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Made in us
Member of a Lodge? I Can't Say





Philadelphia PA

Such a long essay ... and no mention of the status of RRT.


But don't you know? It's all because of Chinese New Year. And all these conventions that PB isn't even attending.

*eyeroll*

I prefer to buy from miniature manufacturers that *don't* support the overthrow of democracy. 
   
Made in au
Dakka Veteran




 n815e wrote:
Rifter subscription plug is more important than Carmen's health.

As is the next Rifter.

As Kevin mentions it, this is done "newspaper style". And so Kevin puts the first mention of Carmen's conditon and recovery in a PBWU on page 2, below the fold.

Doesn't help his case that he tries to subvert Carmen's situation to be essentially that an attack on Carmen is an attack on everyone who worked with him, which is defacto an attack on Palladium.

As for the Wave 2 stuff, it's still the same old garbage.

TLDR version of the lengthy but uninformative RRT stuff.
- You're disappointed, we're disappointed, but the relaunch is gonna be mega!
- Working on making the models better. But don't have a manufacturer. But have quotes out! (which seems ass backwards, given you kind of need a manufacturer to know what you can and can't do to make the models better)
- We want you to have the information, but it's either proprietary (and we won't tell you about the prior failures we've had) or non-visual (because working on reducing parts count is a completely non-visual medium). Also, the relaunch is gonna be mega!
- We haven't given up, we have quotes out! As we have for over a year!
- Most backers have been supportive (I call bs, most backers have been apathetic, and public support is at best a fraction of public detractors). Just remember, the relaunch is gonna be mega!

Anyways, found out why Kevin's second Con beside GenCon is a small convention with a fractional attendance to Adepticon, PAX, Origins or DragonCon. Make Kevin a Guest of Honor, and he'll show.

And they're still promising to have four books done by the end of May. Good luck with that, I'm sure it'll happen. Especially with having to take next weekend off for the aforementioned convention.


Automatically Appended Next Post:
 stanman wrote:
Promoting the KS: Totally not one of us.
Everything else: We can't wait to welcome him back to the fold!

When you're Uncle Kev the line changes based on if there's money at stake.

Especially as the PBWU lists yet another role Carmen does for them. Apparently he's the model caster for at least the Glitterboys, and I assume all of their Rift pewters.

I initially thought Carmen was someone relatively new to PB. I don't follow PB much beyond the Kickstarter.

Then I find Carmen, since 2003, is responsible for
- 8 books over three lines (including being principal for Splicers)
- Significant enough work on RRT to get two separate credits, including at least a heavy rewrite of the rules.
- Worked several conventions on PB's behalf (ie, more than just volunteer running PB games)
- Significant role in the FAQ/Alt-Rules group for RRT.
- And now, spincaster for Palladium's in-house miniatures.

How Kevin can pretend he's not an employee, I can't understand. Oh, he doesn't receive a regular paycheck? Apparently neither do Wayne or Alex when times are tough. Just seems like a distinction without a difference to me.

This message was edited 1 time. Last update was at 2017/02/25 12:38:18


 
   
Made in us
Shocked Micronized Zentraedi Spy



Shelby Twp. Michigan

WOW!!! The posting have shot through the roof here. Well this very sick joke of RRT KS and its back to the same old same old. I know that PB and Kev is not doing anything on Robotech Tactics RPG but blow smoke are butts. Sometime I wonder if this whole thing with Carmen is real or not I don't know . I can't trust PB information as truth. Hell remember when Kev broke his arm , the car hit him around the time of the SWR KS. I don't know there a lot smoke , fire and mirror around this whole company of PB. I just wish it would end.
   
Made in us
Been Around the Block





 TwoGunBob wrote:

I'm going to hazard a guess that the only people that really WON were the lawyers. Boiled down to backers getting a whopping $21.55 each if I'm reading that correctly. Sorry if this has already been discussed in detail but I was actually puttering around more than usual as this latest nonsense from Uncle Kevin has right chapped my hide.


I used to want my money or my models. Now I want PB to burn. I want the Kevster to see his company fold like origami, and I want to have this whole thing end finally.

Has anyone thought of Kev's comments blaming specific backers for Carmen's actions something worthy of a libel suit against him? He DID say that people's actions directly lead to the outcome...

I backed Robotech RPG Tactics and all I got was this crappy avatar. 
   
Made in us
Fresh-Faced New User





AFAIK, you'd have to be able to prove that what he wrote caused some sort of hardship to you, aside from hurt feelings. For example, if a potential employer read them and then said they wouldn't hire you because of them you would have grounds to sue.
   
Made in us
Abel





Washington State

Funny thing popped up on my Facebook this morning- "Memories from 4 years ago"- here was my post in response to the announcement of Ninja Division making the ruleset for Robotech Tactics:

Robotech RPG Tactics
Prepare for invasion! Robotech® RPG Tactics™ is a fast paced strategy battle game that brings the epic combat of Robotech to your tabletop. Take command of the fighting forces of the United Earth Defense Force valiantly defending Earth from alien annihilation, or lead the massive clone armies of the Zentraedi Armada to recover an alien artifact of immense power and enslave mankind.

