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![[Post New]](/s/i/i.gif) 2016/02/06 12:45:22
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Perfect Shot Dark Angels Predator Pilot
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Damn. Space Wolves are looking awesome. And just when I'd sworn off them and sold some OOP stuff on eBay (including a games day wolf priest new in box!  )
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![[Post New]](/s/i/i.gif) 2016/02/06 12:52:23
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Ancient Space Wolves Venerable Dreadnought
I... actually don't know. Help?
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I'm really angry they put the Wulfen on 40mm bases. Seriously, why?
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![[Post New]](/s/i/i.gif) 2016/02/06 13:00:58
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Grim Dark Angels Interrogator-Chaplain
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Matthew wrote:I'm really angry they put the Wulfen on 40mm bases. Seriously, why?
If they're on 40mm bases it feels like they're as big as Gal Vorbak for 30K
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![[Post New]](/s/i/i.gif) 2016/02/06 13:30:50
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Ancient Space Wolves Venerable Dreadnought
I... actually don't know. Help?
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I mean they're about as big as Marines, right? Why put them on Bases twice as big as they should be on?
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![[Post New]](/s/i/i.gif) 2016/02/06 14:04:13
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Longtime Dakkanaut
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Like a lot of you I am thinking Blackmanes might be the core (pardon the pun) of a very competitive list.
If my math is right, it has a minimum points cost in the realm of 850pts, which nets you ten free pods. Yes they are minimally useful units, but 20+ units of chaff covering the table, leaves 1000pts for say TWC and Wulfen, and a mountain of table control on your very first turn.
I don't think it would be a fun army, per se... but I can definitely see it being very successful at big tournaments.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2016/02/06 14:06:15
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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The New Miss Macross!
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Talys wrote: casvalremdeikun wrote:I love that people were bitching about no free transports. But the Blackmanes get them with half the needed models and all of them come in T1. That is going to be absolutely brutal. The supreme Drop Pod army has arrived.
I wonder if there has been any updates to the Claw units to WS4/BS4.
Please let Blood Angels get an update of this caliber, GW!
Yeah, no kidding. ALL of them showing up on T1 is just crazy awesome. It would have been crazy awesome even without the pods being free.
If the Space Wolf stuff turns out to be too powerful, I'm sure the ITC will act quickly to nerf Tau.
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![[Post New]](/s/i/i.gif) 2016/02/06 14:42:40
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Stitch Counter
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I see there is a Chaos Daemon release coupled with this for rules and spells - that aren't included in the Chaos Daemon Codex. Really feels like DLC come to 40K
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Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts
Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
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![[Post New]](/s/i/i.gif) 2016/02/06 14:43:42
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Not as Good as a Minion
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Wulfmar wrote:I see there is a Chaos Daemon release coupled with this for rules and spells - that aren't included in the Chaos Daemon Codex. Really feels like DLC come to 40K
You are 2 years too late to argue about that.
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2016/02/06 15:22:26
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Ferocious Blood Claw
Marlborough Massachusetts
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new GW video for the book came out. some things i noticed with the power of the pause button
Iron Priest has 2 wounds with no mount but increased to 75pts base
pistol is 20pts
new hellfrost hammer is only 5pt upgrade
can still take mount
Ulrik stays what looks like the same
Krom can now re-roll failed saves within 3" of an obj
his eye also allows him to re-roll wounds
the wolfkin auxillary formation gives the whole thing monster hunter and outflank
and you can combine all units into one big unit if you have more then 20 it gives +1 attack to the unit
you may also bring in a unit that is already outflanking from the side closest to them without rolling.
that is all i could get as the pause would not work for me while it was sliding the pictures in.
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![[Post New]](/s/i/i.gif) 2016/02/06 15:28:40
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Been Around the Block
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Hi guys!
I am back and released from my duties.
There is still plenty stuff to be revealed.
Where should we continue?
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![[Post New]](/s/i/i.gif) 2016/02/06 15:30:23
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Regular Dakkanaut
Parma, OH
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Can you confirm that iron priests are now 75pts?
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![[Post New]](/s/i/i.gif) 2016/02/06 15:31:29
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Iuchiban wrote:Hi guys!
I am back and released from my duties.
There is still plenty stuff to be revealed.
Where should we continue?
Do Space Wolf Scouts still have special weapons(Meltaguns and Plasma Guns)?
Are the Legendary Great Packs or whatever they're called restricted in any way?
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![[Post New]](/s/i/i.gif) 2016/02/06 15:34:58
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Ancient Space Wolves Venerable Dreadnought
I... actually don't know. Help?
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Could someone try to separate the formation and great pack data sheets from the video? My internet is too bad to do it
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![[Post New]](/s/i/i.gif) 2016/02/06 15:35:43
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Fresh-Faced New User
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How many attacks have dreadnoughts? How about their weapons upgrades costs?
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![[Post New]](/s/i/i.gif) 2016/02/06 15:35:53
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Fresh-Faced New User
Newfoundland
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Iuchiban wrote:Hi guys!
I am back and released from my duties.
