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![[Post New]](/s/i/i.gif) 2015/09/18 19:52:41
Subject: Tau KX139 Ta’unar Supremacy Armour
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Lieutenant Colonel
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So, grav spam, thats about it then?
also a WK will kill this in CC pretty easily, but this will also reliably kill that WK before it gets into CC (half the pts though, so win for the WK)
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![[Post New]](/s/i/i.gif) 2015/09/18 20:03:13
Subject: Tau KX139 Ta’unar Supremacy Armour
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Quick-fingered Warlord Moderatus
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Grav spam seems to be the answer to a lot of stuff these days
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3000
4000 |
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![[Post New]](/s/i/i.gif) 2015/09/18 20:16:55
Subject: Tau KX139 Ta’unar Supremacy Armour
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Regular Dakkanaut
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Shadowseer with mirror of minds with DE character with armor of -2ld and WWP. At -5ld and 9ld he can never beat the shadowseers roll. It will continue until he fails enough inv saves and FNP to die.
EDit: Phantasmancy Fog of Dreams pretty well hurts it too.
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This message was edited 1 time. Last update was at 2015/09/18 20:21:47
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![[Post New]](/s/i/i.gif) 2015/09/18 20:17:23
Subject: Tau KX139 Ta’unar Supremacy Armour
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Auspicious Daemonic Herald
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Just get a SHW in combat with it
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![[Post New]](/s/i/i.gif) 2015/09/18 20:25:50
Subject: Tau KX139 Ta’unar Supremacy Armour
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Sneaky Sniper Drone
Oklahoma
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So if I'm fielding one of these
at 1850 I can easily fit this guy, firebase cadre, kroot, a couple skyrays, and suits.
you want to grav me? you get intercepted by 48 shots
you want to assault me? you have to assault layers of kroot while being hit by overwatch from everything in my army each time.
you want to use invisible units? I've got markerlights.
I say the best bet is probably hitting this guy with D weapons and rolling 6's
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I aren't think that.
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![[Post New]](/s/i/i.gif) 2015/09/18 20:28:29
Subject: Tau KX139 Ta’unar Supremacy Armour
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Longtime Dakkanaut
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Drop a Skyray for a VSG and you're talking.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/09/18 20:31:00
Subject: Tau KX139 Ta’unar Supremacy Armour
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Lieutenant Colonel
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well, jaws of world wolf hasnt been FAQ'd in ITC or anything to not affect GC's so there is that too i guess....
not really kosher RAI but it is RAW lol
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![[Post New]](/s/i/i.gif) 2015/09/18 20:33:43
Subject: Tau KX139 Ta’unar Supremacy Armour
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Huge Hierodule
United States
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easysauce wrote:well, jaws of world wolf hasnt been FAQ'd in ITC or anything to not affect GC's so there is that too i guess....
not really kosher RAI but it is RAW lol
Pretty sure the Unstoppable rule includes "removed from play" effects as well.
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![[Post New]](/s/i/i.gif) 2015/09/18 20:36:39
Subject: Tau KX139 Ta’unar Supremacy Armour
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Legendary Master of the Chapter
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Sheit27 wrote:
I say the best bet is probably hitting this guy with D weapons and rolling 6's
then having the D be reduced by half...
at 1850 there will be way more than just 1-2 drop pods with grav things.
If anything id expect to see 3 grav cents, and skyhammer gravs.
you cant split fire enough to deal with all of it.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/09/18 20:43:15
Subject: Tau KX139 Ta’unar Supremacy Armour
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Longtime Dakkanaut
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With 3 Apocalyptic S8 AP3 ignores cover barrages, a Tyranid player need not even deploy if he's going second.
Ah well, Tau will be Tyranid bane with renewed vigor.
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![[Post New]](/s/i/i.gif) 2015/09/18 20:47:00
Subject: Re:Tau KX139 Ta’unar Supremacy Armour
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!!Goffik Rocker!!
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Good night, sweet greentide.
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![[Post New]](/s/i/i.gif) 2015/09/18 20:48:57
Subject: Tau KX139 Ta’unar Supremacy Armour
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Lead-Footed Trukkboy Driver
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Dare I say... 'Eadwoppa's killchoppa?
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![[Post New]](/s/i/i.gif) 2015/09/18 20:49:27
Subject: Tau KX139 Ta’unar Supremacy Armour
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Auspicious Daemonic Herald
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Iechine wrote:With 3 Apocalyptic S8 AP3 ignores cover barrages, a Tyranid player need not even deploy if he's going second.
Ah well, Tau will be Tyranid bane with renewed vigor.
