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Made in us
Crazed Troll Slayer




USA

Full scan of the White Dwarf is available on the interwebs (I'm not going to post the link, but seriously, go check any number of groups on Facebook and you're bound to find it) and it has an entire page discussing that all existing models will have Warscrolls available online as PDF downloads immediately, with pictures of Ogres and Dark Elves on the page as reference. The picture even has some of the models on round bases and some of the models on square bases.

Also hot damn those terrain kits look wonderful.
   
Made in us
Longtime Dakkanaut






Wonderwolf wrote:

That said, some kind of "dimensional/mystic/underworld"-gate of that kind can probably be found even in ancient greek/roman/norse/whatever epics from 1000 to 3000 years ago.

Yeah, I love Stargate and all that, but magic portals have been around since written language pretty much.

Plus the pieces look pretty amazing and, strangely enough, AREN'T covered in skulls! Progress!
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Starting to get excited for the lore, so these mortal realms could hold many new races?

Step 1: Kick Khorne's ass at the gates and steam roll every mortal realm in holy vengeance, leaving no shadow un-purged
Step 2: ???
Step 3: Profit.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Fresh-Faced New User



Philly Metro

After over 200 pages, and lots of thinking in the car driving back and forth to work this week, I think I have the business plan on this figured out.


BRIEF
Warhammer brand sales have continued to drop despite
- Repeated relaunching
- Focus on good, playable starter sets
- Addition of more powerful, characterful models (i.e. large scale kits as centerpiece attractors to armies)
- More powerful / deadly gameplay

The existing cycle of release, tweak, RE-release is not working.

Recruitment of NEW gamers is not replacing RETIRING gamers at a sustainable rate.

PROPOSAL
Reboot the Warhammer world
- Completely new and fresh world with many dynamic elements, and more potential for expansion.
- Streamlined gameplay, easier entry point in model count and initial expenditure
- Eliminate STEEP LEARNING curve for new players who need to absorb and learn 100 page army books and 300 page rulebooks. INSTANT GRATIFICATION.
- Capitalize on existing STRONG and POPULAR imagery of the highly successful Warhammer 40K line.
- Provide way for existing players to remain in the game if they wish.
- Install thematic and gameplay factors that will entice existing players to purchase newer models (new races/factions/base size/style/gameplay)
- Thematic elements should be such that they tap into the aesthetic already preferred by WH40K players. For example, the scenery is "otherworldy" and suitable for WH40K gaming
- Results in more CROSS-SALES and game system conversions.
- Exiting Range of Models remains viable for the INITIAL RELEASE PERIOD - Ultimately ENTIRE RANGE will be re-tooled to the structure of AoS.

CONTINGENCIES
- Eliminate large range of printed materials (high value to inventory)
- Create enough thematic hooks that model range will be attractive to 40K players (i.e. SigMARINES, Chaos warriors) - allow for easy conversions to 40K if desired.
- Maximize Intellectual Property uniqueness - Eliminate generic NAMES and indefensible Real-World, Historical References that are in the Public Domain.
- Steer Capital investment into tooling that can easily be ported AWAY from Warhammer in the event the range completely fails (i.e. Realm Gates, and Scenery Range can be sold as WARP GATES)
- Slowly introduce direct and indirect tie-in content to the Warhammer 40,000 universe. Allow for ultimate MERGING of the I.P and content if necessary.

RISKS
- Market Segmentation / Cannibalization - 40K players shifting their SPEND to AoS
- Hobbiest Base needs to ultimately EXPAND
- One-Time inventory obsolescence impact as all WH printed materials disposed.


So there's my take.

They are not trying to market to ME, or anyone LIKE ME.
Since I am an older, existing player, I am not the target.

Seems like a sane plan from a business perspective.



But like MIKHAILA has already said earlier, for ME, this is a funeral and I am coming to grips with the death of an old friend.




ANYONE FOR A GAME OF OLDHAMMER?

From South Street to Baltimore.
Been there, done that. 
   
Made in gb
Regular Dakkanaut




Wonderwolf wrote:
 Albertorius wrote:
Wow... they're ripping off Stargate something fierce, aren't they.


Which, ya know, just ripped Star Trek



City on the edge of forever, classic episode.

