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![[Post New]](/s/i/i.gif) 2016/02/13 05:38:17
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Mutilatin' Mad Dok
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I agree that deffkoptas are really good, but I just think they look too dinky to be really orky looking and after a google image search, apparently the deffkopta on the GW page and in the codex is a completely random model that's only sold on the site and the actual models sold in store might actually look kind of badass?
Can someone help me out here? This is the dinky model I thought deffkoptas used.
And these are apparently the actual badass models you get in the kit?
What exactly is going on?
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"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.
6000 - Death Skulls, Painted
2000 - Admech/Skitarii, Painted |
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![[Post New]](/s/i/i.gif) 2016/02/13 06:23:11
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Liche Priest Hierophant
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The first is the official model that is currently available. It hasn't been changed since the early 90's.
The second is the Assault on Black Reach 'snap-together' model that was sold in the... 5th? Edition Starter Box Set. I don't know if they're sold new anymore, but there were enough AoBR sets sold (because they were pretty awesome sets) that there's a ton of those Koptas floating around- and most Orks that scratchbuild base them on those guys.
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GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! |
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![[Post New]](/s/i/i.gif) 2016/02/13 06:29:05
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Longtime Dakkanaut
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The second really looks like a serious vehicle that can cause some damage. The first looks like an Ork contraption that wants the Ork to fly up to his opponent and give them a good smack in the gob.
I like both for completely different reasons.
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![[Post New]](/s/i/i.gif) 2016/02/13 06:48:20
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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!!Goffik Rocker!!
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Lootas and koptas are extremely common. Now if there were regular nobz, burnas or Ghazzy...
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![[Post New]](/s/i/i.gif) 2016/02/13 07:14:48
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Battlewagon Driver with Charged Engine
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The tankbustas love shooting at AV14...using their tankhunter reroll. 1 in 9 to glance for each busta...take 12+ bustas (and luck) and you have a good chance of killing it in 2 turns.
Anything AV12 or less with 3 hullpoints is dead.
If they can get into combat against a vehicle, the WS4 Meltabombs (ST8 AV1 tankhunter+armorbane) will kill anything in the game. I'm not sure of any other unit that has meltabombs on each model in the unit...anyone know of any unit like that?
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![[Post New]](/s/i/i.gif) 2016/02/13 09:05:17
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Flashy Flashgitz
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Lootas in units of 5 work fine. I didn't believe it too, but then I tried 6 units of 5 lootas and they worked realy good. Tankbustas are also great. Give'em a trukk and run them into the next vehicle.
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![[Post New]](/s/i/i.gif) 2016/02/13 09:39:50
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Longtime Dakkanaut
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Vitali Advenil wrote:Lootas aren't supposed to move and are kept in deep protection due to their 48" range. I'm still on the fence about tankbustas. They're perfect for anti- meq at range, and since they all have S8 rockets they can do work against anything with armor 12 or less, while 13 is pushing it, and I wouldn't even bother against 14. Issue is, they're going to be a huge target, and unlike lootas, they don't have the range to stay deep in the pocket, but like lootas, they're extremely squishy. If I did take them, I'd have them target tough, scary units, and leave the tankhunting to my meganobz. The great part about tankbustas though is that they can do both anti- meq and anti-vehicle, while meganobz are much better at the latter than the former. I'm definitely going to look into getting some in the future, probably dropping them in a BW armed to the teeth with rockets.
You realise that Tankbustas have Tankhunter Melta Bombs right? I'd throw them at any vehicle, heck even the toughest vehicle. Sure, you might lose them all, but when 65 points blows up 250 points of Land Raider, you know you've got good mileage out of them. I've thrown them against the AV14 Leviathan Dreadnought (unit of 9) and they came out on top, while there was a smoking crater where the Dread was.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2016/02/13 10:31:33
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Norn Queen
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I'm not sure of any other unit that has meltabombs on each model in the unit...anyone know of any unit like that?
Eldar Fire Dragons get melta bombs as standard kit too. But you're right dedicated melta bomb units are few and far between.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2016/02/13 13:09:02
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Been Around the Block
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Ratius wrote:I'm not sure of any other unit that has meltabombs on each model in the unit...anyone know of any unit like that?
Eldar Fire Dragons get melta bombs as standard kit too. But you're right dedicated melta bomb units are few and far between.
Add Imperial Guard Veterans with Demolitions to that list ( and they get the demo charge as well!)
