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Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Spoiler:
 warboss wrote:
 ImAGeek wrote:
 AtoMaki wrote:
 ImAGeek wrote:
 gossipmeng wrote:
New crisis suits! *second suit on the left in first pic looks like a coldstar with thrusters on chest


I think the Coldstar will be made with the Enforcer box, and that's just an alternate chest for the Crisis suits.


Apparently, the Coldstar will be included in the Crisis box as the third suit.


So two Crisis and a Coldstar? Because the Commander is pretty clearly gonna be its own set, so if the Coldtar is in the crisis box then it'll be as the second suit, but the Coldstar transfers were the same size as the Enforcer, and iirc it has the same code as the Enforcer (or a bigger one than the Crisis suit).


We went through the stages of crisis suit denial a few pages back with the same pics. In essence, we don't know. Other than the Iridium and Coldstar, we don't have names for official variants in the various codex books (but obviously more from Forgeworld). We're guessing that the one that looks different and chunkier is the coldstar that is supposed to be a bit buffer as a space suit but in the end it is a guess. The flip side of that is that the numbering and decal size puts the coldstar as a variant of the enforcer so maybe that's the iridium suit model that is being made a squad upgrade... or an unannounced variant that we just don't know about... or simply a cosmetic difference that will have no difference in the game (like having a Mk5 armor space marine next to a Mk6).


Yeah I know I'm just saying that my guess is that the different Crisis suit is either cosmetic or something new, and the Coldstar will be made in the Enforcer kit. The Coldstar has a designation code that is bigger than the Crisis suit (XV86, the Enforcer is XV85) so I don't think it will look so similar to the normal Crisis suit. The Coldstar transfers have more in common with the Enforcer too (size wise pretty similar, only enough for 1 on the sheet as opposed to multiples of the Crisis ones, grouped together).

It seems to have a lot more in common with the Enforcer than the Crisis from the little information we have so far.

This message was edited 2 times. Last update was at 2015/10/10 18:40:30


 
   
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 ImAGeek wrote:
Spoiler:
 warboss wrote:
 ImAGeek wrote:
 AtoMaki wrote:
 ImAGeek wrote:
 gossipmeng wrote:
New crisis suits! *second suit on the left in first pic looks like a coldstar with thrusters on chest


I think the Coldstar will be made with the Enforcer box, and that's just an alternate chest for the Crisis suits.


Apparently, the Coldstar will be included in the Crisis box as the third suit.


So two Crisis and a Coldstar? Because the Commander is pretty clearly gonna be its own set, so if the Coldtar is in the crisis box then it'll be as the second suit, but the Coldstar transfers were the same size as the Enforcer, and iirc it has the same code as the Enforcer (or a bigger one than the Crisis suit).


We went through the stages of crisis suit denial a few pages back with the same pics. In essence, we don't know. Other than the Iridium and Coldstar, we don't have names for official variants in the various codex books (but obviously more from Forgeworld). We're guessing that the one that looks different and chunkier is the coldstar that is supposed to be a bit buffer as a space suit but in the end it is a guess. The flip side of that is that the numbering and decal size puts the coldstar as a variant of the enforcer so maybe that's the iridium suit model that is being made a squad upgrade... or an unannounced variant that we just don't know about... or simply a cosmetic difference that will have no difference in the game (like having a Mk5 armor space marine next to a Mk6).


Yeah I know I'm just saying that my guess is that the different Crisis suit is either cosmetic or something new, and the Coldstar will be made in the Enforcer kit. The Coldstar has a designation code that is bigger than the Crisis suit (XV86, the Enforcer is XV85) so I don't think it will look so similar to the normal Crisis suit. The Coldstar transfers have more in common with the Enforcer too (size wise pretty similar, only enough for 1 on the sheet as opposed to multiples of the Crisis ones, grouped together).


