Switch Theme:

Total War Warhammer  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Charing Cold One Knight






 Compel wrote:
However, all that is sounding very similar to Rome 2 Total War.


it really really is, as it's like one Total war game behind warhammer.

413th Lucius Exterminaton Legion- 4,000pts

Kaptin KlawJaw's FreeBootahz!-1,500pts

The Royal Court of BlüdGrave- 2,000pts || Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
Executing Exarch




 Kap'n Krump wrote:
I'm trying to like this game, but I am 100% lost. The tutorial is perhaps the most unhelpful tutorial I've ever played. Had to restart once, and I'm cruising for a second restart really quick, I expect.

Anyone have any good links on how to (as greenskins) effectively manage settlement's obedience, how to encourage population growth, and what buildings to prioritize with the extremely limited building slots available in towns?


Remember that it's the *province's* slots that matter, and not the slots in the individual settlements. If one town has a building that lets you recruit infantry, then you can recruit infantry anywhere in the province. The decision point is in deciding which buildings should be build in the province capital, as those are the only ones that can advance past tier 3.
   
Made in gb
Fixture of Dakka







Yeah it is anything like Rome 2. You always want military buildings in the province capitals, unless, maybe, maybe there's a settlement at a chokepoint. Then you might consider a military building there for garrison reasons.

Usually there's a couple of buildings that can only be built in the capitals, possibly 'happiness' producing buildings (eg Rome 2 it was fountains). I'd say always leave room for that in the capitals. Settlements were primarily food production for me.

The thing is, and this is why I haven't got WTW yet. Any specific tips can and will change drastically with upcoming patches. My last Rome 2 game jumped from +30 food a turn to +2077 (slightly excessive...) as the result of some patches in the last year...
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

There's no food management, only growth. My usualy go-to set-up is the growth building in settlements along with an income one and then walls. Walls will serve better than unit production buildings and I never ran issue with happiness. Although you could eventually swap stuff around depending on your situation.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Started having to deal with a whole bunch of enemies. I may have to either stay away from the most northern parts of the map so chaos hits the other empires first or just go at peace with everybody else and just focus on chaos. Considering how bent on fighting me chaos is i think i'll have to go with option 2. They are a tough enemy and it's worst when they attack you with enemies around. Funny how when i owned the big bird guy they just ****ed off back to the north for a bit.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

Sadly, I'm one of the 30% of players who, for reasons not revealed, still cannot play the game.

I finally gave up and had steam refund my money.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 BaronIveagh wrote:
Sadly, I'm one of the 30% of players who, for reasons not revealed, still cannot play the game.

I finally gave up and had steam refund my money.


I'm really sorry to hear that man. This is a game not to be missed.

I'm at turn 130 something and i'm hitting the challenging and fun part. I intend to play more after i post this.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 Compel wrote:
However, all that is sounding very similar to Rome 2 Total War.


Its extremely close to Rome 2; although somewhat simplified. There are a lot more unit types but in general they don't seem to do anything that new (aside from flyers and heroes but even then..). If you ever played Call of Warhammer with M:TW2 you will get a good idea of how different this game is (although W:TW has semi decent faction specific mechanics).

 SickSix wrote:
So if I am used to traditional Total War games like Empire, Rome 1, and Medieval, how lost would I be trying to play this game?


One significant change that hasn't been mentioned is the way that units are 'healed', they will now reinforce automatically if in your territory. No more spending your entire treasury refitting single stacks....

My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

You can also fortify in enemy territory to replenish your troops

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

So i managed to destroy archaeon, kholek suneater and another force of dudes all in one go. I actually managed to destroy the chaos forces and another of the chaos forces got owned by another opponent. Not sure how many have been destroyed but it's at least the main one and a side one (probably destroyed by greenskins.

Currently Greenskins, the Empire, Bretonnia and the border princes are doing well as well as a side chaos faction supposedly. Dwarfs have almost been completely annihilated by the greenskins and are getting close to invading my lands. There's another 1-2 dwarf factions around but they're fairly weak. The broken nose orc tribe is also doing ok so i may raze their territories to prevent any annoying circumstances.