I suggest you read what Apocalyptic Barrages are because its not what you think it is (and its not even that great)
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This message was edited 1 time. Last update was at 2015/09/18 20:49:59
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![[Post New]](/s/i/i.gif) 2015/09/18 20:55:41
Subject: Tau KX139 Ta’unar Supremacy Armour
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Sneaky Sniper Drone
Oklahoma
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Desubot wrote:Sheit27 wrote:
I say the best bet is probably hitting this guy with D weapons and rolling 6's
then having the D be reduced by half...
at 1850 there will be way more than just 1-2 drop pods with grav things.
If anything id expect to see 3 grav cents, and skyhammer gravs.
you cant split fire enough to deal with all of it.
lol okay.
you need to cause 10 wounds
you have to get through a 4++ and a 5+ FNP
so lets say you have skyhammer with 8 grav cannons and 2 combi gravs from sergeants. That gives you 46 grav shots with rerolls to hit and rerolls to wound on 40 of them. (I'll even say you reroll to wound on all 46)
so you hit 36.7 times after rerolls (doctrine)
You've now wounded me 30.56 times
4++ invuln
15.3 fails
5+ FNP
10.09 wounds go through and you've killed him after spending approx 700 points on your skyhammer formation right?
The problem is those devastator squads at going to take on average 25 wounds from the firebase cadre alone. So you're left with a couple shots?
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I aren't think that.
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![[Post New]](/s/i/i.gif) 2015/09/18 21:07:53
Subject: Tau KX139 Ta’unar Supremacy Armour
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Journeyman Inquisitor with Visions of the Warp
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Killing this guy is probably picking the wrong battle.
----> Hit it with a Blind test or other shooting debuff.
----> Assault the Tau army so you can't be targeted.
----> Assault the KX.
There's certainly ways to kill it, but aside from D-Weapons, they all involve jumping through a lot of hoops.
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![[Post New]](/s/i/i.gif) 2015/09/18 21:11:40
Subject: Tau KX139 Ta’unar Supremacy Armour
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Legendary Master of the Chapter
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Sheit27 wrote: Desubot wrote:Sheit27 wrote: I say the best bet is probably hitting this guy with D weapons and rolling 6's then having the D be reduced by half... at 1850 there will be way more than just 1-2 drop pods with grav things. If anything id expect to see 3 grav cents, and skyhammer gravs. you cant split fire enough to deal with all of it. lol okay. you need to cause 10 wounds you have to get through a 4++ and a 5+ FNP so lets say you have skyhammer with 8 grav cannons and 2 combi gravs from sergeants. That gives you 46 grav shots with rerolls to hit and rerolls to wound on 40 of them. (I'll even say you reroll to wound on all 46) so you hit 36.7 times after rerolls (doctrine) You've now wounded me 30.56 times 4++ invuln 15.3 fails 5+ FNP 10.09 wounds go through and you've killed him after spending approx 700 points on your skyhammer formation right? The problem is those devastator squads at going to take on average 25 wounds from the firebase cadre alone. So you're left with a couple shots? its Grav cents and sky hammer. Grav cents should alone deal about 4-5 unsaved wounds each. id probably bring two or three and the sky hammer (assuming we are talking "competative play") your fire base has to intercept at least 3 of these units not to die. and the Devs can be further MSUed if they want. its 1500 points of grav spam.
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This message was edited 1 time. Last update was at 2015/09/18 21:12:18
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/09/18 21:12:04
Subject: Tau KX139 Ta’unar Supremacy Armour
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Ship's Officer
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you need a Tallarn tiger, a monsterous creature to kill one.
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![[Post New]](/s/i/i.gif) 2015/09/18 21:13:24
Subject: Tau KX139 Ta’unar Supremacy Armour
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Lieutenant Colonel
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D weapons sound ok at dealing with it until you realize that even on a 6 you only take off a max of 6 wounds...
how many armies outside of eldar can pump out that much D?
most people seem to have issues killing WK's with less wounds and a worse ++ save, not sure how this will fare in comparison
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![[Post New]](/s/i/i.gif) 2015/09/18 21:19:38
Subject: Tau KX139 Ta’unar Supremacy Armour
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Krazed Killa Kan
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Frozocrone wrote:FW listed all the rules for Gargantuan creatures...bar Fnp and Stomp
YMDC, I'm just going to troll my Tau friend whose been looking forward to this
Don't be silly - it's listed as a gargantuan creature, with all the benefits that provides per the BRB.
As for killing it, I have no idea, from an ork perspective. I have enough problems killing riptides.
