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Made in vn
Longtime Dakkanaut




Iracundus wrote:
Chopstick wrote:
Ammo count is pointless because within a single battle between titans you will almost always never run out of ammo, even for a terrible weapon like Gatling Blaster.

Energy weapon had rule that push their reactor.



FW Siege of Vraks Part Two showed the Reaver Gatling had 90 rounds, so enough for 15 volleys. That's if fresh, but that would mean any Reaver that has to fight again before getting a chance to reload might very well run out.

This may translate into energy weaponed Titans being able to remain on station longer while the projectile weaponed ones have to keep going back to the hangar for reloading. Unless there is in the field reloading.


15 volley is more than enough for a single battle, and if you added ammo count to the game the only thing that would run out of ammo is the Gatling Blaster (that's why I specificly mention it)

And energy weapon, actually the only one that have infinite ammo is Plasma weaponry, other weapon like Laser or volcanno still had their power pack while lso drawing power from the core. (they don't have infinite shot)

melta use its own power pack and didn't draw power from the core afaik.

This message was edited 1 time. Last update was at 2019/04/21 12:49:25


 
   
Made in au
Longtime Dakkanaut




The Quake Cannon and carapace multiple missile launchers could all potentially run out of ammunition. The Quake Cannon if anything is likely to be more limited given its apparent large caliber. There is only so much space to store shells of such size.

The new AT rulebook has a bit that suggests the Volcano Cannon now draws power from the reactor, not power packs.

Plasma weaponry wouldn't be infinite ammo and is not an energy weapon. You have to have the plasma to accelerate out the cannon in the first place. Either that comes from separate cannisters (i.e. ammunition) or it is drawn from the reactor, but there is not an infinite amount of plasma in a reactor. If you're drawing plasma out of your reactor to throw at an enemy, eventually you have to stop or you run out of plasma to power your Titan.

This message was edited 6 times. Last update was at 2019/04/21 12:56:53


 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Yeah, only the Imperator Titan’s Plasma Annihilator draws directly from the reactor; this was explicitly the case in Space Marine/Epic days and the plasma weapons on the Titans we have all possess the usual ‘canister’ attachments for the ammo.

Each one should be good for about ten shots though, so a Warlord would be able to fire thirty shots before requiring a reload. Maybe overloading would draw more ammo too?

Volcano cannon, turbolasers, laser blasters and the like definitely all draw power directly from the Titan though, being pure energy weapons.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in vn
Longtime Dakkanaut




Iracundus wrote:
The Quake Cannon and carapace multiple missile launchers could all potentially run out of ammunition. The Quake Cannon if anything is likely to be more limited given its apparent large caliber. There is only so much space to store shells of such size.

The new AT rulebook has a bit that suggests the Volcano Cannon now draws power from the reactor, not power packs.

Plasma weaponry wouldn't be infinite ammo and is not an energy weapon. You have to have the plasma to accelerate out the cannon in the first place. Either that comes from separate cannisters (i.e. ammunition) or it is drawn from the reactor, but there is not an infinite amount of plasma in a reactor. If you're drawing plasma out of your reactor to throw at an enemy, eventually you have to stop or you run out of plasma to power your Titan.


Look like my memory failed me and the Shadowsword entry on the wikia technical info list volcano cannon as "unlimited". And they list those as "unlimited" because theoretically it is possible to shoot them for a very long time as long as you keep the reactor cool. Don't think it's possible to "drain" a 40k plasma reactor power completely, you just overheat it and cause it to explode, or malfunction (but they still had power)

And yeah Missile weapons, those would run out of ammo pretty fast, still pointless rule because (more than) half of the other weapon never run out of ammo.

It's off-topic so i'd probably stop.

Still waiting for some new Knights or Smaller class titan release.

This message was edited 1 time. Last update was at 2019/04/21 14:00:24


 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





It’d be a cool campaign mechanic, and prevent players from over-extending themselves so fast.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

Both the new weapons are sold out. Already. Because of course they are *sigh*.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Could just be the website needs an update. It’s a four day bank holiday in the U.K. at the moment, which tends to delay things.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in gb
Fixture of Dakka





Yes, being Easter Sunday, its doubtful you'll see much activity from either GW or FW today. Apart from the odd chip shop nothing is open for business...

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Battlefield Professional




Nottingham, England

Warhammer World and it's stores / bar are, ironically.
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Mad Doc Grotsnik wrote:
Could just be the website needs an update. It’s a four day bank holiday in the U.K. at the moment, which tends to delay things.


I don't see what that affects? They had/could make X amount for release day, and that's the amount the website would have been set up to permit sales up to during the preorders, a limit that has apparently been reached. That means they need to sort out additional production runs, which won't be quick given FW's generally glacial pace.

I'd be happy if they pulled some extra staff in for a few days and did additional runs right away of course, but when's the last time they did that?

