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2017/08/06 13:52:05
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Spyders aren't really redundancy, as they're easily killed. They will be focused in a list that spams scarabs and vehicles, as they are lynchpin buffing units. Either way, a CCB or D/Lord just dont put out enough offensive power to warrant their points investment in a vehicle heavy list. If your only CC threats are a warlord, any scary CC units your opponent has will be pointed straight at it.
12,000
2017/08/06 13:57:50
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
vipoid wrote: By the way, how are you guys finding the Destroyer Lord?
I liked him initially, but on testing he seems very expensive for what he brings. I tried him with a Staff of Light and while it wasn't completely awful, I couldn't help but think that he just wasn't worth the price. For a unit with such a pitiful buff, I'd expect much more than a few S5 AP-2 D1 shots/attacks.
I don't know, he just feels like he's either missing a buff or else missing out on some offensive power.
Cmdr_Sune wrote: The way to use them is to use line blocking terrain and focus fire on one vehicle at a time in such a position than nothing else can hit them. Then move on to the next target. The most important part here is to not always shoot at the juciest target, but the safest from your point of view. This requires careful deployment, movement and a lot of patience. Also make sure to have other threats to the opponent.
I get what you're saying, but with just 24" of range it's very hard to find a piece of suitable terrain (usually it'll either leave you out of range or else leave you completely exposed if you try to leave it). What's more, it seems very difficult to get LoS from the entire Destroyer squad to the target vehicle, without exposing even a single member to fire from any other source.
Oh well, I'll give it a go next time I used Destroyers, though honestly my last few games has caused my enthusiasm for Necrons to wane considerably.
Don't worry. Based on what has happened so far our codex will have massive point cuts across the board and some insane dynasty benefits. Gotta sell those books.
Necrons
Imperial Knights
Orcs and Goblins
Tomb Kings
Wood Elves
High Elves
2017/08/06 18:38:37
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
vipoid wrote: By the way, how are you guys finding the Destroyer Lord?
I liked him initially, but on testing he seems very expensive for what he brings. I tried him with a Staff of Light and while it wasn't completely awful, I couldn't help but think that he just wasn't worth the price. For a unit with such a pitiful buff, I'd expect much more than a few S5 AP-2 D1 shots/attacks.
I don't know, he just feels like he's either missing a buff or else missing out on some offensive power.
Cmdr_Sune wrote: The way to use them is to use line blocking terrain and focus fire on one vehicle at a time in such a position than nothing else can hit them. Then move on to the next target. The most important part here is to not always shoot at the juciest target, but the safest from your point of view. This requires careful deployment, movement and a lot of patience. Also make sure to have other threats to the opponent.
I get what you're saying, but with just 24" of range it's very hard to find a piece of suitable terrain (usually it'll either leave you out of range or else leave you completely exposed if you try to leave it). What's more, it seems very difficult to get LoS from the entire Destroyer squad to the target vehicle, without exposing even a single member to fire from any other source.
Oh well, I'll give it a go next time I used Destroyers, though honestly my last few games has caused my enthusiasm for Necrons to wane considerably.
The issue is you're using a Staff Of Light. I'm ultra aggressive with him so I stuck with the Warscythe. I don't care about buffing Destroyers with him because they're okay as is (and I'm expecting a price cut based off the new Codices that have been released), and they need someone that can tackle melee.
CaptainStabby wrote: If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote: BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote: Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote: ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
2017/08/06 18:46:48
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Slayer-Fan123 wrote: The issue is you're using a Staff Of Light. I'm ultra aggressive with him so I stuck with the Warscythe. I don't care about buffing Destroyers with him because they're okay as is (and I'm expecting a price cut based off the new Codices that have been released), and they need someone that can tackle melee.
I've tried him with both. Even with a Warscythe I don't find him remotely impressive.
As a question though, how do you use yours? You say that you don't bother with his Destroyer buff so what do you put him with?
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
2017/08/06 19:34:32
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Slayer-Fan123 wrote: The issue is you're using a Staff Of Light. I'm ultra aggressive with him so I stuck with the Warscythe. I don't care about buffing Destroyers with him because they're okay as is (and I'm expecting a price cut based off the new Codices that have been released), and they need someone that can tackle melee.