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This message was edited 1 time. Last update was at 2015/09/18 21:20:52
"Hope is the first step on the road to disappointment." Words to live by. |
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![[Post New]](/s/i/i.gif) 2015/09/18 21:21:15
Subject: Tau KX139 Ta’unar Supremacy Armour
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Legendary Master of the Chapter
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Kap'n Krump wrote: Frozocrone wrote:FW listed all the rules for Gargantuan creatures...bar Fnp and Stomp
YMDC, I'm just going to troll my Tau friend whose been looking forward to this
Don't be silly - it's listed as a gargantuan creature, with all the benefits that provides per the BRB.
Thats one way of looking at it.
It is a FW rule so i wouldnt put it past them to make something more special than the BRB rules.
honestly wont take but an email to clarify
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/09/18 21:31:48
Subject: Tau KX139 Ta’unar Supremacy Armour
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Savage Khorne Berserker Biker
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Daemon Knight of Khorne who can charge this thing successfully will do some work. +d3 attacks on charge, +1 on destroyer table.
Be'lakor for Invisibility would be nice, but that's 775 points to deal with 600. *shrug* The Tau player will probably be able to bring plenty of marker lights for 175 points.
WS3 on the suit is pretty silly, as an aside.
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This message was edited 2 times. Last update was at 2015/09/18 21:36:36
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![[Post New]](/s/i/i.gif) 2015/09/18 21:35:56
Subject: Tau KX139 Ta’unar Supremacy Armour
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Fixture of Dakka
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Why? This is Tau we are talking about after all.
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![[Post New]](/s/i/i.gif) 2015/09/18 21:37:21
Subject: Tau KX139 Ta’unar Supremacy Armour
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Savage Khorne Berserker Biker
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jy2 wrote:
Why? This is Tau we are talking about after all.
I could easily be wrong about this, but aren't most Tau suits WS2?
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![[Post New]](/s/i/i.gif) 2015/09/18 21:37:49
Subject: Tau KX139 Ta’unar Supremacy Armour
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Legendary Master of the Chapter
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jy2 wrote:
Why? This is Tau we are talking about after all.
im surprised it can even see his feet past that barrel chest
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/09/18 21:42:01
Subject: Tau KX139 Ta’unar Supremacy Armour
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Lieutenant Colonel
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jy2 wrote:
Why? This is Tau we are talking about after all.
its silly cause it should be WS 2 lol!
not OP and certainly not a big deal, but its a bit unfluffy for tau IMO.
also my guardsmen with meltabombs cry a little more cause of this Automatically Appended Next Post: other then that fluff wise and model wise i really like this thing!
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This message was edited 1 time. Last update was at 2015/09/18 21:42:27
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![[Post New]](/s/i/i.gif) 2015/09/18 21:45:08
Subject: Tau KX139 Ta’unar Supremacy Armour
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Savage Khorne Berserker Biker
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Every little thing adds up. Hitting 33% of the time instead of 50% against most things that have a chance at hurting it is a big deal IMO, especially since it will always take more than 1 round of combat to kill it, and it's unlikely the knight/whatever fighting it will have full hull points or wounds when it makes the charge.
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This message was edited 1 time. Last update was at 2015/09/18 21:46:20
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![[Post New]](/s/i/i.gif) 2015/09/18 21:46:10
Subject: Tau KX139 Ta’unar Supremacy Armour
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Battlewagon Driver with Charged Engine
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Yoyoyo wrote:Killing this guy is probably picking the wrong battle.
----> Hit it with a Blind test or other shooting debuff.
OK...here's the plan...
deep strike a crap-ton of nurglings. The thing is at I2 and will almost always be blind. Then take it apart in CC.
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![[Post New]](/s/i/i.gif) 2015/09/18 21:46:20
Subject: Tau KX139 Ta’unar Supremacy Armour
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Sinewy Scourge
Commoragh (closer to the bottom)
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I wonder if this gives us an idea of how the new Tau codex will be?
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Wyzilla wrote:Saying the Eldar won the War in Heaven is like saying a child won a fight with a murderer simply because after breaking into his house, shooting his mother and father through the head, the thug took off in a car instead of finishing off the kid.
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![[Post New]](/s/i/i.gif) 2015/09/18 21:46:39
Subject: Tau KX139 Ta’unar Supremacy Armour
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Auspicious Daemonic Herald
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Wolf_in_Human_Shape wrote:Every little thing adds up. Hitting 33% of the time instead of 50% against most things that have a chance at hurting it is a big deal IMO.
Ws2 still hits most things on 4+. You have to be Ws5 or higher for ws2 to hit on a 5+ which isn't that common.
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![[Post New]](/s/i/i.gif) 2015/09/18 21:48:37
Subject: Tau KX139 Ta’unar Supremacy Armour
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Wise Ethereal with Bodyguard
Catskills in NYS
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Yes, but I assume the piolets are of at least shas' el rank, seeing as they are also BS4. They are right between a crisis and a commander.
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