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![[Post New]](/s/i/i.gif) 2016/02/26 02:02:00
Subject: Horus Heresy book 6 in hand, ask away
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Grim Dark Angels Interrogator-Chaplain
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Yeah the jetbikes with poison 2+ and a volkite culverin on a few will put the real pain on infantry, thing is that jetbikes are so bloody expensive to buy, it's going to be near impossible for me to buy that many jetbikes lol
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![[Post New]](/s/i/i.gif) 2016/02/26 02:59:27
Subject: Horus Heresy book 6 in hand, ask away
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Member of a Lodge? I Can't Say
Oromocto, NB, Canada
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Could you give a quick back brief on the new World Eaters characters and their new RoW please.
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Mat
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![[Post New]](/s/i/i.gif) 2016/02/26 03:13:03
Subject: Horus Heresy book 6 in hand, ask away
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Grim Dark Angels Interrogator-Chaplain
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2 new characters, one is T5 and a "renegade" so neither loyalist or traitor, God knows how he fits in on that front, he has a power fist and his own version of the world's eaters Legion trait, but he is very good in my mind.
The other is the master of the inductii, an apothecary with. 4+ fnp that he confers to the unit he is with, for free he (and any Legion apothecary now) can upgrade Legion tactical squads to +1 Str fnp 6+ -1 Bs but no longer scoring, pretty good character and with the new row he makes Angron very hard to kill.
The new row gives (working off memory) fnp 6+ or +1 to fnp, it will not die to all characters and +1 to any independent characters iwnd, all only if within enemy deployment zone, this means Angron with the apothecary gets fnp 3+ and iwnd 4+, even mortarion is wtf to that.
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![[Post New]](/s/i/i.gif) 2016/02/26 03:17:15
Subject: Horus Heresy book 6 in hand, ask away
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Member of a Lodge? I Can't Say
Oromocto, NB, Canada
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Thanks Formosa. That is going to make for some interesting games.
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Mat
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![[Post New]](/s/i/i.gif) 2016/02/26 04:14:30
Subject: Re:Horus Heresy book 6 in hand, ask away
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Loyal Necron Lychguard
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Can you post some of the stuff for Black Shields?
Specifically Marauders and Chimerae?
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<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
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![[Post New]](/s/i/i.gif) 2016/02/26 12:41:02
Subject: Horus Heresy book 6 in hand, ask away
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Fully-charged Electropriest
Varying cities in the North
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After a scan through this thread, I didn't notice the SoH RoW? If you haven't already posted it, any chance of learning that?
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![[Post New]](/s/i/i.gif) 2016/02/26 12:45:24
Subject: Re:Horus Heresy book 6 in hand, ask away
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Quick-fingered Warlord Moderatus
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Um, that word bearers rite of war - it says units which can take a rhino DT can take a legion drop pod, but the limitations say you can't take immobile units; am i missing something or is that a rules paradox?
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https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2016/02/26 13:56:17
Subject: Re:Horus Heresy book 6 in hand, ask away
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Moustache-twirling Princeps
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SirDonlad wrote:Um, that word bearers rite of war - it says units which can take a rhino DT can take a legion drop pod, but the limitations say you can't take immobile units; am i missing something or is that a rules paradox?
Uh-oh... you are right. Those do contradict one another!
Also, the new Apothecary for WE looks amazing. That dude with Red Butchers! Yes, please. He really plays into that new RoW too. Has me really debating on running a side force of World Eaters. Plus, the new images of the red-dominant color schemes are awesome.
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![[Post New]](/s/i/i.gif) 2016/02/26 15:21:30
Subject: Re:Horus Heresy book 6 in hand, ask away
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Grim Dark Angels Interrogator-Chaplain
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SirDonlad wrote:Um, that word bearers rite of war - it says units which can take a rhino DT can take a legion drop pod, but the limitations say you can't take immobile units; am i missing something or is that a rules paradox?
No contradiction, the pod isn't an immobile unit upon purchasing it, it only becomes immobile once it hits the table, off the top of my head it says "treat is as an immobilised vehicle" when it lands, otherwise I'd agree
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![[Post New]](/s/i/i.gif) 2016/02/26 15:35:57
Subject: Re:Horus Heresy book 6 in hand, ask away
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Moustache-twirling Princeps
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Formosa wrote: SirDonlad wrote:Um, that word bearers rite of war - it says units which can take a rhino DT can take a legion drop pod, but the limitations say you can't take immobile units; am i missing something or is that a rules paradox?