I've tried him with both. Even with a Warscythe I don't find him remotely impressive.
As a question though, how do you use yours? You say that you don't bother with his Destroyer buff so what do you put him with?
I'm running him up with Scarabs. Lots and lots of Scarabs. I'm even borrowing Scarabs.
CaptainStabby wrote: If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote: BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote: Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote: ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
2017/08/06 19:58:09
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Slayer-Fan123 wrote: The issue is you're using a Staff Of Light. I'm ultra aggressive with him so I stuck with the Warscythe. I don't care about buffing Destroyers with him because they're okay as is (and I'm expecting a price cut based off the new Codices that have been released), and they need someone that can tackle melee.
I've tried him with both. Even with a Warscythe I don't find him remotely impressive.
As a question though, how do you use yours? You say that you don't bother with his Destroyer buff so what do you put him with?
I'm running him up with Scarabs. Lots and lots of Scarabs. I'm even borrowing Scarabs.
Hmm, now that's interesting.
Any chance you could share your full list?
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
2017/08/06 20:46:48
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Slayer-Fan123 wrote: The issue is you're using a Staff Of Light. I'm ultra aggressive with him so I stuck with the Warscythe. I don't care about buffing Destroyers with him because they're okay as is (and I'm expecting a price cut based off the new Codices that have been released), and they need someone that can tackle melee.
I've tried him with both. Even with a Warscythe I don't find him remotely impressive.
As a question though, how do you use yours? You say that you don't bother with his Destroyer buff so what do you put him with?
I'm running him up with Scarabs. Lots and lots of Scarabs. I'm even borrowing Scarabs.
Hmm, now that's interesting.
Any chance you could share your full list?
When I get home absolutely.
CaptainStabby wrote: If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote: BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote: Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote: ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
2017/08/07 16:59:33
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
2017/08/07 17:26:03
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Here is some hope for us to chew on.
All the point changes in the chaos book:
Spoiler:
Codex CSM points changes:
Weapons
Baleflamer: down to 30 from 60
Blastmaster: down to 20 from 28
Hades Autocannon: down to 25 from 33
Reaper Autocannon: down to 15 from 18
Soulreaper Cannon: down to 15 from 20
Demonic axe: down to 10 from 45
Hellforged sword: down to 10 from 42
Lightning claws: down to 8/12 from 9/13
Plaguesword: down to 1 from 3
Power fist: down to 12 from 20
Models
Chaos Bikers: down to 25 from 31
Chaos Cultists: down to 4 from 5
Terminator Lord: down to 105 from 122
Chaos Predator: down to 90 from 102
Chaos Vindicator: down to 135 from 160
Defiler: down to 152 from 216
Khorne Lord of Skulls: down to 365 from 465
Maulerfiend down to 140 from 149
Mutilators: down to 50 from 65
Noise Marines: down to 15 from 16
Plague Marines: down to 19 from 21
Warpsmith: down to 45 from 78
Abbadon: down to 240 from 253
Kharn the Betrayer: down to 160 from 173
Plaguebearers, Daemonettes and Bloodletters: down to 7 from 9
Brimstone Horrors: up to 3 from 2
Pink Horrors down to 8 from 10
2017/08/07 19:32:06
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Nice, it would make sense from a designer's point of view to start out with expensive units and then loosen the grip as the true performance of them is revealed. Only sucks to be one of the last to have a codex.
2017/08/07 22:14:08
Subject: Re: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
My plan is to set everything bunched up in the center and switch the flank to where I can inflict the most damage.
Lychguard and Praetorian have a great tendency to not get wiped on a 10-man squad, so they can just keep coming back via RP.
If I get 1 redeploy, I redeploy Deceiver + Praetorians in such a way I can get a charge but daisy chain back to Anarkyr.
If I get 2 redeploy I put Anarkyr and the Lychguard forward, daisy chaining back to Orikan.
If I get 3 redeploy I put Lychguard, Anarkyr and Orikan up front and everything should follow behind.
