Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/10/09 16:04:41
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
|
Kan you must be carrying that Rebel Team, my friends and I played for a couple hours and saw the Rebels win maybe once.
I had lots of fun strafing the Rebel Scum in my TIE, one game I never got brought down. Ended up being the only TIE Fighter in the sky whilst everyone else was in TIE Interceptors.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 16:05:03
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Norn Queen
|
Forgive my ignorance here peeps, are the Battlefront series linked to the Battlefield series? Im guessing not - or similarities?
If its anything like bfbc2, bf3 of bf4 Im in but have never played a battlefront game that I recall.
|
Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 16:06:32
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
|
They aren't linked. But now have some minor similarities.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 16:08:56
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Norn Queen
|
Ok thats disappointing, cheers.
|
Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 16:27:58
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
VictorVonTzeentch wrote:Kan you must be carrying that Rebel Team, my friends and I played for a couple hours and saw the Rebels win maybe once.
I had lots of fun strafing the Rebel Scum in my TIE, one game I never got brought down. Ended up being the only TIE Fighter in the sky whilst everyone else was in TIE Interceptors.
Heh. I can't fly worth a crap in this.
I just pop on the Ion Blaster and shoot down the TIEs that strafe me.
It must be that I'm doing really well, I kept finding the Orbital Strikes and calling them in whenever the ATAT was vulnerable. It was pretty entertaining to see that happen.
I must be the only person playing who isn't using the stupid Cycler Rifle though. I have yet to see anyone whose Hand does not include that.
Me? I go double grenades. Thermal Detonators and Ion Grenades. It's hilarious seeing a TIE get smacked with an Ion Grenade out of the air.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 17:02:54
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
|
I had someone hit me with Ion but it only seemed to slow me down and make the panel spark.
Yeah, I can see the OS being pretty devastating against the AT-AT. Rarely though have I seen people use it against them though, usually someone tries to get kills on Snowtroopers with them. I hear you on the Cycler rifle though, I don't really use it. Double grenades though, that could be a good one to go with until I get the Jetpack.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 18:17:54
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Decrepit Dakkanaut
|
As Beta's or previews go, it's fairly weak. On PS4, you are only able to get in on the "survival" mode, and then, only 6 rounds of it.
Yes, the map on this beta is small, it's 6 rounds of shooting things ffs.
Laser spread: you're a bog standard rebel trooper... wtf do you expect? They didn't make this with you playing as Boba Fett or someone who actually is able to shoot
All that said, I'm still looking forward to the full game.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 18:21:06
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
Wait, PS4 really can't do Walker Assault or Drop Zone? Automatically Appended Next Post:
It also makes any vehicle take increased damage.
Yeah, I can see the OS being pretty devastating against the AT-AT. Rarely though have I seen people use it against them though, usually someone tries to get kills on Snowtroopers with them. I hear you on the Cycler rifle though, I don't really use it. Double grenades though, that could be a good one to go with until I get the Jetpack.
I've been less than impressed with the Jetpack but at least it means that someone potentially had to give up their Cycler Rifle.
That thing is just so dumb.
|
This message was edited 1 time. Last update was at 2015/10/09 18:22:01
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 18:27:39
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Decrepit Dakkanaut
|
I will have to check on that... I don't do PS+ so if it's a multi player thing, then it's possible, but I can't.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 18:50:19
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
|
Kanluwen wrote:It also makes any vehicle take increased damage.
That I did not know. I guess that makes sense though as the Y-Wings are hitting the AT- AT with Ion Bombs.
I've been less than impressed with the Jetpack but at least it means that someone potentially had to give up their Cycler Rifle.
That thing is just so dumb.
If I have a similar negative experience I'll likely run the two grenades also. And yeah, the Cycler rifle is pretty dumb.
On the topic of dumb things, I think they should have a Rocket Launcher that is an equip-able card, rather than there just being the one which you need to find a random drop for.
Ensis Ferrae wrote:
I will have to check on that... I don't do PS+ so if it's a multi player thing, then it's possible, but I can't.
Its MP only so you'd need PS+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 19:21:46
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Battlefortress Driver with Krusha Wheel
|
The two 'main' rifle things (possibly the MG34 disguised as a laser as well but I never got that far) are actually very accurate, too accurate to be honest. Single aimed shots and small bursts can easily get long range hits/kills.
|
My PLog
Curently: DZC
Set phasers to malkie! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 19:53:49
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
|
Silent Puffin? wrote:
The two 'main' rifle things (possibly the MG34 disguised as a laser as well but I never got that far) are actually very accurate, too accurate to be honest. Single aimed shots and small bursts can easily get long range hits/kills.
