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Made in us
Haughty Harad Serpent Rider





Richmond, VA

 Polonius wrote:
 judgedoug wrote:
So now this thread has devolved into bashing Mantic for an IP that they haven't licensed

For a guy whose panties got incredibly bunched up for me casually insinuating that you were a vocal Mantic supporter, you really do go out of your way to white knight for them.

So now this thread has devolved into Polonius bashing judgedoug for pointing out that people are bashing Mantic for literally things that they have not done


"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in au
Screaming Shining Spear





Adelaide, Australia

I think I'm going to pull my pledge from the World War Z kickstarter, all the sculpts shown so far are very disappointing, and I'm not confident in the rules.

   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 NTRabbit wrote:
I think I'm going to pull my pledge from the World War Z kickstarter, all the sculpts shown so far are very disappointing, and I'm not confident in the rules.


plus MiniatureMarket.com will have it at 50% off on Black Friday, I plan on picking it up plus some more 60% off Dropzone Commander and 40% off Infinity like last year

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
[DCM]
.







We're all going to need to reign it in a bit and get back on topic here.
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

 Alpharius wrote:
We're all going to need to reign it in a bit and get back on topic here.


I will say this: I would not want Mantic to get the license to any property I had an emotional stake in. I guess Mars Attacks is a pretty fun game, but from my perspective I've seen the company deliver one solid hit in the Kings of War Rules. Deadzone required extensive changes soon after release and Warpath is on both the fourth and fifth iteration since it sort of debuted. Model-wise, the best of the lot could be considered "good enough for the price."

I like Mantic a lot. I've played in their events, backed their kickstarters, bought their stuff direct from them and at retail. I think you can do some great gaming with their stuff, and they make some things that are good value for the price. But we're long past the point where they are a scrappy underdog, and we're past the point where we need to continually lower our expectations to match whatever Mantic puts out.

So yes, I will be negative about the idea of Mantic adapting a property I'm interested in, because I no longer have reason to trust them. I don't think I'm being irrational, and I don't think I'm "bashing" them to say that they have a wildly erratic quality of rules (with an admittedly high ceiling) and erratic quality models (with a depressing low floor).
   
Made in us
Fresh-Faced New User




Does Transformers count as post-apocalyptic by now? I think Michael Bay has destroyed almost every major city by now in those movies. I'd even take Noah over WW:Z...
   
Made in gb
Noise Marine Terminator with Sonic Blaster





Melbourne

 Polonius wrote:
 judgedoug wrote:
So now this thread has devolved into bashing Mantic for an IP that they haven't licensed


For a guy whose panties got incredibly bunched up for me casually insinuating that you were a vocal Mantic supporter, you really do go out of your way to white knight for them.



That's stretching the definition of "white knighting" to..............making up a completely new one

I happen to agree with you about the quality of Mantic's rules out of the gate, but maybe wait until you all know what it is [i]then[i/] you can have your meltdown, or not

Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch."
Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!" 
   
Made in us
Fixture of Dakka





Runnin up on ya.

Bombad wrote:
Does Transformers count as post-apocalyptic by now? I think Michael Bay has destroyed almost every major city by now in those movies. I'd even take Noah over WW:Z...


Big stompy robots gets my money every time. If Gundam models ever had a game attached to them my wallet would be in trouble.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 agnosto wrote:
Bombad wrote:
Does Transformers count as post-apocalyptic by now? I think Michael Bay has destroyed almost every major city by now in those movies. I'd even take Noah over WW:Z...


Big stompy robots gets my money every time. If Gundam models ever had a game attached to them my wallet would be in trouble.


I got tired of there not being a good one so I bought like 25 1/144 one year war mobile suits and collaborated with Manchu on a quick ruleset.
Now to build them...

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

 Baragash wrote:
I happen to agree with you about the quality of Mantic's rules out of the gate, but maybe wait until you all know what it is [i]then[i/] you can have your meltdown, or not


Do you know what I do know? That Mantic has been sitting on about $300 of mine for over a year, and has neither shipped my KOW pledge, nor have they responded to any of my attempts to contact them.

