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Made in se
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These new stats/rules are disappointing enough that they must be correct.
   
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Meh, from a Horus Heresy standpoint they seem just fine.

 
   
Made in se
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 EmperorsChampion wrote:
Meh, from a Horus Heresy standpoint they seem just fine.


perhaps, I'm not playing Horus Heresy though, and in 40k they aren't as elite as they should be In my opinion, the earlier "rumours" from 4chan was very good and fitting.
   
Made in de
Longtime Dakkanaut





Grot Orderly blog

Link: http://grotorderly.blogspot.de/2016/10/horus-heresy-burning-of-prospero.html

Welcome!

So as we all know, or should know, by now, on 22nd October you will be able to preorder the box on Games Workshop site. By 29th we will see the official release in the shops. The important news is that it is NOT an expansion to Horus Heresy: Betrayal at Calth. Rules and mechanics are different.

The box will be priced at 95 GBP, the painting guide at 6 GBP and there's also will be a novel available for 20 GBP.

The shops will also receive the following items to distribute as the please:
Art cards - 8 sets
Pin Badges (Ahriman, Geigor) - 70 (35 each)
D12 dice for Space Wolves
D12 dice for Thousand Sons



So what's in the box?
47 plastic miniatures
     Geigor Fell-Hand
     Ahriman
     30x Tactical Marines MK3
     5x Tartaros Terminators
     5x Custodian Guard
     5x Sisters of Silence
16 page background book
32 page rulebook
5 double sided tiles to play on
15 psychic power cards
36 warp energy and will power cards
24 dice - D6, D8, D10, D12



Weapons available on the sprues via Bolter and Chainsword:

Tactical squad
11 chainswords
1 power sword
2 power fists (with option for 1 lightning claw)
1 thunderhammer
7 bolt pistols
1 plasma pistol
1 plasma gun
1 melta gun
1 heavy bolter
10 bolters

Terminators
power fists (at least 4 can be lightning claws)
twin linked bolters
1 plasma blaster
1 volkite
1 power sword
1 autocannon
1 heavy flamer
grenade harness

Custodes
5 shields
5 spears
5 swords
5 sheathed short swords/ daggers
Banner

Sisters of Silence
5 bolters
5 flamers
6 greatswords

The box offers a saving of 60% according to GW, so buy asap to save some money. They will get more expensive when they run out and you have to buy separately.



This message was edited 4 times. Last update was at 2016/10/17 12:55:33


 
   
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*breathing intensifies*
   
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Things have only gotten warmer in here..



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Made in de
Longtime Dakkanaut







I hope we will see some November WD photos soon
   
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[MOD]
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Cozy cockpit of an Archer ARC-5S

Those goodies will only be given to stores who pre-order more than 19 boxes from GW.



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Made in gb
Raging-on-the-Inside Blood Angel Sergeant





Why so many Bolt pistols and Chainswords with the MKIII?

d-usa wrote:Orks are the GW version of R2D2. No matter how advanced the defenses may be, there is always an open serial port somewhere that can be pluged into and a firewall that was never configured.
 
   
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Longtime Dakkanaut






Purging on ctf_2fort

It's super awesome what GW has done with Betrayal at Calth and Burning of Prospero... the temptation to mix the two box sets and create something like an early Black Templars crusade force is incredibly tempting, although I cannot justify it!

*looks at box of many half-painted 'Nids*

Well, I suppose it wouldn't hurt...

   
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Grim Dark Angels Interrogator-Chaplain





The Rock

D6, D8, D10 and D12 dice eh? Interesting.

This message was edited 1 time. Last update was at 2016/10/17 13:28:53


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Longtime Dakkanaut



Las Vegas

 BrookM wrote:
I can already hear the tutting from the purist for him using plastic Rhinos instead of the "proper" ones.

Gorgeous army though!


Someone should ask those "Purists" why FW made so many pre-heresy Rhino door/front glacis upgrades, then. Because those are only of use on the Mars pattern, and can't be used on the Deimos pattern.


Automatically Appended Next Post:
tneva82 wrote:
 Lockark wrote:
 Matt.Kingsley wrote:
Any purist tutting over that is just ignorant of the fluff. The MKII 'Mars' Rhino was in use in the Great Crusade and Heresy, though it was much rarer than the 'Deimos'.


If useing MKII Rhinos isn't "correct", then why dose FW only make legion upgrade doors for MKII rhinos?


Well technically speaking that's not proof since FW does sell stuff to this game called "warhammer 40k", not just HH And vehicle doors on both 40k and HH side lead to the same page so technically one could arque mkII doors are for 40k, mkI doors are for HH.

But of course that's ignoring fluff(even if that fluff was made to ensure more sales it's still valid fluff)


And the door sets for legions that turned traitor? Those don't really have any place in 40k.

This message was edited 1 time. Last update was at 2016/10/17 13:40:44


 
   
Made in us
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Albany, NY

tneva82 wrote:
 H.B.M.C. wrote:
But don't Marines mix armour all the time? I'm pretty sure that the only combination that doesn't work is a MkVI helmet with a MkVIII torso.




Well seems according to some guys in thread especially early heresy it was "what mark suited role best" with everybody in squad having same mark. Later when supplies became issue they started mixing stuff(leading to the mk 5 armour).

So guess you could just say your marines are from later stages of HH? Or just ignore nitpickers. Your game, your fluff, your decision and to the hell what GW or other players say. In our story Belial is already dead! (not because we hate him but because he ended up in situation where he...well got killed. Heroicly but still died. Think he got like close to 2 dozen wounds from powerfist so that's quite dead!)