I fail to see how that is a bad thing.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 19:58:13
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Is 'Eavy Metal Calling?
|
VictorVonTzeentch wrote: Silent Puffin? wrote:
The two 'main' rifle things (possibly the MG34 disguised as a laser as well but I never got that far) are actually very accurate, too accurate to be honest. Single aimed shots and small bursts can easily get long range hits/kills.
I fail to see how that is a bad thing.
Sounds a lot like the standard blasters on BF2 to me, great and very accurate for mid-range short bursts, but fire for more than about a second at anything other than close range and you're going to miss.
Which, as pointed out before, is exactly how Blasters worked in the films, so no complaint here.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 20:07:10
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Heroic Senior Officer
|
In this I have been pretty close to my enemies, yet a large amount of my lasers miss. I once had my scope zoomed in on a guys face and still had shots miss (although he did die).
It's gotten me killed a lot, shooting at someone, only for them to turn around and shoot me because my lasers zap around them.
Sometimes though my lasers are deadly accurate. After a few games I just stopped aiming and fired non stop only pausing to press R to auto remove cool down or throw more grenades (which you should do 24/7).
In battlefront 1/2 the lasers got gradually less accurate as you held down the trigger. In this there is no real reason for the spread or lack of spread.
Honestly if you can sit in a turret, do that. The laser spread in vehicles is way less and their lasers are far more powerful, you will get far more kills in vehicles far easier. Especially when they get spawned right in front of you and you get a bunch of kills straight off the bat.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 20:13:56
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Sneaky Lictor
|
Urgh, BF2 was amazing. If people keep on reporting that EA savaged this game i won't be buying.
Over a year since i've owned an XB1. I have Destiny (crap) and Halo only. Gaming is just so rushed now.
Check out the prices of BF2 on ebay. Sold mine a few weeks ago for £26, the guy left really good feedback too. So a genuine crazy amount.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 20:43:35
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Battlefortress Driver with Krusha Wheel
|
Because they are effective at all ranges, especially as they both have scopes. Automatically Appended Next Post: Swastakowey wrote:In this I have been pretty close to my enemies, yet a large amount of my lasers miss. I once had my scope zoomed in on a guys face and still had shots miss (although he did die).
That's almost certainly lag.
|
This message was edited 1 time. Last update was at 2015/10/09 20:44:24
My PLog
Curently: DZC
Set phasers to malkie! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 20:53:43
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Heroic Senior Officer
|
I don't know if you have played the game, but the lasers do not go straight. It's like Mount and Blade Napoleonic Wars style. You aim your gun but the bullet goes in a cone. In Mount and Blade though you can compensate for that by crouching, staying still or firing into enemy lines where the cone means less. I stopped playing battlefront, but I have found no real way to combat the cone of lasers except by firing more. Being in NZ lag is common, but you can tell the difference. I just learnt though that the accuracy of the guns do not change based on scoping, moving or crouching etc. So chances are being zoomed on the enemy face was just the same as firing in 3rd person will moving. Which explains why my shots are missing regardless of what I do. Maybe I just suck at the game, but I felt it wasn't me that was sucking it was the way the stuff works that made it hard. I suspect im not alone, since most of the top players I saw got to the top by simply sitting in vehicles blowing up rebels. Which I started doing and it works far better than using the laser guns could ever do.
|
This message was edited 1 time. Last update was at 2015/10/09 20:58:08
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/09 22:56:03
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
|
Silent Puffin? wrote:
Because they are effective at all ranges, especially as they both have scopes.
Still not seeing the issue.
Swastakowey wrote:In this I have been pretty close to my enemies, yet a large amount of my lasers miss. I once had my scope zoomed in on a guys face and still had shots miss (although he did die).
It's gotten me killed a lot, shooting at someone, only for them to turn around and shoot me because my lasers zap around them.
Sometimes though my lasers are deadly accurate. After a few games I just stopped aiming and fired non stop only pausing to press R to auto remove cool down or throw more grenades (which you should do 24/7).
In battlefront 1/2 the lasers got gradually less accurate as you held down the trigger. In this there is no real reason for the spread or lack of spread.
