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Made in us
The New Miss Macross!





Deep Fryer of Mount Doom

 Rippy wrote:
I just want to take a second to thank the Dakka gods for the ignore function. Less than 100 posts and already making lots of friends...


Is it flame baiting when you put someone on your ignore list and then post snarky posts about them? Sounds about right and defeats the purpose of putting them there in the first place.
   
Made in us
Using Object Source Lighting





Portland

 warboss wrote:
Is it flame baiting when you put someone on your ignore list and then post snarky posts about them? Sounds about right and defeats the purpose of putting them there in the first place.
IDK, it's a little contradictory, isn't it? It's rude, but it's pretty hard to read it as baiting someone to respond since presumably the poster won't see the response. I guess it's a more public rejection of someone.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Hellish Haemonculus






Boskydell, IL

 spiralingcadaver wrote:
 warboss wrote:
Is it flame baiting when you put someone on your ignore list and then post snarky posts about them? Sounds about right and defeats the purpose of putting them there in the first place.
IDK, it's a little contradictory, isn't it? It's rude, but it's pretty hard to read it as baiting someone to respond since presumably the poster won't see the response. I guess it's a more public rejection of someone.


It's most definitely a form of trolling, since it's posting for no other reason than to aggravate someone.

Honestly, I'd like to see most, if not all the marines rolled into one book. SW and angels (dark or blood flavors) included.

If this book doesn't have price alterations or rules alterations to anything in my lists, I probably won't buy it.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in ca
Fixture of Dakka






@Jimsolo - I believe that the chances of no substantial changes is zero.

The lack of leaks this go-around doesn't mean that there aren't significant changes. IMO, Terminators will get some type of adjustment, though probably not enough to make them good (though, with strike force ultra, there could be some superb eye-popping buff), Dreadnoughts will get adjustments that will probably make them usable, there will be squad bonuses for vehicles that will at least seem at first glance totally overpowered, and there will be some formations that cost a brick ton of points but give insane bonuses.

You know, stuff that's par for the course for Games Workshop 2015.

Also, I think that the Core-Auxiliary-Command detachment will be more flexible than a proper demi-company (though you will be able to take a demi-company) -- in order, for example, to support a White Scars Gladius detatchment.

In 3 days, instead of complaining how C:SM is a waste of money and gives nothing new, people will be complaining how C:SM is overpowered and cheesy.

You know, par for the course Remember the 50 pages of "Codex: Eldar Craftworlds is a waste of money! Just a reprint of 6e Eldar -- not gonna buy it!"? Oh how distant that memory now seems.
   
Made in us
Using Object Source Lighting





Portland

Yeah, I'm hopeful the new book will pack some punch. There are some formations that have given an insane amount of free stuff, and just about anything's at least reasonably legit if it's cheap enough.

I mean, it would be awesome if you didn't need to follow some crazy set of guidelines to make an option useful, but I'd rather crazy pigeonholing requirements over just plain bad.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in gb
Esteemed Veteran Space Marine




UK

 Talys wrote:
@Jimsolo - I believe that the chances of no substantial changes is zero.

The lack of leaks this go-around doesn't mean that there aren't significant changes. IMO, Terminators will get some type of adjustment, though probably not enough to make them good (though, with strike force ultra, there could be some superb eye-popping buff), Dreadnoughts will get adjustments that will probably make them usable, there will be squad bonuses for vehicles that will at least seem at first glance totally overpowered, and there will be some formations that cost a brick ton of points but give insane bonuses.

You know, stuff that's par for the course for Games Workshop 2015.

Also, I think that the Core-Auxiliary-Command detachment will be more flexible than a proper demi-company (though you will be able to take a demi-company) -- in order, for example, to support a White Scars Gladius detatchment.

In 3 days, instead of complaining how C:SM is a waste of money and gives nothing new, people will be complaining how C:SM is overpowered and cheesy.

You know, par for the course Remember the 50 pages of "Codex: Eldar Craftworlds is a waste of money! Just a reprint of 6e Eldar -- not gonna buy it!"? Oh how distant that memory now seems.


We are bound to get more leaks over the next week as stores get their stock in. Hopefully the next few days will bear some juicy juicy fruit.

 
   
Made in us
Hellish Haemonculus






Boskydell, IL

 Talys wrote:
@Jimsolo - I believe that the chances of no substantial changes is zero.

The lack of leaks this go-around doesn't mean that there aren't significant changes. IMO, Terminators will get some type of adjustment, though probably not enough to make them good (though, with strike force ultra, there could be some superb eye-popping buff), Dreadnoughts will get adjustments that will probably make them usable, there will be squad bonuses for vehicles that will at least seem at first glance totally overpowered, and there will be some formations that cost a brick ton of points but give insane bonuses.

