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Made in ca
Monstrously Massive Big Mutant





Canada

I'm curious as to how Tzeentch Daemonkin will function...

Formation wise its difficult to think what they can offer in terms of buffs to units that rely so heavy on simply being unkillable. 2++ rerollables for instance, although agreeing it shouldn't exist, any buffs to damage output from a unit of Tzeentch Daemons might be excessive. Then again Decurion exists so I could be totally wrong lol

Perhaps when Tzeentch Daemonkin hits they'll offer us a brand new set of psychic powers, a mix of both summoning and Tzeentch. Or perhaps grant us something beneficial from that long forgotten +3 LD when taking a psychic test that no longer serves a purpose, into a succeeds on a 2+ when summoning or casting Tzeentch Spells

Life: An incomprehensible, endless circle of involuntary self-destruction.

12,000
14,000
11,000

 
   
Made in us
Automated Rubric Marine of Tzeentch





All chaos has Malefic Daemonology no matter what right now. I would say it would have to focus on the Psychic phase (big shock) and probably just make it so that Tzeentch Daemonkin can't be beat in it. At least not without a lot of work. It could also, since this is not only Chaos, but Tzeentch, put pretty much ANYTHING else in. It's possible that if they take out some of the excessive randomness of the CSM and CD codicies they could put it in this one instead, what with having marines mutate new stats or change into entirely different units mid-battle. Same for the Warp Storm in case they decide to do away with that for the Chaos Daemons book, leaving most of the random happenings in that book behind in this... At this point, though, I'm still not convinced they're going to actually give each god their own book, but then again, once the next Greater Daemon releases we'll be able to see for ourselves.

This message was edited 1 time. Last update was at 2015/06/29 11:53:01


 
   
Made in ca
Bloodthirsty Bloodletter




The Eye of Terror

Auto-pass psychic tests like in the old Chaos Book? Please?



 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Lou_Cypher wrote:
Auto-pass psychic tests like in the old Chaos Book? Please?


Let's go really old skool: Thousand Sons get 2 Wounds each, 3 Special/Heavy weapons in each squad, and are immune to attacks below S4(I'll need to dig out the 3rd ed BBB army lists to see if this last one is accurate or not).

This message was edited 3 times. Last update was at 2015/06/29 20:04:35


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 Platuan4th wrote:
 Lou_Cypher wrote:
Auto-pass psychic tests like in the old Chaos Book? Please?


Let's go really old skool: Thousand Sons get 2 Wounds each, 3 Special/Heavy weapons in each squad, and are immune to attacks below S4(I'll need to dig out the 3rd ed BBB army lists to see if this last one is accurate or not).


I'd play with these Thousand Sons!

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 kronk wrote:
 Platuan4th wrote:
 Lou_Cypher wrote:
Auto-pass psychic tests like in the old Chaos Book? Please?


Let's go really old skool: Thousand Sons get 2 Wounds each, 3 Special/Heavy weapons in each squad, and are immune to attacks below S4(I'll need to dig out the 3rd ed BBB army lists to see if this last one is accurate or not).


I'd play with these Thousand Sons!


I have played with these rules!


Just not all at the same time, mind.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in nz
Warp-Screaming Noise Marine





Auckland, New Zealand

2 wounds, may reroll armour saves. May take 2 heavies, heavy bolter gets inferno bolts as well.

I'm making the assumption that the Tzeentch lore improves such that an Aspiring Sorceror is useful as well.
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

FNP is being handed out like candy. I expect Thousand Sons to 4+FNP, no heavy weapons, and a sorcerer, whose psychic powers read like heavy weapon profiles.

I expect Tzeentch Armwide rules that make harnessing the warp easier. Either on a 3+ or maybe re-rolling 1's.

EDIT: Wait. Armywide rule that allows you to re-roll 1's on saves and while harnessing the warp, with a formation bonus that allows you to harnesses the warp on a 3+

This message was edited 1 time. Last update was at 2015/06/29 23:41:47


   
Made in si
Foxy Wildborne







Firstly, I don't know why anyone even assumes there's any truth to this.

Secondly, the Khorne Daemonkin is pretty much a copy/paste of units from the current CSM and CD books with the usual warlord traits and a page of relics thrown in. Okay, there is that blood points thing that works like the redeemable tickets at Chuck-e-cheese. You actually want that sort of treatment for the other gods?

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

If we get decurion style formations and a cool armywide rule, like blood tithe, then yes.

   
Made in us
Thunderhawk Pilot Dropping From Orbit





United States

Switch inferno bolts back to a blast type weapon (retaining rapid fire mwahahaha!)
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

 Midnightdeathblade wrote:
Switch inferno bolts back to a blast type weapon (retaining rapid fire mwahahaha!)

Jesus Christmas, do you know how long it'll take to resolve the shooting for a single squad? You'd be there til... well, Christmas, probably.

Check out my Youtube channel!
 
   
Made in us
Automated Rubric Marine of Tzeentch





 lord_blackfang wrote:
Firstly, I don't know why anyone even assumes there's any truth to this.