The realmgates don't really bother me, the name is a bit silly, but thats part of GW, always has been. Its the rules attached to it all that are disappointing me.
   
Made in gb
Major




London

NoggintheNog wrote:
Wonderwolf wrote:
 Albertorius wrote:
Wow... they're ripping off Stargate something fierce, aren't they.


Which, ya know, just ripped Star Trek



City on the edge of forever, classic episode.

The realmgates don't really bother me, the name is a bit silly, but thats part of GW, always has been. Its the rules attached to it all that are disappointing me.


Its the company attached to it that are disappointing me.
   
Made in us
Ork Boy Hangin' off a Trukk





RacerX wrote:
Spoiler:
After over 200 pages, and lots of thinking in the car driving back and forth to work this week, I think I have the business plan on this figured out.


BRIEF
Warhammer brand sales have continued to drop despite
- Repeated relaunching
- Focus on good, playable starter sets
- Addition of more powerful, characterful models (i.e. large scale kits as centerpiece attractors to armies)
- More powerful / deadly gameplay

The existing cycle of release, tweak, RE-release is not working.

Recruitment of NEW gamers is not replacing RETIRING gamers at a sustainable rate.

PROPOSAL
Reboot the Warhammer world
- Completely new and fresh world with many dynamic elements, and more potential for expansion.
- Streamlined gameplay, easier entry point in model count and initial expenditure
- Eliminate STEEP LEARNING curve for new players who need to absorb and learn 100 page army books and 300 page rulebooks. INSTANT GRATIFICATION.
- Capitalize on existing STRONG and POPULAR imagery of the highly successful Warhammer 40K line.
- Provide way for existing players to remain in the game if they wish.
- Install thematic and gameplay factors that will entice existing players to purchase newer models (new races/factions/base size/style/gameplay)
- Thematic elements should be such that they tap into the aesthetic already preferred by WH40K players. For example, the scenery is "otherworldy" and suitable for WH40K gaming
- Results in more CROSS-SALES and game system conversions.
- Exiting Range of Models remains viable for the INITIAL RELEASE PERIOD - Ultimately ENTIRE RANGE will be re-tooled to the structure of AoS.

CONTINGENCIES
- Eliminate large range of printed materials (high value to inventory)
- Create enough thematic hooks that model range will be attractive to 40K players (i.e. SigMARINES, Chaos warriors) - allow for easy conversions to 40K if desired.
- Maximize Intellectual Property uniqueness - Eliminate generic NAMES and indefensible Real-World, Historical References that are in the Public Domain.
- Steer Capital investment into tooling that can easily be ported AWAY from Warhammer in the event the range completely fails (i.e. Realm Gates, and Scenery Range can be sold as WARP GATES)
- Slowly introduce direct and indirect tie-in content to the Warhammer 40,000 universe. Allow for ultimate MERGING of the I.P and content if necessary.

RISKS
- Market Segmentation / Cannibalization - 40K players shifting their SPEND to AoS
- Hobbiest Base needs to ultimately EXPAND
- One-Time inventory obsolescence impact as all WH printed materials disposed.


So there's my take.

They are not trying to market to ME, or anyone LIKE ME.
Since I am an older, existing player, I am not the target.

Seems like a sane plan from a business perspective.



But like MIKHAILA has already said earlier, for ME, this is a funeral and I am coming to grips with the death of an old friend.




ANYONE FOR A GAME OF OLDHAMMER?



I think you've nailed it. I had something similar rattling around in my brain and it always plays out the same. Some vets will stick around, some 40K players will buy in. The idea, though, is to bring new blood into the hobby.

The biggest obstacle to success that I see, however, is there is no real marketing plan attached. Without some heavy marketing, I simply do not see this being successful.

This message was edited 1 time. Last update was at 2015/07/03 13:08:49


 
   
Made in us
Fixture of Dakka





Runnin up on ya.

RacerX wrote:
Spoiler:
After over 200 pages, and lots of thinking in the car driving back and forth to work this week, I think I have the business plan on this figured out.


BRIEF
Warhammer brand sales have continued to drop despite
- Repeated relaunching
- Focus on good, playable starter sets
- Addition of more powerful, characterful models (i.e. large scale kits as centerpiece attractors to armies)
- More powerful / deadly gameplay

The existing cycle of release, tweak, RE-release is not working.