The second number in the code refers to the role of the suit and has nothing to do with its weight class:
XVx1 – Designates a Batttlesuit of any mass class believed to only exist as a theoretical prototype or developmental model.
XVx2 – Designates a prototype Battlesuit of any mass class that has progressed to field trial testing.
XVx3 – Designates a Battlesuit of any mass class that has not entered mass production and has been assigned permanently to its pilot.
XVx4 – Designates a Battlesuit of any mass class approved for the command and control role.
XVx5 – Designates a Battlesuit of any mass class outfitted with Tau stealth technology.
XVx6 – Designates an air-space Battlesuit unit of any mass class.
XVx7 – Designates a Battlesuit of any mass class intended to facilitate infiltration.
XVx8 – Designates a fire support Battlesuit unit of any mass class.
XVx9 – Designates a Battlesuit of any mass class designed for frontline assaults.

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Furious Fire Dragon





I will most definitely be converting my own 'SMS-in-a-suitcase' models. Those are bad. IG heavy weapon tripods I think, to start.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

The Enforcer is the XV85 and that doesn't have stealth technology, and is bigger than the normal XV8.
   
Made in nl
Water-Caste Negotiator





I dont see how it would be a dual kit with the enforcer. It is exactly the same as the other suits, with the exception of the chest. The enforcer is almost 50% larger than the crisis suits so how on earth of would you make a dual kit using that (assuming we have seen the coldstar is actually in the pictures we have seen so far).

This message was edited 1 time. Last update was at 2015/10/10 18:48:47


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Made in gb
Thermo-Optical Hac Tao





Gosport, UK

MoD_Legion wrote:
I dont see how it would be a dual kit with the enforcer. It is exactly the same as the other suits, with the exception of the chest. The enforcer is almost 50% larger than the crisis suits so how on earth of would you make a dual kit using that (assuming we have seen the coldstar is actually in the pictures we have seen so far).


I don't think the suit you're talking about is the Coldstar, that's my point. That one obviously isn't a dual kit with the Enforcer.

If that is the Coldstar, I'm gonna be disappointed.

This message was edited 1 time. Last update was at 2015/10/10 18:50:25


 
   
Made in gb
Longtime Dakkanaut




Actually the Enforcer is XV8-05, the transfer sheet has it wrong.

An actual XV85 would be either a modified Crisis with stealth tech installed or a seperate frame like the later XV88s became after they stoppped just shoulder mounting railguns on crisis suits.
   
Made in us
Water-Caste Negotiator





As far as the whole mobile defense line thing goes, haven't we already seen the most likely way it will be implemented? The Breacher Team's turrets. If you don't move in the movement phase, you can deploy the turret, and it sticks around until you move again, after which you can deploy it again later in the game in the same way.

If this defense line is going to be mobile as the description says, this rule would be perfect for it. Have the fortification as a purchasable item for an HQ or as part of a Fire Warrior formation, and as long as that character or formation doesn't move in the movement phase, they can set up the line, and tear it down at any point and redeploy it somewhere else.

That's my guess for it at least. It makes a lot more sense that a brand new rule that we've seen in leaks gets used in more than one place in the codex than to assume that GW is outright lying to us.

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And the Riptide is the 104 (or 10-4) and not a command and control suit.
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

 GI_Redshirt wrote:
As far as the whole mobile defense line thing goes, haven't we already seen the most likely way it will be implemented? The Breacher Team's turrets. If you don't move in the movement phase, you can deploy the turret, and it sticks around until you move again, after which you can deploy it again later in the game in the same way.

If this defense line is going to be mobile as the description says, this rule would be perfect for it. Have the fortification as a purchasable item for an HQ or as part of a Fire Warrior formation, and as long as that character or formation doesn't move in the movement phase, they can set up the line, and tear it down at any point and redeploy it somewhere else.

That's my guess for it at least. It makes a lot more sense that a brand new rule that we've seen in leaks gets used in more than one place in the codex than to assume that GW is outright lying to us.


I really don't see the rules for it asking us to put it on the table and take it off and repeat, that would be way too clunky and annoying. I think you'll just deploy it at the beginning of the game and it can move around.

