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Made in us
Thane of Dol Guldur




Genestealer Cults predate my experience with 40k. With the new Deathwatch Overkill box set, are there any sets of rules for Genestealer Cults that require minimal modification for play in 7th edition?
   
Made in nl
Longtime Dakkanaut






There are new formations and dataslates floating around on the web for that box. My guess is that we will soon have 2 new armies to spend our money on instead of having to dig for really old rules: D

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Made in fi
Fully-charged Electropriest






The Datasheets for the Genestealer Cults will be published in an upcoming White Dwarf IIRC. I'm guessing that Deathwatch will be in the next issue and the cult in the one after that. No modifications needed.

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No. but jink is cover and if the barrage its center they wont be getting cover
 
   
Made in us
Thane of Dol Guldur




Are they all.homebrew thus far? I can't seem to find anything official-like.
   
Made in nl
Longtime Dakkanaut






If you like to dig in old rules. These might be the most resent there are
http://wh40k.lexicanum.com/wiki/The_Citadel_Journal_40
http://wh40k.lexicanum.com/wiki/The_Citadel_Journal_41

On top of that I remember some event only "datasheet" from a while back 6th or 7th edition but is was just a way to make hhybrid cultist

This message was edited 1 time. Last update was at 2016/02/27 21:37:08


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Made in us
Thane of Dol Guldur




Thanks for the info!
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Until official rules come out, the Genestealers fit Imperial Guard pretty well.

The Magus is a Primaris Psyker, the Primus is a Commissar, the cultists are generic troopers, and the Abberations are....Bullgryns? Maybe. And obviously the stealers themselves are stealers.

The Deathwatch marines are harder, cuz there's no single squad in the entire game that has all of those options. Until official rules come out, they're essentially custom models in random Marine squads (the Terminator, in fact, doesn't even have a legal loadout, since no terminator can take a melta gun atm, let alone a special weapon AND a heavy weapon).

However I would use the Deathwatch Marines as conversions for special characters. The White Scar biker is basically Kor'Sarro Khan on Moondrakken, the Ravenguard is Shrike, and Cassius is....well Cassius.

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Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Genestealer Cultists get their 40k rules next week.

The Deathwatch Marines all got rules in this week's White Dwarf.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Kanluwen wrote:
Genestealer Cultists get their 40k rules next week.

The Deathwatch Marines all got rules in this week's White Dwarf.

Indeed, the Deathwatch got their rules. But I think to play them in 40k, you need to play them as the included formation.
Dito for the Genestealer Cult.

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Made in nl
Longtime Dakkanaut






My best guess would be that after the box set we would get a small codex release for both. Perhaps even including generic deathwatch units instead of named ones.

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Made in gb
Fixture of Dakka






 wuestenfux wrote:
 Kanluwen wrote:
Genestealer Cultists get their 40k rules next week.

The Deathwatch Marines all got rules in this week's White Dwarf.

Indeed, the Deathwatch got their rules. But I think to play them in 40k, you need to play them as the included formation.
Dito for the Genestealer Cult.


No, you can field Cassius, the two assault marines, the terminator, the librarian and the biker as formations of one model, and the other five as a separate squad. You can field the Kill Team Cassius formation of all eleven models if you want, but there's no requirement to do so.
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

 MechaEmperor7000 wrote:
Until official rules come out, the Genestealers fit Imperial Guard pretty well.

The Magus is a Primaris Psyker, the Primus is a Commissar, the cultists are generic troopers, and the Abberations are....Bullgryns? Maybe. And obviously the stealers themselves are stealers.

The Deathwatch marines are harder, cuz there's no single squad in the entire game that has all of those options. Until official rules come out, they're essentially custom models in random Marine squads (the Terminator, in fact, doesn't even have a legal loadout, since no terminator can take a melta gun atm, let alone a special weapon AND a heavy weapon).

However I would use the Deathwatch Marines as conversions for special characters. The White Scar biker is basically Kor'Sarro Khan on Moondrakken, the Ravenguard is Shrike, and Cassius is....well Cassius.



Cassius would need a bit of conversion as he has a Bolt Pistolninstead of a Combi-flamer. However the White Scar and Raven Guard are matches for their respective characters. I'm just sad I already scrath-built a Shrike

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Made in ca
Insect-Infested Nurgle Chaos Lord






The metal Cassius I have also has a bolt pistol, so it wouldn't be that off.

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Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
 
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