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![[Post New]](/s/i/i.gif) 2016/02/13 13:59:22
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Mutilatin' Mad Dok
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Frozocrone wrote: Vitali Advenil wrote:Lootas aren't supposed to move and are kept in deep protection due to their 48" range. I'm still on the fence about tankbustas. They're perfect for anti- meq at range, and since they all have S8 rockets they can do work against anything with armor 12 or less, while 13 is pushing it, and I wouldn't even bother against 14. Issue is, they're going to be a huge target, and unlike lootas, they don't have the range to stay deep in the pocket, but like lootas, they're extremely squishy. If I did take them, I'd have them target tough, scary units, and leave the tankhunting to my meganobz. The great part about tankbustas though is that they can do both anti- meq and anti-vehicle, while meganobz are much better at the latter than the former. I'm definitely going to look into getting some in the future, probably dropping them in a BW armed to the teeth with rockets.
You realise that Tankbustas have Tankhunter Melta Bombs right? I'd throw them at any vehicle, heck even the toughest vehicle. Sure, you might lose them all, but when 65 points blows up 250 points of Land Raider, you know you've got good mileage out of them. I've thrown them against the AV14 Leviathan Dreadnought (unit of 9) and they came out on top, while there was a smoking crater where the Dread was.
I was talking about their shooting since CC is our general answer to armor anyway.
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"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.
6000 - Death Skulls, Painted
2000 - Admech/Skitarii, Painted |
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![[Post New]](/s/i/i.gif) 2016/02/13 14:29:04
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Longtime Dakkanaut
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If you want some Assault on Black Reach Deff Koptas, check Ebay. They can go cheap. I've picked up a ton of them for around $3 per. I have 9 that I regularly use, and 9 more I'm planning to convert into Warbuggies.
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![[Post New]](/s/i/i.gif) 2016/02/13 15:31:02
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Stabbin' Skarboy
Pittsburgh
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So I have an apocalypse game in a few months and my orks are being "hired" by the imperium. Here is what is was thinking of running in general since everyone only gets 5000 points.
Snikrots red skull kommandos max squads with pk, Bp, and 2 burnas.
5 dakkajets in the karnage skwadron.
The militarum tempestus air and ground formations.
Basically ill start off the board and bring my reserves on wherever people need turn two. Except for carnage skwadron which since they have said flyers can come on turn one they will pick a SHW or GC and kamikaze it to death hopefully before it can do anything.
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My Armies:
Orks about 15000-16000 mostly unpainted but slowly being worked on
Militarum Tempestus about 2000 points just built
Inquisition about 2000 points unpainted
Officio Assassinorum 570 unpainted
I dont paint quickly |
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![[Post New]](/s/i/i.gif) 2016/02/14 00:15:35
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Mutilatin' Mad Dok
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Well I had my first 2000pt game against Eldar today and good god I see why people call them OP. What in the hell hope do we have to beat Eldar? All I can see is more battlewagons and hope we can get into CC in time.
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"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.
6000 - Death Skulls, Painted
2000 - Admech/Skitarii, Painted |
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![[Post New]](/s/i/i.gif) 2016/02/14 02:02:15
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Regular Dakkanaut
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won another 2 games today with the list posted previously. 1 against a BA player, 1500 - stormraven, vet squad, melta squads, drop pods, etc.. He conceded start of turn 2. He dropped in to try and pop my transports but lucky rolls for me and unlucky for him didn't even glance one I believe. Boys/Manz made quick work of them with the lootas killing his back line of tanks. Dark Eldar player - archon, wyches, raiders, incubi, helion, beastmaster and the heavy troop choice with wings. This could of went either way, went full 7 rounds and it was always very close neither of us being able to capture many of our objectives until turn 5. I ended up winning 13-12 with no d3 cards for either of us.
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This message was edited 2 times. Last update was at 2016/02/14 02:03:48
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![[Post New]](/s/i/i.gif) 2016/02/14 02:02:39
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Growlin' Guntrukk Driver with Killacannon
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tag8833 wrote: Tinkrr wrote:So I got something cool you Orkies might like, I got the top placing Ork list from the ITC in my list data base.
It's actually pretty cool and while I'm not super familiar with Orks it does look like it has some different stuff in it than usual. They're running the Bikes for sure, and the cheap Stompa, but how common are Lootas and Copters?
Deff Koptas are the best unit in the Ork Codex, and super common in Ork Tourney lists. They win games like crazy. Lootas are ok but have some problems. They go super well with a Void Shield Generator. No Cheap stompa in the top Ork player's list. He did a video with Blue Table Painting showing off his army:
https://www.youtube.com/watch?v=_PaghCY_1u0
I was hoping it would be a bit more unique. The only unique thing about it is that he is walking his tankbustas. Otherwise it is bikestar + Trukk Boyz.
