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Made in gb
Member of a Lodge? I Can't Say






I dunno, it sounds bad and my friends think that the army is gonna be cheese when i field it...
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Castigators aren't super-bad, if it was a trio of Acheron's though..



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Jealous that Horus is Warmaster





Newcastle

Hmm my local Meta has a large amount of high strength and high volume heavy weapons so things like knights are more fluffy inclusions to a list and would be considered sub optimal.
We arent going to be following the Grenade FAQ either so they wont be seeing a boost in viability.
   
Made in gb
Battleship Captain




With Imperial Militia, 300 cult horde/twisted flesh levy can be pretty terrifying.

So....they've got two close combat weapons each, zealot, feel no pain 6+ and rending. How much did you say they cost again?

2 points a model. I see.

Termagants expended for the Hive Mind: ~2835
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

 King Amroth wrote:
We arent going to be following the Grenade FAQ either so they wont be seeing a boost in viability.
Not sure why people keep saying this, as it's been in the 7th edition rulebook from the get go.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Jealous that Horus is Warmaster





Newcastle

 BrookM wrote:
 King Amroth wrote:
We arent going to be following the Grenade FAQ either so they wont be seeing a boost in viability.
Not sure why people keep saying this, as it's been in the 7th edition rulebook from the get go.

Mostly because the BRB says models can swap all attacks to use a grenade in single combat. The only reference to only using 1 is for swapping a shooting attack for it. Grenades in assault deliberately have no range as you dont shoot in cc.
However they have elected to FAQ it to show how they originally meant the rule to be used or how they mean it to be used now. If people want to play that way it doesnt bother me as i never relied on them.
   
Made in us
Fresh-Faced New User




I don't play it to be "that guy" but when someone is wanting to play a competitive game, I'll run something like this (more or less), if they are fine with it:

Iron Warriors Ironfire ROW - 2500 points

HQ
-Kyr Vhalen
-Master of Signal
-Master of Signal

Elite
-Quad Mortar with Shatter Shells (x3)
-Quad Mortar with Shatter Shells
-Quad Mortar with Shatter Shells

Troops
-Tacticals (x15)
-Tacticals (x15)
-Tacticals (x10) in a Rhino

Fast
-Jetbikes w/ Multimelta(x3)
-Jetbikes w/ Multimelta(x3)

Heavy
-Scorpious
-Medusa (x2)
-Tyrants (x6)

Kyr Vhalen and a MOS hide out in the big tac Squads. Other MOS goes with the Tyrants. They will hand out BS5 to whatever happens to need it that turn. Jetbikes turbo-boost up to targets turn 1 to mitigate scatter. Single Rapiers fire the first shots to spot for the Scorpious/Orbital Bombardment/Medusa/Quad Mortar Battery shooting that comes afterwords.

I've played it maybe a dozen times and have never lost. Game usually ends with the opponent being tabled. Never played it in a tourny though (I haven't played in those in years). Only somewhat common list I have never played it against is a heavy armour list, something like multiple Spartans/Land Raiders, that type of thing. I do have plenty of chainfists and meltabombs in the list though.



This message was edited 1 time. Last update was at 2016/12/07 01:51:15


 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Iron Warriors and no phosphex?

Clearly the cheese isn't with you! :p

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Huge Hierodule





land of 10k taxes

 Crazyterran wrote:
Iron Warriors and no phosphex?

Clearly the cheese isn't with you! :p


+1 , sooooo true that is.

was censored by the ministry of truth 
   
Made in us
Fresh-Faced New User




 Crazyterran wrote:
Iron Warriors and no phosphex?

Clearly the cheese isn't with you! :p


I've thought about it, but honestly it has never been necessary. I'm continually surprised by how fast all of that artillery erases infantry off the table when it isn't scattering. I've never even used all of my orbital bombardments in a game. Typically, if it's on foot, it doesn't last past turn 2 or 3. Plus I would need to substitute a Siege Breaker for a Master of Signal as well, which means one fewer Cognis Signum to use on Shatter Shells, FOTL Marines, or Tyrants. Phosphex also cost more, so I would be dropping stuff elsewhere from this list to solve a problem that I've never actually come across.

Plus yeah, like I said, I don't play in tournaments. This list is nasty enough for my regular opponents that I don't feel the need to rub salt in the wound.
   
Made in au
Guard Heavy Weapon Crewman



Australia

9 of these:
https://www.forgeworld.co.uk/en-AU/Mechanicum-Vultarax-Stratos-Automata

30k:
Solar Auxilia: 3,500+
Space Wolves: 1,000+
40k:
Vostroyans: 2,000+
Deathwatch: Points Unknown. 
   
Made in ch
Warning From Magnus? Not Listening!





Holy Terra.