Robotech®RPG Tactics™ is designed in partnership with the makers of the popular Robotech®RPG, Palladium Books, and Ninja Division. Ninja Division brings together the design talents of Soda Pop Miniatures and Cipher Studios, makers of Super Dungeon™ Explore, Relic Knights™, Helldorado™, and Anima Tactics™.

Ninja Division is developing an all new, streamlined rules system that allows you to relive the massive battles on your tabletop at home as a stand-alone game or to enhance your Robotech®RPG adventures. This fast-paced, action oriented system is being developed by lead designers: David Freeman designer of the popular Ultimate Fighting System CCG™ and developer on the Lord of the Rings TMG™; and renowned game designer Alessio Cavatore former designer of the Warhammer™ and Warhammer 40k™ systems by Games Workshop, designer of Kings of War™ by Mantic Games, and owner of River Horse Game Studio.

In addition, Ninja Division is bringing their years of miniature design and manufacturing experience to produce an expansive and dynamic range of plastic game pieces, sure to please fans of Robotech and serious collectors alike.


My reply:

I hope they do it justice, but a CCG designer and ex-GW rules developer (and we all know what they think about rules)? Ugh. Give me a crack at it. I don't think I could do any worse...


What do ya guys think? Am I a prophet or what?


Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in us
[DCM]
.







Last Weekend for Rifter® Super-Subscription Offer with FREE Gift worth $20.95 to $43.85




Wayne and I met with a manufacturing rep for three and a half hours just today.




Even with the frustrating, disappointing delays and setbacks with Wave Two rewards, most backers have been understanding and share with us constructive inquiries, suggestions and sincere communications that we take to heart. We thank you for such conduct and sincerely appreciate your support. Please look for future posts regarding the RRT relaunch program as information becomes available.




So much...fiction.
   
Made in au
Pustulating Plague Priest




Where is he getting the "most backers are understanding" part from?
Even a poll on their own forum had the exact opposite result. The negative responses massively outweigh the positive in the Kickstarter comments and Palladiums forum (despite the "moderation").
How is he so ignorant of the world around him?

Also, in 20 years of logistics management I have never had a three and a half hour meeting with a rep.

This message was edited 1 time. Last update was at 2017/02/25 20:48:39


There’s a difference between having a hobby and being a narcissist.  
   
Made in us
[DCM]
.







I can't believe he's still using the 'reduce parts count/still getting quotes' lines (x) number of years on now.

With (x) being, what, 3+ years already?
   
Made in us
Knight of the Inner Circle






I saw that also "most backers are understanding " is the same as "we plan to sale RTT box sets at Gen Con before shipping to backers " because the poll showed that a majority of backers didn't say anything and silence is approval.
He lives in his own world and nothing even bankruptcy will change him, it's just sad that we even gave him money, but I feel there was a bait and switch involved.

 
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

Joyboozer wrote:
Where is he getting the "most backers are understanding" part from?
Even a poll on their own forum had the exact opposite result. The negative responses massively outweigh the positive in the Kickstarter comments and Palladiums forum (despite the "moderation").
How is he so ignorant of the world around him?


To state the obvious, probably the same delusional view that led to the infamous 'Open House Informal Poll' that he concluded the vast majority of players were content if not happy with how things were. We all have our little social bubbles, but one only needs to look at their forums to see a place where anything but towing the party line is unacceptable, and that's for a space where it is commonly said by the Administrators that most PB staff don't read.

And the "Gencon sales poll" that Genoside07 mentioned. To Palladium, silence equals consent, which nicely fits their stated view that only a small handful of backers are actually unhappy with them; because not all 5,000+ are screaming constantly, clearly it's just a few dozen malcontents.

 Alpharius wrote:
I can't believe he's still using the 'reduce parts count/still getting quotes' lines (x) number of years on now.

With (x) being, what, 3+ years already?


If we assume that they freed up a lot of time once Wave One went from Design to Production, even if we account for some logistical work and whatnot they had to attend to, it's been at least 2'ish years. One can quibble on just how much time they spent having to micromanage aspects of delivery to them/to backers and whatnot (and we know that was a mess), but by the time they were into the new year for 2015 it was on their minds.

Here's a pertinent snippet from the update released January 13th, 2015;

Status of Wave Two Items

Wave Two is coming in 2015. We have not speculated as to when, because we get torn apart when we have to push back release dates. When we feel more comfortable with a projected release schedule, you will be the first to know. It will be this year. I can tell you that three weeks ago, Jeff Burke and I sent China changes and corrections to many of the 3D engineering models used for mold making and we are waiting for a progress report from them. I will try to post images of the 3D renders here as they are finalized and approved.


Then there's the Feb 28th, 2015 update where they show off 5 sprue breakdown renders, and have this to say;

Chinese New Year was last week, but it’s a 2-3 week long holiday season in China, so there hasn't been much work being done on that end this month. They’re about to come back, though, so things will be picking up in March.


