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Made in us
Honored Helliarch on Hypex





Back in GA

Do you guys think invisibility could be fixed if we said any unit with invisibility also can only snap fire and hit on sixes in CC? This at least makes it have a down side and people would have to think about using the power for anything more than some level of protection on getting where they need to go.

Just a brain fart that hit me after a few beers

I do what the voices in my wifes head say...
 
   
Made in us
Mutilatin' Mad Dok





The easy way to fix Invisibility is to let Blasts and Templates hit the unit. Blasts Scatter the full distance and Templates dont care, cuz a cloud of fire pointed at the approximate location of the squad is gonna work.

Warboss of da Blood Vipers!! We'z gonna crush ya good!!
ArchMagos Prime of Xenarite Exploratory Fleet Omega VIII
Sisters of the Remorseless Dawn- 4000pts
My Ork Errata: http://www.dakkadakka.com/dakkaforum/posts/list/664333.page
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Made in us
Rotting Sorcerer of Nurgle






The Dog-house

What if you made it so the invisible* unit couldn't attack?

This message was edited 1 time. Last update was at 2016/05/04 01:44:28


H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
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mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Lower its WC and I'd be cool with it. Would be more interesting as something you put on an objective camper or as a way to cross open spaces with high priority units.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Pyromaniac Hellhound Pilot






Schrott

Just let me drop templates and blasts on it.

Full scatter like I'm firing barrage out of LOS. But seriously, just let me drop the hammer and wallop invisibles with Blasts and Templates.

Regiment: 91st Schrott Experimental Regiment
Regiment Planet: Schrott
Specialization: Salvaged, Heavily Modified, and/or Experimental Mechanized Units.
"SIR! Are you sure this will work!?"
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Made in us
Locked in the Tower of Amareo




Or make it so attacking ends the spell.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Martel732 wrote:
Or make it so attacking ends the spell.

^^^This, so much this!

   
Made in gb
Steady Space Marine Vet Sergeant




England

Actually yeah, that seems like a well rounded idea which could also be "fluffy". It's still useful to have, but not broken.

If you can't believe in yourself, believe in me! Believe in the Dakka who believes in you!  
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

 Galef wrote:
Martel732 wrote:
Or make it so attacking ends the spell.

^^^This, so much this!


I already said that...

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in us
Legendary Master of the Chapter






 Tactical_Spam wrote:
 Galef wrote:
Martel732 wrote:
Or make it so attacking ends the spell.

^^^This, so much this!


I already said that...


Ima go ahead and cast greater invisibility thanks? (3.5 joke)

but yeah would be nice if it did end once you attacked or charged. it makes it more specific for assault units to get into position to do things or positioning troops for better shots. instead of the auto i win spell.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in it
Regular Dakkanaut




Better if the spell ends when you charge or fire.
   
Made in us
Locked in the Tower of Amareo




 Desubot wrote:
 Tactical_Spam wrote:
 Galef wrote:
Martel732 wrote:
Or make it so attacking ends the spell.

^^^This, so much this!


I already said that...


Ima go ahead and cast greater invisibility thanks? (3.5 joke)

but yeah would be nice if it did end once you attacked or charged. it makes it more specific for assault units to get into position to do things or positioning troops for better shots. instead of the auto i win spell.



Greater invis should be 7 or 8 warp charges.
   
 
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