Also empire are whining pretty hard about me moving through their borders without permission even though most of the time it was because it was the shortest route to a new big bad coming my way whether chaos or greenskins. Jeez i'm so sorry they'd have despoiled our lands but that's no reason to hate me. I have to fight em at some point though to win the campaign so no big i guess.

Oddly i haven't fought most of the empire factions all that much and have come off as a fairly nice good guy vampire. I only attacked the enemies that were enemies or not in good standing of dwarfs and empire including border princes. I even destroyed chaos for them and i'm taking all the ruined settlements that the destroyed chaos faction left in its wake.

Anyway just a few big threats and i hope i don't face them all at once. We'll see how it goes.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

I'm playing Empire, and I've conquered Reikland, Marienburg... And three Brettonian provinces, including the capital. And since they sallied forth to battle me, I took the city intact - getting a level 3 stables and gunsmith for free. I will probably tear down the barracks to make a armoury, and use that city to add Demigryphs and such to my Imperial forces.

Once I finish up in Brettonia, I'll probably head north and take care of any of my political rivals, since it's around turn 90 and Nordland, Ostland, Ostermark and Middenland have been bitch slapping chaos pretty hard.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

My brother is currently playing as Vampire Counts. He got smashed pretty hard by Archaon and his mates. In response, he sent a banshee to assassinate him with a 12% chance of success... And killed him lol. Amazing!

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in au
Grizzled Space Wolves Great Wolf





Has there been any news on whether the Chaos pack will be available to buy later on and how much it will cost?
   
Made in us
Perfect Shot Dark Angels Predator Pilot





New York

 Compel wrote:

Usually there's a couple of buildings that can only be built in the capitals, possibly 'happiness' producing buildings (eg Rome 2 it was fountains). I'd say always leave room for that in the capitals. Settlements were primarily food production for me.

And remember province capitals can go up to level 5. The other ones only go to level 3. So plan accordingly. Build the 'elite' buildings in the capital.

The agent spam is ridiculous.

Don't forget to check out the mods in the Steam workshop or whatever it's called. They have ones to allow you to conquer every province and delay the chaos invasion if you're interested. Quite a few have been added in this first week.
   
Made in ca
Longtime Dakkanaut





AllSeeingSkink wrote:
Has there been any news on whether the Chaos pack will be available to buy later on and how much it will cost?
all I seen was it ends this week. The free army with purchase

I need to go to work every day.
Millions of people on welfare depend on me. 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

Just remember, hotfix aside, it's not actually working for a lot of people yet. I'd wait for the steam summer sale, which isn't that far off.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in au
Grizzled Space Wolves Great Wolf





Yeah, I'm still tossing up whether to buy it. I don't have any experience with past Total War games, so I have no idea if being like past Total War games is a good thing or a bad thing

Trying to decide if the bonus of getting Chaos is worth it, or just hold off for a while. I don't have a lot of free time to play games at the moment anyway so I'm not in a hurry,


Automatically Appended Next Post:
 BaronIveagh wrote:
Just remember, hotfix aside, it's not actually working for a lot of people yet. I'd wait for the steam summer sale, which isn't that far off.
If I recall correctly from times gone by, new release games from big publishers don't typically see much of a discount at the first sale after they're released, it's usually a year or more before the big discounts come.

This message was edited 1 time. Last update was at 2016/05/28 18:43:56


 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

AllSeeingSkink wrote:
If I recall correctly from times gone by, new release games from big publishers don't typically see much of a discount at the first sale after they're released, it's usually a year or more before the big discounts come.


I dunno, Rome 2 was half off, which made me feel like a sucker.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in au
Grizzled Space Wolves Great Wolf





How long after release was it half off?
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

AllSeeingSkink wrote:
How long after release was it half off?


I'm not sure specifically but AAA games tend to drop to around 33% around a year after release and the discounts get deeper from then out, on Steam at least. If you want to get a discount at release have a look at Isthereanydeal.com although if you buy from a reseller make sure its legit. I got my copy for £32.

There won't be a discount on the upcoming Summer sale and it will probably be 1015% off in the Christmas sale.

