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Made in us
Decrepit Dakkanaut






Madison, WI

Been digging around the rule book and can't find anything pertaining to this. Can two FMCs carry out an "assault" with each other while flying? They can vector strike during movement I suppose... but I haven't been able to find anything about actual mid-air combat.

This message was edited 1 time. Last update was at 2016/01/25 18:16:44


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Lieutenant General





Florence, KY

Check out the 6th bullet point under 'Swooping' (pg. 69). Gliding has no such restrictions.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

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Overlord of the Crownworld of Gidrim
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Will do Ghaz, thank you!

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Norn Queen






There are a few things like that that seem like missed opportunities. FMC in swoop should be able to assault zooming flyers and swooping FMC (with some extra hammer of wraths or maybe making use of ram rules).

Also, a swooping FMC should be able to skyfire a template over a flyer. Why a hive tyrant couldn't unleash a cloud of electroshock grubs into the flight path of an enemy flying vehicle is beyond me.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in au
Jinking Ravenwing Land Speeder Pilot





the down underworld

Lance845 wrote:
There are a few things like that that seem like missed opportunities. FMC in swoop should be able to assault zooming flyers and swooping FMC (with some extra hammer of wraths or maybe making use of ram rules).

Also, a swooping FMC should be able to skyfire a template over a flyer. Why a hive tyrant couldn't unleash a cloud of electroshock grubs into the flight path of an enemy flying vehicle is beyond me.


Game balance

"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes... "
 
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

Yeah always imagined aerial combat different then just going above someone and opportunity strike it...

   
Made in us
Khorne Veteran Marine with Chain-Axe




Bodt

 jokerkd wrote:
Lance845 wrote:
There are a few things like that that seem like missed opportunities. FMC in swoop should be able to assault zooming flyers and swooping FMC (with some extra hammer of wraths or maybe making use of ram rules).

Also, a swooping FMC should be able to skyfire a template over a flyer. Why a hive tyrant couldn't unleash a cloud of electroshock grubs into the flight path of an enemy flying vehicle is beyond me.


Game balance

How is that more balanced? FMC weapons in Swoop mode have Skyfire, as does any weapon on a flyer. Having templates and blasts with Skyfire not hit flyers seems more unbalanced.

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Made in gb
Steady Space Marine Vet Sergeant




England

 KharnsRightHand wrote:
 jokerkd wrote:
Lance845 wrote:
There are a few things like that that seem like missed opportunities. FMC in swoop should be able to assault zooming flyers and swooping FMC (with some extra hammer of wraths or maybe making use of ram rules).

Also, a swooping FMC should be able to skyfire a template over a flyer. Why a hive tyrant couldn't unleash a cloud of electroshock grubs into the flight path of an enemy flying vehicle is beyond me.


Game balance

How is that more balanced? FMC weapons in Swoop mode have Skyfire, as does any weapon on a flyer. Having templates and blasts with Skyfire not hit flyers seems more unbalanced.


I think any sort of "balance" is kind of out the window at this point.

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Made in us
Painlord Titan Princeps of Slaanesh





 jokerkd wrote:
Lance845 wrote:
There are a few things like that that seem like missed opportunities. FMC in swoop should be able to assault zooming flyers and swooping FMC (with some extra hammer of wraths or maybe making use of ram rules).

Also, a swooping FMC should be able to skyfire a template over a flyer. Why a hive tyrant couldn't unleash a cloud of electroshock grubs into the flight path of an enemy flying vehicle is beyond me.


Game balance


Pfft...GW just sucks at writing rules.
   
Made in au
Jinking Ravenwing Land Speeder Pilot





the down underworld

A vector strike represents close combat attacks mid air. It's good enough at killing things to not necessitate making more rules to allow more attacks.

As for a template, what do think would happen if you tried to use a flamethrower at aircraft cruising speed?

"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes... "
 
   
Made in us
Decrepit Dakkanaut






Madison, WI

That's actually a rather amusing thought...

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Fresh-Faced New User




Because this is a ground game. The fliers were tacked on as an afterthought. This game has always evolved by the players asking, how can we add this neato new model that I have made-up from scratch. Aerial bombardment started as an abstract template attack called down by a commander.

Give it a decade. They'll figure out a way to make an aerial dogfighting game out of it.
   
Made in kr
Frightening Flamer of Tzeentch





South Korea

 jokerkd wrote:
A vector strike represents close combat attacks mid air. It's good enough at killing things to not necessitate making more rules to allow more attacks.

As for a template, what do think would happen if you tried to use a flamethrower at aircraft cruising speed?


