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Made in ca
Longtime Dakkanaut





The prophesy I refer to is in the new Tau anthology and its called Fire and Ice. It is said he is prophesized to defeat the Imperium but potentially at the cost of some warp insanity or worse.

There is apparently a Grey Knight trying to help him master his fate and not fall to chaos. The new stories line up perfectly with events in this book according to the people who read them.
Also its obvious he will get his own supplement. Looks likely the Imperiums crusade will be defeated.
   
Made in au
Longtime Dakkanaut




Yeah that was what I thought too, Farsight will save the Tau from being obliterated as they could have been in the retcon version of the Damocles Crusade (the original one). However, the energies of the Dawn Blade - remember, his retrieval of it caused a Daemonic Incursion - will consume his soul and turn him to Chaos.

Honestly.....if GW want to have a fun/cathartic story on their hands, they can follow the Prince Yriel story-line which appears to be what they are doing. Farsight "rebels"/leaves as he has done, he returns at the time of dire need, he joins forces with Shadowsun who despises him but they put their differences aside "for the Greater Good", he ends up saving the day in heroic fashion then is possessed by the Chaos Gods, with Shadowsun forced to grudgingly kill her former compatriot after gaining true respect for him. This then leads her to start questioning the motives of the Ethereal Caste and Aun'va specifically....setting up for a repeat of the story. Classic GW fashion.

So does Shadowsun just straight up murder the Raven Guard Chapter Master? Also it's going to be awesome to see Farsight and I'm assuming Shadowsun fight together given that's what the Grey Knight prophecy alludes to happening.
   
Made in us
Thermo-Optical Hac Tao





Gosport, UK

Spoiler tags are a thing guys.
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Defeated, in the end, without a doubt, but anything short of the Tau being completely wiped out would be a defeat. And I don't think the Tau are going to get squatted anytime soon.

I think the real question is 'at what cost'. If the Tau lose the whole third sphere in the onslaught...

Though I can't help but wonder if Farsight will perform the montka on all of his enemies. I could see him taking the imperial invasion as an opportunity to take down the Ethereals and unite the Tau without their influence into something more.

Though Farsight having Imperial backers is interesting... I wonder if he would lead the Tau away from their warmongering ways? At least towards the Imperium...

Though who knows when we see a Farsight book; the next launch is either more Age of Sogmar or Horus Heresy, no?

This message was edited 1 time. Last update was at 2015/10/25 10:01:14


 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Dakka Veteran





It was never confirmed of what providence the dawn blade was from.

This message was edited 1 time. Last update was at 2015/10/25 10:13:10


 
   
Made in gb
Mighty Vampire Count






UK

aracersss wrote:
It was never confirmed of what providence the dawn blade was from.


Which is??

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in de
Longtime Dakkanaut





The good quality photo leak on 4chan continues

http://boards.4chan.org/tg/thread/43267633/40k-general
   
Made in cn
Angelic Adepta Sororitas





Wow so many goodies for my Tau Army. I have to admit that, overall, this is a really welcome addition to the Tau. Just wish Shadowsun would get more badass stats to reflect how utterly badass she's been in the Fluff of late. She has to be one of the, if not the, most hard-core female doing anything in the setting right now. I think her only competition is coming from the Eldar Spiritseer in Iyanden and Saint Celestine.

Just something I'd like to add about the complaints concerning the Tau having another campaign victory; firstly without a shadow of a doubt it can't be disputed that narratively GW is definitely showing strong support to the Tau these days and giving them a good ride; Agrellan followed by this is definitely nice, but at the same time focusing in on it isn't really that fair. I mean the Imperium won the Ichar Campaign, Macragge, Piscina, 2nd War for Armageddon, Sanctus Reach and Damnos. In fact the only non-FW campaign supplement I think the Imperium has ever lost is...well Agrellan and now this. I'll admit noticeably both of those instances are Tau, like I said it can't be argued the Tau are experiencing some real love from GW, but at the same time that's only two defeats out of a wealth of Campaign Supplements where the Imperium tends to win any major engagement which gets written about.

Personally it'd would have been nice to see another Xenos, or Chaos, have a Campaign Supplement in which they win, not just the Tau, but at the same time if allowing the Tau to win a whole 2 Campaign Supplements against the Imperium is hopefully a precursor to giving all the factions better narrative track records I won't complain. I'd love for Ghazzy to finally actually achieve a meaningful victory beyond Golgotha and stop constantly falling on his butt the moment anything of importance happens.