This message was edited 1 time. Last update was at 2016/05/29 17:01:54


My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in us
Pyromaniac Hellhound Pilot





 Silent Puffin? wrote:


There won't be a discount on the upcoming Summer sale and it will probably be 1015% off in the Christmas sale.


Oh, man, I should have waited for Christmas! The things I could do with all that Steam credit...



I haven't gotten to play as much as I wanted, but I'm still getting a fair bit of time in. Started with Empire, continued about fifty turns before switching to Greenskins like I told myself I wouldn't until there was news of Skarsnik, and I'm having roughly three times as much fun. Right now, I'm fighting off rebellions and hostile tribes far more than actually making progress against the 'umies or stunties; it feels very orcy, in the best of ways. Both my Waaagh! armies had to turn right around and give those savage gits a proppa kickin' after taking Barak Varr. Of course, all that's about to change...Azhag's about to punch through the Border Princes and start raiding his way through the southern Empire for cash...

Most fun I've had so far is putting Azhag's stack in Ambush, putting a tiny goblin-lead stack right behind him, and waiting for Thorgrim to take the bait. It was glorious. First time I've gotten to play an ambush battle, and it was an absolute slaughter. Artillery's not worth all that much when it's deployed in marching order and gets swarmed by goblins five seconds into the battle!

Speaking of goblins, I've seen some people complaining about them around the internet. I don't think it's quite clicked yet that they're a fantastic way to get an army up to the magic seventeen units on the cheap; do a little raiding and bullying weak stacks (they'll cause SOME casualties, make good charge blockers, and are pretty decent at dropping morale by surrounding units) and voila! Free AI controlled army!

My favorite goblin moment, however, has nothing to do with that. I had them shame-rout an enemy warboss. He couldn't rally because there were goblins trying to tackle him around the kneecaps, and they couldn't manage to do any actual damage, but by Mork they didn't have any problems chasing him off the field. Now THAT'S a story to tell over a good mug of fungus beer!
   
Made in us
Blood-Drenched Death Company Marine





Puget sound region, WA

I'm on Turn 53 (about) with VC on single player. On turn 20(ish) on a multiplayer game.

No lock ups on single player. I had 1 crash with multiplayer but my friend was on a very laggy connection- not sure if that contributed to it or not.

No other issues so far, and I've been playing heavily since release. Minior graphical issues (texture stretching) on some of the environmental assets but I had to go looking for those.

I've played over 600 hours of Shogun 2, and this is a nice refreshing change on how things work, but the core stays the same. Very pleased with it so far.

 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

AllSeeingSkink wrote:
How long after release was it half off?


In Rome 2's case, less than 6 months. It depends on sales. Something that sells a lot over a sustained period and has few returns tends to go cheap later than something that bombs or has a lot of returns. Rome 2 had (and still has) a fairly bad rep among TW fans for various reasons.

Total Warhammer here is a bit of column A and a bit of column B. Sales are high, but returns are high too (ie greater than 10% according to rumor) because of the issues that SEGA has been having getting it to work and NVIDIA taking it's sweet time with working drivers for it.

Anticipate 25% off or so.

This message was edited 1 time. Last update was at 2016/05/30 02:46:06



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Heh my game finally crashed. I was just fighting bathasar gelt's army. Basically i was trashing the empire and decided i may as well start signing temporary peaces with other opponents. It looked like greenskins, bretonnia, empire and the 2 dwarf holds were ready to kick my *** at the same time. I hate how the one dwarf hold got this whole alliance to fight me at one time. I was basically destroying the empire fairly well but now i need more men sadly. Was a bit of an oversight on my part. It's just hard enough to keep public order and vampire corruption in all these new territories.

Oh and i conquered altdorf and its territories as well as nuln and it's territories. At peak i was at 12 provinces. Thank god for signing those peace treaties though. Bretonnia, the greenskins and empire are the only forces left that can stop me and all at once is not preferable.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Krazed Killa Kan






Anyone playing the campaign?

I'd like some help. Does anyone have any tips for how to manage public order and population growth? I'm especially concerned about how to manage multiple lords since their upkeep cost explodes quickly.

I've completed the campaigns in MTW2 and Shogun 2. A few things are different in Warhammer.

Lords carry an army-wide tax on troop upkeep that increases based on the number of lords, and you can't move armies without a Lord.