Recruitment of NEW gamers is not replacing RETIRING gamers at a sustainable rate.

PROPOSAL
Reboot the Warhammer world
- Completely new and fresh world with many dynamic elements, and more potential for expansion.
- Streamlined gameplay, easier entry point in model count and initial expenditure
- Eliminate STEEP LEARNING curve for new players who need to absorb and learn 100 page army books and 300 page rulebooks. INSTANT GRATIFICATION.
- Capitalize on existing STRONG and POPULAR imagery of the highly successful Warhammer 40K line.
- Provide way for existing players to remain in the game if they wish.
- Install thematic and gameplay factors that will entice existing players to purchase newer models (new races/factions/base size/style/gameplay)
- Thematic elements should be such that they tap into the aesthetic already preferred by WH40K players. For example, the scenery is "otherworldy" and suitable for WH40K gaming
- Results in more CROSS-SALES and game system conversions.
- Exiting Range of Models remains viable for the INITIAL RELEASE PERIOD - Ultimately ENTIRE RANGE will be re-tooled to the structure of AoS.

CONTINGENCIES
- Eliminate large range of printed materials (high value to inventory)
- Create enough thematic hooks that model range will be attractive to 40K players (i.e. SigMARINES, Chaos warriors) - allow for easy conversions to 40K if desired.
- Maximize Intellectual Property uniqueness - Eliminate generic NAMES and indefensible Real-World, Historical References that are in the Public Domain.
- Steer Capital investment into tooling that can easily be ported AWAY from Warhammer in the event the range completely fails (i.e. Realm Gates, and Scenery Range can be sold as WARP GATES)
- Slowly introduce direct and indirect tie-in content to the Warhammer 40,000 universe. Allow for ultimate MERGING of the I.P and content if necessary.

RISKS
- Market Segmentation / Cannibalization - 40K players shifting their SPEND to AoS
- Hobbiest Base needs to ultimately EXPAND
- One-Time inventory obsolescence impact as all WH printed materials disposed.


So there's my take.

They are not trying to market to ME, or anyone LIKE ME.
Since I am an older, existing player, I am not the target.

Seems like a sane plan from a business perspective.



But like MIKHAILA has already said earlier, for ME, this is a funeral and I am coming to grips with the death of an old friend.




ANYONE FOR A GAME OF OLDHAMMER?



Have an exalt sir, nicely put.


Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in ca
Hauptmann




Hogtown

The thing about star gate dimension hammer is that there's no stakes to the games. Who are these people? Why are they fighting? What are they fightin for? Do people live in these realms? Who are they? How do they live?

It's impossible to really get into building an army that you're attached to when it's just "evil/good army #10305." Warhammer had interesting cultures, personalities, nuanced motivations, geography, places of interest, all of which could be drawn upon to formulated personalized armies. I just don't see that happening in a multiverse that exists solely for angels and daemons to fight each other in. It's boring.

Thought for the day
 
   
Made in de
Longtime Dakkanaut




 Xyxox wrote:


The biggest obstacle to success that I see, however, is there is no real marketing plan attached. Without some heavy marketing, I simply do not see this being successful.


This.

I think GW kinda forgot how much work it is to get a new game off and going.

PP, Mantic, Wyrd, etc.. all have Pressganger/Pathfinder/something programmes to get local game-groups going/interested. FFGs, Wizkids, & co. send out tournament packs to encourage stores to run events, promote stuff and get people playing, on top of the powerful licences.

40K has its own self-driven community that keeps recruiting new players, and to an extend, it still holds true that many people "play 40K, cause you can get a game almost anywhere".

But GW probably forgot how that is a rare and precious historical oddity, not a given they can expect to work just like that for any new product (or old product, in the case of WFB) they put out.

Even with a good set of rules, there'd be no guarantee that AoS "catches", and with the rules as they are, I'm struggling to see any sustained gaming-scene growing up around it. Doubly so as they've cut-down on gaming in their stores so much.

This message was edited 1 time. Last update was at 2015/07/03 13:12:07


 
   
Made in us
Fixture of Dakka





Runnin up on ya.