March, eh?

The only update in March was that they were still shipping to ROW backers, and that they were going to Adepticon.

And then the next update is in May... when they finally finish ROW shipping and... don't say gak about Wave Two other than to explicitly lay out what shipped in what wave for like the third time. I'm pretty sure 98% of this update is a copy paste of a copy paste, possibly making it the most Palladium Update Ever.

Then in late May, this quote is shared in an update;

Our focus for the next few months is going to be heavily on Robotech® RPG Tactics™. We want to see RRT Wave Two released by the end of the year, but we have a number of other things coming sooner that we think will please our Robotech® Kickstarter backers and all our supporters very much. Things that are being made here in the US and will not take much time away from our energy to get Wave Two into your hands.


You see, they want wave two in our hands by the end of the year, but as we all know... foreshadowing.

Then in June we have The Giant History Of How Palladium Books Brought Anime To North America And Were Betrayed By Everyone, and also the Scale Poll Distraction, plus the great 'please buy our GHQ conventional forces minis, we'll totally get you the rules out soon! (over 1.5 years and counting, released by Mike to his page but never officially given to backers or the public that I'm aware of).

Heck, we’ve been looking at ways to try to reduce the number of pieces in RRT Wave Two, but that’s taking much longer than we hoped and is yielding minimal results.


Oh they really bite into it in earnest here!

End of year is the plan. If we can do it sooner, even better! But no promises. And might it be later? Maybe. We don’t know yet. When we have a much clearer idea for a release date we will post it!


~20 months and counting. Really burning the candle at both ends here, gents.

July brings us the reveal of product... that isn't for the backers! Pewter convention figures, wooo!

Edit; oh, July also brings us this amazing quote;

As for Wave 2, I’m working on a big breakdown of where each and every component is in its development, but that’s going to take some time.


Nearly 600 fething days and we still haven't seen this info.

Late August includes this choice quote;

Lack of physical items to show does not mean there isn’t progress being made. We spoke with our manufacturing rep a week before Gen Con, met with them at Gen Con, and will continue to speak and work with them to find favorable solutions to the piece count issues in the weeks ahead.


Then, aside from a revised Blast Rule and an end of year note from Kevin, they don't really say anything for the remaining third of the year. In hindsight, I'm guessing that discussion with their manufacturing rep didn't go very well.

Speaking of that note from Kevin;

Hi, everyone. I just wanted to let you know you are far from forgotten. Things are moving on Robotech® RPG Tactics™ Wave Two, as we explore a number of different possibilities. For a variety of business reasons we cannot yet discuss or reveal exactly what we are looking into and considering. For one, if some of the things we are exploring don’t pan out, we don’t want you to be disappointed. And it seems like every little while, the things we are considering doing get changed for one reason or another.

I can tell you, we want to make sure the rest of the Kickstarter items and future Robotech® RPG Tactics™ product are something special and the best they can be, especially after the long delays in getting Wave Two into your hands. We are examining many different possibilities, but until we nail down the final details, we can’t say much yet. We’ll try to provide some more insight on this next week. But we are exploring many things we know you will enjoy. This includes a number of ideas for the relaunch of Robotech® RPG Tactics™ next year when Wave Two comes out.


They went from showing off sprue breakdown renders and waxing poetic about their contributions to the world, to silence. Now that I'm kinda committed to putting this together, I get the feeling that something distinct happened in mid 2015. 23 Updates in 2015 (including a few whiffs like Wayne giving us a 'trailer to the trailer' heads up, and the double Mega Update), whereas 2016 had... 6.

Jan 29th 2016;
As we get into actual production and manufacturing for Wave Two this year, we will share plenty with you.


In the Spring we expect to be able to share with you much more details, information, progress reports and offer up new material on a regular basis.


March/April; 3 updates to show off the SDF-1 figure prototypes they had made, the Armored Battloid, and all three modes of the YF-4.
As I mentioned to some of you at AdeptiCon, we recently got some tooling quotes for Wave Two, and we’re discussing specifics with the manufacturer. I’ll keep you updated when we know more.


Late July, we get this;

1. Wave Two Rewards – This is and will remain our first and primary objective with RRT. It has been painstakingly slower than what we ever expected. As mentioned before, we are seeking to make improvements on Wave Two rewards based on your input and what we have learned with Wave One. This includes reduced part count, reduction of seams and better sprue layouts. However, there are many Wave Two figures that have to be reevaluated and quoted by various manufacturers. They have to review each figure, devise ideal part reductions and mold compositions. This process takes considerable time, and is even longer when there is already a pipeline of projects to be quoted ahead of ours.

There are also new manufacturing possibilities that we have reviewed and are looking into or awaiting responses from, that may, hopefully, enable us to provide you with the improvements mentioned above. Again, obtaining quotes and unit breakdowns is part of the waiting process. Unfortunately, none of the waiting yields visual results that we can share at this time, until we know for certain that all of our ducks are lined up and in a row to go into the next phase of production and fulfillment.

...