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Made in ca
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Ontario Canada

I find it kinda funny that people bitched about how terrible crisis suits looked for 10 years and now a marginal change has everyone squealing. This mailbu stacy has ...A HAT!

Real question though, with new suits will Forge World scrap the remaining variants it has listed? The variants are dependent on the old plastic kits. May have to pull the trigger on an xv89 before that goes extinct too.


 
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

I would say it's more than a marginal change... it's everything people wanted really.

People are looking at the image for one second and not looking at it long enough to notice the changes that are there. Jetpack much more detailed, shoulder pads, optional knee pads, feet slightly more detailed, poseable and dynamic, larger overall, different heads, etc. How is this not a great update to Crisis Suits?

I don't think people wanted a redone suit, just a tune up. THe way Crisis Suits have always looked is the way they are meant to be and are iconic to Tau, changing them too much would be bad imo.

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Made in at
Wondering Why the Emperor Left





Noctem wrote:
I would say it's more than a marginal change... it's everything people wanted really.

People are looking at the image for one second and not looking at it long enough to notice the changes that are there. Jetpack much more detailed, shoulder pads, optional knee pads, feet slightly more detailed, poseable and dynamic, larger overall, different heads, etc. How is this not a great update to Crisis Suits?

I don't think people wanted a redone suit, just a tune up. THe way Crisis Suits have always looked is the way they are meant to be and are iconic to Tau, changing them too much would be bad imo.


yep, that's the way it should be ^^ the only range who needs a big change is CSM :p

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The Rock

Has anyone seen these yet?

Spoiler:


Spoiler:



AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
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Liche Priest Hierophant







Yeah they were posted ~10 or so pages ago.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

 Matt.Kingsley wrote:
Yeah they were posted ~10 or so pages ago.


Hmm.. might be helpful if someone updated the thread title a bit more often..

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
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Gathering the Informations.

 angelofvengeance wrote:
 Matt.Kingsley wrote:
Yeah they were posted ~10 or so pages ago.


Hmm.. might be helpful if someone updated the thread title a bit more often..

Pretre's having internet issues, I think.
   
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The Rock

Anyone can change the thread title lol.

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in au
Liche Priest Hierophant







No, only the OP, mods and admins can change the title.
   
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Not to constantly be a downer, but why couldn't they have ensured the two halves of the vents on the commander's shoulder jet packs line up?

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Deep Frier of Mount Doom

Yeah, I saw that too. For a showpiece model, that should have gotten a bit more prep work. Remember, GW hires for attitude not talent or skill. That model was put together with the best damn attitude available!
   
Made in us
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I'm just going to take a guess now, and say the new Guardian Drone is going to be in the base drone list, since the turret is listed in optional wargear, but the drone isn't, and their entry just says "may take two drones from the drone list".

Additionally the Guardian Drone's cost is listed under the entry for the Guardian Drone (12 points) unlike any war gear that is specific to a unit, such as the Turret, which is listed in the unit optional upgrades.

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 Mecha_buddha wrote:
I find it kinda funny that people bitched about how terrible crisis suits looked for 10 years and now a marginal change has everyone squealing. This mailbu stacy has ...A HAT!


It's simple: one of the biggest problems with the current crisis suits is their complete lack of posing options. Each arm and leg is a single piece, and they're modeled in a static and really awkward pose. So if you want to get a decent pose you have to cut the joints apart and glue it back together. The new ones might not be up to the level of the FW alternate models, but just having better posing options is a huge improvement.

 JOHIRA wrote:
Not to constantly be a downer, but why couldn't they have ensured the two halves of the vents on the commander's shoulder jet packs line up?


For the same reason that GW proudly displayed catalog pictures of the Baneblade with broken tracks: they just don't give a .

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
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Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

The crisis suits....are on larger bases...

are you fething KIDDING ME GW?!

Theyre already somewhat difficult to deepstrike because a full squad has a decent footprint. Now theyre on bigger bases. And large bases have huge terrain problems too.

Broadsides needed it because the model is just too big for a medium base. What the fething heck did the Crisis suits get the base size increase for?!