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
Fixture of Dakka





 TwilightSparkles wrote:
Warhammer World and it's stores / bar are, ironically.


Crikey, you're right! Thats pretty good considering...

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






 Yodhrin wrote:
 Mad Doc Grotsnik wrote:
Could just be the website needs an update. It’s a four day bank holiday in the U.K. at the moment, which tends to delay things.


I don't see what that affects? They had/could make X amount for release day, and that's the amount the website would have been set up to permit sales up to during the preorders, a limit that has apparently been reached. That means they need to sort out additional production runs, which won't be quick given FW's generally glacial pace.

I'd be happy if they pulled some extra staff in for a few days and did additional runs right away of course, but when's the last time they did that?


It’s a popular get away weekend, and one to spend with family. So it’s entirely possible there’s nobody available to update things manually.

Me, I’m kind of tempted to head to WW next weekend. Can get a coach there and back for a largely reasonable fee. See if I can’t nab some from the FW store.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Mad Doc Grotsnik wrote:
 Yodhrin wrote:
 Mad Doc Grotsnik wrote:
Could just be the website needs an update. It’s a four day bank holiday in the U.K. at the moment, which tends to delay things.


I don't see what that affects? They had/could make X amount for release day, and that's the amount the website would have been set up to permit sales up to during the preorders, a limit that has apparently been reached. That means they need to sort out additional production runs, which won't be quick given FW's generally glacial pace.

I'd be happy if they pulled some extra staff in for a few days and did additional runs right away of course, but when's the last time they did that?


It’s a popular get away weekend, and one to spend with family. So it’s entirely possible there’s nobody available to update things manually.

Me, I’m kind of tempted to head to WW next weekend. Can get a coach there and back for a largely reasonable fee. See if I can’t nab some from the FW store.


Aye I get the idea, I just don't see why it would matter - the preorders went live on Friday, and the website would have been set to accept preorders up until all the stock they have/can make by release day was gone, so even if someone was around to update the site there would be nothing to update; it's all sold.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in us
Veteran Knight Baron in a Crusader




Oakland, CA

Yeah - I'm not expecting an update till someone this week.

...and hopefully opening up to US sales.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

Chopstick wrote:
Iracundus wrote:
The Quake Cannon and carapace multiple missile launchers could all potentially run out of ammunition. The Quake Cannon if anything is likely to be more limited given its apparent large caliber. There is only so much space to store shells of such size.

The new AT rulebook has a bit that suggests the Volcano Cannon now draws power from the reactor, not power packs.

Plasma weaponry wouldn't be infinite ammo and is not an energy weapon. You have to have the plasma to accelerate out the cannon in the first place. Either that comes from separate cannisters (i.e. ammunition) or it is drawn from the reactor, but there is not an infinite amount of plasma in a reactor. If you're drawing plasma out of your reactor to throw at an enemy, eventually you have to stop or you run out of plasma to power your Titan.


Look like my memory failed me and the Shadowsword entry on the wikia technical info list volcano cannon as "unlimited". And they list those as "unlimited" because theoretically it is possible to shoot them for a very long time as long as you keep the reactor cool. Don't think it's possible to "drain" a 40k plasma reactor power completely, you just overheat it and cause it to explode, or malfunction (but they still had power)

And yeah Missile weapons, those would run out of ammo pretty fast, still pointless rule because (more than) half of the other weapon never run out of ammo.

It's off-topic so i'd probably stop.

Still waiting for some new Knights or Smaller class titan release.


Ammo/supply tracking would be more appropriate if you’re doing a campaign game, would be nothing but a bother for a 5-6 turn pick-up game.

It never ends well 
   
Made in us
Fixture of Dakka






speaking of plasma, is there a reason we don't have a reaver scale plasma weapon? If the Warlord has an Annihilator now, could the Reaver get a smaller Plasma Destructor? Something in between the blastgun and Sunfury.
   
Made in gb
Longtime Dakkanaut





Quite a few of the old Titanicus/Epic weapon options have not made it into the new version. How much of that is due to the rules writers and how much is due to the new models only GW could say.
   
Made in gb
Fixture of Dakka





Okay, this chap is for 40K, but being Titan related some of you might be interested all the same( been waiting for the chance to buy one? )...

https://www.warhammer-community.com/2019/04/22/the-chaos-warhound-titan-marches-back-to-war/

...further down the line, maybe a resin-upgrade kit for the current AT hounds? I personally will not tolerated such filthy traitors in my maniple, but I know some of you wouldn't mind one for your...well, filthy maniples of filthy traitors.

Casual gaming, mostly solo-coop these days.

 
   
Made in au
Longtime Dakkanaut




 MajorWesJanson wrote:
speaking of plasma, is there a reason we don't have a reaver scale plasma weapon? If the Warlord has an Annihilator now, could the Reaver get a smaller Plasma Destructor? Something in between the blastgun and Sunfury.