Anarkyr can MWBD on the Praetorians and the Barge can MWBD the Lychguard. With the extra attack from Anarkyer and hitting on 2+ this should be a brutal assault. I just have to watch not to get tarpitted, but that's why I have CCB + Praetorians that can still disengage and shoot while the scarabs can run back in to tie the enemy and lock them down.
I don't own as many scarabs as I wish and that's why I'm using a filler Tomb Blade unit. Everything but Anarkyr, Orikan and the Lychguard are truly footslogging and I have plenty of charges to make.
What do you guys think? I know that some things in there will evaporate turn 1 but I hope I still have enough standing to stand strong even if I lose the initiative.
This message was edited 1 time. Last update was at 2017/08/07 22:15:25
Pyrothem wrote: Here is some hope for us to chew on.
All the point changes in the chaos book:
Spoiler:
Codex CSM points changes:
Weapons
Baleflamer: down to 30 from 60
Blastmaster: down to 20 from 28
Hades Autocannon: down to 25 from 33
Reaper Autocannon: down to 15 from 18
Soulreaper Cannon: down to 15 from 20
Demonic axe: down to 10 from 45
Hellforged sword: down to 10 from 42
Lightning claws: down to 8/12 from 9/13
Plaguesword: down to 1 from 3
Power fist: down to 12 from 20
Models
Chaos Bikers: down to 25 from 31
Chaos Cultists: down to 4 from 5
Terminator Lord: down to 105 from 122
Chaos Predator: down to 90 from 102
Chaos Vindicator: down to 135 from 160
Defiler: down to 152 from 216
Khorne Lord of Skulls: down to 365 from 465
Maulerfiend down to 140 from 149
Mutilators: down to 50 from 65
Noise Marines: down to 15 from 16
Plague Marines: down to 19 from 21
Warpsmith: down to 45 from 78
Abbadon: down to 240 from 253
Kharn the Betrayer: down to 160 from 173
Plaguebearers, Daemonettes and Bloodletters: down to 7 from 9
Brimstone Horrors: up to 3 from 2
Pink Horrors down to 8 from 10
That looks pretty cool.
Was it just a points balancing, or did they actually change any of the stats and abilities as well?
2017/08/08 00:23:01
Subject: Re: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Pyrothem wrote: Here is some hope for us to chew on.
All the point changes in the chaos book:
Spoiler:
Codex CSM points changes:
Weapons
Baleflamer: down to 30 from 60
Blastmaster: down to 20 from 28
Hades Autocannon: down to 25 from 33
Reaper Autocannon: down to 15 from 18
Soulreaper Cannon: down to 15 from 20
Demonic axe: down to 10 from 45
Hellforged sword: down to 10 from 42
Lightning claws: down to 8/12 from 9/13
Plaguesword: down to 1 from 3
Power fist: down to 12 from 20
Models
Chaos Bikers: down to 25 from 31
Chaos Cultists: down to 4 from 5
Terminator Lord: down to 105 from 122
Chaos Predator: down to 90 from 102
Chaos Vindicator: down to 135 from 160
Defiler: down to 152 from 216
Khorne Lord of Skulls: down to 365 from 465
Maulerfiend down to 140 from 149
Mutilators: down to 50 from 65
Noise Marines: down to 15 from 16
Plague Marines: down to 19 from 21
Warpsmith: down to 45 from 78
Abbadon: down to 240 from 253
Kharn the Betrayer: down to 160 from 173
Plaguebearers, Daemonettes and Bloodletters: down to 7 from 9
Brimstone Horrors: up to 3 from 2
Pink Horrors down to 8 from 10
That looks pretty cool.
Was it just a points balancing, or did they actually change any of the stats and abilities as well?
That is some good news. While I think necrons are solid, I also think they could use a LOT of tweaks.
I hope faq's will make some adjustments (like clarification on the monolith and night scythe being treated like transports for disembarking).
I get a lot of enjoyment out of the crons, and have to say overall its a good book, as I don't see any specific list dominating the threads - sure, some units are avoided a bit (destroyers are cool but over costed, and wraiths are good, but get killed by smite too easy, etc.) but overall the crons can be a lot of fun.
The biggest change I really want - many armies suffer from - its the random shots and random damage. Its just brutal. The DDA getting d3 shots is painful. I would rather just have 2, so I could count on it. On the random damage, I think they need to make a minimum damage (similar to the neutron laser for the dune crawlers) depending on the STR of the weapon.
Anyway - the tip about the destroyer lord and scarabs - have to give that a try.
DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
2017/08/08 01:12:58
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
deltaKshatriya wrote: I haven't been following the thread, so I'm curious what the general consensus is on Necrons.
Are they better or worse than 7th?
What units seem to really shine?
Which ones not so much?
Keep it at 1000 points if you want to have a game that might go your way. Any higher and a competent list builder will blow you off the board. After trying things and playing 20+ games I am sticking to low point games till the codex comes out.
2017/08/14 08:15:16
Subject: Re: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
My plan is to set everything bunched up in the center and switch the flank to where I can inflict the most damage.
Lychguard and Praetorian have a great tendency to not get wiped on a 10-man squad, so they can just keep coming back via RP.
If I get 1 redeploy, I redeploy Deceiver + Praetorians in such a way I can get a charge but daisy chain back to Anarkyr.
If I get 2 redeploy I put Anarkyr and the Lychguard forward, daisy chaining back to Orikan.
If I get 3 redeploy I put Lychguard, Anarkyr and Orikan up front and everything should follow behind.
Anarkyr can MWBD on the Praetorians and the Barge can MWBD the Lychguard. With the extra attack from Anarkyer and hitting on 2+ this should be a brutal assault. I just have to watch not to get tarpitted, but that's why I have CCB + Praetorians that can still disengage and shoot while the scarabs can run back in to tie the enemy and lock them down.
I don't own as many scarabs as I wish and that's why I'm using a filler Tomb Blade unit. Everything but Anarkyr, Orikan and the Lychguard are truly footslogging and I have plenty of charges to make.
What do you guys think? I know that some things in there will evaporate turn 1 but I hope I still have enough standing to stand strong even if I lose the initiative.
Remember that you cannot charge first turn with units redeployed using the Deceivers ability.
2017/08/08 09:56:32
Subject: Re: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
My plan is to set everything bunched up in the center and switch the flank to where I can inflict the most damage.
Lychguard and Praetorian have a great tendency to not get wiped on a 10-man squad, so they can just keep coming back via RP.
If I get 1 redeploy, I redeploy Deceiver + Praetorians in such a way I can get a charge but daisy chain back to Anarkyr.
If I get 2 redeploy I put Anarkyr and the Lychguard forward, daisy chaining back to Orikan.
If I get 3 redeploy I put Lychguard, Anarkyr and Orikan up front and everything should follow behind.
Anarkyr can MWBD on the Praetorians and the Barge can MWBD the Lychguard. With the extra attack from Anarkyer and hitting on 2+ this should be a brutal assault. I just have to watch not to get tarpitted, but that's why I have CCB + Praetorians that can still disengage and shoot while the scarabs can run back in to tie the enemy and lock them down.
I don't own as many scarabs as I wish and that's why I'm using a filler Tomb Blade unit. Everything but Anarkyr, Orikan and the Lychguard are truly footslogging and I have plenty of charges to make.
What do you guys think? I know that some things in there will evaporate turn 1 but I hope I still have enough standing to stand strong even if I lose the initiative.
Nice cc list. I want to try one out as well at some point. You are aware that units moved with GI can't charge that turn? So you're basically sitting in their rapid fire zone for one full turn before you can get into cc. So using the deceiver isn't ideal in this list I think.
- Power corrupts, Absolute power.... is a whole lot of fun...-
2017/08/08 14:32:57
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Oh yes, I'm aware I can't charge after deceiver redeploy (which I think is silly ruling... but I digress).
The objective is more to shift the flank, I wouldn't get a turn1 charge anyway and I trust a 10-man lychguard with 5++ can survive first turn. If anything, the Praetorians can fly past them, engage on first round, disengage and fly over enemies, shoot them in the back, then the Lychguard mop-up the mess.