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 Vineheart01 wrote:
What the fething heck did the Crisis suits get the base size increase for?!


Because they look stupid on 40mm bases.

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Well in fairness they barely fit on the current ones, and with the new poses they would not fit.

Same reason Skitarii Infiltrators and Ruststalkers are on the bases they are on, for example.

Though, I do admit hate deep striking plasma suits
   
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Catskills in NYS

I've never really had a problem with the size of the bases, unless you are going for really spread out legs. They fit fine, and it's a good sized footprint for them. I might just have to pick up some of the smaller bases to use on the new crisis suits, just to keep my army constant.

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 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
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Deep Frier of Mount Doom

 Vineheart01 wrote:
The crisis suits....are on larger bases...

are you fething KIDDING ME GW?!

Theyre already somewhat difficult to deepstrike because a full squad has a decent footprint. Now theyre on bigger bases. And large bases have huge terrain problems too.

Broadsides needed it because the model is just too big for a medium base. What the fething heck did the Crisis suits get the base size increase for?!


Are those 50mm bases? I noticed the enforcer commander got bumped up base size-wise to 60mm from the look of it.
   
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 Mecha_buddha wrote:
I find it kinda funny that people bitched about how terrible crisis suits looked for 10 years and now a marginal change has everyone squealing. This mailbu stacy has ...A HAT!


Again, would have loved it if they completely redesigned them to look more like the XV9's or something, but the original design wasn't really terrible or anything, either; it just needed an update. They look that much better with an updated kit with additional detail and options, and even if they don't have full posability it's still going to be far easier to get more dynamic-looking suits with the new kit than with the old one.

There's also the fact that GW is very hit-and-miss with new designs nowadays. They have/had all that Roberto Cirillo concept artwork they could fall back on (which they used when designing the XV9's), but would they have? Or would they have just cranked out something entirely new and really goofy-looking like the stormsurge? Or the riptide? Even the ghostkeel is kinda borderline for me, personally, and I just pre-ordered one today...there are just more things I like about it than things I don't like, I guess. And the sun shark/razorshark is a plastic abortion, too. Anyway, the point is a new design would have been a big risk, the way I see it.

Noctem wrote:
I don't think people wanted a redone suit, just a tune up. THe way Crisis Suits have always looked is the way they are meant to be and are iconic to Tau, changing them too much would be bad imo.


I think what's more likely is that there are two camps; people who wanted an updated kit and people who wanted a completely new design (or just XV9's in plastic, which was never going to happen anyway). And then people like me who wouldn't have cared either way and just wanted something better than what we had.

 Atia wrote:
yep, that's the way it should be ^^ the only range who needs a big change is CSM :p


Agreed, the entire range needs to be replaced, really. Such an ugly army, and there's no real reason for them to be, either.

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


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IL

I like the larger 50mm bases, it makes certain game aspects more annoying but I primarily concern myself with the modelling end and I've already used larger 50mm bases for them because it enhances the look especially if you put the effort into reposing the suits in a more dynamic fashion.

The new suits look amazing and hit almost all the issues I wanted to see addressed for years. Very well done.

The split seam on the commander jet pack vent annoys me, they could have easily molded that part so the vent detail is a separate piece allowing it to have no part line or they could have shifted the parting line to one side either option would have kept the seam from running down the center of the detail. It's a minor gripe and won't really dissuade me from buying the kit, just kind of surprised they did it that way considering how much attention to detail they are putting into the new kits.

Picked up a Stormsurge today after being able to review the kit firsthand. Some individual parts of the design I'm not keen on (like the open cockpit) but the overall detailing of the kit is just killer. I had some inspiration for what I want to do with the kit, it'll involve some heavy work but after seeing how nice all these parts were it was impossible to resist.

Here's where I'm going to post my work thread http://www.dakkadakka.com/dakkaforum/posts/list/0/666662.page#8182587

I'm very excited to see the Ghostkeel release as I've always liked the stealth suits and being able to have a force that focuses on them will be pretty cool to field.

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