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![[Post New]](/s/i/i.gif) 2016/06/08 19:35:49
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Longtime Dakkanaut
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There is so many issues or shenanigans to drop pods now.
It is in the space marine players best interest to pin those doors to open and close.
You can make impenetrable walls that block line of sight and movement.
You can open and close those doors to fire whenever you want or block your opponent from firing.
You can drop the door and disembark up to 9in away from the model.
You can surround a unit in drop pods and lock it in place opening doors as needed to form a circle. And your opponent can't move within 1in of the droppod.
You can just block access to an objective by camping it with an open drop pod.
There is so many issues with this rule.
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This message was edited 1 time. Last update was at 2016/06/08 19:38:19
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![[Post New]](/s/i/i.gif) 2016/06/08 19:39:56
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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[MOD]
Making Stuff
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gungo wrote:
You can open and close those doors to fire whenever you want or block your opponent from firing.
Slight clarification there: You can choose whether to deploy them with the doors open or closed... but there is no rule that would allow you to change how the model is configured once it's actually on the table.
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![[Post New]](/s/i/i.gif) 2016/06/08 19:40:29
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Imperial Guard Landspeeder Pilot
On moon miranda.
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The drop pod ruling has to be the most daft thing I think I have ever seen come out of GW...
The area denial, disembark, and other shennanigans are, well, absurd.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2016/06/08 19:46:19
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Nasty Nob on a Boar
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Can we get them with ceramite armor too?
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2016/06/08 19:46:23
Subject: Re:Warhammer 40,000 FAQ Draft p23 marines FAQ
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Ultramarine Terminator with Assault Cannon
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casvalremdeikun wrote:So do I understand this right, when I disembark a unit from the Drop Pod, I can measure my disembark move from the tip of the open door?
The tip of the open drop pod door is NOT and access point. Disembarkation will still be measured from the hull.
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![[Post New]](/s/i/i.gif) 2016/06/08 19:47:33
Subject: Re:Warhammer 40,000 FAQ Draft p23 marines FAQ
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[MOD]
Making Stuff
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oni wrote:casvalremdeikun wrote:So do I understand this right, when I disembark a unit from the Drop Pod, I can measure my disembark move from the tip of the open door?
The tip of the open drop pod door is NOT and access point. Disembarkation will still be measured from the hull.
It's difficult to argue that the doors that comprise 90% of the exterior of the pod are not part of its hull...
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![[Post New]](/s/i/i.gif) 2016/06/08 19:51:41
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Ferocious Black Templar Castellan
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oni wrote:
Interesting... Multiple iterations of (Chapter Tactics) cancel each other out. Also, characters without (Chapter Tactics) that join a unit null (Chapter Tactics) for the whole unit.
Where does it say that? It only talks about characters from BA/ DA/ SW/ GK nulling Chapter Tactics, Inquisitors are still fair game, no?
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2016/06/08 19:52:25
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Krazed Killa Kan
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I'm a bit confused about the flamecraft ruling. Does that mean that salamanders only get 4+ FNP from flamer weapons only? not heavy flamers, for example? What about ork burnas?
And it's been said, but the drop pod rule seems pretty crazy. I know it's a draft, but 35 points for like a 8" impassable terrain bubble is nuts. The other way for a giant LOS blocking pillar isn't much less crazy.
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"Hope is the first step on the road to disappointment." Words to live by. |
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![[Post New]](/s/i/i.gif) 2016/06/08 19:55:34
Subject: Re:Warhammer 40,000 FAQ Draft p23 marines FAQ
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Ultramarine Terminator with Assault Cannon
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insaniak wrote: oni wrote:casvalremdeikun wrote:So do I understand this right, when I disembark a unit from the Drop Pod, I can measure my disembark move from the tip of the open door?
The tip of the open drop pod door is NOT and access point. Disembarkation will still be measured from the hull.
It's difficult to argue that the doors that comprise 90% of the exterior of the pod are not part of its hull...
What on Earth are you talking about? We're referring to disembarkation not hull points. RAW, disembarkation is measured from the access point(s). The tip of a very long door is NOT an access point. This is common sense. Don't be a troll.