There is still plenty stuff to be revealed.
Where should we continue?
Can you please let us know what the Nurgle relics and psyker powers are,please?
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![[Post New]](/s/i/i.gif) 2016/02/06 15:36:51
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Longtime Dakkanaut
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Hi Iuchiban
Also: There is now a Codex: Spaces Wolves - Wulfen Edition (Enhanced) sample available as iBook and eBook. Ulrik is on the cover.
This could get a printed release. I'm currently downloading it and checking if the appendix is complete.
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![[Post New]](/s/i/i.gif) 2016/02/06 15:37:13
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Slaanesh Chosen Marine Riding a Fiend
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Hi Iuchiban, could we please have the Slaanesh and Nurgle artifacts and psi-powers please?
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"Fear the cute ones." |
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![[Post New]](/s/i/i.gif) 2016/02/06 15:38:42
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Been Around the Block
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Thimn wrote:Can you confirm that iron priests are now 75pts?
Yes they are.
BONUS (ONE REAL GOOD FORMATION)
The Ironwolves formation:
1 Wolf Lord or Battle leader.
0-1 Wolf Guard or Termintors
2-3 Blood Claws
2-4 Grey Hunters Land Speeders
1-2 Long Fangs
0-1 Wolf Scouts
0-2 Lone Wolfs
Restrictions: The formation have to include enough dedicated transport to embark all non-vehicle model.
Special Rules:
Units of of this detachment may disembark from transport moving up to 12"
Vehicles may move additional 6" when moving flat out.-
Vehicles of this formation may get all upgrades they want for free (weapons and wargear)
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![[Post New]](/s/i/i.gif) 2016/02/06 15:39:29
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Automated Rubric Marine of Tzeentch
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Vankraken wrote:Half the Wulfen look like they are staggering drunks. With it being Space Wolves I'm ok with this, just need to green stuff in some bottles.
Here, have an Exalt.
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![[Post New]](/s/i/i.gif) 2016/02/06 15:40:44
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Fresh-Faced New User
newcastle, australia
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https://www.youtube.com/watch?v=ETz_CwqJpKU
if you pause it right you can see most of the rules for the great companies and formations, plus the updated rules for, Iron Priests, Krom and Ulric.
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![[Post New]](/s/i/i.gif) 2016/02/06 15:41:46
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Been Around the Block
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Kanluwen wrote:Iuchiban wrote:Hi guys!
I am back and released from my duties.
There is still plenty stuff to be revealed.
Where should we continue?
Do Space Wolf Scouts still have special weapons(Meltaguns and Plasma Guns)?
Are the Legendary Great Packs or whatever they're called restricted in any way?
Scouts do not appear in the book, so they remain 100% the same.
Predators, Whirwinds and Vindicators get same treatment as space marine codex.
Dreadnoughts do not appear. So they dont have 4 attacks.
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![[Post New]](/s/i/i.gif) 2016/02/06 15:44:28
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
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Thanks for the info...
Iuchiban I know that certain people would buy you beers if you went in the Daemons thread and detailed Tz formations!!
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![[Post New]](/s/i/i.gif) 2016/02/06 15:45:45
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Fresh-Faced New User
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What are the requirements and bonuses of the legendary great pack formations?
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![[Post New]](/s/i/i.gif) 2016/02/06 15:48:47
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Regular Dakkanaut
Latveria
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Can we get info on the Daemons formations?
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Playing:
Main:
-Chaos Daemons
-Sometimes CSM allies for Daemons
Alts:
-Dark Angels
-Inquisition, nobody expects the imperial
-Officio Assassinorum
-Legion of the Damned |
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![[Post New]](/s/i/i.gif) 2016/02/06 15:50:26
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Jovial Plaguebearer of Nurgle
London, UK
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Sorry wolves players to hijack your thread but I second this question:
Veriamp wrote:
Can you please let us know what the Nurgle relics and psyker powers are,please?
Also are there any good Nurgle formations?
Thank you Luchiban
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![[Post New]](/s/i/i.gif) 2016/02/06 15:51:43
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Regular Dakkanaut
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Iuchiban wrote:Thimn wrote:Can you confirm that iron priests are now 75pts?
Yes they are.
BONUS (ONE REAL GOOD FORMATION)
The Ironwolves formation:
1 Wolf Lord or Battle leader.
0-1 Wolf Guard or Termintors
2-3 Blood Claws
2-4 Grey Hunters Land Speeders
1-2 Long Fangs
0-1 Wolf Scouts
0-2 Lone Wolfs
Restrictions: The formation have to include enough dedicated transport to embark all non-vehicle model.
Special Rules:
Units of of this detachment may disembark from transport moving up to 12"
Vehicles may move additional 6" when moving flat out.-
Vehicles of this formation may get all upgrades they want for free (weapons and wargear)
So would landspeeders count as vehicles? Does this mean you can pick the base speeder and add a multimelta and assault cannon for free? (and keep the base price of 50 pts) If so this does give us a bit of much needed firepower.