This is the, what, sixth major kickstarter they've run? And every time, they act shocked that it requires a lot of time and planning to coordinate? I'm frustrated, and annoyed, because with the army I have and the pdf, I'd almost rather have the $300 back than my pledge. But instead I get a brick wall of what I'll laughingly call "customer support."

This is a company that's bush league in nearly everything they do, and its only a matter of time before any given customer gets screwed hard by them.
   
Made in us
Fixture of Dakka





Runnin up on ya.

 judgedoug wrote:
 agnosto wrote:
Bombad wrote:
Does Transformers count as post-apocalyptic by now? I think Michael Bay has destroyed almost every major city by now in those movies. I'd even take Noah over WW:Z...


Big stompy robots gets my money every time. If Gundam models ever had a game attached to them my wallet would be in trouble.


I got tired of there not being a good one so I bought like 25 1/144 one year war mobile suits and collaborated with Manchu on a quick ruleset.
Now to build them...


Did you guys put a thread together over it? I'd totally torture my friends into playing something like that.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Thermo-Optical Tuareg





California

 agnosto wrote:
 judgedoug wrote:
 agnosto wrote:
Bombad wrote:
Does Transformers count as post-apocalyptic by now? I think Michael Bay has destroyed almost every major city by now in those movies. I'd even take Noah over WW:Z...


Big stompy robots gets my money every time. If Gundam models ever had a game attached to them my wallet would be in trouble.


I got tired of there not being a good one so I bought like 25 1/144 one year war mobile suits and collaborated with Manchu on a quick ruleset.
Now to build them...


Did you guys put a thread together over it? I'd totally torture my friends into playing something like that.


Yes, please share this. I imagine there could be a lot of abuse though unless you kept it strictly One Year War.

   
Made in us
Swamp Troll




San Diego

1/144 stompy robot rules.. if you want, try Gruntz.. Technically 1/100 is 15mm but a lot of people use Gundam and other figures with that set.

As for Mantic.. I try not to get emotionally attached. They know they have to keep their playerbase happy, interested, and relevant. They also are trying somewhat hard to push towards hard sci-fi... if.. you call 80s cartoon designs hard sci-fi.. (I kid they do have "some" nice infantry) I haven't really found any of their rules to be enjoyable even though they are getting traction. The talk about Firefight "sounds" hopeful but so did Warpath when they were talking about it during DZ1.. and DZ sounded awesome when they were describing it. Some people enjoy the mechanics of those games and that's fine, I'm just finding that I don't seem to be among them.
I am not sure why people would get upset about Mantic working on WW:Z. It's not like there aren't a ton of zombie games out there. If you're really into that kind of thing, you probably have found one you can at least stand to play at the moment. If Mantic does NOT pick up the property then who will? We've seen plenty of other companies pick up and either over charge for this type of property or fail on concept. It's a roll of the dice with Mantic. The figures will probably be decent to good and they may end up cranking out a sleeper. They have that capability I think, they just haven't found their big hit yet.

   
Made in us
[DCM]
.







 judgedoug wrote:
 agnosto wrote:
Bombad wrote:
Does Transformers count as post-apocalyptic by now? I think Michael Bay has destroyed almost every major city by now in those movies. I'd even take Noah over WW:Z...


Big stompy robots gets my money every time. If Gundam models ever had a game attached to them my wallet would be in trouble.


I got tired of there not being a good one so I bought like 25 1/144 one year war mobile suits and collaborated with Manchu on a quick ruleset.
Now to build them...


I need to see this ruleset please - ASAP!