In the immediate months after Gen Con we expect to be focusing a large amount of our efforts on moving Robotech RPG Tactics™ and Robotech® forward. Please understand, the fulfillment of Wave Two rewards is extremely important to us and we simply want to try our very best to provide the best game pieces and gaming experience that the RRT backers deserve.


And then in early September, the bombshell lands... that they're still doing the same thing.

Talking to manufacturers. We’re currently waiting on a quote from one manufacturer, and talking to another about the possibility of producing Wave Two. We’re determined to reduce the part count dramatically if at all possible, and that has been a focus of our search for the manufacturer who can create the highest quality product.


And then five fething months pass without an update. Literally. September 9th to February 3rd, 148 days, at which point they break from the norm and... tell us the same thing again.

I know it has taken a very long time to fulfill this Kickstarter, and for that I am very sorry. More sorry than some of you may be able to imagine. But we are dedicated to getting Wave 2 done and in your hands by the end of 2017. Not only that, but we want to make it amazing. Our Kickstarter backers and fans have waited so long for RRT Wave 2, that if we can make improvements we want to do so. We have been frustrated by many aspects of production that clash with what we know would make a superior product.


Let's look at that, one more time.

if we can make improvements we want to do so


No. Bad. Feth off. Stop chasing the perfect Platonic Ideal of a fething 2 inch tall Robotech mini and just deliver what you owe.

We are working on something exciting right now that, if it pans out, could change everything and help us bring you RRT Wave Two by the end of 2017.


We have not released details these many months because everything has been in motion, and still is. There have been times when we thought we had firm plans for moving forward, only to have something occur to change them – good or bad. Case in point, we had pretty much resigned ourselves to being unable to significantly lower the part count in the RRT game pieces.


Oh, okay then, we're on the same pa..

However, we are suddenly readdressing that as we explore new possibilities that have surfaced. In fact, I have spent most of the week on this very matter. We are working on all of this with the desire to bring you something great, not just crap it out to be done with it.


YOU JUST SAID YOU WERE GOING AHEAD AS THEY WERE, LITERALLY ONE SENTENCE AGO.

And then the recent clusterfeth happened.

Sorry that this became a small novel, but as I was going through I thought I might as well flesh out *why* so many backers are furious and jaded with their bullgak. Because this idiocy has been happening for literally years, plural.

Edit: also, this is just based on Updates. There's more repeated lies (in retrospect) in the weekly newsletters, but going through 30'ish Updates was bad enough, I'm not adding 100+ copy pastes from their obnoxious style of archiving those things into this mess as well.

This message was edited 3 times. Last update was at 2017/02/25 23:48:31


 
   
Made in au
Dakka Veteran




 Forar wrote:
Then in June we have The Giant History Of How Palladium Books Brought Anime To North America And Were Betrayed By Everyone, and also the Scale Poll Distraction, plus the great 'please buy our GHQ conventional forces minis, we'll totally get you the rules out soon! (over 1.5 years and counting, released by Mike to his page but never officially given to backers or the public that I'm aware of).

Just to add on here, in the GHOHPBBATNAAWBBE Update, Part 2, there was also one more bit.

"The Invid could be coming soon to our RRT Backers."

Granted, they do say "if there's enough interest". But "most backers are supportive", right? When they say that costs are low, and can be made to order, surely that would have guaranteed production.

So, my question for Kevvie is, could you not get the arguably minimal support needed to put these out, or were you too lazy, or too incompetent (seemingly pissing all over your relationship with GHQ*) to get it done? It's hard to tell, given this was pretty much the first and last that's been mentioned of it.

* While I may be wrong, I believe the resin Miriya FPA was done elsewhere, but that the metal version was a recast by GHQ. Either way, it appears the relationship between GHQ and PB has been terminated. I wonder what betrayal (ie, not doing something for free) GHQ did to join the long list of companies and freelancers who have broken ties with Palladium.

Admittedly, releasing Invid might have caused some disgruntlement from the backer base. But it arguably would have been good for the game overall. One of the things that this delay is doing is not putting new product out there. New releases are necessary for the longevity of a tabletop miniatures game. It's a rare game that can go years without a new release.

Just another, in a long list of examples, of expectations raised, and failed to be met.
   
Made in us
Sinister Chaos Marine




DC Metro

Joyboozer wrote:
Where is he getting the "most backers are understanding" part from?
Even a poll on their own forum had the exact opposite result. The negative responses massively outweigh the positive in the Kickstarter comments and Palladiums forum (despite the "moderation").
How is he so ignorant of the world around him?

Also, in 20 years of logistics management I have never had a three and a half hour meeting with a rep.


Yes, but in those 20 years, have you ever had to get a rep to accept payment other than cash/check/credit?

Kevin: Everything looks good except that price. Is that the best price you can give us?

Rep: I've already factored in a discount for volume and a price break for fitting you in whenever we have space in our production schedule.

Kevin: Well, uh. . . I don't have that much actual money. Would you accept it in some unused stock of Rifts/Rifters/RRT starters? What if I signed them? That's gotta be worth something!