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![[Post New]](/s/i/i.gif) 2016/06/08 19:55:47
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Legendary Master of the Chapter
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Kap'n Krump wrote:I'm a bit confused about the flamecraft ruling. Does that mean that salamanders only get 4+ FNP from flamer weapons only? not heavy flamers, for example? What about ork burnas?
And it's been said, but the drop pod rule seems pretty crazy. I know it's a draft, but 35 points for like a 8" impassable terrain bubble is nuts. The other way for a giant LOS blocking pillar isn't much less crazy.
Flames listed under the Flamer weapons in the rule book. which i think burnas are listed under as well or otherwise is explained in the codex.
just because it uses a template doesnt make it a "flamer weapon" which makes sense.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2016/06/08 19:56:50
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Rampaging Carnifex
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Kap'n Krump wrote:I'm a bit confused about the flamecraft ruling. Does that mean that salamanders only get 4+ FNP from flamer weapons only? not heavy flamers, for example? What about ork burnas?
They get benefits against the list of Flamer weapons in the rulebook. Flamer weapons are further defined in the new FAQ.
Q: Are alien and daemonic flame weapons like Ork burnas, Flames of Tzeentch, Baleful Torrent, etc., treated as flamer weapons for rules that interact with them?
A: Only if the entry in their codex specifically notes it is a flamer weapon as described in Warhammer 40,000: The Rules.
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![[Post New]](/s/i/i.gif) 2016/06/08 19:57:33
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Locked in the Tower of Amareo
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EnTyme wrote:I can't access Facebook from work, so the best part of my Wednesday is trying to guess what exactly everyone is so outraged about.
a) base LOS of pod whether doors are glued or open(glued, it's invisible barrier, open, open)
b) disembarking from any point of open doors...That's hell of a large area to select where to disembar
c) those open doors count as part of model. Means enemy cannot cross those. That's a HUGE barrier opponent cannot advance within 1". That's road block extraordinary. Drop over objective and you are hard pressed to move legally into positon where you could contest the objective. Even if it didn't land literally to top of it.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2016/06/08 19:58:30
Subject: Re:Warhammer 40,000 FAQ Draft p23 marines FAQ
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Imperial Guard Landspeeder Pilot
On moon miranda.
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oni wrote: insaniak wrote: oni wrote:casvalremdeikun wrote:So do I understand this right, when I disembark a unit from the Drop Pod, I can measure my disembark move from the tip of the open door?
The tip of the open drop pod door is NOT and access point. Disembarkation will still be measured from the hull.
It's difficult to argue that the doors that comprise 90% of the exterior of the pod are not part of its hull...
What on Earth are you talking about? We're referring to disembarkation not hull points. RAW, disembarkation is measured from the access point(s). The tip of a very long door is NOT an access point. This is common sense. Don't be a troll.
its open topped...doesnt that make access points moot?
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2016/06/08 19:58:58
Subject: Re:Warhammer 40,000 FAQ Draft p23 marines FAQ
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[MOD]
Making Stuff
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oni wrote:
What on Earth are you talking about? We're referring to disembarkation not hull points. RAW, disembarkation is measured from the access point(s). The tip of a very long door is NOT an access point. This is common sense. Don't be a troll.
Drop pods are open topped. The access point is any part of the hull.
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![[Post New]](/s/i/i.gif) 2016/06/08 19:59:17
Subject: Re:Warhammer 40,000 FAQ Draft p23 marines FAQ
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Chaplain with Hate to Spare
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Vaktathi wrote: oni wrote: insaniak wrote: oni wrote:casvalremdeikun wrote:So do I understand this right, when I disembark a unit from the Drop Pod, I can measure my disembark move from the tip of the open door?
The tip of the open drop pod door is NOT and access point. Disembarkation will still be measured from the hull.
It's difficult to argue that the doors that comprise 90% of the exterior of the pod are not part of its hull...
What on Earth are you talking about? We're referring to disembarkation not hull points. RAW, disembarkation is measured from the access point(s). The tip of a very long door is NOT an access point. This is common sense. Don't be a troll.
its open topped...doesnt that make access points moot?