(Does it also include rules for infantry, tanks and other vehicles?)
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

Hey guys, regarding the One Year War ruleset -

if you want to message me, i'll send you a link to our playtest copy. (google doc)

It's a d6, vaguely dice pool system, mobile suits only.
I doubt we'll be able to even touch it this year due to other miniatures commitments (look at all the kits I need to build) but I'm hoping to get to testing it out in January.
[Thumb - msgundam.jpg]

This message was edited 1 time. Last update was at 2015/10/13 17:40:27


"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Thermo-Optical Tuareg





California

Tsk tsk, not a single amphibious suit. You're missing out on Zeon's best weapons! I'll definitely hit you up for those rules. Thanks.

   
Made in us
Longtime Dakkanaut






 Alpharius wrote:
I need to see this ruleset please - ASAP!

(Does it also include rules for infantry, tanks and other vehicles?)


THIS IS A THREAD ABOUT MANTIC GAMES.
KEEP YOUR POSTS ON TOPIC OR ACTION WILL BE TAKEN.



MY APOLOGIES, ALPHARIUS. I'VE ALWAYS WANTED TO DO THAT.

This message was edited 1 time. Last update was at 2015/10/13 17:44:41


Dakkadakka: Bringing wargamers together, one smile at a time.™ 
   
Made in us
Near Golden Daemon Caliber






Illinois

 Alpharius wrote:


(Does it also include rules for infantry, tanks and other vehicles?)


If its mecha wouldn't the rule be target an infantry or tank unit, roll any number of dice, regardless of result replace tsnk/infantry with a smoking crater? In the reverse, infantry and tanks can do light damage to mecha by rolling 3 consecutive 6's on a d6

I dunno maybe I never saw some of the older shows, have tanks and infantry ever been effective?


On topic, I'm cautiously optimistic about the IP. If its really cool I'll be on board, if I'm not interested I get to skip pledging.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Vermonter wrote:
 Alpharius wrote:
I need to see this ruleset please - ASAP!

(Does it also include rules for infantry, tanks and other vehicles?)


THIS IS A THREAD ABOUT MANTIC GAMES.
KEEP YOUR POSTS ON TOPIC OR ACTION WILL BE TAKEN.



MY APOLOGIES, ALPHARIUS. I'VE ALWAYS WANTED TO DO THAT.

Was thinking this myself. Maybe a new thread and pop the link here?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
[DCM]
.







Point taken!

(Also, note added next to certain individuals' entries on The List.)

Back to the regularly scheduled discussion in here, ASAP!
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

 Alpharius wrote:
Point taken!

(Also, note added next to certain individuals' entries on The List.)

Back to the regularly scheduled discussion in here, ASAP!


Yeah, I won't be lonely on the THE LIST anymore

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in gb
Pious Warrior Priest




UK

I played three games of the new Deadzone rules last night, the game is so much more fun without the results of doubles and triples and tons of modifiers to constantly look up, it is stripped right down to the basic things that are good about the game, and is much better for it.

Activation is now one model only, so play passes back and forth very quickly, keeps both players very involved.

Movement, LoS, positioning within cubes is basically the same, only with the speed stat added to ditch all the fast/agile/slow special rules.

Command dice are far better than the old system of cards and command actions (you can actually do things with your commander now, rather than parking them out of sight and using command actions).

Played three games (and two of them were larger 200-pointers) in the space of around 2 1/2 hours. Only would have had time for one game under the old rules.

Going to keep playing it and hopefully will get to balance points values, going to be a lot of work!

Also, the Deadzone RC is writing the campaign rules. This is one area that might actually gain in complexity over the old rules, but it's going to be worth it.