Wonderwolf wrote:
 Xyxox wrote:


The biggest obstacle to success that I see, however, is there is no real marketing plan attached. Without some heavy marketing, I simply do not see this being successful.


This.

I think GW kinda forgot how much work it is to get a new game off and going.

PP, Mantic, Wyrd, etc.. all have Pressganger/Pathfinder/something programmes to get local game-groups going/interested. FFGs, Wizkids, & co. send out tournament packs to encourage stores to run events, promote stuff and get people playing.

40K has it's own self-driven community that keeps recruiting new players, and to an extend, it still holds true that many people "play 40K, cause you can get a game almost anywhere".

But GW probably forgot how that is a rare and precious historical oddity, not a given they can expect to work just like that for any new product (or old product, in the case of WFB) they put out.

Even with a good set of rules, there'd be no guarantee that AoS "catches", and with the rules as they are, I'm struggling to see any sustained gaming-scene growing up around it. Doubly so as they've cut-down on gaming in their stores so much.


They would know that if research weren't so darn otiose... (I need to make a meme about this)

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in gb
Insect-Infested Nurgle Chaos Lord






 H.B.M.C. wrote:
A thought just occurred to me: There have been rumours of a Horus Heresy game coming out.

Think about that for a moment...

.


MWG made a similar observation. The HH game release month came and went. What if what whomever first saw those Sigmarines with no prior context thought they were Heresy marines?


Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in us
Fresh-Faced New User



Philly Metro

 Xyxox wrote:
RacerX wrote:
Spoiler:
After over 200 pages, and lots of thinking in the car driving back and forth to work this week, I think I have the business plan on this figured out.


BRIEF
Warhammer brand sales have continued to drop despite
- Repeated relaunching
- Focus on good, playable starter sets
- Addition of more powerful, characterful models (i.e. large scale kits as centerpiece attractors to armies)
- More powerful / deadly gameplay

The existing cycle of release, tweak, RE-release is not working.

Recruitment of NEW gamers is not replacing RETIRING gamers at a sustainable rate.

PROPOSAL
Reboot the Warhammer world
- Completely new and fresh world with many dynamic elements, and more potential for expansion.
- Streamlined gameplay, easier entry point in model count and initial expenditure
- Eliminate STEEP LEARNING curve for new players who need to absorb and learn 100 page army books and 300 page rulebooks. INSTANT GRATIFICATION.
- Capitalize on existing STRONG and POPULAR imagery of the highly successful Warhammer 40K line.
- Provide way for existing players to remain in the game if they wish.
- Install thematic and gameplay factors that will entice existing players to purchase newer models (new races/factions/base size/style/gameplay)
- Thematic elements should be such that they tap into the aesthetic already preferred by WH40K players. For example, the scenery is "otherworldy" and suitable for WH40K gaming
- Results in more CROSS-SALES and game system conversions.
- Exiting Range of Models remains viable for the INITIAL RELEASE PERIOD - Ultimately ENTIRE RANGE will be re-tooled to the structure of AoS.

CONTINGENCIES
- Eliminate large range of printed materials (high value to inventory)
- Create enough thematic hooks that model range will be attractive to 40K players (i.e. SigMARINES, Chaos warriors) - allow for easy conversions to 40K if desired.
- Maximize Intellectual Property uniqueness - Eliminate generic NAMES and indefensible Real-World, Historical References that are in the Public Domain.
- Steer Capital investment into tooling that can easily be ported AWAY from Warhammer in the event the range completely fails (i.e. Realm Gates, and Scenery Range can be sold as WARP GATES)
- Slowly introduce direct and indirect tie-in content to the Warhammer 40,000 universe. Allow for ultimate MERGING of the I.P and content if necessary.

RISKS
- Market Segmentation / Cannibalization - 40K players shifting their SPEND to AoS
- Hobbiest Base needs to ultimately EXPAND
- One-Time inventory obsolescence impact as all WH printed materials disposed.


So there's my take.

They are not trying to market to ME, or anyone LIKE ME.
Since I am an older, existing player, I am not the target.

Seems like a sane plan from a business perspective.



But like MIKHAILA has already said earlier, for ME, this is a funeral and I am coming to grips with the death of an old friend.




ANYONE FOR A GAME OF OLDHAMMER?