Rep: Uh no. . .

Kevin: Come on. You gotta work with me here? Howabout some unique art or old action figures?

Rep: ....

Kevin: What about a Ruiz?

Rep: I think I should be going....
   
Made in us
Dakka Veteran




 Forar wrote:

Edit: also, this is just based on Updates. There's more repeated lies (in retrospect) in the weekly newsletters, but going through 30'ish Updates was bad enough, I'm not adding 100+ copy pastes from their obnoxious style of archiving those things into this mess as well.


Have you actually put this in a complaint to Kickstarter? It's not like they'll actually give a feth, but at least you've got a lot all spelled out here as to Kevin's "progress".
   
Made in es
Inspiring SDF-1 Bridge Officer






Nothing new, but this feels really appropiate


   
Made in us
[DCM]
.







Merijeek wrote:
 Forar wrote:

Edit: also, this is just based on Updates. There's more repeated lies (in retrospect) in the weekly newsletters, but going through 30'ish Updates was bad enough, I'm not adding 100+ copy pastes from their obnoxious style of archiving those things into this mess as well.


Have you actually put this in a complaint to Kickstarter? It's not like they'll actually give a feth, but at least you've got a lot all spelled out here as to Kevin's "progress".


Agreed!

I'd LOVE to see Kickstarter's response to that - if they even gave you one, of course.

Just edit out the swears and any of the overly....aggressive parts, and that would be a pretty damning document - and all if it Palladium's own words too.
   
Made in us
Longtime Dakkanaut




 Albertorius wrote:
Nothing new, but this feels really appropiate




replace sandwich with RRT and you could swear they were the same

Thinks Palladium books screwed the pooch on the Robotech project. 
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

Fair enough, emailed Kickstarter the following amended breakdown of this mess. If someone would like to personalize it and do the same, or use it elsewhere, please do so with my blessing.

Spoiler:
To whom it may concern,

I (and 5,341 other Backers) contributed to the Robotech RPG Tactics Kickstarter in May 2013. Since then, Palladium books delivered on a portion of what they stated they would be providing in return for our financial assistance, after reassuring the backers repeatedly that the project would deliver in full in 2013. In January 2014 (Update #128) they abruptly changed their goals from delivery in full within the quarter, to delivering in two waves, the first to arrive in "May/June 2014", and the second to ship in the fall of 2014. Wave One did not begin shipping until October 2014, and many backers outside of North America didn't receive their boxes until mid 2015. Wave 2 has not shipped and currently has no end in sight. Wave One contained roughly 1/3 of the different figures in the product line, meaning 2/3's are still outstanding. Imagine playing chess with only pawns and knights, to get a sense for how frustrating this is for those who were excited about the project.

It has been at least two years since substantial progress was seen.

Here's a pertinent quote from the update released January 13th, 2015 (I have bolded quotes from Palladium updates to make it clearer when I'm quoting them verbatim);

"Status of Wave Two Items

Wave Two is coming in 2015. We have not speculated as to when, because we get torn apart when we have to push back release dates. When we feel more comfortable with a projected release schedule, you will be the first to know. It will be this year. I can tell you that three weeks ago, Jeff Burke and I sent China changes and corrections to many of the 3D engineering models used for mold making and we are waiting for a progress report from them. I will try to post images of the 3D renders here as they are finalized and approved."

In the Feb 28th, 2015 update they show off 5 sprue breakdown renders, and have this to say;

"Chinese New Year was last week, but it’s a 2-3 week long holiday season in China, so there hasn't been much work being done on that end this month. They’re about to come back, though, so things will be picking up in March."

The only update in March was that they were still shipping to "ROW" (Rest Of the World) backers.

And then the next update is in May, when they finally finish ROW shipping and don't say anything about Wave Two other than to explicitly lay out what shipped in what wave.

"Our focus for the next few months is going to be heavily on Robotech® RPG Tactics™. We want to see RRT Wave Two released by the end of the year, but we have a number of other things coming sooner that we think will please our Robotech® Kickstarter backers and all our supporters very much. Things that are being made here in the US and will not take much time away from our energy to get Wave Two into your hands."

June 2015 was a very busy month, as they released a pair of massive updates to bring the backers up to speed, had an unnecessary discussion regarding scale for future (non-campaign) releases, offered up more figures made in conjunction with another company, and promising to share rules for those figures 1.5 years ago, also never released officially, though their creator shared them on his own Facebook group unofficially. While this might not be pertinent directly to the campaign, it is offered as yet another example of the company failing to live up to even simple promises to share someone else's work with the community.

"Heck, we’ve been looking at ways to try to reduce the number of pieces in RRT Wave Two, but that’s taking much longer than we hoped and is yielding minimal results."

"End of year is the plan. If we can do it sooner, even better! But no promises. And might it be later? Maybe. We don’t know yet. When we have a much clearer idea for a release date we will post it!"

July 2015 brings us the reveal of Pewter convention exclusive figures, and a promise for concise information about every remaining item (a little under three dozen elements between plastic and resin game pieces)

"As for Wave 2, I’m working on a big breakdown of where each and every component is in its development, but that’s going to take some time."

