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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 JohnHwangDD wrote:
In theory, all of your IG will be playable under the new Codex. Some will be better, others worse, but still playable.
Thanks for that stunning bit of critique, DD.

Don't know what we'd do without you.

This message was edited 2 times. Last update was at 2015/11/22 09:00:06


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in lt
Longtime Dakkanaut






This is, actually, playable. At least that's what I think.

IMO, pros:
-Possible MSU things. Just send those STUBBORN guardsmen riding in their chimeras to objectives, while possibly throwing a twin linked shot or two at anything that gets near them. Insert Valkyrie for linebreaker/objectives that are too far away.

Cons:
-Costs a TON. I mean, the smallest possible variation goes for about 1k points. And this is just barebones, without any fancy upgrades, taking only 1 Russ.
-Baneblade. Why Baneblade? I'd take TL Shadowsword over Baneblade any day, any time. Plus, it kinda says fk you to all those players who DON'T have a Baneblade.

Wishlisting how it could've been better:
-No Valkyrie/Valkyrie is optional
-No useless Sentinels/Useless Sntinels are optional
-Chimeras are free (cough, marines with their free razorbacks, cough)
-Baneblade is optional with the ability to take any other variation.

This message was edited 1 time. Last update was at 2015/11/22 09:06:05


   
Made in us
Douglas Bader






CragHack wrote:
Plus, it kinda says fk you to all those players who DON'T have a Baneblade.


What did you expect from a 7th edition codex? You're going to have to buy models to complete formations no matter what. That's the whole point of GW's current approach to the rules.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in es
Inspiring SDF-1 Bridge Officer






 Hybrid Son Of Oxayotl wrote:
Be careful what you wish for. Be very, very careful. You get to choose between hardback and softback physical books, in your own language, do you? Well, that sure is better than being limited to untranslated digital-only books.

Honestly speaking, with current naming conventions being what they are for translations (meaning: nope, we don't translate terms anymore, at least for the spanish edition) it's much easier to just stick with the untranslated version than to try to make any sense of the mess.

This message was edited 1 time. Last update was at 2015/11/22 09:18:48


 
   
Made in gb
Hardened Veteran Guardsman




Guildford

 JohnHwangDD wrote:
In theory, all of your IG will be playable under the new Codex. Some will be better, others worse, but still playable.


Being playable isn't really the issue, it's more that by the time I have everything built, painted and in game, there's new kits. Not that I have any problems continuing with buying new IG models if the range expands/develops, I'm just miffed about the unfortunate timing and the quick turn around time for new releases. Although I'm relatively new to IG, I don't have any major issues with the Codex. Fingers crossed that doesn't change much, if recent revamps are anything to go by.

3,500 (and building) ASM
3,000 Blood Angels
1500 Eldar (abandoned)

AoS - Beastclaw Raiders, Ironjawz, Night Goblins, and Ogors - Destruction remains unvanquished!  
   
Made in us
Been Around the Block




Don't worry. I don't think there will be a new Guard Codex in 2016. Certainly not in the first half of the year.
   
Made in de
Longtime Dakkanaut





Thanks for the info, Sad Panda.


This message was edited 1 time. Last update was at 2015/11/22 11:03:58


 
   
Made in us
Longtime Dakkanaut





USA

I'd love an update, just as much as the next Guard player, but I know it won't be something that change the way the Guard currently play.

If anything, we'll get limited updates to existing kits (maybe an 'infantry platoon in a box' boxed set or something) but the codex itself will simply be brought in line with the rest of them. Probably a formation or two (one buffing all of the gakky units we all love, and another that is the only one worth taking because it makes Leman Russes amazing again and gives something silly like free Chimeras).

I'm not a pessimist, I just can't take another update like the last one - Guard aren't as bad as Tyranids, but we get kicked pretty hard in the teeth too.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in at
Wondering Why the Emperor Left





Always fun to read some BoLS guessing/wishlisting ^^

Guys, you get your Codex update with Mont'ka ...

http://battlebunnies.blogspot.co.at/
http://war-of-sigmar.herokuapp.com/ 
   
Made in us
Shrieking Traitor Sentinel Pilot





 Frankenberry wrote:
I'd love an update, just as much as the next Guard player, but I know it won't be something that change the way the Guard currently play.

If anything, we'll get limited updates to existing kits (maybe an 'infantry platoon in a box' boxed set or something) but the codex itself will simply be brought in line with the rest of them. Probably a formation or two (one buffing all of the gakky units we all love, and another that is the only one worth taking because it makes Leman Russes amazing again and gives something silly like free Chimeras).

I'm not a pessimist, I just can't take another update like the last one - Guard aren't as bad as Tyranids, but we get kicked pretty hard in the teeth too.