I think you've nailed it. I had something similar rattling around in my brain and it always plays out the same. Some vets will stick around, some 40K players will buy in. The idea, though, is to bring new blood into the hobby.

The biggest obstacle to success that I see, however, is there is no real marketing plan attached. Without some heavy marketing, I simply do not see this being successful.



Remember. Kirby says this is a niche market (and he is right).
This BOARD and BoLS and others are doing all the Marketing right now.
Guerilla Marketing and Social Media Marketing....

It's all they need.

From South Street to Baltimore.
Been there, done that. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Grimtuff wrote:
 H.B.M.C. wrote:
A thought just occurred to me: There have been rumours of a Horus Heresy game coming out.

Think about that for a moment...

.


MWG made a similar observation. The HH game release month came and went. What if what whomever first saw those Sigmarines with no prior context thought they were Heresy marines?

Most of the more reliable people were putting the HH game for the fall, not summer.

And the contents they suggested don't match up with these.
   
Made in gb
Regular Dakkanaut






 Albertorius wrote:
Wow... they're ripping off Stargate something fierce, aren't they.



This message was edited 1 time. Last update was at 2015/07/03 13:20:59


 
   
Made in us
Ork Boy Hangin' off a Trukk





RacerX wrote:
 Xyxox wrote:
RacerX wrote:
Spoiler:
After over 200 pages, and lots of thinking in the car driving back and forth to work this week, I think I have the business plan on this figured out.


BRIEF
Warhammer brand sales have continued to drop despite
- Repeated relaunching
- Focus on good, playable starter sets
- Addition of more powerful, characterful models (i.e. large scale kits as centerpiece attractors to armies)
- More powerful / deadly gameplay

The existing cycle of release, tweak, RE-release is not working.

Recruitment of NEW gamers is not replacing RETIRING gamers at a sustainable rate.

PROPOSAL
Reboot the Warhammer world
- Completely new and fresh world with many dynamic elements, and more potential for expansion.
- Streamlined gameplay, easier entry point in model count and initial expenditure
- Eliminate STEEP LEARNING curve for new players who need to absorb and learn 100 page army books and 300 page rulebooks. INSTANT GRATIFICATION.
- Capitalize on existing STRONG and POPULAR imagery of the highly successful Warhammer 40K line.
- Provide way for existing players to remain in the game if they wish.
- Install thematic and gameplay factors that will entice existing players to purchase newer models (new races/factions/base size/style/gameplay)
- Thematic elements should be such that they tap into the aesthetic already preferred by WH40K players. For example, the scenery is "otherworldy" and suitable for WH40K gaming
- Results in more CROSS-SALES and game system conversions.
- Exiting Range of Models remains viable for the INITIAL RELEASE PERIOD - Ultimately ENTIRE RANGE will be re-tooled to the structure of AoS.

CONTINGENCIES
- Eliminate large range of printed materials (high value to inventory)
- Create enough thematic hooks that model range will be attractive to 40K players (i.e. SigMARINES, Chaos warriors) - allow for easy conversions to 40K if desired.
- Maximize Intellectual Property uniqueness - Eliminate generic NAMES and indefensible Real-World, Historical References that are in the Public Domain.
- Steer Capital investment into tooling that can easily be ported AWAY from Warhammer in the event the range completely fails (i.e. Realm Gates, and Scenery Range can be sold as WARP GATES)
- Slowly introduce direct and indirect tie-in content to the Warhammer 40,000 universe. Allow for ultimate MERGING of the I.P and content if necessary.

RISKS
- Market Segmentation / Cannibalization - 40K players shifting their SPEND to AoS
- Hobbiest Base needs to ultimately EXPAND
- One-Time inventory obsolescence impact as all WH printed materials disposed.


So there's my take.

They are not trying to market to ME, or anyone LIKE ME.
Since I am an older, existing player, I am not the target.

Seems like a sane plan from a business perspective.



But like MIKHAILA has already said earlier, for ME, this is a funeral and I am coming to grips with the death of an old friend.




ANYONE FOR A GAME OF OLDHAMMER?



I think you've nailed it. I had something similar rattling around in my brain and it always plays out the same. Some vets will stick around, some 40K players will buy in. The idea, though, is to bring new blood into the hobby.