He told me that the meta was somewhat unprepared for the type of list he was running, and they tended to put most of their shots into his bikestar. Congrats to Rich for doing so well.
I run my Tankbustas on foot and that usually works pretty well with Bikes in front of them and Mek Gunz behind them. I give the TB Nob a Big Choppa just in case something gets close to them.
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Fighting crime in a future time! |
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![[Post New]](/s/i/i.gif) 2016/02/14 15:56:42
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Ancient Ultramarine Venerable Dreadnought
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optrgrow wrote:won another 2 games today with the list posted previously.
1 against a BA player, 1500 - stormraven, vet squad, melta squads, drop pods, etc..
He conceded start of turn 2. He dropped in to try and pop my transports but lucky rolls for me and unlucky for him didn't even glance one I believe. Boys/ Manz made quick work of them with the lootas killing his back line of tanks.
Dark Eldar player - archon, wyches, raiders, incubi, helion, beastmaster and the heavy troop choice with wings.
This could of went either way, went full 7 rounds and it was always very close neither of us being able to capture many of our objectives until turn 5.
I ended up winning 13-12 with no d3 cards for either of us.
Nice job!
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INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
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![[Post New]](/s/i/i.gif) 2016/02/14 16:09:57
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Regular Dakkanaut
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Did you notice that koptas got 2 shoots from that new starters? That one where is build and play part.
Looks like something new is coming
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![[Post New]](/s/i/i.gif) 2016/02/15 11:13:15
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Flashy Flashgitz
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Mr.T wrote:Did you notice that koptas got 2 shoots from that new starters? That one where is build and play part.
Looks like something new is coming
Something is deffinitly coming. Sooner or later...
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![[Post New]](/s/i/i.gif) 2016/02/15 11:15:51
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Longtime Dakkanaut
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In before Mob Rule gives Fearless?
That and a few more tweaks would satisfy my desire of new rules. So long as we are on post 2015 power level...would hate to be on Eldar level and lose the saying 'everyone will love you for playing Orks'.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2016/02/15 12:37:17
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Dakka Veteran
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tag8833 wrote:
If you want some Assault on Black Reach Deff Koptas, check Ebay. They can go cheap. I've picked up a ton of them for around $3 per. I have 9 that I regularly use, and 9 more I'm planning to convert into Warbuggies.
How do you use your deffkoptas? I like the models but have never used them since they compete for bike and buggy slots.
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![[Post New]](/s/i/i.gif) 2016/02/15 14:12:31
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Bonkers Buggy Driver with Rockets
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I like the Assault on Black reach models better for the deffkoptas. I was really hoping that when the orks got updated, GW would have released a kit for them. There is an apoc formation that is 9+ models. Its awesome. There is also another apoc formation with the warkopta. I believe its two warkoptas and 12 deffkoptas.
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Armies:
The Iron Waagh: 10,000+ 8th Edition Tournament Record: 4-7-1
Salamanders: 5,000 8th Edition Tournament Record: 4-2
Ultramarines: 4,000
Armored Battle Company (DKoK): 4000
Elysians: 500
Khorne Daemons: 2500
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![[Post New]](/s/i/i.gif) 2016/02/15 14:29:18
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Dakka Veteran
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Glitcha wrote:
I like the Assault on Black reach models better for the deffkoptas. I was really hoping that when the orks got updated, GW would have released a kit for them. There is an apoc formation that is 9+ models. Its awesome. There is also another apoc formation with the warkopta. I believe its two warkoptas and 12 deffkoptas.
Sounds like fun. Where can I find these formations?
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![[Post New]](/s/i/i.gif) 2016/02/15 15:04:39
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Bonkers Buggy Driver with Rockets
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Singleton Mosby wrote: Glitcha wrote:
I like the Assault on Black reach models better for the deffkoptas. I was really hoping that when the orks got updated, GW would have released a kit for them. There is an apoc formation that is 9+ models. Its awesome. There is also another apoc formation with the warkopta. I believe its two warkoptas and 12 deffkoptas.
Sounds like fun. Where can I find these formations?
The deffkopta formation is in the apocalypse reloaded book. The warkopta formation is in the back of the IA:8 book. The group I play apocalypses with we have a house rule that as long as something has not been reprinted and the rules still function in the current rule set you can use it.
Shock attack gun battery is fun to use.
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This message was edited 1 time. Last update was at 2016/02/15 15:05:56
Armies:
The Iron Waagh: 10,000+ 8th Edition Tournament Record: 4-7-1
Salamanders: 5,000 8th Edition Tournament Record: 4-2
Ultramarines: 4,000
Armored Battle Company (DKoK): 4000
Elysians: 500
Khorne Daemons: 2500
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![[Post New]](/s/i/i.gif) 2016/02/15 15:57:10
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Longtime Dakkanaut
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Singleton Mosby wrote:How do you use your deffkoptas? I like the models but have never used them since they compete for bike and buggy slots.