I guess maybe Primarch Chosen RoW with 10 maxed-out units of specialist terminators, with the RoW freeing up the LoW slot for something bigger? Although this would probably cost a lot, so you'd only be able to run it in games where the enemy can take something similar, so you'd end up facing massive horde armies and/or Armoured Breakthrough one with tons of predators, so I'm not sure how unbalanced this would be

   
Made in us
Moustache-twirling Princeps





PDX

 EmberlordofFire8 wrote:
I guess maybe Primarch Chosen RoW with 10 maxed-out units of specialist terminators, with the RoW freeing up the LoW slot for something bigger? Although this would probably cost a lot, so you'd only be able to run it in games where the enemy can take something similar, so you'd end up facing massive horde armies and/or Armoured Breakthrough one with tons of predators, so I'm not sure how unbalanced this would be


There isn't a Rite that does that. Primarch's Chosen stipulates no LoW. And that is really more for thematic games, it seems, so someone can run their Primarch at a lower point threshold than would be normally allowable per the LoW rules.


   
Made in gb
Jealous that Horus is Warmaster





Newcastle

Running a primarch at 1k is a bit cheesy but yeah that RoW clearly says you cannot have a LOW
   
Made in us
Moustache-twirling Princeps





PDX

 King Amroth wrote:
Running a primarch at 1k is a bit cheesy but yeah that RoW clearly says you cannot have a LOW


Eh. Lot of eggs in one basket. I see it as more of FW throwing a bone to players who want small conflicts centered on their Primarchs.

   
Made in gb
Ghastly Grave Guard



Uk

 King Amroth wrote:
Running a primarch at 1k is a bit cheesy but yeah that RoW clearly says you cannot have a LOW


Really? I'd divert a few hundred points of shiny-enough-to-be-a-worthwhile-target stuff and then happily engage thier 400 or so remaining points with 7-800 points worth of units
   
Made in us
Fixture of Dakka






You can take 3 phosphex quad mortars per every 1 of those.

They have 3x the shots which are more accurate and more powerful.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Jealous that Horus is Warmaster





Newcastle

What exactly are you two running in 1k as standard that can handle a suprise primarch without any worries? and what shiny thing is worth 200-300 points and would be taking on a primarch? People unless the player is an idiot your shiny stuff is never gonna see a primarch the rest and in heresy important part of your army is just gonna get shredded.

This message was edited 1 time. Last update was at 2016/12/09 21:35:18


 
   
Made in us
Moustache-twirling Princeps





PDX

All you have to do is avoid the Primarch and win the mission itself. Not that hard. 40% of the enemies army is locked up in a single, not that mobile model. Even the fast ones will be too slow if you play smart.

   
Made in gb
Ghastly Grave Guard



Uk

I don't see how vs'ing a Primarch at such low points would be so much harder. Your mission basically changes from using 1k points to defeat a balanced force of identical size to your own to farm finding something that can keep a Primarch busy that costs less than it total...
   
Made in us
Fiery Bright Wizard






Idaho

 em_en_oh_pee wrote:
All you have to do is avoid the Primarch and win the mission itself. Not that hard. 40% of the enemies army is locked up in a single, not that mobile model. Even the fast ones will be too slow if you play smart.


I dunno, in certain cases that's pretty hard. Not defending the 1k primarch Idea, BUT Mortarion essentially has a 16" move that he can charge out of with fleet. Kinda hard to stay away from that He may be closer to an exception that proves the rule, though.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in gb
Member of a Lodge? I Can't Say





Mortarian is fast? That confuses me.
   
Made in gb
Furious Fire Dragon






NivlacSupreme wrote:
Mortarian is fast? That confuses me.

Yeah, he has a teleport. The only other fast primarchs so far are Curze and Corax due to being jump infantry. Sanguinius will probably join them in that and Khan will likely be on a bike.

For Khaela Mensha Khaine
For the Emperor and Sanguinius!
DS:90+S++G+++MB--IPw40k15#+D+A+/mWD-R+T(T)DM+ 
   
Made in us
Gore-Soaked Lunatic Witchhunter







 snykyninja wrote:
NivlacSupreme wrote:
Mortarian is fast? That confuses me.

Yeah, he has a teleport. The only other fast primarchs so far are Curze and Corax due to being jump infantry. Sanguinius will probably join them in that and Khan will likely be on a bike.


...Perturabo is sort of fast by virtue of having a special superheavy transport, I guess? And I think Lorgar can pick powers from Telekinesis, which means he can be levitating around if he wants.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in gb
Ghastly Grave Guard



Uk

 AnomanderRake wrote:
 snykyninja wrote:
NivlacSupreme wrote:
Mortarian is fast? That confuses me.

Yeah, he has a teleport. The only other fast primarchs so far are Curze and Corax due to being jump infantry. Sanguinius will probably join them in that and Khan will likely be on a bike.


...Perturabo is sort of fast by virtue of having a special superheavy transport, I guess? And I think Lorgar can pick powers from Telekinesis, which means he can be levitating around if he wants.

Not in a 1k point game . His pin point teleporting could come in useful tho
   
Made in gb
Jealous that Horus is Warmaster





Newcastle

To be honest at 1k my main fear with perturabo is him deep striking into my deployment zone on turn 1 and being able to hide well enough for a turn to survive.


Automatically Appended Next Post:
At 1k the ability of a primarch to chase me out of my deployment zone is a bit scary and honestly if you turn to hold him up the rest of his army gets to move about the field without a lot of problems.

This message was edited 1 time. Last update was at 2016/12/12 01:20:10


 
   
 
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