You know, stuff that's par for the course for Games Workshop 2015.

Also, I think that the Core-Auxiliary-Command detachment will be more flexible than a proper demi-company (though you will be able to take a demi-company) -- in order, for example, to support a White Scars Gladius detatchment.

In 3 days, instead of complaining how C:SM is a waste of money and gives nothing new, people will be complaining how C:SM is overpowered and cheesy.

You know, par for the course Remember the 50 pages of "Codex: Eldar Craftworlds is a waste of money! Just a reprint of 6e Eldar -- not gonna buy it!"? Oh how distant that memory now seems.


GrumblegrumblewouldhavebeenniceifDarkEldargotthattreatmentgrumblegrumble...

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Krazed Killa Kan






 Talys wrote:
Dreadnoughts will get adjustments that will probably make them usable

You know, stuff that's par for the course for Games Workshop 2015.

Tell that to Helbrutes, Deff Dreads, and Killa Kans. Dreads will stay the same.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Using Object Source Lighting





Portland

 TedNugent wrote:
Tell that to Helbrutes, Deff Dreads, and Killa Kans. Dreads will stay the same.
There's too much truth to those words...


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Lesser Daemon of Chaos





San Mateo, CA

 TedNugent wrote:
 Talys wrote:
Dreadnoughts will get adjustments that will probably make them usable

You know, stuff that's par for the course for Games Workshop 2015.

Tell that to Helbrutes, Deff Dreads, and Killa Kans. Dreads will stay the same.


They'll stay the same, but if you take 5 as part of the Astartes Megazordus Conclave, they all get to fire twice and get d6 hammer of wrath.

5000
Who knows? 
   
Made in us
Longtime Dakkanaut




Indiana

Yea, all marines and most of the necrons have started coming on 32mm, I am sure the new tacticals kit will start being shipped with 32mm soon.

I can get them super cheap and I needed to rebase my armies anyway so that all my imperial forces will have a matching scheme. Making going to tournaments much easier when it comes to display boards.

Marines statlines are not going to change, outside of a few characters maybe. Points might change a little bit between books but other than that most of it is going to be the same, so yes it will be mostly "copy paste" just like almost all the books are. Marines didnt need any new units but it is nice that all the kits are in the same style now for easy swapping back and forth.

Its going to be the special rules where the real change will occur, in the formations, in the chapter relics. Until we see what those rules are we cant say anything really about what is going to change or stay the same. Also Dark Angels are supposed to either be the week after or two weeks after so right on the heels of marines. I think they will see a lot of change mainly in their points costs.



People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 TedNugent wrote:
 Talys wrote:
Dreadnoughts will get adjustments that will probably make them usable

You know, stuff that's par for the course for Games Workshop 2015.

Tell that to Helbrutes, Deff Dreads, and Killa Kans. Dreads will stay the same.


Wasn't there a rumor a dozen'ish pages ago that Dreads are going up to 4 attacks? That would be a decent change and give them a bit more oomph vs. MC's.

 
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

Experiment 626 wrote:
 TedNugent wrote:
 Talys wrote:
Dreadnoughts will get adjustments that will probably make them usable

You know, stuff that's par for the course for Games Workshop 2015.

Tell that to Helbrutes, Deff Dreads, and Killa Kans. Dreads will stay the same.


Wasn't there a rumor a dozen'ish pages ago that Dreads are going up to 4 attacks? That would be a decent change and give them a bit more oomph vs. MC's.


Ironclads and Venerables, yes.

So that should mean that normal dreads didn't change.
Ironclads went to 3 base, +1 for dual weapons.
Venerables are....4 base?

Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in us
Member of the Ethereal Council






Anyone know this?
http://www.games-workshop.com/en-US/Devastator-squad-web-bundle

This bundle contains everything you need to field two Devastator Squads, the rhythm section of the storm from Codex: Space Marines, and a Tactical Squad - twenty miniatures, a frankly absurd selection of weapons, absolute dominance.
The Rythm section of the storm?

5000pts 6000pts 3000pts
 
   
Made in us
Stalwart Tribune






I find myself a bit confused about one of the complaints I'm hearing. I thought assault marines only got a free transport if they shed their jump packs. Now assault marines come without their jump packs and have to pay for them and their transport. So as far as I can figure a 10 man squad who takes no jump packs saves 30 pts and pays 35 for a rhino or drop pod. It sounds like a 10 man squad went from spending 0 for a transport to spending 5 for one. Yes I can see a 5 man squad paying 20 pts for fora transport but who's fielding 5 man squads instead of combat squading a 10 man squad. I'm sorry I can't get all up and ticked about about 5 point bump for about drop pod.

