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No idea man. The system requirements are up though. I'd say in most cases regardless of computer a better video card is usually the most important and hardest thing to buy. It's also what you usually need regardless of the computer you buy as what a computer starts with is usually garbage in respect to video cards. RAM in comparison is super cheap.
This message was edited 1 time. Last update was at 2016/03/18 01:06:43
Waiting for my shill money from Spiral Arm Studios
Formosa wrote: Can anyone suggest a gaming laptop that will run this, I haven't been into computers in years and I'm out of it.
Cheers
My recommendation is don't use laptops for gaming. You'll pay a lot more to get the same specs in Laptop form and you may not even be able to get certain specs at all. For the same cost as a mediocre "gaming" laptop you can build a very nice desktop computer.
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
Formosa wrote: Can anyone suggest a gaming laptop that will run this, I haven't been into computers in years and I'm out of it.
Cheers
My recommendation is don't use laptops for gaming. You'll pay a lot more to get the same specs in Laptop form and you may not even be able to get certain specs at all. For the same cost as a mediocre "gaming" laptop you can build a very nice desktop computer.
Agreed. The issue obviously being laptops are more portable and smaller so they can't fit as much of the top of the line gear as easily. It's kind of a space issue. If I had a computer that could fill up a whole room it'd probably be an infinitely better machine than a small little desktop. I could be wrong of course.
Waiting for my shill money from Spiral Arm Studios
Well, a computer that used modern technology and filled an entire room would be complete overkill on any game ever. But yes, it would be better.
That said, desktop towers are usually way larger than they need to be. Micro PCs seem to be something that's becoming popular, but cooling is the main issue(and main reason for towers being big. Its cheaper and easier to just make a lot of empty space than have a more robust cooling system)
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
Grey Templar wrote: Going by the last bit of that trailer, I think raising your opponent's dead is definitely happening. The real question is if you can keep them after the battle...
Rumor is you don't currently get to keep the troops that are animated during a battle (and you only get to animate a max of two new units), but we can hope that will change.
Orlanth wrote: Angry Joe had valid complaints, and he should be credited for cutting through the BS that was Rome 2 Total War and forcing Creative Assembly to review its marketing policy.
Pre-order is to me 'backing' the product, and I am ok for this to include sweeteners.
Also this looks like a massive game in terms of workload, each faction is very different, not just the same deal with different coloured units. There will be a lot of extra coding involved in making the game as it is. As it expands we will see a lot of DLC and unlike many DLC offers these appear to be worth paying for. But we shall see, we don't know the pricing structure yet.
Angry Joe having a good point That was humerous to say it midely.
CA redeemed themselves in my eyes with Attila and the following Dlc, This game I wont pay for. Im done feeding GW my coin
Possibly going to get some AoS players to play warhammer fantasy with each other soon. They said the fairly same story about how the 'elite' fantasy players that played made them not want to play warhammer fantasy. I suggest to one of them if they'd play the game against each other (2 newbie fantasy players but currently AoS players). I only told one of them this but he said he'd play warhammer fantasy. Considering one has vampire counts and the other skaven I should be able to help out both as I have the rules for both, movement trays, the vampire magic cards and plenty models for both armies.
Anyway at least one of these people plays vampire counts and they were watching the vampire counts trailer for total war with another person that played AoS in the store.
I think this total war thing and the AoS game will help lots of people get into fantasy should they be able to get their hands on the rules and play with not so hardcore players.
Azeroth wrote: What are the playable races/armies in this game?
Currently the five races listed above.
Eventually all the 8th edition races.
The devs made comment that a race will be FLC shortly after release, Bretonnians are rumoured to be this race, but we have no confirmation.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
So the Chaos pack pre-order bonus has been extended to an 'early adopter' bonus for buying the game in the first week of release; in celebration, here's a great video of Kholek Suneater fighting a dwarf army.
And there's some other dudes in the background, but KHOLEK.
Guessing the FLC race will be Bretonnians, they have already been shown as AI opponents and have their lands on the map, would take the least amount of effort to push into a full race. One could hope for Kislev, but it doesn't seem to be in the game (yet).
So far excited, just disappointed that Chaos doesn't have one legendary for each of the 4 gods, but you cant have it all I guess.
This message was edited 2 times. Last update was at 2016/05/14 10:25:23
Sorry for my spelling. I'm not a native speaker and a dyslexic.
1750 pts Blood Specters
2000 pts Imperial Fists
6000 pts Disciples of Fate
3500 pts Peridia Prime
2500 pts Prophets of Fate
Lizardmen 3000 points Tlaxcoatl Temple-City
Tomb Kings 1500 points Sekhra (RIP)
Compel wrote: I'd be surprised if Slaanesh are even going to be admitted as existing...