Honestly if you can sit in a turret, do that. The laser spread in vehicles is way less and their lasers are far more powerful, you will get far more kills in vehicles far easier. Especially when they get spawned right in front of you and you get a bunch of kills straight off the bat.
I've not had that issue with weapons being inaccurate at close range unless my finger was hammering on the trigger, which I like to avoid.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/10 05:20:07
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Gargantuan Gargant
|
It was largely meh for me and friend when we tried out the beta together. We weren't crazy about the interface and so far none of the weapons or feel of the game really wowed us. It was pretty, no doubt about it, but for all intents and purposes it wasn't a real battlefront game. Playing in 3rd person felt like a handicap and an afterthought. It's only really useful if you get the jedi/sith powerup.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/10 07:58:10
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Unstoppable Bloodthirster of Khorne
|
Paradigm wrote:
Seems like a contradiction in terms to me!
Can't get to an Xbox to play this while it's available, so I shall just be watching many, many videos of it!
It's an arcadey spamfest. Lacks the depth of SW:Battlefront or Battlefield (both of which I love/d). No classes, no transporting, spawning is terrible.
It's bloody beautiful - they got the look and sound down perfectly, but the gameplay...
It's not a worthy successor to Battlefront 1 or 2, nor Battlefield.
|
This message was edited 1 time. Last update was at 2015/10/10 08:03:53
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/10 13:57:04
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Longtime Dakkanaut
|
Played a bit, thought it was cool to see Luke jumping around erasing us with nary a care.
But as beta's go I guess it was OK? Not real impressed with the game though, felt like Battlefield got a really good mod and less like a Star Wars game.
Might be due it being a 'beta' but meh.
|
Shadowkeepers (4000 points)
3rd Company (3000 points) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/10 20:09:20
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Is 'Eavy Metal Calling?
|
The impression I see to be getting from most reviews I've seen is that people who were expecting a good FPS game don't like it too much, while people who've been waiting 10 years for a fun, simple game that 'feels' like Star Wars seem to be impressed. Would you guys agree with that?
As someone in the latter camp, I cannot wait to get playing this when it comes out!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/10 20:31:55
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Decrepit Dakkanaut
|
Objectively, it's a mediocre at best game. Very good graphics, very repetitive and (so far) poorly designed gameplay. Looks more like a cashgrab than anything. Subjectively, Star Wars fan boys will love it.
|
This message was edited 1 time. Last update was at 2015/10/10 20:32:06
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/10 20:40:47
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
Paradigm wrote:The impression I see to be getting from most reviews I've seen is that people who were expecting a good FPS game don't like it too much, while people who've been waiting 10 years for a fun, simple game that 'feels' like Star Wars seem to be impressed. Would you guys agree with that?
As someone in the latter camp, I cannot wait to get playing this when it comes out!
Absolutely.
People seemed to be under the impression that it was going to be a hardcore gamer's game...but it isn't. It's a game that a parent can play with their kid via offline coop or they can let their kid play offline against bots. Automatically Appended Next Post: Sigvatr wrote:Objectively, it's a mediocre at best game. Very good graphics, very repetitive and (so far) poorly designed gameplay. Looks more like a cashgrab than anything.
Subjectively, Star Wars fan boys will love it.
Have you played all the game modes?
No?
As it stands, we have three game modes to have been playing with this beta: Drop Zone(which isn't exactly earthshattering in how it plays, but it's definitely a fun little mix up to the "King of the Hill" game mode), Walker Assault(which seemingly nobody has realized yet that when on the final set of uplinks, the Rebels can bring down the ATATs with the tow cables instantly after a little pseudo-QTE), and the Survival mode.
Survival modes are always the same, so that's not really anything surprising.
