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Made in dk
Regular Dakkanaut






Black templars!!

Found a link where someone has linked and gotten statement about black templars.

via Steve the Warboss on Faeit 212

"Black Templars are gone (from Codex: Space Marines)"
Here is a little clarifications for my last Codex content rumors:

Black Templars are not "gone" in the Fluff and from the Universe, they will be only removed from the Codex Space Marines. Templars will become soon or later a own Codex again. For this Time you can use the current codex



They will still be in the new codex untill then.

This message was edited 3 times. Last update was at 2015/06/10 18:51:20


 
   
Made in us
Loyal Necron Lychguard




Yeah, Steve the Warboss is notoriously bad and makes up most of his leaks.
   
Made in dk
Regular Dakkanaut






Picture looks like its from Ipad codex.
   
Made in us
Rampaging Carnifex





South Florida

 akkados wrote:
Black templars!!

Found a link where someone has linked and gotten statement about black templars.

via Steve the Warboss on Faeit 212

"Black Templars are gone (from Codex: Space Marines)"
Here is a little clarifications for my last Codex content rumors:

Black Templars are not "gone" in the Fluff and from the Universe, they will be only removed from the Codex Space Marines. Templars will become soon or later a own Codex again. For this Time you can use the current codex



Boy, you are late to the game! The entire book is already leaked - and Black Templars got significant buffs across the board. Scouts got better - making Initiates stronger. Grimaldus is awesome. Emperor's Champion got buffed...

   
Made in fi
Battlewagon Driver with Charged Engine






Finland

Now I'm going to play like everything functions with the new Codex just like the old one, but just ouf of interest since you say it's about factions:

The Sicaran Battle Tank entry from IA2 2nd Ed strictly says:

A relic Sicaran Battle Tank is a Heavy Support choice for a Codex: Space Marines, Codex: Blood Angels, Codex: Dark Angels or Codex: Space Wolves army.

"Codex: Space Marines" - is now outdated, and the new book has a different name. It doesn't say anything about being included in an army of the Faction: Space Marines/IoM/whatever, it says Codex: Space Marines and nothing more. I just want to understand this logic on a principal level because it's going to keep coming with new codices I'm sure.

The Iyanden supplement book, I heard, is not legal in GW's own tournaments/events because of the name change to the new Eldar Codex. I'd see a similiar logic applying here.... and yeah, especially Clan Raukaan and Sentinels of Terra.

Luckily, people can play how they want and I'm sure your average TO has the brain to allow the supplements to function as it would be ridicilous to invalidate them already.

This message was edited 3 times. Last update was at 2015/06/10 18:59:05


   
Made in us
Regular Dakkanaut




On the Iron Hands thing, it does also say that "all models drawn from a given chapter benefit from the chapter's chapter tactics rules"
   
Made in us
Badass "Sister Sin"






Camas, WA

Requizen wrote:
Yeah, Steve the Warboss is notoriously bad and makes up most of his leaks.

He just picked up 21 FALSE from the SM codex.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 pretre wrote:
Requizen wrote:
Yeah, Steve the Warboss is notoriously bad and makes up most of his leaks.

He just picked up 21 FALSE from the SM codex.


I'm pretty sure my cats drop a more accurate load of rumors in their box everyday than Steve the Warboss puts up...

 
   
Made in us
Badass "Sister Sin"






Camas, WA

Experiment 626 wrote:
 pretre wrote:
Requizen wrote:
Yeah, Steve the Warboss is notoriously bad and makes up most of his leaks.

He just picked up 21 FALSE from the SM codex.


I'm pretty sure my cats drop a more accurate load of rumors in their box everyday than Steve the Warboss puts up...


Do your cats hit the box at least 30% of the time? They're doing better than Steve.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in si
Foxy Wildborne







Why is that schlub even quoted anymore?

Oh yeah, Natkfa clickbait.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

Well, it's more accurately BOLS clickbait, everything just gets repeated on Natkfa.
   