It has been nearly 600 days and we still haven't seen this info.

In late August 2015 they shared this in an update;

"Lack of physical items to show does not mean there isn’t progress being made. We spoke with our manufacturing rep a week before Gen Con, met with them at Gen Con, and will continue to speak and work with them to find favorable solutions to the piece count issues in the weeks ahead."

Then, aside from a revised Blast Rule and an end of year note from Kevin, they don't say anything for the remaining third of the year.

Speaking of that note from Kevin;

"Hi, everyone. I just wanted to let you know you are far from forgotten. Things are moving on Robotech® RPG Tactics™ Wave Two, as we explore a number of different possibilities. For a variety of business reasons we cannot yet discuss or reveal exactly what we are looking into and considering. For one, if some of the things we are exploring don’t pan out, we don’t want you to be disappointed. And it seems like every little while, the things we are considering doing get changed for one reason or another.

I can tell you, we want to make sure the rest of the Kickstarter items and future Robotech® RPG Tactics™ product are something special and the best they can be, especially after the long delays in getting Wave Two into your hands. We are examining many different possibilities, but until we nail down the final details, we can’t say much yet. We’ll try to provide some more insight on this next week. But we are exploring many things we know you will enjoy. This includes a number of ideas for the relaunch of Robotech® RPG Tactics™ next year when Wave Two comes out."

Jan 29th 2016;
"As we get into actual production and manufacturing for Wave Two this year, we will share plenty with you."

"In the Spring we expect to be able to share with you much more details, information, progress reports and offer up new material on a regular basis."

March/April; 3 updates to show off 5 figure prototypes they had made;

"As I mentioned to some of you at AdeptiCon, we recently got some tooling quotes for Wave Two, and we’re discussing specifics with the manufacturer. I’ll keep you updated when we know more."

Then in late July, we get this;

"1. Wave Two Rewards – This is and will remain our first and primary objective with RRT. It has been painstakingly slower than what we ever expected. As mentioned before, we are seeking to make improvements on Wave Two rewards based on your input and what we have learned with Wave One. This includes reduced part count, reduction of seams and better sprue layouts. However, there are many Wave Two figures that have to be reevaluated and quoted by various manufacturers. They have to review each figure, devise ideal part reductions and mold compositions. This process takes considerable time, and is even longer when there is already a pipeline of projects to be quoted ahead of ours.

There are also new manufacturing possibilities that we have reviewed and are looking into or awaiting responses from, that may, hopefully, enable us to provide you with the improvements mentioned above. Again, obtaining quotes and unit breakdowns is part of the waiting process. Unfortunately, none of the waiting yields visual results that we can share at this time, until we know for certain that all of our ducks are lined up and in a row to go into the next phase of production and fulfillment.

...

In the immediate months after Gen Con we expect to be focusing a large amount of our efforts on moving Robotech RPG Tactics™ and Robotech® forward. Please understand, the fulfillment of Wave Two rewards is extremely important to us and we simply want to try our very best to provide the best game pieces and gaming experience that the RRT backers deserve."

And then in early September;

"Talking to manufacturers. We’re currently waiting on a quote from one manufacturer, and talking to another about the possibility of producing Wave Two. We’re determined to reduce the part count dramatically if at all possible, and that has been a focus of our search for the manufacturer who can create the highest quality product."

And then five months pass without an update; September 9th to February 3rd, 148 days with zero information, though their weekly Newsletters on their own site continue to reassure backers and non-backers alike that work is underway, that things are 'heating up', etc.

Their silence finally breaks to share this with the backers;

"I know it has taken a very long time to fulfill this Kickstarter, and for that I am very sorry. More sorry than some of you may be able to imagine. But we are dedicated to getting Wave 2 done and in your hands by the end of 2017. Not only that, but we want to make it amazing. Our Kickstarter backers and fans have waited so long for RRT Wave 2, that if we can make improvements we want to do so. We have been frustrated by many aspects of production that clash with what we know would make a superior product."

"We are working on something exciting right now that, if it pans out, could change everything and help us bring you RRT Wave Two by the end of 2017."

"We have not released details these many months because everything has been in motion, and still is. There have been times when we thought we had firm plans for moving forward, only to have something occur to change them – good or bad. Case in point, we had pretty much resigned ourselves to being unable to significantly lower the part count in the RRT game pieces."

My apologies for the small novel here, but I feel that context is important as to why the backer base is so frustrated and the tone of the comment section is so hostile and toxic. It is not offered as an excuse for why things have gotten so much worse of late, but as an explanation for why so many people are fed up with this project. Most backers I've talked to understand that delays happen, but what I have shared here shows a pattern wherein the Creator Palladium Books has been saying variations on the same thing for literally over two years, with no end in sight.

I know that several backers of this project have reached out to the Kickstarter team seeking support. We are aware that Kickstarter cannot force Palladium to provide refunds, but part of the frustration shared is that this never ending series of statements alluding to how hard they are allegedly working is used as a shield against criticism.