This message was edited 1 time. Last update was at 2015/10/14 13:33:44


 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

One of my usmc buddies and I read over the Warpath 0.2 quick reference sheet, then the pdf last night, and discussed it a bit. Copied and pasted here for anyone interested in seeing what we discovered about the ruleset

Spoiler:

10/13, 10:17pm
Kevin
Just saw warpath was only the 3rd best KS for Mantic
What a total fail Doug

10/13, 10:17pm
Doug
Should have been zero best
Did you read the summary sheet

10/13, 10:17pm
Kevin
When the feth they going open up that sweet sweet pledge manager
I see they failed to hit 500k. I want my Hultr

10/13, 10:18pm
Kevin
Anyways no linkz it for me

10/13, 10:19pm
Doug
Gimme a minute

10/13, 10:21pm
Doug
https://dl.dropboxusercontent.com/u/27484619/Mantic/Warpath%20Quick%20Reference%20Sheet%20v0.2.pdf

10/13, 10:21pm
Kevin
Like the half speed if suppressed
Autofail but no autosuccess not bad
Blaze away is a stupid name for suppressive fire, but civilians so I'll let it pass.

10/13, 10:25pm
Doug
Haha

10/13, 10:25pm
Kevin
But I like that it add suppression per hit.

10/13, 10:25pm
Doug
It's based on the deadzone name

10/13, 10:26pm
Kevin
My problem is that it uses D6s and blaze away is always on a Acc 6
frown emoticon
That I don't get but will need to see the other working parts to judge it.

10/13, 10:26pm
Doug
Yeah it's just kinda of like putting shots in the area. Gotta see how many dice though
If a unit puts out like twenty dice

10/13, 10:27pm
Kevin
Well since it's per hit, that means weapons with higher dice will be naturally better at suppression. I.E. a machine gun
Which i really really like

10/13, 10:28pm
Doug
Right

10/13, 10:28pm
Kevin
Mayhaps certain weapons will have positive modifiers towards "Blaze Away" based on their role.
So it seems you remove teams of dudes at once for causalities.
I do like that point fire or "shoot" as they call it still adds suppression but considerably less. That makes a lot of sense


10/13, 10:29pm
Doug
This is the mass battles version so kings of war. Apocalypse.
Fast play large armies


10/13, 10:30pm
Kevin
It also means something interesting. It means that if you straight up didn't cause enough damage to be meaningful it's basically ignored
But damage seems to be meaningful in two ways, either it kills (damage equaling res), or it scares (damage equaling nerve). Or like I said you didn't do enough for the unit to register it.


10/13, 10:32pm
Doug
Like incidental firing
Plus it's teams which I think are two three or four man in larger squads


10/13, 10:33pm
Kevin
Very interesting though, it looks like they are making an honest attempt at showing how modern weaponry (future in this case) works.


10/13, 10:34pm
Doug
I'd like to see some troop stats


10/13, 10:34pm
Kevin
Also the different options for actions presents lots of interesting choice. Do you spend a short action to regroup? and another to move to cover? Or do you move to cover and blaze away not worrying about the mounting suppression tokens
making the correct choice at the right time could be critical if the game is well balanced.
commadn mechanic looks interesting, would need to see it in action
When a grounded unit activates,
roll 1 dice per team, for every result
greater than the unit’s Nerve,
remove one Team.


10/13, 10:39pm
Doug
Grounded is double nerve


10/13, 10:39pm
Kevin
Which means nerve will be on a D6 spectrum


10/13, 10:39pm
Doug
Suppress them to retreat basically


10/13, 10:40pm
Kevin
Yes but nerve will be fairly low number, single digits unlike KoW


10/13, 10:41pm
Doug
But with multiple teams in a unit it's more granular
Highly interesting
Crumble a unit a team at a time


10/13, 10:43pm
Kevin
Makes sense from a large scale view. Teams are the smallest semi-autonomous manuever element.
Where as WP: Firefight zooms in on the individual actions of well individuals
So Warpath I'm guessing is Company level ops and above


10/13, 10:44pm
Doug
Seems to be


10/13, 10:48pm
Kevin
So excited about this game
Will enjoy that fat ass package in 2016


10/13, 10:50pm
Doug
One year from now


10/13, 10:51pm
Kevin
So long Doug
So long


10/13, 10:51pm
Doug
unless we get stats
then we can use my models


10/13, 10:53pm
Kevin
Never
NEVER


10/13, 11:17pm
Doug
Haha
yooooo


10/13, 11:22pm
Doug
http://manticblog.com/wp-content/uploads/2015/10/Warpath-KS-Alpha-06-101.pdf