They are my utility players. I use them for all sorts of things. I always run them in squads of 1 unless I'm doing a Deffkopta star with Zhardsnark, and lucky stik boss and a Painboy on Bike. I always give them rokkits.
1) Score Objectives and win games. They are super mobile, and generally fairly low target priority. They can outflank, and get most places on the board.
2) Eat Overwatch. Ever faced Tau? 1 Deff Kopta can make that game a lot easier.
3) Tarpit. 1 Deff Kopta can tarpit a Riptide for a while. It can hold up a unit of space marines for most of the game.
4) Harassers. "Do you want to Jink?". Nobody wants to Jink a single Rokkit, so you can sometimes cause damage results on vehicles or pick of special weapons.
5) Movement Blocking. Because I generally don't care if they live or Die, I can stand 2 of them right in Front of an Imperial Knight, and make it take the long way around.
6) Mind Games. There are situations where I can get the opponents so fixated on killing one Deff Kopta that they ignore more important things.
7) Warp Spiders. Warp Spiders suck. Generally you've got to sacrifice some shooting at them, before you can do any damage with shooting. If I'm going to sacrifice shooting, something like a Trukk or Deff Kopta is fairly easy to sacrifice.
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![[Post New]](/s/i/i.gif) 2016/02/15 17:13:21
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Regular Dakkanaut
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Chiming in, just wanted to update the thread. Another victory for the list I have posted, this time against a DE/Eldar list (9 jetbikes between the 2 armies). This one was over turn 2 as well, popped my battlewagon with Small D blasts from his wraithguard, got out and was able to call a waghh and charge him next turn. Scored 20(1 d3) points to his 6ish, he stopped keeping count after 2 turns. Game went 6 turns but more me chasing him down/wearing his archon down in CQC than anything. He did not make many saves (very unlucky rolls on his side) The list is still yet to lose. I fear the day when I come up against a wraithknight list or something with super heavies (so far has been casual/casual competitive games).
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This message was edited 1 time. Last update was at 2016/02/15 17:15:04
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![[Post New]](/s/i/i.gif) 2016/02/15 17:17:00
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Longtime Dakkanaut
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It's so nice to hear the Greenskins beating up the panzees
Just a quick note for you all, there is a new WD coming out with some Ork models. Don't know if anything is in, but at least Grukk 'Face-Rippa' is coming out in a blister pack (maybe we will see plastic Deffkoptas hit the shelves too).
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2016/02/15 19:05:21
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Bonkers Buggy Driver with Rockets
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I think I've now posted on every facebook feed about this, but I would much rather have Wazdakka and cult of speed!
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Armies:
The Iron Waagh: 10,000+ 8th Edition Tournament Record: 4-7-1
Salamanders: 5,000 8th Edition Tournament Record: 4-2
Ultramarines: 4,000
Armored Battle Company (DKoK): 4000
Elysians: 500
Khorne Daemons: 2500
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![[Post New]](/s/i/i.gif) 2016/02/15 19:53:09
Subject: Re:Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Sneaky Kommando
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Glitcha wrote:I think I've now posted on every facebook feed about this, but I would much rather have Wazdakka and cult of speed!
most definitely! Also, any update on that new "for toy stores" line? The Vedros boxed set? I saw orky stuffs in there...but it looked largely like AOBR models?
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"Sir, the enemy has us encircled!"
"Most excellent. They can't escape us now!"
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![[Post New]](/s/i/i.gif) 2016/02/15 22:56:34
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Longtime Dakkanaut
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Wazdakka would be swell. For the Start Collecting: Orks box set, I would have liked to see Deffkoptas and Warbikers. But I guess Deff Dreads are more iconic, much like how the Tyranid one has Warriors which almost never see the light of day.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2016/02/15 23:39:01
Subject: Making Orks Competitive- Gather the Council, Prepare to Waaagh!
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Quick-fingered Warlord Moderatus
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Did the rumored contents drop yet? or am I too dense to find them?
Also wanted to report that I had a small game last saturday with my orks against Admech and I barely lost. I was playing the deathworld suppliment and lost more orks to dangerous terrain than to skitarii shooting, but it was still a fun time to be had!
My ork Party Wagon squad still holds strong! 17 ard boys, a mekboy, painboy and lucky stick warboss proves to be almost unmoveable most games and It's fun as hell to play.
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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