I would never tell someone else how to model their army, but I will admit to having some hobby paralysis over what Marks to use where. I have a couple boxes worth of Calth stashed that I want to use to make a 'full set' for Ultras and Word Bearers so I can play Calth with every option, and I'm thinking of doing the same for Burning of Prospero. I'm wondering, though, if I should switch around some of the Mk IIIs and IVs to add a little more variety to both game sets. I'm especially thinking my Prospero 1k Sons are going to need a couple MkIVs so I can get one of those FW Archaon upgrade sets, as those look much more like I picture TSons than the MkIIIs do. At the same time, I can't decide if it makes sense for the Ultras or Word Bearers at Calth to have many Mk III suits.

   
Made in pt
Longtime Dakkanaut





Portugal

 BrookM wrote:
Those goodies will only be given to stores who pre-order more than 19 boxes from GW.


God-Emperor damn it! My LFGS certainly won't pre-order this much, so no card and D12 goodies for me :(

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in de
Longtime Dakkanaut





GW have used different dice during their golden boardgame era (80s-mid 90s) too. Advanced Space Crusade had D12, Space Hulk D6, and like BaC Space Crusade had custom dice. They are bringin back some welcome rules diversity with this. On Boardgamegeek they had some forum discussions, also showing which rules expansions from older games (like Harlequins and IG for Space Hulk, printed in Citadel Journal) would work with which modern GW board game. There are quite some similiarities, despite the many new mechanics - mostly because of the dice and stats.

One of the posts on BGG

http://rpg.geekdo.com/thread/1540425/random-thoughts-about-new-gw-board-games-crosspost


This message was edited 5 times. Last update was at 2016/10/17 14:02:01


 
   
Made in ca
Mauleed






So it seems it will use a different core set of rules than Betrayal at Calth which is disappointing to me. Oh well.
   
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Florida

This is a must buy. And I can sell the Custodes and SoS to get some of my money back.

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 KillusMaximus wrote:
So it seems it will use a different core set of rules than Betrayal at Calth which is disappointing to me. Oh well.


It's like they're using the board games as an opportunity to workshop rules development, and game-writing.
   
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United Kingdom

Thamor wrote:
Why so many Bolt pistols and Chainswords with the MKIII?


They're Despoiler Squads:

If fighting is expected to be at close quarters, such as in boarding actions or trench clearance, Tactical squads can sometimes forgo the standard bolter in favour of the combination of a bolt pistol and chainsword, allowing the Astartes more manoeuvrability in whatever tight confines they may find themselves in. These more assault orientated units are referred to as Despoiler Squads within the Legiones Astartes.
   
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beast_gts wrote:
Thamor wrote:
Why so many Bolt pistols and Chainswords with the MKIII?


They're Despoiler Squads:

If fighting is expected to be at close quarters, such as in boarding actions or trench clearance, Tactical squads can sometimes forgo the standard bolter in favour of the combination of a bolt pistol and chainsword, allowing the Astartes more manoeuvrability in whatever tight confines they may find themselves in. These more assault orientated units are referred to as Despoiler Squads within the Legiones Astartes.


Except 6 of the bolt pistols and 10 of the chain swords are sheathed ; so it's pretty much the same as the Calth box. Now ito be fair, it does look like the chainswords uses some kind of strap for a sheath; so that may be an easy modification to get un-sheathed chainswords.

-frank
   
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UK

So excited for this now.

 
   
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Camas, WA

 H.B.M.C. wrote:
Ok, some rules from someone who says they have seen the WD:

Nope, 55 points per model, with a starting squad cost of 125 for three.(Horus Heresy rules from november's white dwarf)
WS5 BS5 S5 T5 A2 W2 with a 2+/5++ armour save.
The guardian spear is a S User/+1 AP 3/2 with the alternate profile applying on the charge and a special rule which causes it to generate an additional hit(or to hit roll, can't remember) on a to-hit roll of six. It also comes with an inbuilt S4 AP 4 assault 2 bolter with range 18".
The Custodes Armour gives them move through cover.
And the Custodes themselves have a special rule which extends their cohesion range to 3" rather than 2" and another which increases them to WS 6 when fighting opponents with equal or less WS than them.
They also have a sword and shield option which uses an elite choice. Those guys get a 4++ save which I think is rerollable under a certain circumstance and they have a power sword with rending and an inbuilt bolt weapon with a special rule called hail of fire.


So there we go.

Source?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
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Made in fi
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shade1313 wrote:
And the door sets for legions that turned traitor? Those don't really have any place in 40k.


Did iron warriors etc rip them away then?

Still agreeing with you. MKII was in use in HH as well. And even if GW said no it wasn't who cares? Your game, your models, your fluff, you do what you want.

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That pic looks awesome. I kind of get a Striking Scorpions on steroids vibe from that helm.

 
   
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Liverpool

I do wish the Custodes had the grill like mouthpiece like in the artworks, looks a bit more menacing.

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Equestria/USA

I am going to want 5 sets of the sisters and Custodes when this comes out. Hope that there are people wanting to sell off that portion for a decent price.

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Albany, NY

 conker249 wrote:
I am going to want 5 sets of the sisters and Custodes when this comes out. Hope that there are people wanting to sell off that portion for a decent price.


With how many people are going to want loads and loads of Mk IIIs and Tartaros-patter Termies, I am sure the other characters will be just as available.

   
Made in se
Ancient Space Wolves Venerable Dreadnought






I... actually don't know. Help?

Any one knows if Custodes and Sisters of Silence will be able to be taken in 40K?

To Valhall! ~2800 points

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Liverpool

 Matthew wrote:
Any one knows if Custodes and Sisters of Silence will be able to be taken in 40K?


Yarp, there will be 40k rules for them going by the information sheet.

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