The biggest obstacle to success that I see, however, is there is no real marketing plan attached. Without some heavy marketing, I simply do not see this being successful.



Remember. Kirby says this is a niche market (and he is right).
This BOARD and BoLS and others are doing all the Marketing right now.
Guerilla Marketing and Social Media Marketing....

It's all they need.


Well they must be getting some class A word of mouth marketing out of this thread!

   
Made in si
Foxy Wildborne







 Las wrote:
The thing about star gate dimension hammer is that there's no stakes to the games. Who are these people? Why are they fighting? What are they fightin for? Do people live in these realms? Who are they? How do they live?

It's impossible to really get into building an army that you're attached to when it's just "evil/good army #10305." Warhammer had interesting cultures, personalities, nuanced motivations, geography, places of interest, all of which could be drawn upon to formulated personalized armies. I just don't see that happening in a multiverse that exists solely for angels and daemons to fight each other in. It's boring.


How has 40k managed to survive then, the stakes in its battles are even smaller. GW can wipe out a hundred inhabited planets as one throw-away fluff blurb and it doesn't mean a thing.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in ie
Leaping Khawarij




The Boneyard

Tank_Dweller wrote:
 Albertorius wrote:
Wow... they're ripping off Stargate something fierce, aren't they.





Yeah but it has a Mohawk and a Vielchair so it's fine.

Also if Bols is the market research God help GW that's all I can say.

That place.....


Maybe partnering up with a Colecting mag like lotr did they would get a new influx of people but I'm sure Lord Kirby doesn't want to give any money to anyone save stupid new line for some reason.

This message was edited 2 times. Last update was at 2015/07/03 13:36:18


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Grimtuff wrote:
MWG made a similar observation. The HH game release month came and went. What if what whomever first saw those Sigmarines with no prior context thought they were Heresy marines?


My point was more a 'What if the rumours were true' + 'Be careful what you wish for'. Imagine if we are getting a HH game, but it's like AoS.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Leaping Khawarij




The Boneyard

It's supposedly out later on as is the GS vs DW thing.
   
Made in gb
Regular Dakkanaut






 H.B.M.C. wrote:
 Grimtuff wrote:
MWG made a similar observation. The HH game release month came and went. What if what whomever first saw those Sigmarines with no prior context thought they were Heresy marines?


My point was more a 'What if the rumours were true' + 'Be careful what you wish for'. Imagine if we are getting a HH game, but it's like AoS.


I would be happy.... If they manage to create some nice miniatures that I can use for my Legion then great, they are never going to top FWs HH books especially if they are not even using the 40k ruleset. It will be a nice distraction with some very useful miniatures at the very least.

On furthur thought I am kinda worried what they might do fluff wise lol

This message was edited 1 time. Last update was at 2015/07/03 13:44:54


 
   
Made in gb
Speedy Swiftclaw Biker




The mysterious North (of London)

 H.B.M.C. wrote:
 Grimtuff wrote:
MWG made a similar observation. The HH game release month came and went. What if what whomever first saw those Sigmarines with no prior context thought they were Heresy marines?


My point was more a 'What if the rumours were true' + 'Be careful what you wish for'. Imagine if we are getting a HH game, but it's like AoS.


Well we don't really know if AoS will turn out to be a fun/playable game yet so it's a bit difficult to imagine, but it would at least give us plenty to talk about.




 
   
Made in gb
Leaping Khawarij




The Boneyard

Tank_Dweller wrote:
 H.B.M.C. wrote:
 Grimtuff wrote:
MWG made a similar observation. The HH game release month came and went. What if what whomever first saw those Sigmarines with no prior context thought they were Heresy marines?


My point was more a 'What if the rumours were true' + 'Be careful what you wish for'. Imagine if we are getting a HH game, but it's like AoS.


I would be happy.... If they manage to create some nice miniatures that I can use for my Legion then great, they are never going to top FWs HH books especially if they are not even using the 40k ruleset. It will be a nice distraction with some very useful miniatures at the very least.

On furthur thought I am kinda worried what they might do fluff wise lol


Like they already haven't butchered the HH background so anything more couldn't be worse.
   