Also, each settlement that I conquer and occupy seems to have a huge public order penalty that drops by -10 or worse per turn.

It also seems more difficult to restore public order compared to older TW games, since you can't just leave a garrison behind of a unit of peasant archers to get +1 military presence order bonus.

I keep getting frustrated by this in the first 10 turns or so and going back to playing skirmish games. Growth also seems to be slow - within 7 turns I don't even have one of the required 2 population surplus to build a level 2 structure and you can only build one structure per main structure level.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

The public order penalty only happens when you conquer an area and it only happens for 2-3 turns. You may not want to conquer some provinces too quickly as it will keep public order low.

-----

I just beat my vampire counts campaign. I totally hosed the empire. I basically had an empire that was a giant ball at the end of the game. I either auto-resolved my battles vs bretonnia, never fought them or never remembered fighting them. It was odd since they had sort of a last alliance against me at one point. That's the thanks i get for destroying most of the chaos tribes in the world and holding the greenskins at bay. Funny how they just stabbed me in the back after i did all the work and they never would do the smallest thing for me like trade or help me fight chaos mostly.

I find raising dead is only good early in the campaign whereas later it kind of doesn't matter so much. You need to recruit elite units en masse and unless you have the right build order it won't work out. I also oddly saw it less frequently later on so i'm confused as to why that is.

One of my issues as vampire counts was how to effectively deal with pistoliers and outriders since VC have no ranged units. It's rather frustrating really.

-------

Anyway here's the picture of my end-game short campaign victory and territories. I forgot to grab one of my razed settlements (greenskins are jerks) so i added a province right after the campaign victory. It's that big brown circle mostly. The part to the northwest is territory i couldn't grab obviously.

This message was edited 1 time. Last update was at 2016/05/30 17:19:09


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Krazed Killa Kan






Approximately how many lords did you build in the campaign to govern that many provinces?

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in gb
Decrepit Dakkanaut






UK

Not sure if it's a bug, a feature, or anything since the game decides not to let you know, but I discovered that garrison troops in a settlement begin at half strength. This comes after letting a small force with one fewer units than I had in my garrison attack me because I thought I could easily crush them. Nope.exe, I started with 6 units at 54 men each. Would've been nice to have been told that was a thing. -_-

This message was edited 1 time. Last update was at 2016/05/30 19:07:24


Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Never Forget Isstvan!





Chicago

Just finished downloading the game onto my computer and I think I got one of the bad ones. I can't get past the initial total war warhammer screen with all of the producers and what not

Ustrello paints- 30k, 40k multiple armies
http://www.dakkadakka.com/dakkaforum/posts/list/614742.page 
   
Made in us
Krazed Killa Kan






One thing I'm finding very irritating is that the game has the same movement AI has Rome 2.

This means that when you set up an entire army, highlight your entire army then right click forward, the army, rather than maintaining their positions and formations, will splay out in a single file fan. If you distributed a wide front, the units on the end will actually move further out.

This is completely ridiculous and why I stopped playing Rome 2.

They've also completely taken out all unit formations, aside from "melee front" and "ranged front," which I guess are joke formations.

The game also throws your units in random orders at the start of each match with no rhyme or reason, so at the start of every battle you must move each unit by hand into the correct position. No, spear units on the flanks. No, I need my shield infantry in the center. Elite infantry in reserve. Boss next to the low leadership units. Etc.

There are no formations like in Rome 2 - one thing you could do in Rome 2 that was nice was you could use a horse or bird formation and once you grouped the army, it would retain the formation while moving. That doesn't exist in this game. It's like the UI is trying desperately to fight you by placing your troops in a random jumble.

Also, units placed at the back when directed to charge the same unit as a front rank unit will actually pile up at the back of the first unit instead of pouring down and surrounding that unit. You must actually click to disengage, then click for the unit to go around in a clicky-semi circle then click behind the unit you want to encircle and then click to charge that unit then select run for them to encircle a unit of infantry. Otherwise they pile up like an orc sand in an hourglass bottleneck to wait their turn to fight.

Why can't the units just move in a straight line in their current position? I find it maddening.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
 
Forum Index » Video Games
Go to: