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2017/09/02 11:36:20
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Yeah I've only lost 1 game in 8th, to a nasty tournament level grey knight list, we are at the bottom of the pile but the distance between the bottom and the top isn't as huge as it appeara to some. Not saying it's small or that we won't be at a disadvantage most games but also doesn't mean we will get curb stomped 100% of the time
12,000
2017/09/02 13:20:13
Subject: Re: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Klowny wrote: pylon, quantam shielding, MWBD tesla immortals, scarabs, anrakyr and scytheguard
MWBD?
My Will Be Done.
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
2017/09/02 17:21:50
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
As I have said before just stick to 1000 point games. At 2000 against a competitive list you don't have much of a chance. We will see when we get our codex if we can play with the big boys/girls but untill then play low point games or fluffy games. Ork players did it for YEARS and still kept with it. Now most Ork players are seen as the Bros of the community and the whole community is happy they have a usable army now.
The wheel doesn't stop turning and we will see our army out of the mud eventually.
2017/09/02 18:13:19
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
i think we can make an effort to be a wee bit more polite here/in future please people.
Thank you.
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
2017/09/03 02:15:37
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Klowny wrote: pylon, quantam shielding, MWBD tesla immortals, scarabs, anrakyr and scytheguard
MWBD?
And cool... But why, even if just briefly. I'm curious + trying to help a friend and am trying to understand the current meta
The pylon will statistically, on average, kill any vehicle/flyer/monster that you put in front of it for >500 points. It will do a minimum of 14 wounds to a knight, and hits on 3+ against non-fly units, and a 2+ against all flyers, with S16 wounding everything on 2+ and an AP-4. Very impressive bit of kit, can also DS and shoot at full efficiency T1 due to having a macro profile with no negatives to shooting.
Quantam shielding means our vehicles stay alive and are alot safer against traditional vehicle killers, negating high damage weapons more effectively than most armies.
10x MWBD tesla immortals put out 20 S5 ap-0 1D shots a turn at 24", hitting on 2's and proccing tesla (an additional 2 hits) on a 5+ instead of a 6+, meaning a significant amount more shots.
Scarabs are one of the most points efficient models in our index, allowing them to wound a warlord titan the same as a space marine.
Anrakyr and scytheguard synergise well, as he grants everyone an extra attack, also has MWBD, so the slow moving scytheguard get +1 to hit, (so hit on 2's with S7 AP-4 D2) advance and charge rolls. They are still slow so you need some sort of delivery system, of which most are expensive and points inefficient, a deciever being the cheapest and best IMO.
This message was edited 1 time. Last update was at 2017/09/03 02:17:07
12,000
2017/09/03 04:01:13
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
If you're using the Deceiver to deliver Lychguard with Anrakyr you're still not charging until turn 2 at earliest... unless you're going the ridiculous Zahndrekh + Obyron route as well (at which point you might as well throw in a Ghost Ark and Cryptek, too, with the amount of points you're going to be devoting to it)
2017/09/03 04:14:33
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
T2 charge isnt the best in the world but its the more reliable or cheaper than everything else besides 2 nights scythes.... but then you risk losing them to the tomb world. I didn't say it was a realistic option most of the time, but he asked for good combos and lych and anrakyr combo well. I wouldn't run it myself, unless I knew I was against a DS army, so they couldn't have far to move.
12,000
2017/09/03 07:02:47
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Does Zahndrekh's aura deniability ever come in to play? Delivering it would be the main problem, but against tyranids for example, which will be in your face, you could deny a single source of synapse for a player that doesn't pay attention.
This message was edited 1 time. Last update was at 2017/09/03 07:03:01
2017/09/03 07:39:47
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
shuts down gulliman for a turn, its a suicide run though, as you could do it T1 with the deciever then GWM in the death squad, but still, unless guilliman dies (highly unlikely) then that whole package is dead T2
12,000
2017/09/03 08:04:54
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
I was able to take out Gulliman with a unit of 6 Scarabs with the help of the Tomb Stalker. It did a total of 6 wounds on Gully via the TS Exile Cannon and I then charge my Scarabs. He rolled like 5-6 ones before his re-rolling 1s and then rolled 4 1after the re-roll.
It made my day knowing I 1) beat Gulliman on my 1st time against him 2) I tabled him as Gulliman was his last unit and 3) my Scarabs were the guys who dealt with him before he crumbled to there 5+ to wound rolls.
Also while it's on topic. Anrakyr is a beast with Scythe guard but the problem with this combo is that they are unable to save him from taking wounds due to him not have the <Dynasty> keyword. So, if you do take Anrakyr+Lychguard you should just take the Scythes. His +1 attack is also really good with Scytheguard, be better if we could add +1 Strength to them giving them Strength 8 -4 2 stats. Hopefully our Codex will fleshout Anrakyr lack of GP problem. It's the only thing that hesitates me from using this combo.
This message was edited 2 times. Last update was at 2017/09/03 08:27:28
Yeah I thought his reroll ability only applied to hits and wounds, not saves.