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![[Post New]](/s/i/i.gif) 2016/02/06 15:55:39
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Fresh-Faced New User
newcastle, australia
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https://www.youtube.com/watch?v=ETz_CwqJpKU
you can see most of the new rules if you pause at the right spot. Automatically Appended Next Post: sturguard wrote:Iuchiban wrote:Thimn wrote:Can you confirm that iron priests are now 75pts?
Yes they are.
BONUS (ONE REAL GOOD FORMATION)
The Ironwolves formation:
1 Wolf Lord or Battle leader.
0-1 Wolf Guard or Termintors
2-3 Blood Claws
2-4 Grey Hunters Land Speeders
1-2 Long Fangs
0-1 Wolf Scouts
0-2 Lone Wolfs
Restrictions: The formation have to include enough dedicated transport to embark all non-vehicle model.
Special Rules:
Units of of this detachment may disembark from transport moving up to 12"
Vehicles may move additional 6" when moving flat out.-
Vehicles of this formation may get all upgrades they want for free (weapons and wargear)
So would landspeeders count as vehicles? Does this mean you can pick the base speeder and add a multimelta and assault cannon for free? (and keep the base price of 50 pts) If so this does give us a bit of much needed firepower.
Iron Priests are 75 points, but get a stat boost, and an extra wound
I believe that would be how it works, it says all Iron wolves vehicles.
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This message was edited 1 time. Last update was at 2016/02/06 15:57:20
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![[Post New]](/s/i/i.gif) 2016/02/06 16:00:16
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Been Around the Block
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Veriamp wrote:Iuchiban wrote:Hi guys!
I am back and released from my duties.
There is still plenty stuff to be revealed.
Where should we continue?
Can you please let us know what the Nurgle relics and psyker powers are,please?
Nurgle Artifacts:
Grotti, the nurgling (40 points): -1T to all non-Daemon of Nurgle model at 6"
Corruption (25 points): Combat, wounds automatically, always get a glancing hit if roll to penétrate
Putrefaction horn of Nurgle (35 points): At the end of the combat phase, créate a Plaguebearer for every model killed by the Bearer of the horn.
Epidemy (20 points): +1S, Combat, Specialist, Every time a model is killed with this weapon, unit must take a T test. If failed, the unit suffters a wound (no armour or cover saves allowed)
Bell of the end of the world (30 points): Instrument of Chaos. All enemy units get -1L
Death head of Duque Olaks (15 points): One use only. 12", S1, AP4, Assault 1, Poisoned 2+, 5" blast
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![[Post New]](/s/i/i.gif) 2016/02/06 16:02:02
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Regular Dakkanaut
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englishfury wrote:https://www.youtube.com/watch?v=ETz_CwqJpKU
you can see most of the new rules if you pause at the right spot.
Automatically Appended Next Post:
sturguard wrote:Iuchiban wrote:Thimn wrote:Can you confirm that iron priests are now 75pts?
Yes they are.
BONUS (ONE REAL GOOD FORMATION)
The Ironwolves formation:
1 Wolf Lord or Battle leader.
0-1 Wolf Guard or Termintors
2-3 Blood Claws
2-4 Grey Hunters Land Speeders
1-2 Long Fangs
0-1 Wolf Scouts
0-2 Lone Wolfs
Restrictions: The formation have to include enough dedicated transport to embark all non-vehicle model.
Special Rules:
Units of of this detachment may disembark from transport moving up to 12"
Vehicles may move additional 6" when moving flat out.-
Vehicles of this formation may get all upgrades they want for free (weapons and wargear)
So would landspeeders count as vehicles? Does this mean you can pick the base speeder and add a multimelta and assault cannon for free? (and keep the base price of 50 pts) If so this does give us a bit of much needed firepower.
Iron Priests are 75 points, but get a stat boost, and an extra wound
I believe that would be how it works, it says all Iron wolves vehicles.
Englishfury- so if I wanted to take a lone wolf, I would have to purchase a drop pod from the FA slot to embark him (since he doesnt have a dedicated option)- what about things like blood claw bikers- I assume you couldnt take them as BCs as you cant put bikes in any transport options?
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![[Post New]](/s/i/i.gif) 2016/02/06 16:02:14
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Regular Dakkanaut
Latveria
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Okay, through the power of the pause button I've gotten info (but not a lot) on the Daemons formations:
Murderhorde: already seen
Gorethunder Battery: already seen
Warpflame Host: seems to consist of pink horrors and flamers
Burning Skyhost: has screamers and some other things
Tallyband: Seems to be plaguebearers
Rotswarm: has plague drones
Flayertroupe: Daemonettes
Grand Calvarade: Not sure, probably seekers
Infenal tetrad: 4 daemon princes
Forgehost: multiple soul grinders?
Luchiban if you could give us more info on these formations (preferably starting with Tzeentch) that'd be awesome
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Playing:
Main:
-Chaos Daemons
-Sometimes CSM allies for Daemons
Alts:
-Dark Angels
-Inquisition, nobody expects the imperial
-Officio Assassinorum
-Legion of the Damned |
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