   
Made in us
Most Glorious Grey Seer





Everett, WA

 hotsauceman1 wrote:
Anyone know this?
http://www.games-workshop.com/en-US/Devastator-squad-web-bundle

This bundle contains everything you need to field two Devastator Squads, the rhythm section of the storm from Codex: Space Marines, and a Tactical Squad - twenty miniatures, a frankly absurd selection of weapons, absolute dominance.
The Rythm section of the storm?

That combo is designed to make two full strength, 10-man Devastator squads. Nothing special about that.

This message was edited 1 time. Last update was at 2015/06/08 02:53:44


 
   
Made in us
Lesser Daemon of Chaos





San Mateo, CA

 hotsauceman1 wrote:
Anyone know this?
http://www.games-workshop.com/en-US/Devastator-squad-web-bundle

This bundle contains everything you need to field two Devastator Squads, the rhythm section of the storm from Codex: Space Marines, and a Tactical Squad - twenty miniatures, a frankly absurd selection of weapons, absolute dominance.
The Rythm section of the storm?


I believe it's just a slightly off-putting metaphor. You know, comparing Space Marines to artists of war. I wouldn't read too far into it.

5000
Who knows? 
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

 carabine wrote:
I find myself a bit confused about one of the complaints I'm hearing. I thought assault marines only got a free transport if they shed their jump packs. Now assault marines come without their jump packs and have to pay for them and their transport. So as far as I can figure a 10 man squad who takes no jump packs saves 30 pts and pays 35 for a rhino or drop pod. It sounds like a 10 man squad went from spending 0 for a transport to spending 5 for one. Yes I can see a 5 man squad paying 20 pts for fora transport but who's fielding 5 man squads instead of combat squading a 10 man squad. I'm sorry I can't get all up and ticked about about 5 point bump for about drop pod.


Erm....everyone? The only real use of ASM for the last 2 editions or so has been as a special weapon delivery system. No jetpacks, free drop pod, 2 flamers and a combi-weapon if the serg was allowed to take one.

That loadout is now more expensive, probably to the point of uselessness.

Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in us
Badass "Sister Sin"






Camas, WA

 hotsauceman1 wrote:
Anyone know this?
http://www.games-workshop.com/en-US/Devastator-squad-web-bundle

This bundle contains everything you need to field two Devastator Squads, the rhythm section of the storm from Codex: Space Marines, and a Tactical Squad - twenty miniatures, a frankly absurd selection of weapons, absolute dominance.
The Rythm section of the storm?

That's kind of amusing.


Automatically Appended Next Post:
That grav cannon is sexy too.

This message was edited 1 time. Last update was at 2015/06/08 03:09:18


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Regular Dakkanaut





 carabine wrote:
I find myself a bit confused about one of the complaints I'm hearing. I thought assault marines only got a free transport if they shed their jump packs. Now assault marines come without their jump packs and have to pay for them and their transport. So as far as I can figure a 10 man squad who takes no jump packs saves 30 pts and pays 35 for a rhino or drop pod. It sounds like a 10 man squad went from spending 0 for a transport to spending 5 for one. Yes I can see a 5 man squad paying 20 pts for fora transport but who's fielding 5 man squads instead of combat squading a 10 man squad. I'm sorry I can't get all up and ticked about about 5 point bump for about drop pod.


10 Man Assault Squads are really rare, anywhere near where I play. (Yes, Assault Squads period are rare). Most people use Assault Squads for special weapons, so a 5 man squad with 2 flamers or 2 meltas.
   
Made in us
Stalwart Tribune






 Carnage43 wrote:
 carabine wrote:
I find myself a bit confused about one of the complaints I'm hearing. I thought assault marines only got a free transport if they shed their jump packs. Now assault marines come without their jump packs and have to pay for them and their transport. So as far as I can figure a 10 man squad who takes no jump packs saves 30 pts and pays 35 for a rhino or drop pod. It sounds like a 10 man squad went from spending 0 for a transport to spending 5 for one. Yes I can see a 5 man squad paying 20 pts for fora transport but who's fielding 5 man squads instead of combat squading a 10 man squad. I'm sorry I can't get all up and ticked about about 5 point bump for about drop pod.


Erm....everyone? The only real use of ASM for the last 2 editions or so has been as a special weapon delivery system. No jetpacks, free drop pod, 2 flamers and a combi-weapon if the serg was allowed to take one.

That loadout is now more expensive, probably to the point of uselessness.
I suppose we'll have to disagree on the "only real use" of ASM in the last 2 editions. In 5th I ran 2 assault squads in both vanilla and BA, a good charge makes a mockery of orks, tau, alot of eldar squads, tac marines and chaos marine squads. In 6th an assault squad led by a chaplain did much the same. Now in 7th I have yet to try vanilla assault but BA assault still wrecks even other marines on the charge. The issue so many seem to find is that they die before charging, am I the only one who understands how to use defilade tactics? Using basic cover and by giving your opponent more bad choices to shoot at assault squads will more than return their points.