Also taking s&b lych as meat shields for your HQ is silly, since when they take the wounds they take them as mortal wounds, meaning the 3++ does nothing.
They scytheguard are better in every sense, bar survivability, but having a retinue of S&B feels like a waste of points.
Also anrakyr not having a dynasty is fluffy, dont expect it to change.
12,000
2017/09/03 11:09:38
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Klowny wrote: Yeah I thought his reroll ability only applied to hits and wounds, not saves.
Also taking s&b lych as meat shields for your HQ is silly, since when they take the wounds they take them as mortal wounds, meaning the 3++ does nothing.
They scytheguard are better in every sense, bar survivability, but having a retinue of S&B feels like a waste of points.
Also anrakyr not having a dynasty is fluffy, dont expect it to change.
I never liked Space Marines so I never bother learning about Gulliman so I took my opponents word on his re-rolling 1s. Guess I'll have to look on Battlescribe.
I never said to take lych as meat shields. I just meant that if you have Anrakyr in a unit giving his buffs to the Lychguard and he gets snipped and killed then you have no way of stopping that unless you got the Warlord trait to ignore wounds on 6s and after that your buffed up Lychguard are now kind of wasted points due to us only taking them due to the synergy between both units and if one fails then the synergy fails.
I know Anrakyr isn't in a Dynasty and only respects/listens to Necron Overlords who are in charge of Dynasties (Imotekh the Stormlord is able to give mwbd on Anrakyr but no other HQ can do that. Yet...)
However, GW could make a rule that lets Anrakyr benefit from the Lychguards GP or his Own Dynasty? It is very unlikely but nothing is impossible as the fluff is always changing. GW does like to surprise there fanbase every so often.
Automatically Appended Next Post: Could there be a psychic power or other HQ auras letting him reroll saves?
I literally know nothing about SM not even Robute Curryman. I'll Battlescribe him up with some pyskers and see what the story is. If he can't re-roll 1s to save then he should have been tabled when my Tomb Sentinel shot at him (got 4 wounds and he rolled two 2s and two 1s which then became a 3 and a 4).
Automatically Appended Next Post:
Klowny wrote: Oh sorry dude, I read that wrong. Apologies. Yeah scytheguard are better overall, S&B is pretty average, the 3++ is noice, but they aren't as choppy.
You are all good man. Don't worry about it. I actually have an issue with grammar and sentence structure so it is probably my fault for the confusion
This message was edited 1 time. Last update was at 2017/09/03 15:53:35
This weekend I played in the Flying Monkey GT. I didn't have a very optimised list and I haven't played much 8th. These were the takeaways:
Quantum Shielding+Living Metal beats RP by far.
The Nightbringer with Screening units of scarabs is a VERY effective combo.
Gauss Immortals aren't as bad as people say they are, but Tesla is just as good as people say.
Doomsday Ark are wayyyyyy too Swingy. One game 3 rounds of shooting from 3 did 6 damage to a Lord of Skulls. Another game they killed 2 Knights in 2 Rounds.
My Triarch Stalker got focused round one all 6 games
Scarabs=Awesome
P'tah Dynasty
Iron Warriors Dark Eldar
" It is always good to remember WHY we are in this hobby, and often times it is because of the PEOPLE we share our time with"
2017/09/04 03:31:27
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
Gauss immortals were always good, just outclassed by tesla, due to having low mobility and tesla being superior at range.
On this topic, what loadout is better for Tomb Blades?
Again, the tesla is better until the gauss gets into RF range, but now these are on a 14" m chassis, so there is a much higher chance of getting there.
The flip side is that the tesla can still advance and fire, though its on 4+ and not proccing tesla, but its still more damage than the gauss as it cant fire under this circumstance
This message was edited 1 time. Last update was at 2017/09/04 04:07:05
12,000
2017/09/04 04:06:41
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97
You can screen the TA, and its main gun is 48", and can still fire it after moving. The DDA is only better in one specific circumstance, and even then it still does less damage than the TA. D6 shots is just superior in almost every circumstance than D3, and it can still shoot and advance, has a fleshbane flamer and tesla cannons, all with a 5++.
An average roll for DDA is 2 shots, average for TA is 3-4, sure its only S8 but its still adequate, and has the potential for 6 shots. It also has tesla, which follows the guide that tesla is better until guass is in RF range, which on a backfield camping DDA will mostly never be used, while the tesla is at maximum efficiency T1.
Remember the TA is also T7, still has QS, and has a 5++. Much more survivable, it also only drops down to its second tier after 5 wounds, and its scary to charge as it makes charges harder, and its fleshbane flamer......
Automatically Appended Next Post: The TA outdamages the DDA in every circumstance, even when the gauss gets into RF, due to the TA still being able to shoot its big cannon, or it can shoot is heavy gauss. Its more survivable, especially when you give it Toholk's D3 living metal...
This message was edited 1 time. Last update was at 2017/09/04 04:16:56
12,000
2017/09/04 04:23:35
Subject: Necron 8th Tactica - Unit grading in OP / NEW new FAQ discussion p.97