I was just about to say the exact same thing.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/06/08 19:59:24
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Rampaging Carnifex
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So interesting quandry, if the pod doors are now considered part of the hull, even when deployed, I assume this means marines can no longer disembark and stand on the doors, as part of the model placement rule?
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Armies I play:
-5000 pts
-2500 pts
Mechanicus -1850 pts |
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![[Post New]](/s/i/i.gif) 2016/06/08 19:59:41
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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The Marine Standing Behind Marneus Calgar
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Open topped vehicle passengers can disembark from any point of the vehicle. (pg. 88) So you might be able to make a claim to disembark from the tips of the doors.
On pg. 72, when talking about measuring from vehicles, it allows us to ignore decorative elements. One could make an argument that pod doors are decorative, and thus don’t count. This would prevent them from creating a massive impassible footprint.
Overall I think the FAQs make sense, but could use a little refining.
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![[Post New]](/s/i/i.gif) 2016/06/08 20:01:35
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Legendary Master of the Chapter
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gameandwatch wrote:So interesting quandry, if the pod doors are now considered part of the hull, even when deployed, I assume this means marines can no longer disembark and stand on the doors, as part of the model placement rule? yep. nore can friendly models walk through the leafs ether. so if you want to move around a drop pod. you need to seriously WALK around the entire drop pod.. the doors are low enough to provide no cover though. if they are wrecked they become difficult terrain. neet what a headache.
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This message was edited 1 time. Last update was at 2016/06/08 20:02:21
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2016/06/08 20:03:55
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Fixture of Dakka
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tneva82 wrote: EnTyme wrote:c) those open doors count as part of model. Means enemy cannot cross those. That's a HUGE barrier opponent cannot advance within 1". That's road block extraordinary. Drop over objective and you are hard pressed to move legally into positon where you could contest the objective. Even if it didn't land literally to top of it.
Thing is now, that is a big HUGE foot imprint you have to deepstrike now. Since you can't open and close the doors, you either model them open for "road block" and farther disenbarkemnt but take the hit in where you may not be able to deep strike exactly where you want because of the bigger foot print, which is what, double the size now deep striking it with the doors open?
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2016/06/08 20:13:25
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Locked in the Tower of Amareo
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Nevelon wrote:Open topped vehicle passengers can disembark from any point of the vehicle. ( pg. 88) So you might be able to make a claim to disembark from the tips of the doors.
On pg. 72, when talking about measuring from vehicles, it allows us to ignore decorative elements. One could make an argument that pod doors are decorative, and thus don’t count. This would prevent them from creating a massive impassible footprint.
Overall I think the FAQs make sense, but could use a little refining.
Too bad FAQ specifically specified the doors are not ignored. They are part of the model. They are not ignored for game purposes. Automatically Appended Next Post: Davor wrote:Thing is now, that is a big HUGE foot imprint you have to deepstrike now. Since you can't open and close the doors, you either model them open for "road block" and farther disenbarkemnt but take the hit in where you may not be able to deep strike exactly where you want because of the bigger foot print, which is what, double the size now deep striking it with the doors open?
True that. But still choice is marine players...He can deploy them doors closed. Still good LOS blocking.
Want accuracy? Smaller footprint. Want roadblock? Deploy doors wide.
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This message was edited 1 time. Last update was at 2016/06/08 20:15:24
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2016/06/08 20:16:33
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Screeching Screamer of Tzeentch
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Does the FAQ say they are part of the hull? Or just part of the model?
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![[Post New]](/s/i/i.gif) 2016/06/08 20:17:57
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Dakka Veteran
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Avadar wrote:
Does the FAQ say they are part of the hull? Or just part of the model?
as people have said, pods are open topped, so the whole thing is hull as far as disembarking is concerned.
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![[Post New]](/s/i/i.gif) 2016/06/08 20:23:11
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Screeching Screamer of Tzeentch
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gigasnail wrote:Avadar wrote:
Does the FAQ say they are part of the hull? Or just part of the model?
as people have said, pods are open topped, so the whole thing is hull as far as disembarking is concerned.
Not why I was asking, but, were does it say that in the book? As far as I remember it only says that all of the vehicle is
considered to be an Access Point. I do not see a correlation between Access Point and hull (might be missing it).
