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Made in gb
Stubborn Dark Angels Veteran Sergeant






 SonsofVulkan wrote:
Soul grinder is not immune to scatbikes... unless your putting it in a corner somewhere sitting on a objective. So we talking about using it to chase after scat bikes, it has rear AV11 it will be susceptible to shots by scat bikes. A unit of 5 scatbikes will glance it 2.96 times after saves from behind, 2 units will kill it in one turn. And its BS3, the only weapon its good with is the baleful torrent.

If it runs into D-scythes its dead and will easily lose to a WK in CC.

And its not very TAC against other MEQs armies either, too many grav, meltas, and tau fire power in the top meta. You have better chance DS a plague hulk(if FW is allow) tho, at least you can kill something with its AP3 template and hope it survive the turn to shoot again. Sorry you just don't see much soul grinders in top tourney lists.

What rubbish. Nobody is denying the efficiency of volume str 6 shots vs AV11, however the only way scatbikes should be hitting the rear of a grinder is if the daemon player is an idiot.

I find grinders to be very efficient in tac lists.


This message was edited 1 time. Last update was at 2015/05/07 14:11:13


 
   
Made in ru
!!Goffik Rocker!!






As if it's so easy to get to rear armor. Short range d-weapons put themselves in threat range too. Soulgrinders might not be top goodness, mainly due to gravguns as you've noticed, but you can't take away their effectiveness in this case.

The arguement: "You don't see unit X in top tourney lists" is a trap. You usually don't see massed scouts in top tourney lists. Yet, scout heavy list came second in the last big tourney. Same goes to tactical marines with Calgar. Lictorshame... There are examples of the common tourney netlisting ideology being not an all-end wisdom that's always true.
   
Made in us
Killer Klaivex




Oceanside, CA

 koooaei wrote:
As if it's so easy to get to rear armor. Short range d-weapons put themselves in threat range too. Soulgrinders might not be top goodness, mainly due to gravguns as you've noticed, but you can't take away their effectiveness in this case.

The arguement: "You don't see unit X in top tourney lists" is a trap. You usually don't see massed scouts in top tourney lists. Yet, scout heavy list came second in the last big tourney. Same goes to tactical marines with Calgar. Lictorshame... There are examples of the common tourney netlisting ideology being not an all-end wisdom that's always true.


It's a good point. You don't see a lot of sisters of battle in the top list, but that has more to do with only 1 or 2 people showing up with sisters, if any.
Of course you'll see a good amount of scatter bikes in the top lists, especially when you consider that 1/3rd of the lists that show up will have them.

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Rough Rider with Boomstick




USA

One word: Battlefocus. They'll move 12", then run again, then shoot you with 36" range. No "troop" unit in 40k is as mobile and heavy hitting as scatbikes, they'll get rear armor hits in if you decide to chase after them with a walker... There is a reason so many people are complaining about scatbikes.

Besides its not a soul grinder will be top priority for them anyways, AP4 weapons are not really a big deal. Scatbikes will most likely focus more on our flesh hounds and screamers, since those 2 units are more probable of catching them. D-scythes and fire dragons will take care of 1 or 2 grinders and wall of death is a betch.
   
Made in us
Monstrous Master Moulder




Cleveland, Ohio, USA

Bikes can't run.

They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. 
   
Made in us
Mutilatin' Mad Dok






They can't run and they don't need to. They can, however, shoot you and move 2d6 in the assault phase, which is better than using battle focus.

   
Made in us
Rough Rider with Boomstick




USA

Oops my mistake, yeah they can reposition so well.
   
Made in us
Decrepit Dakkanaut





The Golden Throne

 obsidiankatana wrote:
Bikes can't run.


But shoot and scoot.
   
Made in us
Longtime Dakkanaut



Cheyenne WY

 Byte wrote:
So now that's its been a little bit. Are the Eldar jetbikes really shaping up to be as game breaking as predicated by so many?


I don't know if they are "game breaking" but it is a major boost in their power and usefulness. I think time will tell, they can be spammed, but they cost a fair bit, so they take away other options if you do.

The will of the hive is always the same: HUNGER 
   
Made in us
Locked in the Tower of Amareo




With that much S6, all you need to back it up is ranged or/and melee Str-D. S6 is the panacea.
   
Made in ru
!!Goffik Rocker!!






 SonsofVulkan wrote:
they'll get rear armor hits in if you decide to chase after them with a walker...


Even with 12" movement and 36" range it's still very difficult to get to rear armor.

But yep, you should be more concerned about other stuff ranther than a few walkers getting shot to death.

But i'm pretty sure that an unboud list of soulgrinders can pick on tac eldar.

This message was edited 1 time. Last update was at 2015/05/09 20:16:01


 
   
Made in us
Locked in the Tower of Amareo




 koooaei wrote:
 SonsofVulkan wrote:
they'll get rear armor hits in if you decide to chase after them with a walker...


Even with 12" movement and 36" range it's still very difficult to get to rear armor.

But yep, you should be more concerned about other stuff ranther than a few walkers getting shot to death.

But i'm pretty sure that an unboud list of soulgrinders can pick on tac eldar.


But it's really easy to get side armor.
   
Made in pl
Warp-Screaming Noise Marine





Martel732 wrote:
 koooaei wrote:
 SonsofVulkan wrote:
they'll get rear armor hits in if you decide to chase after them with a walker...


Even with 12" movement and 36" range it's still very difficult to get to rear armor.

But yep, you should be more concerned about other stuff ranther than a few walkers getting shot to death.

But i'm pretty sure that an unboud list of soulgrinders can pick on tac eldar.


But it's really easy to get side armor.


Which happens to be AV 13.

Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
 
   
Made in us
Dakka Veteran





 SarisKhan wrote:
Martel732 wrote:
 koooaei wrote:
 SonsofVulkan wrote:
they'll get rear armor hits in if you decide to chase after them with a walker...


Even with 12" movement and 36" range it's still very difficult to get to rear armor.

But yep, you should be more concerned about other stuff ranther than a few walkers getting shot to death.

But i'm pretty sure that an unboud list of soulgrinders can pick on tac eldar.


But it's really easy to get side armor.


Which happens to be AV 13.


Which, for those of you slow on the pickup, means scatbikes can't hurt him at all, except from rear armor, which is extremely difficult to get to against a decent player.

There is NO SUCH THING as MORE ADVANCED in 40k!!! There are ONLY 2 LEVELS of RULES: Basic and Advanced. THE END. Stop saying "More Advanced". That is not a recognized thing in modern 40k!!!!
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Made in us
Locked in the Tower of Amareo




I'm talking about other vehicles. I know it's not important for Soulgrinders.
   
 
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