Secondly, the Khorne Daemonkin is pretty much a copy/paste of units from the current CSM and CD books with the usual warlord traits and a page of relics thrown in. Okay, there is that blood points thing that works like the redeemable tickets at Chuck-e-cheese. You actually want that sort of treatment for the other gods?


I said in my last post I have my doubts. But I wouldn't be surprised either way.

More importantly, the Blood Tithe is simple and obvious, which I imagine is part of the reason they went with Khorne for the (first?) Daemonkin book. The most important thing is that it fits Khorne, which it does. That would not fit Tzeentch. But if they did something like removing perils tests, or adding some amazing bonus for the psychic phase, then I'd actually be happy with that. Not to mention the detachments. So you have the warlord traits, relics, detachments, AND the army's special rule on top of that and you have a codex I'd buy.
   
Made in us
Devious Space Marine dedicated to Tzeentch




or someone at GW thought, "hey wait, why can all of the other god's armies summon khorne daemons, but khorne armies can't?"

40K: | |

 
   
Made in ca
Been Around the Block




 jah-joshua wrote:
 adamsouza wrote:
willb2064 wrote:
I hope they go back to the 4-armed bull style for the plastic Keeper of Secrets rather than the multib00b daemonette that FW released.


You are probably in the minority for wanting that, but you'll also probably get your wish, if the current Daemonettes are any indication of the direction they're heading.



i would be stoked to see them go back to the original form...
the throwback head in the Bloodthirser kit is my favorite bit, and the original KoS was my favorite version...
i like the FW version, but not as much as the original...

i've never been a fan of the LoC model in any incarnation, though...
maybe they can wow me with the new plastic kit...
we'll see...

always excited to see what direction they take with a new kit...

cheers
jah


I would be quite happy with a roc style KOS myself, I am one of the few who enjoys the plastic slaanesh stuff, the daemonettes are imo very close to jes goodwins look, he is obviously a better sculptor but if you compare them to his classic ones they are very similar, juan diaz of course made some nice models but I'm not looking for little toy bimbos to get me off, and in the fluff they are in fact nasty they are not some cute animu chicks their true form is mostly how his look and how they look now, and they can take on any appearance. In fact I think it would be really weird if they had for example super smoking sexy daemonettes alongside the very weird and disturbing other daemons of slaanesh, it's the fact that they work along side the rest is a very perverse male and female way along with disturbing things like the daemonic mount and and so on that makes slaanesh what it is.

People forget slaanesh is not some narrow visioned real world view that it's pure s&m and sex, it's just about every excess and perversity that one could think of, I've considered making a theme behind my slaanesh ogres which is really obscene, that they were gifted 2 heads to gorge themselves more with gluttony and that their warband leader ordered them to "violate" the men of the moot while the women watched. This sort of stuff is exactly what slaanesh is about and it only becomes more and more depraved the farther down they go, they are slaves to darkness and the lost and he damned not this friendly censored crap that GW is doing today, rumor is slaanesh might even be going away because of soccor moms time will tell.
   
Made in us
Automated Rubric Marine of Tzeentch





Revenant78 wrote:
 jah-joshua wrote:
 adamsouza wrote:
willb2064 wrote:
I hope they go back to the 4-armed bull style for the plastic Keeper of Secrets rather than the multib00b daemonette that FW released.


You are probably in the minority for wanting that, but you'll also probably get your wish, if the current Daemonettes are any indication of the direction they're heading.



i would be stoked to see them go back to the original form...
the throwback head in the Bloodthirser kit is my favorite bit, and the original KoS was my favorite version...
i like the FW version, but not as much as the original...

i've never been a fan of the LoC model in any incarnation, though...
maybe they can wow me with the new plastic kit...
we'll see...

always excited to see what direction they take with a new kit...

cheers
jah


I would be quite happy with a roc style KOS myself, I am one of the few who enjoys the plastic slaanesh stuff, the daemonettes are imo very close to jes goodwins look, he is obviously a better sculptor but if you compare them to his classic ones they are very similar, juan diaz of course made some nice models but I'm not looking for little toy bimbos to get me off, and in the fluff they are in fact nasty they are not some cute animu chicks their true form is mostly how his look and how they look now, and they can take on any appearance. In fact I think it would be really weird if they had for example super smoking sexy daemonettes alongside the very weird and disturbing other daemons of slaanesh, it's the fact that they work along side the rest is a very perverse male and female way along with disturbing things like the daemonic mount and and so on that makes slaanesh what it is.

People forget slaanesh is not some narrow visioned real world view that it's pure s&m and sex, it's just about every excess and perversity that one could think of, I've considered making a theme behind my slaanesh ogres which is really obscene, that they were gifted 2 heads to gorge themselves more with gluttony and that their warband leader ordered them to "violate" the men of the moot while the women watched. This sort of stuff is exactly what slaanesh is about and it only becomes more and more depraved the farther down they go, they are slaves to darkness and the lost and he damned not this friendly censored crap that GW is doing today, rumor is slaanesh might even be going away because of soccor moms time will tell.



