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Made in us
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 Verviedi wrote:
Why not have the spiders suspended by those silk "parachutes" that baby spiders make? That would be fun.

Here are some reasons I can think of: 1) They can't find a "parachute" design that works with the aesthetic of everything else they have. 2) Modeling an Open parachute that doesn't snap off and still looks recognizable is a pain to do, though if it was folded up this would be less relevant. 3) They decided that the concept of spiders using silk parachutes was too obscure/recondite for their customers. Or 4) They decided that the concept of spiders using silk parachutes was too much nightmare fuel for the general public .

Honestly I'd lean towards the first and third ideas, because it's a concept that sounds cool on paper (or in a story) but is difficult to visualize, especially in three dimensions.

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We'll find out soon enough eh.

 Hanskrampf wrote:
 Yodhrin wrote:
See, Magical-Steampunk Corporate Skyprivateer Dwarfs, Spongebob Cthulu Elves, (hopefully)Spider-Gobbo Ramshackle Skypirates - where was all this before? Nearly two years of Land Marines, Slightly Bigger Orcs, and More Khorne Because It's Always Khorne seems like such a wasted opportunity if they had all this mental stuff in their back pocket.

Well, maybe they focused on a faction similiar to Space Marines, they thought would sell well and the ever present arch enemy of everything, Chaos, to introduce a new system and recover from dwindling WHFB sales, while going into full brainstorming/production mode for new factions for the next two years and we're now seeing the results of this?


The Land Marines were inevitable, they're practically the entire reason Age of Sigmar exists rather than the studio putting in the effort to fix WHFB, but "Chaos" and "Khorne" are not synonymous - they'd have been far better served to make the initial antagonist Tzeentch, a magical adversary for a high-magic setting. Besides which, despite them being overly similar to previous WHF factions, I doubt any less effort went into designing Big Orcs, Slayers 2.0, or Dryadelfs than has the factions that will be coming over the next few months, and the rough concepts for most of this stuff will have been ready back then - I think rather that GW decided to play it safe and make the initial factions ones that were recognisable to WHF fans.

Lets remember as well, the best info we have is that WHFB was still profitable, just not as profitable as GW wanted it to be, there was no urgent impending fiscal doom looming if GW didn't can WHFB and get AoS out the door right now, if they rushed it that was entirely their own fault. Indeed, if they'd taken their time a bit more, maybe finished off 8th Edition's last couple of book updates rather than cacking out the End Times debacle, then launched AoS as replacement product for WHFB rather than as a replacement setting for WHF(ie, if they hadn't explicitly killed WHF and left the connection to AoS nebulous) already at General's Handbook level ruleswise and with the initial few months releases being Stormcast, Tzeentch, Kharadron, and Cthulu Elves, I would bet single malt money they wouldn't just have had a better reception to AoS they'd have created a lot fewer bitter grogs who'll be badmouthing them to potential new customers for years to come.

Anyway, the Kharadron stuff and the prospect of these Cthulu Elves is a step in the right direction, we'll see if they can keep it up or if they go back to playing it safe again.

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I think that GW could design khorne models in their sleep. It is a very safe army to go with. The stormcast are just good guy chaos warriors. The design is very similar to the plastic chaos lord. I imagine it did not take too long to go from concept to production of these minis. The more unfamiliar the faction, the longer it takes to produce concepts, art, miniatures, rules and fluff.
Even the new version of the stormcast book came alongside some more unusual, visually interesting minis.
I hope the positive reaction to the overlords translates into more original concepts in the future.
   
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Xalapa, Veracruz

Ok, a like wyvern-like creature, perching on a humanoid arm, like if it was ready for hawking, some kind of heavy chain net, and now a sea shell.

I can't not believe is not a Scourge Privateers expansion. I will be very upset if it isn't. And I'm expecting to see something as good as the Sylvaneth expansion.

A big sea dragon, or a big ship, damn even FW could release a Black Ark.
   
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Nurgle beast? : /

This message was edited 1 time. Last update was at 2017/04/12 13:41:52


 
   
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nurgle centipede


That would be cool

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http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
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Yes it looks quite nurgle-y
   
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Definitely a beastie of some kind - and I'd say Mortal Realms.

New Beast of Nurgle?

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Although not a direct resculpt it reminds me of the slug-like beast of nurgle






This message was edited 3 times. Last update was at 2017/04/12 13:55:33


 
   
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Dakka Veteran





it indeed looks very nurgly. And seeing how the rot flies(mounths from the plague drones) use a cocoon to go from beast of nurgle to rot flies. I could see how gw wants the beast of nurgle to be more insect like. So a multiple legged creature could be a great start to do just that. So it could very well be a new beast of nurgle model.

 
   
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I don't what that is but I want it.

That place is the harsh dark future far left with only war left. 
   
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Versteckt in den Schatten deines Geistes.

Get a very Kingdom Death vibe from that.