Frankly speaking, they managed to produce roughly 1/3 of the figures owed to the backers in about half a year, so more than two years without any sense of significant progress brings into question just how long this charade can go on for.

If nothing else, I wish to ask of Kickstarter at what point does the "we're totally working on it" excuse lose credibility? How many years can a project go without more than token effort being put in and shared?

Kickstarter's own Terms of Use say this;

"If a creator is unable to complete their project and fulfill rewards, they’ve failed to live up to the basic obligations of this agreement. To right this, they must make every reasonable effort to find another way of bringing the project to the best possible conclusion for backers. A creator in this position has only remedied the situation and met their obligations to backers if:

* they post an update that explains what work has been done, how funds were used, and what prevents them from finishing the project as planned;

* they work diligently and in good faith to bring the project to the best possible conclusion in a timeframe that’s communicated to backers;

* they’re able to demonstrate that they’ve used funds appropriately and made every reasonable effort to complete the project as promised;
* they’ve been honest, and have made no material misrepresentations in their communication to backers; and
* they offer to return any remaining funds to backers who have not received their reward (in proportion to the amounts pledged), or else explain how those funds will be used to complete the project in some alternate form.

The creator is solely responsible for fulfilling the promises made in their project. If they’re unable to satisfy the terms of this agreement, they may be subject to legal action by backers."

With this pattern of behaviour shared, the Creator does not seem to have any interest in meeting the dates they set for themselves, having stated in no uncertain terms that this project would deliver in full in 2013, 2014, 2015, 2016, and now 2017, but haven't provided evidence of substantial progress since 2014. They have refused any refunds, and aside from vague reassurances that grow thin as the years go by, I lack any faith that they have been working 'diligently and in good faith', that they've 'made every reasonable effort to complete the project as promised', or that they've been honest about their progress and efforts to resolve this matter.

If you require any further information or wish for a more detailed breakdown of this issue, please let me know, and I will be happy to provide it.
   
Made in us
Knight of the Inner Circle






It is funny you say that.. but the "Corporation" I used to work for required "Credit Checks" on all customers
Some big name companies had very poor credit ratings and was rumored to be put on a "cash only/pay upfront"
payment system.
I am sure if the company I worked for did it.. It would be smart Chinese model makers do it... looking even at
Palladium games public rating like BBB is a "F".. I am sure their credit rating is no better.. Could you take
payment in "Rifters"?? goes only so far...

That is why KS only printed up 150 Rifts Savage world play cards before Gen Con.. because that is all they could afford..
That is the big reason I feel we would never see a refund.. the money is not there... Long gone... spent on things
that didn't matter..

 
   
Made in gb
Regular Dakkanaut




In a lot of ways that is why Palladium and Kevin in particular are putting so much effort and store into the Rifts BG KS. I can well imagine that they wanted updates and progress reports every day - a shade hypocritical given RTT - and were liley applying a lot of indirect pressure to deliver.

Look at a lot of kevin's upbeat posts he is always talking about licensing deals, film rights etc. While there may be a small kernel of truth in this, really speaking you sort of see that he has little business sense as such and is desperately hoping for the magic bean that will miraculously grow into a giant beanstalk.

Till it does there is no money, for production let alone delivery.

there was a chance for RTT in that first year after what was a very successful KS, however the subsequent mismangement - mostly to be laid directly at Kevin's door - has killed this IP stone dead as regards miniature gaming
   
Made in us
Shocked Micronized Zentraedi Spy



Shelby Twp. Michigan

Well I think wave 2 will be a no show 2017. The books for Robotech RPG and Robotech Tactics RPG maybe in 2018 or 2019. Oh BTW did anyone here talk to Carmen to see how he doing I don't trust Kevin.

This message was edited 1 time. Last update was at 2017/02/26 19:31:22


 
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

DEZOAT wrote:
Well I think wave 2 will be a no show 2017. The books for Robotech RPG and Robotech Tactics RPG maybe in 2018 or 2019. Oh BTW did anyone here talk to Carmen to see how he doing I don't trust Kevin.


A guy on the PB forums is gathering well wishes to pass onto his family/Carmen. Until he explicitly shows up somewhere to chat, it's probably not a good idea for anyone (especially backers) to try to get directly in contact with him, even to express empathy and support.

Unless someone was already a friend or at least a regular acquaintance, let's give him space and wait for him to talk to people in his own time.

Just throwing that out there. This gakshow kicked off less than a week and a half ago.

wilycoyote wrote:
there was a chance for RTT in that first year after what was a very successful KS, however the subsequent mismangement - mostly to be laid directly at Kevin's door - has killed this IP stone dead as regards miniature gaming


Definitely an angle a lot of people (especially backers who are into minis wargames) have been pushing; these things are time sensitive. Unlike RPG players, a mini wargame generally isn't going to be very successful with new releases ever 3+ years. Not everyone has to be X-Wing or a Games Workshop tier behemoth, but a new expansion per quarter or two at the least to keep things interesting, keep people coming back to shop, to expand their collections, and keep the money flowing, are all important aspects (and obviously not an exhaustive list). If wave 2 had happened in 2015, I could see some eyerolling, but probably not a fatal blow. If it happens in 2018 (and the usual caveat applies; few people here actually think it will ever deliver, notice the word "if" there), what good will it actually do?