I actually feel the same way you do. I think the newer daemonettes fit 40k better, but at the same time the fact that they're covered up REALLY takes away from the whole chaos angle, leaving... a toy, I guess. God, Games Workshop, you wanted to be edgy when you started and now you don't but you don't want to delete Slaanesh because it's too integral in 40k lore at this point. No wonder they've been avoiding making anything other than stuff with daemonettes, and even then not seeming to put much effort in. I mean seriously, with the Seekers of Slaanesh. look at the legs of the daemonettes riding them. There's nothing going on there. No sense of eagerness, or anything, they're just limp. The riders are also all in an upright stationary position while the seekers themselves are.... both running AND standing!. Not to mention after all that the daemonette range is the only one that constantly has to remind you that crab claws are fething stupid by having every daemonette that needs to hold something just have a hand instead. Seriously, either give them hands and weapons or make everything they need to hold just coming out of their arm instead of a hand, it's not rocket science! I wanted to make my army a Slaanesh army because I thought it would be a pretty unique thing to do, but then again so would be collecting Sisters of Squats.

This message was edited 1 time. Last update was at 2015/06/30 13:28:19


 
   
Made in us
Esteemed Veteran Space Marine







 adamsouza wrote:
willb2064 wrote:
I hope they go back to the 4-armed bull style for the plastic Keeper of Secrets rather than the multib00b daemonette that FW released.


You are probably in the minority for wanting that, but you'll also probably get your wish, if the current Daemonettes are any indication of the direction they're heading.



I don't know, I prefer the old style KoS myself as well. In fact, I use the old bull-headed one for my CD army. The newer one looks too much like a Fiend crossed with a Daemonette.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

The old metal deamons are without exception better than the new ones...ok maybe the horrors are better now, the bloodletters are heaps better, deamonettes too, bears, all the gd are naff but I'm talking specifically the lesser deamons
   
Made in gb
Longtime Dakkanaut




New Flamers look better than the old ones.

Honeslty it's mostly Juan Diaz Slaanesh that's a massive step up from currently avaliable models.
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

 Platuan4th wrote:
 Lou_Cypher wrote:
Auto-pass psychic tests like in the old Chaos Book? Please?


Let's go really old skool: Thousand Sons get 2 Wounds each, 3 Special/Heavy weapons in each squad, and are immune to attacks below S4(I'll need to dig out the 3rd ed BBB army lists to see if this last one is accurate or not).


All is Dust rule; only hits with a Strength of 5 and above can wound those models.

Don't remember the special/heavy weapons loadout, from what i remember they only could get Bolters and Heavy bolters.

   
Made in us
Spawn of Chaos





Dreaming of Electric Sheep

 Platuan4th wrote:
 Lou_Cypher wrote:
Auto-pass psychic tests like in the old Chaos Book? Please?


Let's go really old skool: Thousand Sons get 2 Wounds each, 3 Special/Heavy weapons in each squad, and are immune to attacks below S4(I'll need to dig out the 3rd ed BBB army lists to see if this last one is accurate or not).


The 2 wounds thing and immunity to strength 4 and lower is 3rd edition. The 3 Special/Heavy weapons in each squad was 2nd. (2nd edition Ksons also nullified psychic powers on a 4+).

Still, either way would be better than what we have now.

This message was edited 1 time. Last update was at 2015/06/30 21:36:25


Get Some.
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

I'd remove ap3, give them shred and rending, yep that's right, remove the 4++ and give them T6, yep you heard me, I'd also make them i2, sorcerer is mastery 2.
So what we have is an extremely resilient unit that take anti tank to take down, they can dish out a modest amount of hurt quite reliably and are actually quite scary.

30pts each.

For mark of tzeench, +1 mastery level and Rr 1 dice on casting, may prevent or cause perils.
   
Made in us
Badass "Sister Sin"






Camas, WA

There haven't been any rumors recently and I think we may want to avoid getting this moved to Proposed Rules from all the wishlisting.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Actually...20pts each, every faction gets free stuff so should chaos, so 20pts for T6 with a 3+ save and no invun, free rending and shred.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Slayer le boucher wrote:


Don't remember the special/heavy weapons loadout, from what i remember they only could get Bolters and Heavy bolters.


As Delicate Swarm stated, it's from 2nd Ed.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in nz
Boom! Leman Russ Commander




New Zealand



What about it? It loosely translates to "The Thousands Sons and their Daemonic allies stand no chance", and there's a pic of the latest SM fighting daemons. I think people are reading far too much into it.

5000
 
   
Made in au
Jinking Ravenwing Land Speeder Pilot





the down underworld

I have a feeling that, like KDK, Daemons will still do it better.

KDK seems great for CSM players, but Daemons do almost everything better

"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes... "
 
   
Made in us
Sinewy Scourge





Commoragh (closer to the bottom)

Looks like this got moved out of rumors thread

 Wyzilla wrote:
Saying the Eldar won the War in Heaven is like saying a child won a fight with a murderer simply because after breaking into his house, shooting his mother and father through the head, the thug took off in a car instead of finishing off the kid.


 
   
Made in us
Badass "Sister Sin"






Camas, WA

 DaKKaLAnce wrote:
Looks like this got moved out of rumors thread

Probably because there's no rumors for quite some time.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
 
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