Made in ca
Hauptmann




Hogtown

 lord_blackfang wrote:
 Las wrote:
The thing about star gate dimension hammer is that there's no stakes to the games. Who are these people? Why are they fighting? What are they fightin for? Do people live in these realms? Who are they? How do they live?

It's impossible to really get into building an army that you're attached to when it's just "evil/good army #10305." Warhammer had interesting cultures, personalities, nuanced motivations, geography, places of interest, all of which could be drawn upon to formulated personalized armies. I just don't see that happening in a multiverse that exists solely for angels and daemons to fight each other in. It's boring.


How has 40k managed to survive then, the stakes in its battles are even smaller. GW can wipe out a hundred inhabited planets as one throw-away fluff blurb and it doesn't mean a thing.


Scale doesn't negate stakes. The Imperium has substance, culture, limitations. You can understand, largely, how it operates, how it's citizens live and this context allows you to conceptualizer how it might be destroyed. Further, the forces that make up the imperium have clear motivations that are often at odds with each other. Ditto for the xenos factions. Character = stakes. We don't have that in AoS yet.

Thought for the day
 
   
Made in us
Longtime Dakkanaut






RacerX wrote:

Remember. Kirby says this is a niche market (and he is right).
This BOARD and BoLS and others are doing all the Marketing right now.
Guerilla Marketing and Social Media Marketing....

It's all they need.

It's not though; half the posts in this thread are factually incorrect, based on rumors we had at the time. The only people that look to BoLS or Dakka or even B&C are people already in the hobby. Your whole post is about them trying to market this game to a new generation of hobbyists, and yet the ONLY place this is being discussed? Among existing hobbyists.

Where are the banner ads on other sites? Nowhere.

Where are the back page ads on other sites? Nowhere.

If the only place they are doing the marketing is through existing hobbyists, they will never expand beyond that group. It's a complete disconnect in your logic of what they may be doing.
   
Made in ca
Fresh-Faced New User



Winnipeg, MB

BOLS and sites like this are not exposing AoS to new players, other than 40k players that might switch over. As RacerX said, that will only maybe get them a net gain.

If they want new players that are not currently into tabletop gaming, they better make sure the independent hobby shops are on board (to target roleplayers and MtG?). They're probably going to need to go beyond that. How about a tie-in with a major computer game title... oops.
   
Made in us
Ork Boy Hangin' off a Trukk





I've seen some pics of the Sigmarines. They put backpacks on em.

Edited to add pic:

This message was edited 1 time. Last update was at 2015/07/03 14:03:20


 
   
Made in us
The Last Chancer Who Survived





Norristown, PA



So, the pre-made scenarios are the balancing mechanic? So to play that scenario, you have to buy the models listed? What if you play dwarves, and there's only like 3 different scenarios to choose from with dwarf models, is the answer just to buy more stuff? (Don't answer that, cuz I already know the answer, just sayin')

I think pre-made scenarios could work for a point-less system, but it has to be able to work for everyone not just specific minis.

1 more day...

 
   
Made in gb
Regular Dakkanaut






migooo wrote:
Tank_Dweller wrote:
 H.B.M.C. wrote:
 Grimtuff wrote:
MWG made a similar observation. The HH game release month came and went. What if what whomever first saw those Sigmarines with no prior context thought they were Heresy marines?


My point was more a 'What if the rumours were true' + 'Be careful what you wish for'. Imagine if we are getting a HH game, but it's like AoS.


I would be happy.... If they manage to create some nice miniatures that I can use for my Legion then great, they are never going to top FWs HH books especially if they are not even using the 40k ruleset. It will be a nice distraction with some very useful miniatures at the very least.

On furthur thought I am kinda worried what they might do fluff wise lol


Like they already haven't butchered the HH background so anything more couldn't be worse.


Thats like saying "They just bombed x town so just let them bomb the entire country cos it can't get any worse"
   
Made in us
Space Marine Scout with Sniper Rifle





GW seems to have sent review copies. Sam Healey from the Dice Tower (a Boardgame focused YouTube Network) got one.
https://twitter.com/samhealey74/status/616968183463804928

This message was edited 1 time. Last update was at 2015/07/03 14:02:37


ALWAYS ANGRY! ALL THE TIME! 
   
 
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