The last IG... I mean, the first AM codex was so terrible I'm converting my Guardsmen to renegades. That's right: the codex was so bad it drove me to heresy.
   
Made in gb
Tough Traitorous Guardsman






maceria wrote:


The last IG... I mean, the first AM codex was so terrible I'm converting my Guardsmen to renegades. That's right: the codex was so bad it drove me to heresy.


The renegade lists are only really good at drowning your opponent in bodies, the ability to make actually good interesting lists with them is limited by the weird restrictions that forgeworld has built into the way different unit choices are unlocked.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The one thing I really, really hope is that nothing about this makes a Baneblade variant as mandatory.
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Do we have pictures of th new AM formations?

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

No, we just have the special rules for them.
   
Made in us
Fresh-Faced New User




According to the Mont'Kas descripiton on GW's website, we will be getting 8 Lords of War and 10 new formations. The 8 LoW are more likely the 8 Baneblade variants. And there is a good chance that with 10 formations, we will be getting the same formation treatment that the other codices have recieved. That is one master formation and then a large number of auxiliary formations.
   
Made in us
Member of the Ethereal Council






Where are the rules?

5000pts 6000pts 3000pts
 
   
Made in lt
Longtime Dakkanaut






Where are the rules?


Here:

http://forum.spikeybits.com/showthread.php?27464-New-Astra-Militarum-Rules

   
Made in ca
Fixture of Dakka






 Kanluwen wrote:
The one thing I really, really hope is that nothing about this makes a Baneblade variant as mandatory.


Or a squad of 3
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

So the Obsidian Knight crawls out of the hole he fell into? I hope he smote some Tau on his way off world...

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

I think you'll like this, guys:

http://imgur.com/a/WGbXH

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in il
Warplord Titan Princeps of Tzeentch






Color me unimpressed. It's unwieldy as feth.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Spoiler:

So...the signature "Core Choice" for Guard requires 150 infantrymen, 3 Sentinels, and 3 Platoon Command Squads.

Spoiler:

I genuinely don't know if I have enough infantry to ever field it.

This message was edited 1 time. Last update was at 2015/11/22 22:40:30


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

OK, that looks AWESOME.

Assuming the points adjust back into line.

If the stuff is overcosted the awesomest formations and rules won't save us.

I am cautiously optimistic.

   
Made in au
Liche Priest Hierophant







Spoiler:


That's more than a bit overkill. What is going to need 290-440 870-1320 lasgun shots, especially ones that can re-roll To Hit rolls of a 1 if taken in the Guard-curion? Like holy crap.

EDIT: Actually I just realised you can choose which units to order and you don't have to order every unit. That isn't too shabby then.

Also:

Spoiler:


What in the world is going to be able to survive 3 Super heavies firing with massive blast weapons that's actually worth firing at with Super Heavy grade weapons? That 4D6 Morale test is cool and all, but I only see it coming up if some how you've already killed the enemy's key power units and you're now using them to clear chaff (like Ork boyz, Cultist, Termagants, other IG)

@JohnHwangDD:
These are from the Mont'ka campaign. All the points are as they currently are in the codex. It's unknown whether the Baneblad variants are improved from the terrible Escalation rules, though.

This message was edited 2 times. Last update was at 2015/11/22 23:02:22


 
   
Made in au
Fresh-Faced New User





I like that 3 Baneblade formation, I just hope they updated the rules for them though!

This message was edited 1 time. Last update was at 2015/11/22 23:40:22


 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 JohnHwangDD wrote:
OK, that looks AWESOME.

Assuming the points adjust back into line.


I woudl'nt expect either. Tau release got no change in points for old stuff (or, if had, they were so small it's nothing game-changing).

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Douglas Bader






Oh look, just in time for the IG codex GW figures out how to make formations that aren't blatantly overpowered.

 Kanluwen wrote:
I genuinely don't know if I have enough infantry to ever field it.


Exactly like GW intended. Buy more Games™ Workshop™ Products™ if you want to keep playing.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Longtime Dakkanaut




To be fair, they list "emporers shield" infantry platoons AND infantry platoons as options in there. Could very well be a new type of platoon specific to cadian armies...

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Lythrandire Biehrellian wrote:
To be fair, they list "emporers shield" infantry platoons AND infantry platoons as options in there. Could very well be a new type of platoon specific to cadian armies...

Emperor's Shield Infantry Platoon is an Auxiliary choice, purchasable if you take a Core choice.

A Core choice is the Emperor's Shield Infantry Company; which is 3x Platoons and a Company Command Squad.

Honestly, I think there MUST be something we're missing here because otherwise this doesn't add up when compared to the actual "bundle" that GW put up(2x Heavy Weapons Squads, 2x Cadian Shock Troop Squads, 3 Sentinels, and a Platoon/Company Command Squad box). If HW Squads/Special Weapon Squads and Platoon Command Squads count as Infantry Squads now?
That makes this a hell of a lot less hinky.
   