No contradiction, the pod isn't an immobile unit upon purchasing it, it only becomes immobile once it hits the table, off the top of my head it says "treat is as an immobilised vehicle" when it lands, otherwise I'd agree
It actually has the "immobile" special rule. Same thing applies to the new WE RoW, in that they can't take Pods with that rule. :(
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![[Post New]](/s/i/i.gif) 2016/02/26 17:58:58
Subject: Re:Horus Heresy book 6 in hand, ask away
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Regular Dakkanaut
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Can you post Night Lords information?
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![[Post New]](/s/i/i.gif) 2016/02/26 18:04:58
Subject: Horus Heresy book 6 in hand, ask away
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Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
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Formosa wrote:Yeah the jetbikes with poison 2+ and a volkite culverin on a few will put the real pain on infantry, thing is that jetbikes are so bloody expensive to buy, it's going to be near impossible for me to buy that many jetbikes lol
Yeah the Jetbike price is gonna be killer for that formation.
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![[Post New]](/s/i/i.gif) 2016/02/26 18:13:55
Subject: Horus Heresy book 6 in hand, ask away
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Moustache-twirling Princeps
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VictorVonTzeentch wrote: Formosa wrote:Yeah the jetbikes with poison 2+ and a volkite culverin on a few will put the real pain on infantry, thing is that jetbikes are so bloody expensive to buy, it's going to be near impossible for me to buy that many jetbikes lol
Yeah the Jetbike price is gonna be killer for that formation.
At least two squads of 6 with all those Poison HBs. Brutal! Totally worth the price!
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![[Post New]](/s/i/i.gif) 2016/02/26 19:19:57
Subject: Re:Horus Heresy book 6 in hand, ask away
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Pragmatic Primus Commanding Cult Forces
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em_en_oh_pee wrote: SirDonlad wrote:Um, that word bearers rite of war - it says units which can take a rhino DT can take a legion drop pod, but the limitations say you can't take immobile units; am i missing something or is that a rules paradox?
Uh-oh... you are right. Those do contradict one another!
Also, the new Apothecary for WE looks amazing. That dude with Red Butchers! Yes, please. He really plays into that new RoW too. Has me really debating on running a side force of World Eaters. Plus, the new images of the red-dominant color schemes are awesome.
If I'm also running Angron, I don't let Gahlan Surlak leave his side. I think the better synergy is there...the Red Butchers should roll just fine on their own.
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This message was edited 1 time. Last update was at 2016/02/26 19:20:46
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![[Post New]](/s/i/i.gif) 2016/02/26 19:29:33
Subject: Re:Horus Heresy book 6 in hand, ask away
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Moustache-twirling Princeps
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gorgon wrote: em_en_oh_pee wrote: SirDonlad wrote:Um, that word bearers rite of war - it says units which can take a rhino DT can take a legion drop pod, but the limitations say you can't take immobile units; am i missing something or is that a rules paradox?
Uh-oh... you are right. Those do contradict one another!
Also, the new Apothecary for WE looks amazing. That dude with Red Butchers! Yes, please. He really plays into that new RoW too. Has me really debating on running a side force of World Eaters. Plus, the new images of the red-dominant color schemes are awesome.
If I'm also running Angron, I don't let Gahlan Surlak leave his side. I think the better synergy is there...the Red Butchers should roll just fine on their own.
I have no plan to use Angron, just Kharn and Gahlan. Putting Gahlan with Inductii seems good, so he can have them go nuts and die off without losing a lot of points. But I like the idea of Butchers being super tough with him along. ¯\_(ツ)_/¯
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![[Post New]](/s/i/i.gif) 2016/02/26 20:13:35
Subject: Re:Horus Heresy book 6 in hand, ask away
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Bounding Dark Angels Assault Marine
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So we've seen the awesome rules for the new Legions, but what about the fluff? Do we get full chapters detailing the fluff of each new legion like we did in previous books? Or is it just the legion rules?
I'm seriously considering buying the book as an avid DA player, but I don't know if I would if it's just the rules that I'm already familiar with. I want fluff too!