I can see how that could allow a larger disembarking footprint; but if it is not a hull, would it prevent model from walking through/close to it?
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![[Post New]](/s/i/i.gif) 2016/06/08 20:23:18
Subject: Re:Warhammer 40,000 FAQ Draft p23 marines FAQ
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Pulsating Possessed Chaos Marine
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So what happens to people who found the drop pod model too finicky and glued the doors shut? Their guys can never get out?
Making the doors functional just makes the model more complicated in the game.
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![[Post New]](/s/i/i.gif) 2016/06/08 20:23:21
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Dakka Veteran
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it would make sense to ignore the drop pod doors for gaming purposes...
but either way its a win-loose scenario for both sides... because dont forget that you must place the droppod WITH OPEN doors before rolling to scatter
so on one hand you can deny a hell lot of boardspace from the enemy... on the other hand thought, it will be hard to place the damn thing on a crowded board or near the table edges >
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![[Post New]](/s/i/i.gif) 2016/06/08 20:23:37
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Hierarch
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welp, the maze strat dream is officially real. WALLS FOR THE WALL GOD! TOWERS FOR THE TOWER THRONE!
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/06/08 20:24:35
Subject: Re:Warhammer 40,000 FAQ Draft p23 marines FAQ
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Locked in the Tower of Amareo
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bogalubov wrote:So what happens to people who found the drop pod model too finicky and glued the doors shut? Their guys can never get out?
Making the doors functional just makes the model more complicated in the game.
Nope. It's still hull. Instead you have drop pod sized LOS blocker as you can't see through the pod.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2016/06/08 20:24:55
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Legendary Master of the Chapter
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Avadar wrote: gigasnail wrote:Avadar wrote: Does the FAQ say they are part of the hull? Or just part of the model? as people have said, pods are open topped, so the whole thing is hull as far as disembarking is concerned.
Not why I was asking, but, were does it say that in the book? As far as I remember it only says that all of the vehicle is considered to be an Access Point. I do not see a correlation between Access Point and hull (might be missing it). I can see how that could allow a larger disembarking footprint; but if it is not a hull, would it prevent model from walking through/close to it? edit actually i shouldnt say that ima look it up and be right back its in the measuring distances and stuff in the vehicle section. ignore gun barrels, dozerblades antenna banners and other decorative things. i dont think doors are really decroative. also its mentioned in the shooting section for vehicles as well.
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This message was edited 2 times. Last update was at 2016/06/08 20:32:10
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2016/06/08 20:26:16
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Locked in the Tower of Amareo
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RedNoak wrote:it would make sense to ignore the drop pod doors for gaming purposes...
but either way its a win-loose scenario for both sides... because dont forget that you must place the droppod WITH OPEN doors before rolling to scatter
so on one hand you can deny a hell lot of boardspace from the enemy... on the other hand thought, it will be hard to place the damn thing on a crowded board or near the table edges > 
Assuming marine player simply doesn't deploy them with doors closed. Which he can do. As many players already have glued them to ease the life(those opening doors can be pain and since before there wasn't gaming wise difference generally...).
Now he can go for whichever he feels gives him best advantage.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2016/06/08 20:28:34
Subject: Warhammer 40,000 FAQ Draft p23 marines FAQ
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Auspicious Aspiring Champion of Chaos
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tneva82 wrote: EnTyme wrote:I can't access Facebook from work, so the best part of my Wednesday is trying to guess what exactly everyone is so outraged about.
a) base LOS of pod whether doors are glued or open(glued, it's invisible barrier, open, open)
b) disembarking from any point of open doors...That's hell of a large area to select where to disembar
c) those open doors count as part of model. Means enemy cannot cross those. That's a HUGE barrier opponent cannot advance within 1". That's road block extraordinary. Drop over objective and you are hard pressed to move legally into positon where you could contest the objective. Even if it didn't land literally to top of it.
Okay yeah. That's a bunch of crap. If drop pods are really that powerful, they should cost at least as much as a Razorback. I'm gonna go ahead and self-impose a houserule against my drop pods so that the doors are just decorative. They don't block LoS, you can't measure from the doors, feel free to move across the doors. The only part of the model that matters is the chassis (the vertical portion).
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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