The sum of it; the Tau are getting a lot of loving now, probably right now GW's 2nd favourite behind the Imperium (strictly in the Fluff) but it is important to keep perspective in mind, what the Tau have had written about them in the past two books still can't be compared to the number of campaign supplements the Imperium has won. Every faction has its fans and we'd all like our faction to get as much loving in the fluff as the others do. So please let this be a trend and let the Orks, Necron, Chaos Space Marines or heck please my Sisters of Battle

Also, on the Farsight thing;
Spoiler:
A Grey Knight? Huh, when I read it because of how noncommittal he was to the question 'are you a Grey Knight' and his referring to Chaos as the 'Primordial Annihilator' and having human agents in the Inquisition and the whole 'I have no Chapter, I am Legion' line I assumed he was meant to be an Alpha Legion guy. Maybe I missed something, does he confirm he's a Grey Knight explicitly? Since I just thought it was a continuation of the Alpha Legion's secret anti-Chaos agenda and the fact that they don't mind working with anyone to achieve it.

This message was edited 1 time. Last update was at 2015/10/25 10:21:24


 
   
Made in au
Liche Priest Hierophant







Hmm well it looks like the Campaign does have some exclusive (for now) content.

The Tau codex doesn't have the rules for the new Tau fortifications while the Campaign does. Kauyon has the rules for them individually, as well as 2 networks (not the big network from the boxset, though).

For 1 meltabomb more than a normal Landraider you can get a network of 3 Gunrigs (the Fortifications with the Twin-linked railcannons). They gain a special rule that allows one model to fire all 3 railcannons at the same target using its BS. If this is done then the shots gain +1 S if using Submunition Rounds or Armourbane if using the solid shot.

The other network has a variable cost. You take 4 Shieldwalls and either a Gunrig or Droneport. The Gunrig/Droneport is set up in the middle of the Shieldlines. Models on the Network are Stubborn and models on the Shieldlines can use the Railcannon/activate the Drones remotely.

A Gunrig is 85 points and both the Droneport and Shieldline are 60pts.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

I'm a bit sad Kauyon doesn't have new Warlord Traits. That's a missed opportunity.

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
Longtime Dakkanaut




 Matt.Kingsley wrote:
Hmm well it looks like the Campaign does have some exclusive (for now) content.

The Tau codex doesn't have the rules for the new Tau fortifications while the Campaign does. Kauyon has the rules for them individually, as well as 2 networks (not the big network from the boxset, though).

For 1 meltabomb more than a normal Landraider you can get a network of 3 Gunrigs (the Fortifications with the Twin-linked railcannons). They gain a special rule that allows one model to fire all 3 railcannons at the same target using its BS. If this is done then the shots gain +1 S if using Submunition Rounds or Armourbane if using the solid shot.

The other network has a variable cost. You take 4 Shieldwalls and either a Gunrig or Droneport. The Gunrig/Droneport is set up in the middle of the Shieldlines. Models on the Network are Stubborn and models on the Shieldlines can use the Railcannon/activate the Drones remotely.

A Gunrig is 85 points and both the Droneport and Shieldline are 60pts.


Okay, but what does the blank disk from the fortification set do?

Also: I understand it's typically poorly written, but now that I've seen the actual rules, I'm amused people are reading a rule that says "Share Markerlights and get +1 BS if three or more units fire" and immediately read it as "Buffmander your entire gunline at once!"

I mean, don't get me wrong, it's a plain as day interpretation, but the fact that people are so casually fishing for that kind of thing instead of playing it straighforward is very telling about the overall state of the meta.
   
Made in de
Longtime Dakkanaut





According to GW the rules for the Tau fortifications will be in the actual kits as well. Also according to the GW website these kits (the Tidewall Rampart parts sold individually) will be available on October 31, which means available for preorder on that date. The White Dwarf teaser in yesterdays issue also hints Tidewall fortifications in the next issue.

This message was edited 2 times. Last update was at 2015/10/25 12:27:57


 
   
Made in us
Huge Hierodule





Louisiana

Invisible death stars and eldar shenanigans have made us tau players quick to seize any crippling abilities we can get ahold of.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in au
Liche Priest Hierophant







changemod wrote:
 Matt.Kingsley wrote:
Hmm well it looks like the Campaign does have some exclusive (for now) content.

The Tau codex doesn't have the rules for the new Tau fortifications while the Campaign does. Kauyon has the rules for them individually, as well as 2 networks (not the big network from the boxset, though).