10/13, 11:35pm
Kevin
Oh gak bro

10/13, 11:35pm
Kevin
All units and terrain areas in the game have a height,
as shown in the chart below:
Height 0 The gaming surface
Height 1 Small creatures, low scrub, low walls
and barricades
Height 2 Man-sized creatures, most Infantry
units, perimeter walls
Height 3 Most Vehicle units, large humanoids,
trees, one-storey buildings
Height 4+ Two-storey buildings, some hills, some
large vehicles or alien beast

10/13, 11:36pm
Doug
Next gen ! Haha

10/13, 11:36pm
Kevin
Lol
For real though, glad to see more games stealing gak from Starship Troopers
The only game that was actually ahead of it's time

10/13, 11:38pm
Kevin
Damn, nerve 3
If the loser of an Assault is not completely destroyed,
the winner will push them back. The owner of the
winning unit may make a Move action with the
opponent’s losing unit in any direction. This move
cannot be used to engage another unit.
Ok that's kinda of really cool

10/13, 11:43pm
Doug
haha force them back

10/13, 11:43pm
Kevin
Yep very dynamic
And you can move them into a position that could potentially allow you to follow up with fire.
Losing assualts will I think suck a big dick

10/13, 11:44pm
Doug
seems reasonable

10/13, 11:45pm
Kevin
X tokens for being bit by a weapon with the
Suppressive Fire (X) rule
Appears I was correct
This unit deals X suppression tokens on top of any
regular suppression caused when making a Shoot or
Blaze Away action. This applies even if no damage is
caused, but the weapon must hit at least once. If firing
multiple weapons with this rule, the totals are
cumulative.
From the larger entry
Also appears Blaze Away is only on a unmodified roll of 6
As it states no modifiers are applied to the roll.
But that means negative ones as well
But requiring a 6 makes more sense now that I know Nerve is so low. Otherwise getting above double suppression would be way to powerful.
As it is there's still a chance based on that one statline that you could force a unit to ground with a single roll.
Holy gak going to ground is straight up awful as feth
You can't even retaliate in an assault
This is suppression done right!
If you ground a unit on overwatch it immediately gets an activation token.


10/13, 11:56pm
Kevin
Brah, I've been waiting for this ruleset all my life

10/13, 11:56pm
Doug
I'll get my enforcers assembled and you can use my old forge fathers

10/13, 11:57pm
Kevin
Uggghhh Forge Father Steel warriors Nerve 2
Is there a Mantic forum
I need to convince these guys to please change the fething name from Blaze Away to Suppressing fire
Or actually Area fire
From the Forge Father Stormrage vets
Hailstorm Autocannon: 36" range, 16 dice!
Suppresive fire 1

12:03am
Doug
That's a whole unit with them right

12:03am
Kevin
Basically
Well a single team
So half the unit s
Since the unit can be 1-2 teams
As apposed to the Steel Warriors who can upgrade teams to them. They get 4 dice with the gun.
So if a team is 4 people, that means that everyone in a Stormrage team is armed with one.
But a Steel Warrior Ranged support team has a single one

12:06am
Doug
Gotcha


12:08am
Kevin
Hmmm appears a team is 5 guys


12:08am
Doug
Makes sense with five man sprues


12:09am
Kevin
Question
Teams must be modeled on a stand I notice
Will they be providing plug in stands that you can easily remove the models from
Wait the rules answers the question
and it is yes
It hink
It's implied but not directly stated


12:14am
Doug
it just says 2" within the leader
cloud


12:16am
Kevin
Units are broken down into smaller groups of
miniatures called teams, made up of a number of
miniatures mounted together on a single base, or
stand.