But a plastic Beast of Nurgle? Gives hope that one day Flesh Hounds and Fiends will see a plastic kit!

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Definitely (probably) Nurgle. A Beast to go along with the Death Guard.

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A new beast of nurgle would be welcome (awaiting some mk3 marines to start a small 2nd ed. deathguard/chaos marine force). Yes please.
   
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I wouldnt be suprised if the Death Guard release will get a follow-up nurgle daemon AoS/40k release a month later

(this is not intended to be a rumor)

This message was edited 1 time. Last update was at 2017/04/12 14:11:29


 
   
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Definitely looks Nurgle to me. It could also be some sort of disgusting Death flesh construct, but it differs a lot from the current aesthetic.

I wonder if we're just gonna see a lot of Nurgle this year. When they did Thousand Sons, they also used the opportunity to release Blue Horrors, Brimstone Horrors, Tzaangors, and the new LoC which crosses both games. I have a feeling we'll see something similar for Nurgle - Beasts and the GUO need to be redone at the very least, and they might release Zombies/Plague Cultists with melee weapons that can swap over much like the Tzaangors. Makes a lot of sense to cross promote games.
   
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All the hints shown recently could also be small tiny bits on the base of a Great Unclean One (i.e. he has a swarm of junk around him).
   
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Given it's plethora of legs....could it be some new Nurgle Daemon? Perhaps some form of artillery beast?

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Clearly continuing from the previous sneak peeks.

Spoiler:
   
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Fareham

I think there's no doubt it's nurgle.

Would be nice if its a beast as the current one is plain crap.
Being finecast and having mould issues actually improves the thing.

Would love to see the rumoured GUO in plastic too.
Aslong as it's not khorne though I don't mind.
Fed up with khorne releases now and want the other gods to get some new stuff atleast.

   
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Gathering the Informations.

Requizen wrote:
Definitely looks Nurgle to me. It could also be some sort of disgusting Death flesh construct, but it differs a lot from the current aesthetic.

I wonder if we're just gonna see a lot of Nurgle this year. When they did Thousand Sons, they also used the opportunity to release Blue Horrors, Brimstone Horrors, Tzaangors, and the new LoC which crosses both games. I have a feeling we'll see something similar for Nurgle - Beasts and the GUO need to be redone at the very least, and they might release Zombies/Plague Cultists with melee weapons that can swap over much like the Tzaangors. Makes a lot of sense to cross promote games.

We've seen the Plague Zombies and they're rocking autorifles from the looks of things.

I wouldn't expect to see them as a "crossover". Plague Zombies were always kind of downplayed on the Fantasy side of things(likely because it steps on the toes of Vampires a bit heavily), with the Plaguetouched on that side turning into Plaguebearers instead.

I can definitely see Beasts and GUO, maybe a new type of Daemon that the Beasts are a dual kit with?
   
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Hm, there's something about this that's giving me an aquatic vibe. So along with the other two hints recently and if it is Nurgle, maybe something to do with Gutrot Spume?
   
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 Jackal wrote:
I think there's no doubt it's nurgle.

Would be nice if its a beast as the current one is plain crap.
Being finecast and having mould issues actually improves the thing.

Would love to see the rumoured GUO in plastic too.
Aslong as it's not khorne though I don't mind.
Fed up with khorne releases now and want the other gods to get some new stuff atleast.


We've just gotten 1k sons and disciples of tzeentch. So now we only need nurgle(and we are getting death guard, so thats some nurgle already) and slaanesh

 
   
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TeutonicAvenger on B&C made this screencap of the DG video, to show it has some tanks in the background. Maybe there is more hidden in the background of that video, related to the rumor engine beast?




This message was edited 1 time. Last update was at 2017/04/12 14:45:13


 
   
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Warhams-77 wrote:
TeutonicAvenger on B&C made this screencap of the DG video, to show it has some tanks in the background. Maybe there is more hidden in the background of that video, related to the rumor engine beast?



Here's a cleaned up, brighter version of all dark images from the DG trailer. Since you asked.

Spoiler:


   
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This does also call into question the Shell and Chains releases. If they are still for AOS then they are now more likely to be for the Rotbringers of Nurgle rather than Shadowkin or Fishmen.

The Hallowed Knights are invading Nurgle's Garden in a novel set for release in June. We may see the first peaks of the Rotbringers then. They are also mentioned in the Sylvaneth anthology, where we see Hallowed Knights and Sylvaneth battling Blightkings and a mutant horde of Nurgle worshippers.

This message was edited 1 time. Last update was at 2017/04/12 15:02:13


 
   
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Thanks, HCD

No more of the beast it seems, but those tanks look pretty cool
   
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It might be neat if the nurgle rhinos had creepy feet instead of tracks.

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Sadly the anchors and whatever they're attached to + the new beastly image are all Failcast.
   
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Oni, these could be pre-production 3d-printed or resin models

This message was edited 1 time. Last update was at 2017/04/12 15:00:36


 
   
 
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