Well I have good news for you, when I said I was disappointed that all 4 gods didn't have one legendary champ, it was aimed at the fact that Prince Sigvald is the only god specific one. So Slaanesh should be in, else they could have picked Valkyria or someone else.
Sorry for my spelling. I'm not a native speaker and a dyslexic.
1750 pts Blood Specters
2000 pts Imperial Fists
6000 pts Disciples of Fate
3500 pts Peridia Prime
2500 pts Prophets of Fate
Lizardmen 3000 points Tlaxcoatl Temple-City
Tomb Kings 1500 points Sekhra (RIP)
So, from what I've been reading/watching via the YouTube's is that when you go for a campaign you get short and long objectives - varying depending on what race you are. Seems neato.
Then, during one of the 'let's plays' they mentioned that CA is limiting how much you can 'conquer' as one race. As in, you can't kill everyone.
I might've misunderstood, but that seems sort of anti-TW, doesn't it?
Shadowkeepers (4000 points)
3rd Company (3000 points)
Welllllll...killing everyone is certainly an option. You just can't occupy everyone's settlements. Dwarfs and Greenskins are restricted to mountain/badlands settlements, while Empire, Bretonnia, and Vampires can only occupy each other's territories. Chaos is a horde faction, and thus can't hold settlements at all.
Burning them to the ground is still on the table, though.
If that's not your cup of tea, I believe there's going to be a mod out with the game to turn it off. Personally, I'm going to try a round or three with it on before messing with it; I think the lore justification is a little weak, but the possibility of strategic rebalancing - especially near the end game - is enough to pique my curiosity.
Now I just need to decide if I want to play Kholek or Balthasar Gelt first. Greenskins would be my obvious and immediate choice, but I'm not that interested in either Grimgor or Azhag, so I'm holding out hope for a Karak Eight Peaks DLC pack or something that ushers in the rule of Skarsnik.
Well i just pre-ordered. I don't care if some consider me a sucker or not. I have to have my Warhammer Fantasy fix after GW killed the game off. I'm just waiting for the pre-load as xcom 2 took me like 18 hours to load up before i could play. At least with this i'll be able to play the game on launch day provided everything's working (which it very well might not be).
This message was edited 1 time. Last update was at 2016/05/14 23:17:57
After reading and seeing what this game will be I fail to see why people are so giddy for. Five races in total to play, and shoehorned limitations on what you can conquer? Seems like a rip of
I already pre-ordered it. I've enjoyed the Total War series for a while (even though I'm awful at it), and now I get another one, combined with Warhammer? Oh god yes
TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
On a slightly unrelated note I can't wait for the community market to get flooded with the special Warhammer-themed Dota 2 Treasures that are going to be distributed with the pre orders for TW:W.
Trondheim wrote: After reading and seeing what this game will be I fail to see why people are so giddy for. Five races in total to play, and shoehorned limitations on what you can conquer? Seems like a rip of
There's going to be a mod, either at launch or very shortly after, to change Regional Occupation if you really want to conquer everything; they've promised at least one FLC race (probably Bretonnians) and want to release every race eventually.
And everyone's excited for it because it's Warhammer Total War and a lot of people have wanted that for a very, very long time. The Call of Warhammer/Rage of Dark Gods mod for Medieval 2 isn't bad, but it'll be nice to have a release without random scripted stacks spawning everywhere and no CTD every five turns.
Hopefully.
(Not to knock Rage of Dark Gods, because holy crap that's an ambitious mod and I've had a lot of fun with it, but still)
Trondheim wrote: After reading and seeing what this game will be I fail to see why people are so giddy for. Five races in total to play, and shoehorned limitations on what you can conquer? Seems like a rip of
There's going to be a mod, either at launch or very shortly after, to change Regional Occupation if you really want to conquer everything; they've promised at least one FLC race (probably Bretonnians) and want to release every race eventually.
And everyone's excited for it because it's Warhammer Total War and a lot of people have wanted that for a very, very long time. The Call of Warhammer/Rage of Dark Gods mod for Medieval 2 isn't bad, but it'll be nice to have a release without random scripted stacks spawning everywhere and no CTD every five turns.
Hopefully.
(Not to knock Rage of Dark Gods, because holy crap that's an ambitious mod and I've had a lot of fun with it, but still)
I asked for a reason why people wanted to spend money on this game, and I don't see any of that but still. I suppose if people want a Warhammer game that bad, they will be willing to spend 60 USD on a buggy and half done game, seeing how the developers have of late have had a tendency to release games that require a year worth of patches to be playable
Trondheim wrote: After reading and seeing what this game will be I fail to see why people are so giddy for. Five races in total to play, and shoehorned limitations on what you can conquer? Seems like a rip of