Made in us
Lone Wolf Sentinel Pilot






BoomWolf wrote:Color me unimpressed. It's unwieldy as feth.

Agreed, we got shafted

Vector Strike wrote:I think you'll like this, guys:

http://imgur.com/a/WGbXH


Here's my opinion on the formations-

Cadian Battle Group Detachment:

Wow, these command benefits pale in comparison to Decurion, War Host, Gladius, Raven Guard's special thing, etc. 3 Orders at 24'' range, a third die to help pass the Ld test, and rerolling 1's on lasguns and hotshot lasguns? Really? That's it?

I was going to take a Company Command squad or Tank Commander anyways, good thing they didn't put in additional requirements.

Emperor's Spear-
Basically you can choose how many you bring in from the formation if you pass one of the reserve checks, except in more flowery wording, and you can sacrifice jink and take dangerous by passing over tall terrain to not scatter from grav chute insertion. Fluffy, seems like it might be cool for a themed paratrooper list, but IMO it's really situational. Not as good as rolling for the reserve roll starting on turn 1 which is what I would have preferred.

Super Heavy support-
Yea, because I'm really going to take 3 baneblades. Sure GW keep dreaming. Only useful if you want the engineseer buff. Man GW really wants to sell that model.

Psyker Division-
Inferior in every way to Librarian conclave, minor buffs and easy to kill. Yawn.

Ogyrn Formation-
Unless Ogryns and Bullgryns become super cheap in the new dex, this is expensive and rather useless. Fearless and additional HoW doesn't help the fact that both of these units suck ratling poo.

Emperor's fist armored company-
Man GW really wants to sell that enginseer model. The buff it provides is trivial, not only are enginseers easy to kill but the buff he provides really doesn't do very much. The largest threat to Leman Russ tanks isn't penetrating hit results, it's glance overload thanks to haywire, the D chart, and a multitude of other rules that circumvent AV14 not to mention close combat. The enginseer is a tax here.

BS 4 within 12 inches of the tank commander, good.

-1 leadership or plus 1 strength to tank shock/ram? Are you fething kidding me? On Leman Russ tanks? Seriously? Wait a second, you're telling me that the SM predator formation gets tank hunter or monster hunter, and we get this? Yea okay, no thanks. Why would anyone ever take this over the Steel Host? Preferred Enemy is way superior to all of the buffs in this formation combined. The tax unit may be more expensive by 30 points, but I'll get more use out of a hydra than I will an enginseer. Not taking this.

Artillery Company-
WOW GW REALLY WANTS TO SELL THAT ENGINSEER MODEL.

Okay, this one is actually good! We can now issue the good senior officer orders (like ignores cover) to our artillery units, including Hydras! You want to jink these autocannons? Too bad! Man, giving orders to artillery like Basilisks is really good, but I feel like I've seen this somewhere before... oh wait, we could already do this with FW artillery carriages...

Whatever, twin linked thanks to target sighted (with a decent 18'' range) is actually really good. I would actually buy basilisk models or even hydras for this.

Assault Company-
Extra CCS tax, Hellhound tax, three veteran squads which was always standard for me. Everyone has to take a chimera or taurox. Objective secured and preferred enemy against units within 6 of an objective. How did I know free chimeras was a pipe dream? Yawn. I might take this formation by itself in a small point game. NEXT.

Sentinel Company-
Hey armored sentinels finally have outflank! They might see some use now. Command sentinel giving a couple orders (mainly the move then run order) sounds decent. If someone likes sentinels they'll probably field this but honestly their still just sentinels, meaning mediocre weapons, hitting on 4s. Meh.

Infantry company-
Wow three platoons, that's a lot of guys firing a lot of rank fire all at one target. If you really have to kill something with your flashlights and were going to do it anyways I guess this is a nice buff. Otherwise this is completely situational. It's lasguns. Yes you'll probably kill the squad you fire at but then again you just fired three platoons at it, it probably would have died anyway. Yawn.

Emperors shield platoon-
That move through cover bonus isn't going to last long, sentinels are easy to kill. If your opponent knows which sentinel or squadron is giving them the buff, it will probably die. Fire and advance is a nice order especially for heavy weapons, but its really not that great of a buff.

So, that's it then? I have to say my pessimism was justified now that I see this. We got one, maybe two good formations out of this. The rest- objectively crap. All except the artillery formation pale in comparison to their Marine counterparts in terms of the buffs afforded them. Looks like GW really wants to sell their new techpriest model and some baneblade kits, guess we'll see just how badly they want to sell them when we see the baneblade stats and point costs.




   
 
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