This is exactly how I have always viewed it. Even an FMC like a Hive Tyrant can't just stop in mid-air to engage in sword-and-shield melee combat. A vector strike represents them flying past and taking swipes are exposed areas of the craft. Makes sense to me.

 
   
Made in us
Norn Queen






 mazik765 wrote:
 jokerkd wrote:
A vector strike represents close combat attacks mid air. It's good enough at killing things to not necessitate making more rules to allow more attacks.

As for a template, what do think would happen if you tried to use a flamethrower at aircraft cruising speed?


This is exactly how I have always viewed it. Even an FMC like a Hive Tyrant can't just stop in mid-air to engage in sword-and-shield melee combat. A vector strike represents them flying past and taking swipes are exposed areas of the craft. Makes sense to me.


I picture it more like a vehicle ram for the charge. Picture a flyrant and a demon slamming into each other all teeth and claw and the winner slamming the other to the ground (grounding test to see if they manage to regain their flight).


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Its not allowed for the same reason you can't use template weapons at Invisible units, because the game developers want to protect the new mechanic out the ass. A blast weapon is just a normal projectile until it hits. For Overwatch I can get how it would be awkward but there's no reason a flyer shouldn't be able to hit a flyer with a missile, or anything for that matter. Further, Blast weapons still involve BS (it reduces the scatter) so why not have blast weapons as BS1, or a mechanic where it always scatters the full 2D6 or cannot score a direct hit? To protect snap shots.

Similarly, if there's an invisible enemy attacking you and bullets are doing nothing, Flamers are the perfect answer

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Made in us
Decrepit Dakkanaut






Madison, WI

You know, in retrospect it does make sense. One strike as the aggressor zooms by the defender. I just wasn't sure if I was missing something when I asked the original question.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Khorne Veteran Marine with Chain-Axe




Bodt

 jokerkd wrote:

As for a template, what do think would happen if you tried to use a flamethrower at aircraft cruising speed?

By that logic, no flier should be able to use templates period unless hovering, even against ground targets.

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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

 KharnsRightHand wrote:
 jokerkd wrote:

As for a template, what do think would happen if you tried to use a flamethrower at aircraft cruising speed?

By that logic, no flier should be able to use templates period unless hovering, even against ground targets.



No, that's wrong. Against ground targets you are spraying them with burning promethium/acid/etc as you fly by, it doesn't matter the speed as gravity will carry the promethium to the target regardless of spped. Imagine spraying water out of a car window at 70. If you're aiming for the ground, its going to be no issue, but if trying to hit a car in front or beside you it will. Now imagine the same car going 500mph. You can still hit the ground easy enough, but trying to hit a neighbouring vehicle is practically impossible.

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Made in us
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Bodt

 Deadshot wrote:
 KharnsRightHand wrote:
 jokerkd wrote:

As for a template, what do think would happen if you tried to use a flamethrower at aircraft cruising speed?

By that logic, no flier should be able to use templates period unless hovering, even against ground targets.



No, that's wrong. Against ground targets you are spraying them with burning promethium/acid/etc as you fly by, it doesn't matter the speed as gravity will carry the promethium to the target regardless of spped. Imagine spraying water out of a car window at 70. If you're aiming for the ground, its going to be no issue, but if trying to hit a car in front or beside you it will. Now imagine the same car going 500mph. You can still hit the ground easy enough, but trying to hit a neighbouring vehicle is practically impossible.

Ok, but if we assume the Vector Strike is from the vehicle flying over its target and attacking it, why couldn't the template be doing the same thing? Hitting it from above while moving over.

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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

 KharnsRightHand wrote:
 Deadshot wrote:
 KharnsRightHand wrote:
 jokerkd wrote:

As for a template, what do think would happen if you tried to use a flamethrower at aircraft cruising speed?

By that logic, no flier should be able to use templates period unless hovering, even against ground targets.



No, that's wrong. Against ground targets you are spraying them with burning promethium/acid/etc as you fly by, it doesn't matter the speed as gravity will carry the promethium to the target regardless of spped. Imagine spraying water out of a car window at 70. If you're aiming for the ground, its going to be no issue, but if trying to hit a car in front or beside you it will. Now imagine the same car going 500mph. You can still hit the ground easy enough, but trying to hit a neighbouring vehicle is practically impossible.

Ok, but if we assume the Vector Strike is from the vehicle flying over its target and attacking it, why couldn't the template be doing the same thing? Hitting it from above while moving over.



Same scenario with the cars. If you're aiming to cover an area of the ground you simply start shooting your flamer before you reach there and it'll naturally cover the area. But trying to hit a specific area of another high speed vehicle that is on a different altitude, vector and moving at a higher velocity, you're only going to end up splashing a tiny amount of fuel on the thing before it zooms off.

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