Their talk of a 'relaunch' tacitly admits that the initial launch stalled out. Actually landing the rest of the product line *might* breathe new life into things, but with all the bad blood out there, this has gone from a driving force worth 7 figures in sales at the Kickstarter, to an obligation with presumably little demand at retail.

Making 1,000 Monsters (for example) for the Backers probably isn't a very efficient breakpoint for production, so the hope is to make 5,000 or 10,000 or however many, and sell those at retail. But if the likelihood of actually selling even a small fraction of those is negligible, they potentially end up worse off than they started; out all the money to get the models made and shipped, and now the warehouse is full of product they struggle to sell, pay taxes on (apparently, this aspect remains weird to me), and what, stuff grab bags with?

It's a lose/lose scenario without a rebirth of the line, but that's a gamble on a gamble.

From their perspective, why bother? And from our perspective, why should be reassure them or provide a figurative carrot? They stopped sharing info all on their own accord, no amount of polite requests does anything, so our only remaining tool to express our discontent is negative word of mouth.

Which brings us back to the toxicity of the backer community for this gakshow.

This message was edited 1 time. Last update was at 2017/02/26 19:43:50


 
   
Made in us
Shocked Micronized Zentraedi Spy



Shelby Twp. Michigan

Hey forar I was in wonder if anyone was his friend here I just don't trust anything coming from Kevin . I to would give Carmen a lot of space for as long as take. Oh BTW did see the Monster on shapeway oh I so so tempted man. I know that longer PB drag this out the cost of wave 2 will keep go up each year or more. They really mess this KS really really BAD.
   
Made in us
Fresh-Faced New User





https://www.facebook.com/RogueHeroesPublishing/?hc_ref=NEWSFEED&fref=nf

Rogue Heroes Studio wrote:Hello Everyone
I wanted to post today to say thank you all for the outpouring of well wishes, prayers and words of encouragement, both in private messages and here on the page. I will not go into the reason for my hospital stay; I think most of you know the reason anyway. I just wanted to let you all know that I am out of the hospital and that I am in the process of getting better. The meds help, as does having my family, friends and all of you seeing me through my recovery. While I am recovering, my team and I are continuing to push forward on the Rifts Board Game. It’s always been a dream of mine to create a board game set in the exciting world of Rifts, with awesome miniatures and cool gameplay. I will not let this personal setback endanger that dream and I plan to make the Rifts Board Game the best game I can. There is so much in Rifts that I want to bring to the table top, to be able to see, feel, touch and move around minis of Glitter Boys, Juicers, Cyber-Knights, Ley Line Walkers, Coalition soldiers, etc…I am so excited about it all, I have to pace myself to make it the very best board game possible. Thank you all for listening to my ramblings and I will continue to work hard to make this vision of Rifts possible.
Thank you again
Carmen


   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

Good to hear from him directly.

Hopefully he has someone he trusts to handle the KS itself, but it's his business and his life, so if they go ahead with the campaign, that's their prerogative, and I won't be that donkey cave who judges someone for how they choose to recover.

We can certainly have concerns as to whether or not it's a good idea, but to head off what I can only assume will be at least some of the responses, how about we stay away from 'omg he's going to actually kill himself if he does this' kinds of asshattery?

We can throw shade aplenty at Kevin, and I'm not saying Carmen's beyond critique or verboten somehow, just... let's try not to be complete donkey caves about this, shall we? Gentlemen's agreement?
   
Made in ca
Regular Dakkanaut





I only call out what i see. Oherrwise count me in.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

All of this Carmen stuff is via Kevin's RRT Kickstarter Updates, without any 3rd party corroboration. For all I know, Kevin & Carmen made the entire thing up to get Forar, Asterios, et al banned on Kickstarter prior to the KS launch, preventing them from trolling the Rifts BG KS when it finally goes live.

Of course, that requires a certain level of planning, urgency and execution that has not been otherwise demonstrated in the RRT Kickstarter...

Just sayin'

   
Made in au
Pustulating Plague Priest




Glitter boys, juicers, has Kevin reinvented the closeted homosexual truck stop genre?

There’s a difference between having a hobby and being a narcissist.  
   
Made in us
Member of a Lodge? I Can't Say





Philadelphia PA

Of course, that requires a certain level of planning, urgency and execution that has not been otherwise demonstrated in the RRT Kickstarter...


I'm trying to remember a quote that goes something like "never ascribe to malice what can be explained by incompetence"

Granted after blowing 1.4mil maybe trying to save his own skin has made Kev a little smarter.

I prefer to buy from miniature manufacturers that *don't* support the overthrow of democracy. 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

In this case, it would be more ascribing competence to that which might be more accurately ascribed to coincidence.

   
 
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