can I use the winged guys for as proxies? I really like those models. So far I've heard Basilean Angels in KoW. Any other options? (first person to say Assault Marines gets buried in the woods behind my house)


jump marines?

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in gb
Courageous Grand Master




-

I'm looking at the warscrolls closely, but I don't see anything about how many models are in a scroll...

For all I know, those stones lying on the ground could be part of the unit

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in us
Mutilatin' Mad Dok






 Do_I_Not_Like_That wrote:
I'm looking at the warscrolls closely, but I don't see anything about how many models are in a scroll...

For all I know, those stones lying on the ground could be part of the unit


It says in the unit description. The Khorne guys can consist of "any number of models"

This message was edited 1 time. Last update was at 2015/06/30 19:20:48


   
Made in gb
Gangly Grot Rebel






I hope That I am not late. I couldn't see any "full set here".

...have a look here Guys:

http://grotorderly.blogspot.co.uk/2015/06/warhammer-age-of-sigmar-box.html

Cheers!

/ed: Rules.
Spoiler:




This message was edited 3 times. Last update was at 2015/06/30 19:25:18



#Warmongers 
   
Made in se
Hacking Interventor





Sweden

 namiel wrote:
 lord_blackfang wrote:
Trying to fix this isn't worth the effort. Either GW will do it or it will die, whatever.

What I want to know is, what fantasy thing can I use the winged guys for as proxies? I really like those models. So far I've heard Basilean Angels in KoW. Any other options? (first person to say Assault Marines gets buried in the woods behind my house)


jump marines?



Exalted for the lols!
   
Made in us
Longtime Dakkanaut






OrlandotheTechnicoloured wrote:Here's a question I've not seen answered that may be relevant

has anybody seen anywhere that each MODEL gets an attack or attacks?

or is it per unit specified on the warscroll

(which would mean a unit of umpteen hundred celestials would be no better than one of 3, with the extra minis merely being bling)

It's by model according to the "rulebook". Each model gets to pile in and make its attacks.

Do_I_Not_Like_That wrote:I'm looking at the warscrolls closely, but I don't see anything about how many models are in a scroll...

For all I know, those stones lying on the ground could be part of the unit

It's in the Description section. "X is 1 model with Y weapons riding a Z". "A unit of q is any number of models. They are armed with r."
   
Made in us
The New Miss Macross!





the Mothership...

 Do_I_Not_Like_That wrote:
I was under the impression that 40k was propping up the whole company, and if that starts to sink, GW will be looking for a parachute.


While I do understand what you actually mean, I suspect your post is a bit ironically prophetic. I could see GW's response to a shinking ship be to design a parachute despite the at best uselessness or at worst increased risk of drowning that would actually cause (similar to the "unbound" solution to a "problem" that nobody but GW thought existed).
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

Cheers boredbeard for the decent pics!

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in gb
Courageous Grand Master




-

I see the unit number know, thanks. Can't believe I missed

But in my defence, I am drinking (and who can blame me )

The longer this thread goes on, the worse I'll probably get, so I may bail out soon before I make a complete ass of myself

Back OT

If there's no upper limit on a unit, that's just...crazy

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Prestor Jon wrote:
Before you good even begin playtesting games to develop point costs for Swedish comp you would first have to determine unit sizes for every non character/monster unit. All the warscrolls we've seen for multi-model units from the AoS set have no model limit for unit size. If a given warscroll/unit can have anywhere from 2 to 100+ models then how do you choose a unit size to playtest and award points? If you have to essentially redesign the entire game in order to comp it, your time is better spent just picking a different game to play.
The final 8E Swedish Comp pack lives here. If you have a look, you'll see that units acquire Swe points based on their size - once they pass outside of the final bracket (so like "35+") you take a hit per model added, not just a range of models.

In other words, naw, it's mostly ok already. Time will tell what a unit of 100 Things does vs a unit of 20 Things - in 8E size certainly mattered, but only to an extent. Oh, and I've played almost the entirety of 8E under tournament-imposed unit caps (either 450 points or 60 models), so no stranger to size control

EDIT

Two examples related to stuff people have been shouting in here:

Skullcrushers of Khorne
3 -24
4 -34
5 -44
6 -55
Each model in the unit after 6 -15
2nd unit -5 (-10 if more than 6 Skullcrushers in the army)

So a unit of 15 8E Skullcrushers kicks you down to a comp score of 11. You're not fielding much else besides those if you need to hit 10.

Peasant Bowmen
10-13 -2
14-18 -2
19-23 -3
24-28 -4
29 -5
Each model in the unit after 35 -1

Flipside, a massive unit of 224 8E Bret Bowmen sets you back to a comp score of 10. A far cry from the 1000 archers cited, and no idea how that storm of arrows matches up against the 'Crushers - in 8E though my moneys on the juggers, but in 8E both 'armies' are illegal, due to necessity of taking 1 hero + 3 units. One can assume an event could dictate minimums as well, warscrolls or whatever.

Anyway, numbers and balance and comp and things.

- Salvage

This message was edited 1 time. Last update was at 2015/06/30 19:36:23


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in gb
Gangly Grot Rebel






@angelofvengeance: ...100% credits to Grot Orderly, Sir.



#Warmongers 
   
Made in gb
Courageous Grand Master




-

 warboss wrote:
 Do_I_Not_Like_That wrote:
I was under the impression that 40k was propping up the whole company, and if that starts to sink, GW will be looking for a parachute.