Made in si
Foxy Wildborne







Blimey, I made up a 1000 pts White Scars list and it looked a little big so I went to check my old lists. The exact same models cost 1300 pts in 4th edition. And didn't even have Jink.

This message was edited 1 time. Last update was at 2015/06/10 19:56:17


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

jSewell wrote:
On the Iron Hands thing, it does also say that "all models drawn from a given chapter benefit from the chapter's chapter tactics rules"


Yes, and as I said, it defines exactly what "models drawn from a given chapter" are - units with Chapter Tactics from that chapter.



The Iron Hands Chapter Tactic is a rule, it refers to "Iron Hands characters and vehicles", and as the image shows the overall Chapter Tactics rules state that "in all cases" when a rule"refer(s) to a model, character, or unit by its chapter", it is referring to "a model, character, or unit with the Chapter Tactics rule that is drawn from the given chapter". I don't see how it's possible to read that in a way that allows the Iron Hands CT to override the rules that define how CTs work not one page beforehand.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in us
Been Around the Block




My raven guard list got a pretty decent boost. I usually run

Chappy
1 x 6-8 man VV
1 x 6 Sterguard in a pod
3 x 5 man TAC squads
2 x 5 sniper scout
1 x 5 ccw scout in speeder
1 x 10 man assault squad
1 x 6 man Dev squad.

Not only do I love that EVERYONE gets shrouded now. But also that is a gladius with 10th company task force. So I get all the extra special rules. I just need another squad for a 1st company task force.

Should I go sternguard vanguard or some termies maybe?

Also is there anyway to get just a tfc in the list with no tanks?

Just thought about something. RG scouts with cloaks from a task force have a 3+ cover in open ground

This message was edited 2 times. Last update was at 2015/06/10 20:13:33


 
   
Made in us
Mutilatin' Mad Dok






 Yodhrin wrote:
jSewell wrote:
On the Iron Hands thing, it does also say that "all models drawn from a given chapter benefit from the chapter's chapter tactics rules"


Yes, and as I said, it defines exactly what "models drawn from a given chapter" are - units with Chapter Tactics from that chapter.



The Iron Hands Chapter Tactic is a rule, it refers to "Iron Hands characters and vehicles", and as the image shows the overall Chapter Tactics rules state that "in all cases" when a rule"refer(s) to a model, character, or unit by its chapter", it is referring to "a model, character, or unit with the Chapter Tactics rule that is drawn from the given chapter". I don't see how it's possible to read that in a way that allows the Iron Hands CT to override the rules that define how CTs work not one page beforehand.


Agreed. I draw the same conclusion. Mind you, I seriously doubt that it is RAI, the RAW seems pretty darn clear.... and stupid.

   
Made in us
Badass "Sister Sin"






Camas, WA

 MasterSlowPoke wrote:
Well, it's more accurately BOLS clickbait, everything just gets repeated on Natkfa.

Steve often posts to Natfka first.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Longtime Dakkanaut






 Runic wrote:
...The Sicaran Battle Tank entry from IA2 2nd Ed strictly says:
A relic Sicaran Battle Tank is a Heavy Support choice for a Codex: Space Marines, Codex: Blood Angels, Codex: Dark Angels or Codex: Space Wolves army...


With the way 7th edition list building works the restriction on what unit can be in a detachment comes from the detachment itself. Datasheets (unit entries) would have to require they have a special rule prohibiting their use in a detachment they would otherwise allowed in. Now Forgeforld wrote that book for 6th edition and shockingly has failed to provide an update for 7th. The line you quoted had a purpose in 6th edition but that purpose has changed. Either that line does nothing, and the units in IA2 2E have either no faction or the IA2 faction, or that line means the battle tank has the space marine, blood angels, dark angels, or space wolves faction. Since its ambiguous we have to look at what the author intended. The 1st option would mean that any army could include these battle tanks in a CAD, including tau or tyranid. Clearly not the intent so we look at the 2nd option. This one would prevent any battle forged army from ever taking this unit, also clearly not the intent. That leaves us with the 3rd option where only the 4 listed factions could include the battle tank in a CAD. Bingo we have a winner.