For 1 meltabomb more than a normal Landraider you can get a network of 3 Gunrigs (the Fortifications with the Twin-linked railcannons). They gain a special rule that allows one model to fire all 3 railcannons at the same target using its BS. If this is done then the shots gain +1 S if using Submunition Rounds or Armourbane if using the solid shot.

The other network has a variable cost. You take 4 Shieldwalls and either a Gunrig or Droneport. The Gunrig/Droneport is set up in the middle of the Shieldlines. Models on the Network are Stubborn and models on the Shieldlines can use the Railcannon/activate the Drones remotely.

A Gunrig is 85 points and both the Droneport and Shieldline are 60pts.


Okay, but what does the blank disk from the fortification set do?

Also: I understand it's typically poorly written, but now that I've seen the actual rules, I'm amused people are reading a rule that says "Share Markerlights and get +1 BS if three or more units fire" and immediately read it as "Buffmander your entire gunline at once!"

I mean, don't get me wrong, it's a plain as day interpretation, but the fact that people are so casually fishing for that kind of thing instead of playing it straighforward is very telling about the overall state of the meta.


The blank disk is just a part of the Shieldwall, along with the energy wall (at least, I *think* that's it. It's pictured with the shieldwall).

And tbf it says 'including markerlights' (or markerlights included or something to that effect; can't quite remember) i.e. markerlights are one of the effects that can be shared.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Ah, and Drones are still Fast Attack.

Kauyon has the Gunfort fortification formation - 3 gunrigs. They can fire together instead of separated. If they do so, the Submunitions become S7 and the Solid Shots becomes Armourbane. But all you need is 1 model controlling 1 gunrig fire (thye need to attack the same unit).

Now, if you do that with Darkstrider... He can insta-kill a carnifex/tyrannofex unit, as they'll be T5 against 3 BS5 S10 shots (TL).

This message was edited 1 time. Last update was at 2015/10/25 13:15:02


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
Insect-Infested Nurgle Chaos Lord







I'm wondering if Farsight will get a new kit similar to the commander. Although seeing as Shadowsun still has her finecast model I'm doubtful (but still clinging to hope)

 Vector Strike wrote:
Now, if you do that with Darkstrider... He can insta-kill a carnifex/tyrannofex unit, as they'll be T5 against 3 BS5 S10 shots (TL).



   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Vector Strike wrote:
Ah, and Drones are still Fast Attack.

Kauyon has the Gunfort fortification formation - 3 gunrigs. They can fire together instead of separated. If they do so, the Submunitions become S7 and the Solid Shots becomes Armourbane. But all you need is 1 model controlling 1 gunrig fire (thye need to attack the same unit).

Now, if you do that with Darkstrider... He can insta-kill a carnifex/tyrannofex unit, as they'll be T5 against 3 BS5 S10 shots (TL).

They really need to fix that nonsense of "Look, I'm manning a fortification! ALL MY SPECIAL RULES APPLY LOLOLOL!".
   
Made in us
Huge Hierodule





Louisiana

 Kanluwen wrote:
 Vector Strike wrote:
Ah, and Drones are still Fast Attack.

Kauyon has the Gunfort fortification formation - 3 gunrigs. They can fire together instead of separated. If they do so, the Submunitions become S7 and the Solid Shots becomes Armourbane. But all you need is 1 model controlling 1 gunrig fire (thye need to attack the same unit).

Now, if you do that with Darkstrider... He can insta-kill a carnifex/tyrannofex unit, as they'll be T5 against 3 BS5 S10 shots (TL).

They really need to fix that nonsense of "Look, I'm manning a fortification! ALL MY SPECIAL RULES APPLY LOLOLOL!".


But guys, his eyepiece has a STRUCTURAL ANALYSER in it! It's structural! And it analyses!

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Obviously, I need to deep strike something close enough to the gun rig to be able to fire it against the tau who took it. For the Luls.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Huge Hierodule





Louisiana

 Crazyterran wrote:
Obviously, I need to deep strike something close enough to the gun rig to be able to fire it against the tau who took it. For the Luls.
I'm pretty sure you can't. I think it says a model from the tau empire faction has to fire it.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in au
Liche Priest Hierophant







Yeah only models with the Tau faction can fire Gunrigs.
   
Made in ca
Longtime Dakkanaut





 tetrisphreak wrote:
 Kanluwen wrote:
 Vector Strike wrote:
Ah, and Drones are still Fast Attack.