While I do understand what you actually mean, I suspect your post is a bit ironically prophetic. I could see GW's response to a shinking ship be to design a parachute despite the at best uselessness or at worst increased risk of drowning that would actually cause (similar to the "unbound" solution to a "problem" that nobody but GW thought existed).


Sadly, all this could have been avoided. I've never designed a game before in my life, but even I couldn't feth things up this bad.

If this starter set tanks, and the evidence suggests it will, then...

I've been playing warhammer fantasy for twenty odd years...

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in us
Fixture of Dakka





Runnin up on ya.

 Do_I_Not_Like_That wrote:
I see the unit number know, thanks. Can't believe I missed

But in my defence, I am drinking (and who can blame me )

The longer this thread goes on, the worse I'll probably get, so I may bail out soon before I make a complete ass of myself

Back OT

If there's no upper limit on a unit, that's just...crazy


Welcome to the Age of Suckmar

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in gb
Gangly Grot Rebel






Check: https://twitter.com/Lady_Atia

Lots of info


#Warmongers 
   
Made in us
Badass "Sister Sin"






Camas, WA

 boredbeard wrote:
@angelofvengeance: ...100% credits to Grot Orderly, Sir.


Well, them and the guys who posted it 5 pages back.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Posts with Authority






 Do_I_Not_Like_That wrote:
 TheAuldGrump wrote:
 Do_I_Not_Like_That wrote:
The thing that surprises me is people's reaction to unbound being in this game. 40k has unbound, it sold reasonably well, why wouldn't GW transfer that over to fantasy.
there are also a lot of folks that loathe Unbound.

For me, Unbound was the straw that broke the camel's back - and why, after collecting Dark Angels since 1st edition 40K, I finally sold them off.

And if what I am seeing locally is true elsewhere... it is why a lot of folks dropped the game at the same time.

At least for Fantasy, there are games with decent rules that the figures can be used with - 40K is not as well covered. (Warpath is fun, but it is in no way in a position to take over people's 40K collections.)

A lot of local folks gave up on Warhammer with the most recent edition, as well, moving en masse to Kings of War.

I really do not see Age of Sigmar reversing the situation. I think Warhammer is done.

And, yes, you really are one of the few people that I have heard say anything nice about Dreadfleet. (Well, aside from the
figures - I have seen few if any complaints about the minis; it is the rules that made people give it a big thumbs down. The figures are fine.)

The Auld Grump


I love dreadfleet. I'm not ashamed to admit it! They can have my copy of Dreadfleet when they prise it from my cold, dead hands!!

I think the new version of Spacehulk was GW's highwater mark for me - awesome game, but I do like moving the ships around in Dreadfleet.

Anyway, back OT.

A lot of people are saying that the community will fix AOS. It shouldn't have to be this way. When I buy a brand new car, I don't expect to have to purchase a steering wheel or an engine from somebody else.
I am glad that you like Dreadfleet - though I wish that I had an alternate game to suggest in its place. (I used to play Wooden Ships and Iron Men... I like my rules a bit... less random than Dreadfleet.)

I do not know if you ever look at Jake Thornton's Blog - but he was working on rebalancing the game at one point.

I hope you managed to grab a few copies before GW scuttled the ship.

Back to back on topic - I agree, in regards to folks having to work on balancing the game themselves being... kind of hard to understand. 'We can't balance rules, so we aren't gonna try', maybe?

The Auld Grump

This message was edited 1 time. Last update was at 2015/06/30 19:34:59


Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.

The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along.
 
   
Made in us
Stoic Grail Knight





Raleigh, NC

 Hulksmash wrote:
 Thud wrote:
TL;DR: I work at the studio, AoS is controversial, Jervis has a Space Marine hat as a paperweight, everything will become awesome, we totally tried to make an awesome game.


....without a balancing mechanic....

Dangit, now I've gotten bitter and cynical!


Prepare to start getting personally insulted for not towing the line!!

This message was edited 1 time. Last update was at 2015/06/30 19:35:48


 
   
Made in gb
Gangly Grot Rebel






 pretre wrote:
 boredbeard wrote:
@angelofvengeance: ...100% credits to Grot Orderly, Sir.


Well, them and the guys who posted it 5 pages back.


Apologies for spam, Dakkanauts.

This message was edited 1 time. Last update was at 2015/06/30 19:34:46



#Warmongers 
   
Made in us
[MOD]
Solahma






RVA

A model's base isn't considered a part of the model -- it's just there to help the model stand up -- so don't include it when measuring distances.
So how do you measure for movement in this game?

   
Made in de
Longtime Dakkanaut




Pick ANY part of the mini. Meassure from there.
   
Made in gb
Using Object Source Lighting







Lets see what the 10th brings in then.

   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 TheAuldGrump wrote:
I am glad that you like Dreadfleet - though I wish that I had an alternate game to suggest in its place. (I used to play Wooden Ships and Iron Men... I like my rules a bit... less random than Dreadfleet.)


Pirates of the Spanish Main.

That's a great little tactical game there.

   
Made in us
Fresh-Faced New User




You could try to do multi-unit battle scrolls by wounds per model. 1 wound can go up to 20 models, 2 wounds up to 10, and 3 wounds up to 5. We'll have to see the rest of the battle scrolls, but you may be able to balance it this way.
   
 
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