This is a problem caused by the fact that forgeworld is not GW design studios. They are two different groups making rules for the same game. Forgeworld as a result is almost a full year behind on updating thier style of rules. Even IA13, published months after the launch of 7th edition, is still written like a 6th edition codex.
   
Made in us
Loyal Necron Lychguard




jimkurtjimmy wrote:
My raven guard list got a pretty decent boost. I usually run

Chappy
1 x 6-8 man VV
1 x 6 Sterguard in a pod
3 x 5 man TAC squads
2 x 5 sniper scout
1 x 5 ccw scout in speeder
1 x 10 man assault squad
1 x 6 man Dev squad.

Not only do I love that EVERYONE gets shrouded now. But also that is a gladius with 10th company task force. So I get all the extra special rules. I just need another squad for a 1st company task force.

Should I go sternguard vanguard or some termies maybe?

Also is there anyway to get just a tfc in the list with no tanks?

Just thought about something. RG scouts with cloaks from a task force have a 3+ cover in open ground


I'm seriously considering creating a Raven Guard Scout army. Depending on how the Raptors CT are taken, I possibly will go with them instead, but yeah. Scout spam with turn 1 4+ in Cover, 3+ if they haven't moved and are part of the formation, 2+ in open ground on turn 1 if it's Night Fight... it seems pretty cool. Camping Scouts from the 10th Company Formation who sit in cover and don't move have a 3+ in forest, 2+ in ruins. All the time. And only down 1 if they move.

I'm really interested in making something like that.
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

 pretre wrote:
 MasterSlowPoke wrote:
Well, it's more accurately BOLS clickbait, everything just gets repeated on Natkfa.

Steve often posts to Natfka first.


Oh, whoops, I never noticed he had posting rights on Faeit. I never ever go to BOLS (the only worse 40k site is Spikey Bitz), so I didn't know.
   
Made in us
Badass "Sister Sin"






Camas, WA

So... Everything in the Demi/Full company gets obsec, not just the tacticals.

My Drop List with 2 Demis has 26 Obsec Units, 12 of which are pods.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Regular Dakkanaut




 pretre wrote:
So... Everything in the Demi/Full company gets obsec, not just the tacticals.

My Drop List with 2 Demis has 26 Obsec Units, 12 of which are pods.


By the way, which means you can take the Dev Cents instead of the regular Devs along with a Land Raider dedicated transport... and that land raider would have obsec!
   
Made in us
Loyal Necron Lychguard




jSewell wrote:
 pretre wrote:
So... Everything in the Demi/Full company gets obsec, not just the tacticals.

My Drop List with 2 Demis has 26 Obsec Units, 12 of which are pods.


By the way, which means you can take the Dev Cents instead of the regular Devs along with a Land Raider dedicated transport... and that land raider would have obsec!


But the Land Raider would cost you points, the rule stipulates specifically Rhinos, Razorbacks, and Drop Pods. But yeah, ObSec LRs would be pretty amusing!
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 pretre wrote:
So... Everything in the Demi/Full company gets obsec, not just the tacticals.

My Drop List with 2 Demis has 26 Obsec Units, 12 of which are pods.
Could you post the list again? I'm intrigued.
   
Made in us
Regular Dakkanaut




Requizen wrote:
jSewell wrote:
 pretre wrote:
So... Everything in the Demi/Full company gets obsec, not just the tacticals.

My Drop List with 2 Demis has 26 Obsec Units, 12 of which are pods.


By the way, which means you can take the Dev Cents instead of the regular Devs along with a Land Raider dedicated transport... and that land raider would have obsec!


But the Land Raider would cost you points, the rule stipulates specifically Rhinos, Razorbacks, and Drop Pods. But yeah, ObSec LRs would be pretty amusing!


It would, but you're only giving up 55 points out of a bunch of free points already. And that's assuming TOs let you double up on the demi-company anyways
   
Made in dk
Regular Dakkanaut






rollawaythestone wrote:
 akkados wrote:
Black templars!!