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The 1st Legion
Interrogator-Chaplain Beremiah's Strike Force
The Tearers of Flesh |
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![[Post New]](/s/i/i.gif) 2016/02/26 20:30:30
Subject: Horus Heresy book 6 in hand, ask away
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Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
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There is a small amount of fluff, but you wont get the whole chapter until the Legions come out in the book with the Primarchs and their Special units.
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![[Post New]](/s/i/i.gif) 2016/02/26 23:55:15
Subject: Re:Horus Heresy book 6 in hand, ask away
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Grim Dark Angels Interrogator-Chaplain
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em_en_oh_pee wrote: gorgon wrote: em_en_oh_pee wrote: SirDonlad wrote:Um, that word bearers rite of war - it says units which can take a rhino DT can take a legion drop pod, but the limitations say you can't take immobile units; am i missing something or is that a rules paradox?
Uh-oh... you are right. Those do contradict one another!
Also, the new Apothecary for WE looks amazing. That dude with Red Butchers! Yes, please. He really plays into that new RoW too. Has me really debating on running a side force of World Eaters. Plus, the new images of the red-dominant color schemes are awesome.
If I'm also running Angron, I don't let Gahlan Surlak leave his side. I think the better synergy is there...the Red Butchers should roll just fine on their own.
I have no plan to use Angron, just Kharn and Gahlan. Putting Gahlan with Inductii seems good, so he can have them go nuts and die off without losing a lot of points. But I like the idea of Butchers being super tough with him along. ¯\_(ツ)_/¯
Be careful if you pop there special ability then he could die, every model in the unit that rolls a 1 is removed as a casualty, he's in the unit, so he has to roll.
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![[Post New]](/s/i/i.gif) 2016/02/27 03:53:13
Subject: Re:Horus Heresy book 6 in hand, ask away
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Thunderhawk Pilot Dropping From Orbit
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What are the rules for Cassian Dracos Reborn? And I hear theres another new Salamander Character Xiaphas Jurr? Whats he about?
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This message was edited 1 time. Last update was at 2016/02/27 03:53:31
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![[Post New]](/s/i/i.gif) 2016/02/28 04:17:47
Subject: Horus Heresy book 6 in hand, ask away
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Enigmatic Chaos Sorcerer
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As a Word Bearer player with books 4 and 5 are there many compelling reasons to pick this up?
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2016/02/28 06:47:01
Subject: Horus Heresy book 6 in hand, ask away
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Fiery Bright Wizard
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Eldarain wrote:As a Word Bearer player with books 4 and 5 are there many compelling reasons to pick this up?
New ROWs or the story, maybe? Beyond those, just wait for the new red books
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I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
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![[Post New]](/s/i/i.gif) 2016/03/01 17:59:16
Subject: Horus Heresy book 6 in hand, ask away
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Regular Dakkanaut
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What exactly did they change for the Death Guard Legion specific rules?
I read something about a change to their toxic weapons and FnP but no specifics.
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![[Post New]](/s/i/i.gif) 2016/03/01 18:02:14
Subject: Horus Heresy book 6 in hand, ask away
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Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
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chaos45 wrote:What exactly did they change for the Death Guard Legion specific rules?
I read something about a change to their toxic weapons and FnP but no specifics.
I believe that is in the updated Red Books that are coming out, I didnt see anything in Book 6 about it.
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![[Post New]](/s/i/i.gif) 2016/03/01 18:02:55
Subject: Horus Heresy book 6 in hand, ask away
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Fiery Bright Wizard
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chaos45 wrote:What exactly did they change for the Death Guard Legion specific rules?
I read something about a change to their toxic weapons and FnP but no specifics.
scythes are now -1 initiative, +1 attack if your in base contact with 2+ enemies, Toxin seems to be poison (3+), reroll dangerous terrain always (instead of mud/toxic terrain only), 4+ FNP vs. poison and fleshbane. I think those are the only major changes, basically we have I: 4 Mortarion now, and deathshroud are now one of the deadliest beatstick units in the game.
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I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
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![[Post New]](/s/i/i.gif) 2016/03/02 00:58:10
Subject: Horus Heresy book 6 in hand, ask away
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Regular Dakkanaut
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Nice I like the FNP but man that makes DE in 40k land cry lol.
Toxin 3+ is also nice
May have to order more deathshrouds lol...only have 5 on the way lol.
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