12:20am
Doug
ah there we go


12:21am
Doug
The miniatures used in the game are static, but in real
life would be very dynamic, constantly moving,
shooting and fighting. Therefore, the exact position of
the figures within the stand is not important – the
whole piece, including any space between the models,
is considered to be the area in which the models are
moving, and is regarded as the team for the purposes
of the rules


12:21am
Doug
so cloud basically


12:21am
Kevin
But will they provide stands!


12:30am
Doug
I suppose

This message was edited 1 time. Last update was at 2015/10/14 13:58:57


"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Regular Dakkanaut




Vancouver, WA

Thanks for sharing, Doug! Interesting comments!

I also watched this last week, and I think it is pretty interesting as well, in case folks haven't seen it. The BoW guy meets up with a Mantic guy to go over the finer points of the latest version of the rules, I believe.

https://www.youtube.com/watch?v=YEbnqW8Rw9k

"Wheels within wheels, in a spiral array, a pattern so grand and complex.
Time after time we lose sight of the way, our causes can't see their effects."

 
   
Made in gb
Novice Knight Errant Pilot






 scarletsquig wrote:
I played three games of the new Deadzone rules last night, the game is so much more fun without the results of doubles and triples and tons of modifiers to constantly look up, it is stripped right down to the basic things that are good about the game, and is much better for it.

Activation is now one model only, so play passes back and forth very quickly, keeps both players very involved.

Movement, LoS, positioning within cubes is basically the same, only with the speed stat added to ditch all the fast/agile/slow special rules.

Command dice are far better than the old system of cards and command actions (you can actually do things with your commander now, rather than parking them out of sight and using command actions).

Played three games (and two of them were larger 200-pointers) in the space of around 2 1/2 hours. Only would have had time for one game under the old rules.

Going to keep playing it and hopefully will get to balance points values, going to be a lot of work!

Also, the Deadzone RC is writing the campaign rules. This is one area that might actually gain in complexity over the old rules, but it's going to be worth it.


Sounds good squig, shame I didn't go for a physical book with my pledge, any news if there's a new box set coming?


http://thelaughterofthedamned.blogspot.co.uk/
 
   
Made in se
Executing Exarch






Oh man looking forward to DZ2.0 even more now... Didn't buy the rule book from Infestation though, guess I was too cheap!
   
Made in gb
Novice Knight Errant Pilot






 Mymearan wrote:
Oh man looking forward to DZ2.0 even more now... Didn't buy the rule book from Infestation though, guess I was too cheap!


did the same thing, just went massive on a veermyn force for warpath (and I hope ff is worth it)

Still got half a room of deadzone scenery to put together plus the secret weapon plastic board (which is sweet) I'm hoping I can drag some people down the local store into deadzone if I paint up a couple of basic forces.


http://thelaughterofthedamned.blogspot.co.uk/
 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Thanks for sharing Doug. That's probably the most I've gotten out of the new rules soo far.

I backed at $1 this time.I have unused LOKA, DEADZONE, and DREADBALL Kickstarter packages on a shelf in my cellar. If I like the rules PDF, I'll just my forces at retail.


   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 adamsouza wrote:
Thanks for sharing Doug. That's probably the most I've gotten out of the new rules soo far.

I backed at $1 this time.I have unused LOKA, DEADZONE, and DREADBALL Kickstarter packages on a shelf in my cellar. If I like the rules PDF, I'll just my forces at retail.



I've found it's a lot easier to digest rules when you and a buddy or two are going over them together at the same time, so you can bounce rules concepts off of each other.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Swamp Troll




San Diego

Yeah, I just don't get behind the notion of "in real life ___ "... it's a game, not a simulator. Most of the rest was stuff I had picked up on and isn't my personal cuppa. Unless I missed something, your assumption about Mantic supplying the bases is off. I am fairly certain they said a few times they'll not have any for this.

I think there should be a limiter on how much suppression you can stack on (if there isn't, I don't remember one) based on the type of weapon or other situations. I just can't see someone encased in armor capable of withstanding an orbital drop being phased by small arms fire.

   
 
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