Found a link where someone has linked and gotten statement about black templars.

via Steve the Warboss on Faeit 212

"Black Templars are gone (from Codex: Space Marines)"
Here is a little clarifications for my last Codex content rumors:

Black Templars are not "gone" in the Fluff and from the Universe, they will be only removed from the Codex Space Marines. Templars will become soon or later a own Codex again. For this Time you can use the current codex



Boy, you are late to the game! The entire book is already leaked - and Black Templars got significant buffs across the board. Scouts got better - making Initiates stronger. Grimaldus is awesome. Emperor's Champion got buffed...


Oh sorry my bad. you got any link for me??

This message was edited 1 time. Last update was at 2015/06/10 22:05:31


 
   
Made in au
Liche Priest Hierophant







 akkados wrote:
rollawaythestone wrote:
 akkados wrote:
Black templars!!

Found a link where someone has linked and gotten statement about black templars.

via Steve the Warboss on Faeit 212

"Black Templars are gone (from Codex: Space Marines)"
Here is a little clarifications for my last Codex content rumors:

Black Templars are not "gone" in the Fluff and from the Universe, they will be only removed from the Codex Space Marines. Templars will become soon or later a own Codex again. For this Time you can use the current codex




Boy, you are late to the game! The entire book is already leaked - and Black Templars got significant buffs across the board. Scouts got better - making Initiates stronger. Grimaldus is awesome. Emperor's Champion got buffed...

Oh sorry my bad. you got any link for me??


Linky link

WARNING: 4CHAN - CRASS LANGUAGE PRESENT

1000 edits because of quotes messing up....

This message was edited 3 times. Last update was at 2015/06/10 22:17:26


 
   
Made in us
Been Around the Block




 docdoom77 wrote:
 Yodhrin wrote:
jSewell wrote:
On the Iron Hands thing, it does also say that "all models drawn from a given chapter benefit from the chapter's chapter tactics rules"


Yes, and as I said, it defines exactly what "models drawn from a given chapter" are - units with Chapter Tactics from that chapter.



The Iron Hands Chapter Tactic is a rule, it refers to "Iron Hands characters and vehicles", and as the image shows the overall Chapter Tactics rules state that "in all cases" when a rule"refer(s) to a model, character, or unit by its chapter", it is referring to "a model, character, or unit with the Chapter Tactics rule that is drawn from the given chapter". I don't see how it's possible to read that in a way that allows the Iron Hands CT to override the rules that define how CTs work not one page beforehand.


Agreed. I draw the same conclusion. Mind you, I seriously doubt that it is RAI, the RAW seems pretty darn clear.... and stupid.


Interesting. Does this mean that Iron hands just got the biggest stealth nerf ever with only dreads having IWND? I guess that thought that having all those free transports with the rule would be too broken? Between that and the removal of the master of the forge, meaning I can no longer take more than one "relic" vehicle my whole army just got entirely broken and shafted. /rerolling Crimson Fists
   
Made in us
Hellish Haemonculus






Boskydell, IL

A few pages back there was a pic of chapter specific warlord traits...is that just fanricated? Which chapters are getting those if it's true?

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Legendary Master of the Chapter






 Jimsolo wrote:
A few pages back there was a pic of chapter specific warlord traits...is that just fanricated? Which chapters are getting those if it's true?


It was WD supposedly.

no clue who will be in it.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Regular Dakkanaut




Killermonkey wrote:


Interesting. Does this mean that Iron hands just got the biggest stealth nerf ever with only dreads having IWND? I guess that thought that having all those free transports with the rule would be too broken? Between that and the removal of the master of the forge, meaning I can no longer take more than one "relic" vehicle my whole army just got entirely broken and shafted. /rerolling Crimson Fists


If it was intentional, they would have put "Iron Hands Dreadnoughts" but they put "VEHICLES"...

I don't care what little rule debacle is on the previous page, it says "Iron Hands vehicles" and the vehicles in an Iron Hands detachment are Iron Hands vehicles
   
 
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