I'm tempted to try this simply because I own only 10 Lychguard. I'm getting more to use with Kutlakh though. If I replaced the wraiths/orikan with Lychguard + Kutlakh it would be brutal, I think.
This message was edited 1 time. Last update was at 2017/08/08 14:33:15
arhurt wrote: Oh yes, I'm aware I can't charge after deceiver redeploy (which I think is silly ruling... but I digress).
The objective is more to shift the flank, I wouldn't get a turn1 charge anyway and I trust a 10-man lychguard with 5++ can survive first turn. If anything, the Praetorians can fly past them, engage on first round, disengage and fly over enemies, shoot them in the back, then the Lychguard mop-up the mess.
I'm tempted to try this simply because I own only 10 Lychguard. I'm getting more to use with Kutlakh though. If I replaced the wraiths/orikan with Lychguard + Kutlakh it would be brutal, I think.
You know about the Obyron Slingshot vie the Deceiver moving Zhandrekh up, right?
That would get you your first turn charge with the 10 Lychguard (and the Praetorians firing, if you get two units for Grand Illusion).
... though I think we determined that it was more effective to move shooters up with Grand Illusion.
Hmm, if the source is an anonymous post on /tg/, we could be pinching salt daily until the emperor wakes up from his nap and it still wouldn't be enough...
2017/08/09 00:04:25
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Outrider Detachment
x1 Destroyer Lord
6 x5 Scarab Swarms
Spearhead Detachment
Toholk
x3 Doomsday Arks
I do minor variations. I can easily exchange Doomsday Arks for Heavy Destroyers if you want more of the Destroyer Cult thing. I also decided that the Tomb Sentinel was necessary to help provide a distraction. I'm doing...okay. I'm better off with my Chaos Space Marines and Loyalist Scum at the moment, but I know things will change once our codex comes out.
CaptainStabby wrote: If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote: BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote: Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote: ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
2017/08/09 00:07:27
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Outrider Detachment
x1 Destroyer Lord
6 x5 Scarab Swarms
Spearhead Detachment
Toholk
x3 Doomsday Arks
I do minor variations. I can easily exchange Doomsday Arks for Heavy Destroyers if you want more of the Destroyer Cult thing. I also decided that the Tomb Sentinel was necessary to help provide a distraction. I'm doing...okay. I'm better off with my Chaos Space Marines and Loyalist Scum at the moment, but I know things will change once our codex comes out.
Ah, thank you.
Amusingly, I misread that at first. I thought 'that doesn't seem like many scarabs' and then I realised I'd skipped over the 'x5' part.
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
2017/08/09 00:14:31
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Outrider Detachment
x1 Destroyer Lord
6 x5 Scarab Swarms
Spearhead Detachment
Toholk
x3 Doomsday Arks
I do minor variations. I can easily exchange Doomsday Arks for Heavy Destroyers if you want more of the Destroyer Cult thing. I also decided that the Tomb Sentinel was necessary to help provide a distraction. I'm doing...okay. I'm better off with my Chaos Space Marines and Loyalist Scum at the moment, but I know things will change once our codex comes out.
Ah, thank you.
Amusingly, I misread that at first. I thought 'that doesn't seem like many scarabs' and then I realised I'd skipped over the 'x5' part.
Should be noted the second Destroyer Lord has the Warscythe and Phylactery as well, and that you could lose the Sentinel for another Ark or several more Scarabs.
CaptainStabby wrote: If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote: BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote: Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote: ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
2017/08/09 00:34:05
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
deltaKshatriya wrote: I haven't been following the thread, so I'm curious what the general consensus is on Necrons.
Are they better or worse than 7th?
What units seem to really shine?
Which ones not so much?
Horribly worse, bottom tier codex.
Scarabs and vehicles are our best units, infantry is okay, but all combos/fun tricks are too cost prohibitive to pull off.
Odd. I just played a game at 35 power (approximately 1000 points) and tabled the guy. Might've been a one off. Necrons seemed pretty well rounded to me. I'm curios what specifically got worse? What'd they change that really made Necrons bottom tier?