   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Experiment 626 wrote:
 Formosa wrote:
Templars should never have had their own book anyway, well neither should any of the chapters if we're getting down to it, but my point is that we already had that theme with dark angels

Templars: knights, non codex organisation, shady dealings with the imperium at large
Angels: knights, non codex organisation, shady dealings with the imperium at large

They are similar enough that I happily used models from the Templars with little work and used them in my dark angels, with the advent of supplements I'd happily see both rolled into codex marines and a supplement for both, I'd happily still see a supplement for Templars, but not a stand alone codex.


Actually, the Templars are heavily based around the Teutonic Knights, while the Dark Angels play much into the fictional, conspiracy-laced imagery of the Knights Templar. They're very much two entirely different animals, and they definitely play much, much differently on the table.



Thats because you know the fluff, the fluff means nothing to someone looking at the shelf and seeing feudal knights and knights templar, all they will see is 2 slightly different types of knight, both with robes, tabards etc.

Thematically the niche was filled, there was no reason other than fleshing out a interesting paint scheme and name to have the codex exist at all, that's the long and short of it, they wanted a different chapter for centre stage on armageddon and decided to go with templars, as you said they proved popular due to the mini dexs being good, hence they got a codex, as that codex proved it would be quite easy to just make a supplement, and I'd welcome that, same for all the marines, one main and 4 supplements, keeps it clean.
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

 pretre wrote:
 hotsauceman1 wrote:
Anyone know this?
http://www.games-workshop.com/en-US/Devastator-squad-web-bundle

This bundle contains everything you need to field two Devastator Squads, the rhythm section of the storm from Codex: Space Marines, and a Tactical Squad - twenty miniatures, a frankly absurd selection of weapons, absolute dominance.
The Rythm section of the storm?

That's kind of amusing.


Automatically Appended Next Post:
That grav cannon is sexy too.


Yeah it does look good I think!

 
   
Made in ca
Missionary On A Mission





GTA

 hotsauceman1 wrote:
Anyone know this?
http://www.games-workshop.com/en-US/Devastator-squad-web-bundle

This bundle contains everything you need to field two Devastator Squads, the rhythm section of the storm from Codex: Space Marines, and a Tactical Squad - twenty miniatures, a frankly absurd selection of weapons, absolute dominance.
The Rythm section of the storm?


I thought it sounded weird too. However, when I read it I thought of noise marines first due to musical reference to heavy weapons.

 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in ca
Fixture of Dakka






Oooo good catch.

So "the rhythm section of the storm" (or possibly Battle Company Devastators, the name of the package) contains 2 devastator squads and 1 tactical squad?

Looks like --

1 Dev in front - 4 grav cannon and sarge with some combi
1 Dev behind - Plasma Cannon, Heavy Bolter, Multimelta, Las Cannon, one sage with a bolter

2 squads of 5 tacticals (or 1 squad of 10)... all with bolters. No obvious sergeants, heavy weapons or special weapons.

Does that look right? Depending on the formation buff, that could be interesting, I suppose.

This message was edited 3 times. Last update was at 2015/06/08 05:25:12


 
   
Made in au
Liche Priest Hierophant







The tactical box looks like it's being used to add 5 bolter marines to each dev squad to make them 10 strong, not as 2 5-strong devs and a 10 strong tac
   
Made in ca
Fixture of Dakka






 Matt.Kingsley wrote:
The tactical box looks like it's being used to add 5 bolter marines to each dev squad to make them 10 strong, not as 2 5-strong devs and a 10 strong tac


Oh, yeah. I'm certain you are right, now that I reread the text, too. The loadout IS absurd!


Automatically Appended Next Post:
Whirlwinds are web exclusive (come to think of it, I think they have been for a while). let me guess... new formation.. take 3, Apocalyptic size megablast, D-strength!

This message was edited 1 time. Last update was at 2015/06/08 05:32:20


 
   
Made in us
Blood-Drenched Death Company Marine




You know it is funny that the White Scars and Iron Hands have two of the most popular chapter tactics yet their Limited Editions are two of the last to sell out in the US. lol
   
Made in us
Longtime Dakkanaut



Las Vegas

That is such a kludgey, terrible double metaphor. Ugh.
   
Made in us
Loyal Necron Lychguard




 Crimson Devil wrote:
You know it is funny that the White Scars and Iron Hands have two of the most popular chapter tactics yet their Limited Editions are two of the last to sell out in the US. lol


People didn't particularly use their chapter tactics because of the fluff.
   
 
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