|
This message was edited 1 time. Last update was at 2015/10/10 20:43:09
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/10 21:08:53
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Decrepit Dakkanaut
|
Yes. The game, in its beta, just isn't well-designed. Walker Assault is horribly balanced against Rebels during stage 1 and 2, heroes get taken out by suicide divers as it instantly kills them and is very easy to do, the map design itself is unoriginal to say the least along with the trenches' positioning being awkward and the objectives seemingly placed randomly - some offer almost full cover, some offer none. Weapons balance is off with the standard one having storm trooper accuracy and the second one being both a sniper /and/ a short-range burst weapon. Horde is boring and way too short. Horde also shows the amazingly underwhelming AI far too well. The AI is worse than the one in Battlefront II where it actively tried to go around cover and strategically throw grenades. There's a screen blending when going to a turret instead of just adding an animation. Pure laziness. Hopefully fixed after beta. Drop Zone has already been done over and over, with Halo having perfected it years ago. Graphics are nice and feel very Star Wars-ish, which is awesome, the original soundtrack is in, which is awesome too despite it just being randomly played to make people think "Wow, this is the Star Wars music!", but on a gameplay level, it's more shallow, uninspired and repetitive than a 10 (!!!) years old game. SO FAR. Keeping in mind it's beta, EA sure has an extremely long way to go. The fact that it's EA and that there most likely will be tons of overpriced DLC aka cut-stuff-from-the-game-to-sell-at-a-profit isn't putting me in a better mood either. That coming from someone who absolutely loves Star Wars and will never, ever forget seeing the first one in the movies as his very first movie he ever saw. I'm a real sucker for the Star Wars trilogy and I just wish and pray that the game, once out of beta, will step up its game by a few galaxies. Right now, it's utterly disappointing.
|
This message was edited 2 times. Last update was at 2015/10/10 21:10:23
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/10 21:22:53
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Is 'Eavy Metal Calling?
|
Well, the Survival mode is supposed to have 15 waves in the final game, so I imagine that'll be significantly more challenging.
As for the level design of Hoth, I'd say the design is not so much unoriginal as 'just like the film' from what I've seen. There's only so much you can do with 'snow, trenches and the Rebel Base at one end'.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/10 21:29:38
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Decrepit Dakkanaut
|
Paradigm wrote:
As for the level design of Hoth, I'd say the design is not so much unoriginal as 'just like the film' from what I've seen. There's only so much you can do with 'snow, trenches and the Rebel Base at one end'.
Have one part of the map be outside and the other part of the map focus on the insides of the base. That way, despite it being a snow planet with nothing but...snow...you'd have two different settings connected to each other. While inside the base, once the AT- AT are vulnerable, speakers ask all personnel to leave the base and attack the walkers. Have red lights flashing. Add /atmosphere/. The entire base right now feels rushed and servers as nothing but being more like a tunnel that offers an alternative route back to the front lines. And - most of all - whoever had the idea of vehicles available via a pick-up and people warping into them is a lazy idiot.
In Battlefront II, it was awesome getting into the hangar, starting the engines, flying out and charging the Empire. Now, you pick up a shiny, meaningless swirly thing that's camped by everyone and suddenly teleport into a TIE / X-Wing. Zero atmosphere, zero effort. The game has /tremendous/ potential and the developer's laziness just oozes out at all ends.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/10 23:54:25
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Battlefortress Driver with Krusha Wheel
|
Kanluwen wrote:
People seemed to be under the impression that it was going to be a hardcore gamer's game..
From EA? Not likely.
I did at least hope that it would be good though. Alas......
|
My PLog
Curently: DZC
Set phasers to malkie! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/11 00:11:56
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Gargantuan Gargant
|
Silent Puffin? wrote: Kanluwen wrote:
People seemed to be under the impression that it was going to be a hardcore gamer's game..
From EA? Not likely.
I did at least hope that it would be good though. Alas......
It wasn't as if though Battlefront 2 was a hardcore game either, so it's not so much it being too casual as much as the gameplay design smacking of laziness and depth. The class system was pretty balanced for the most part with answers to all a player's problems regardless of map. Heavy trooper for tanks and heroes, engineers to counter said heavy trooper with their immunity to mines and general support with their health/ammo packs, you had the standard infantry class which was all-around and the sniper for those long corridor battles or command post camping. There's a distinct lack of this availability in variety for the multiplayer and having to start off with so little and be limited to the current loadouts in the game feel weird.
And of course the spawning just seems to be broken in beta right now, something that could've been easily fixed if they kept the command post spawn from the previous games.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/10/11 02:31:33
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
|
 |
Depraved Slaanesh Chaos Lord
Inside Yvraine
|
Kanluwen wrote: Absolutely. People seemed to be under the impression that it was going to be a hardcore gamer's game...but it isn't. It's a game that a parent can play with their kid via offline coop or they can let their kid play offline against bots.
People were probably under the impression that it was going to be similar to prior Battlefronts... which were highly accessible children's games. A good game developer can make a game accessible without compromising on its mechanics. It's fair to say that we haven't seen everything the game has to offer, but what we have seen could have been designed an awful lot better.
|
This message was edited 2 times. Last update was at 2015/10/11 02:32:38
|
|
 |
 |
|