Kauyon has the Gunfort fortification formation - 3 gunrigs. They can fire together instead of separated. If they do so, the Submunitions become S7 and the Solid Shots becomes Armourbane. But all you need is 1 model controlling 1 gunrig fire (thye need to attack the same unit).

Now, if you do that with Darkstrider... He can insta-kill a carnifex/tyrannofex unit, as they'll be T5 against 3 BS5 S10 shots (TL).

They really need to fix that nonsense of "Look, I'm manning a fortification! ALL MY SPECIAL RULES APPLY LOLOLOL!".


But guys, his eyepiece has a STRUCTURAL ANALYSER in it! It's structural! And it analyses!


Also all the tidewall stuff is in kauyon book in their section. So I doubt that it can be taken by anyone else.


   
Made in gb
Assassin with Black Lotus Poison





Bristol

maceria wrote:
 Vector Strike wrote:
Tinkrr wrote:
 Vector Strike wrote:
1-9 Crisis is awesome. But letting them grab CIB/AFB is even better


Neither is really that good though, I mean they'r not bad, but we just already have Missile Sides and the new Ion Rake. Which means the Plasma Rifle is that much more unique on the Crisis Suits.

Yet another reason I'd like to see regular Rail Rifle options on the Crisis Suits, even if they're limited.


Ghostkeel starts at 130p. For a bit more, you can have 3 crisis with 2 CIBs each. They'll pump 18 S7 shots while for a bit less the Ghostkeel will do only 6.
You use CIB Crisis with Deep Strike. they're not worth it starting the game in the table. Broadsides aren't mobile. Or just use both and have even more S7.

Same with AFP. They're better than flamers in pratically any scenario, bar overwatch.

Crisis in Retaliation are simply murder.


Broadsides aren't mobile UNLESS YOU DEEPSTRIKE THEM!


And don't forget that those deep striked broadsides also gain Relentless for the whole game. No Snap Shots for your Railguns or HYMP!

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Relentless Broadsides does sound yummy...

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Tunneling Trygon





NJ

Razerous wrote:
Relentless Broadsides does sound yummy...


The nice thing is that they can be functionally sort-of relentless if they're within 12" of buffmander. He allows them to run and then shoot
   
Made in gb
Assassin with Black Lotus Poison





Bristol

The thing I'm currently leaning towards is Farsight Enclaves CAD of Farsight and Crisis Suits along with an Infiltration Cadre (3 Pathfinders, 2 Stealth and a Pirhana) and Armoured Interdiction Cadre (3 Hammerheads and a Skyray).

The whole Farsight CAD goes in reserve, Stealth Teams with Homing Beacons infiltrate into cover near the enemy and Pathfinder Teams scout into a good spot in cover, Pirhana sits in the open. The Tanks keep out of sight/in cover and shoot at what they can, making use of the 6" bubble rule to provide re-rolls to hit (and so also would allow re-rolls of gets hot on overcharged Ion blasts, which I think is pretty brutal).

Opponents turn they vaporise the Pirhana, triggering the special rule which allows all units in reserve to arrive on the next turn, no roll required. Turn 2 the Entire CAD drops in, Farsight able to land anywhere, 6" bubbles of pinpoint DS around the stealth shas'vres. Then open up on the enemy with everything.

Pure Mont'ka.

This message was edited 3 times. Last update was at 2015/10/25 15:34:32


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Stupid question but you can take the mini formations on their own right? theyre not forced to be a part of the big formation?

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 Vineheart01 wrote:
Stupid question but you can take the mini formations on their own right? theyre not forced to be a part of the big formation?


You can take any of the formations in the book without taking them as part of the hunter contingent. Taking them as the Hunter Contingent just nets you some extra special rules which apply to all the formations contained within it.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in gb
Longtime Dakkanaut




Well, as I fully suspected, Kauyon lacks minor erratta for existing units such as ones that can now take larger numbers of models, or get a bonus for taking a bunch of models.

Conversely, the codex has no fortification rules.
   
Made in gb
Assassin with Black Lotus Poison





Bristol

changemod wrote:
Well, as I fully suspected, Kauyon lacks minor erratta for existing units such as ones that can now take larger numbers of models, or get a bonus for taking a bunch of models.

Conversely, the codex has no fortification rules.


So, in order to get all the new rules for the Tau you need to spend £75 on books. Until the next book (presumably Mont'ka) comes out and that price increases. Yay GW.

This message was edited 2 times. Last update was at 2015/10/25 17:05:57


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
 
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