In the original Epic 2nd edition, Reaver Titan reactors were said to be insufficient to supply the power needs of the larger plasma weapons. The plasma blastgun was the plasma weapon for Reavers and Warhounds as a result, as the plasma blastgun siphoned off smaller amounts of plasma and stored until use. In game effects, the plasma blastgun could fire up to 2 shots per turn, but could only recharge 1 shot equivalent per turn. It was rarely worth it to hold back from firing everything as fast as possible given the general poor survivability of Titans. They were such fire magnets and their few ablative void shields didn't do much to prevent from getting overwhelmed by sheer number of hits.

Of course in Epic, plasma weapons for the larger Warlords were rarely worth it as their penalties outweighed their power. Plasma cannon shut down other weapons from firing, while the Plasma Destructor shut down all other weapons and prevented moving.

This message was edited 1 time. Last update was at 2019/04/22 21:44:19


 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





A plasma blastgun carapace mount would be nice for the Reaver to have as an option…
Also, I want the Barrage Missile Launcher back; one shot, dropped a random number of blasts and hit with a moderate strength that made it ideal for clearing hordes of infantry and light vehicles (like predator tanks). Maybe when they get around to adding Infantry.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Veteran Knight Baron in a Crusader




Oakland, CA

SamusDrake wrote:
Okay, this chap is for 40K, but being Titan related some of you might be interested all the same( been waiting for the chance to buy one? )...

https://www.warhammer-community.com/2019/04/22/the-chaos-warhound-titan-marches-back-to-war/

...further down the line, maybe a resin-upgrade kit for the current AT hounds? I personally will not tolerated such filthy traitors in my maniple, but I know some of you wouldn't mind one for your...well, filthy maniples of filthy traitors.


I would guess that if they recently re-did the Chaos Warhound, they did it digitally, and thus parts could be scaled for AT eventually...
   
Made in gb
Regular Dakkanaut





Ammo could be interesting, certainly in a campaign system it could give some more choices like sending titans away from battles to re-supply or even some sort of supply line system.

In single games it would be harder to implement in an interesting way but could be done with some sort of random system for starting ammo level, or a points\stratagem system for purchasing ammo. Guess the issue is that it becomes an extra thing to track which obviously doesn't currently feature on the command terminals but I guess there could always be a future update with thick card stock weapon cards for the terminals with ammo tracking sections.

Would also give a little differentiation between the Warbringer and Warlord weapons as the Warbringers look like they have larger ammo capacity.
   
Made in au
Longtime Dakkanaut




Tavis75 wrote:
Ammo could be interesting, certainly in a campaign system it could give some more choices like sending titans away from battles to re-supply or even some sort of supply line system.

In single games it would be harder to implement in an interesting way but could be done with some sort of random system for starting ammo level, or a points\stratagem system for purchasing ammo. Guess the issue is that it becomes an extra thing to track which obviously doesn't currently feature on the command terminals but I guess there could always be a future update with thick card stock weapon cards for the terminals with ammo tracking sections.

Would also give a little differentiation between the Warbringer and Warlord weapons as the Warbringers look like they have larger ammo capacity.


It could also mean a purely energy armed Titan could deliberately try to play the long attrition game against a Titan with limited ammunition, trying to get the enemy to expend ammo on void shields which then get restored.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

If it were to be done for single games, I would prefer it be done as an “events” deck that each player drew from each turn, and it would contain more possible events than ballistic weapon depletion - energy weapons could also overheat, titans could put their foot into areas where the ground is weak, nearby damaged buildings could burst into flames, detonate or collapse, a Titan-hunting vehicle could take a potshot from a concealed position or a number of other such events - or nothing at all.

It never ends well 
   
Made in au
Longtime Dakkanaut




The downsides of energy weapons like the Volcano cannon and the like are they are often Draining because they use so much energy, and they are harder to repair if damaged. These disadvantages are already "baked in" within the existing rules.

If there are ever more detailed hangar rules between battles, then energy weapons can be most expensive, harder to repair, and also take longer to repair. By comparison, ammo consuming weapons like the Gatling Blaster will be cheap, durable, and fast to repair. That would create a trade off with the projectile weapon armed Titans being tied to supply bases to reload, but at the same time perhaps having a higher readiness rate over the purely energy armed Titans which may spend time as "hangar queens" (always in a state of repair or refit due to more maintenance intensive or delicate weapons).

Such choices and tradeoffs never actually happened in the old AT or Epic Titan Legions, so some weapons were spammed as they were clearly superior compared to others at least in pure battlefield performance. I personally think such other considerations would lead to more varied weapon setups.

This message was edited 1 time. Last update was at 2019/04/23 14:55:17


 
   
Made in us
Fixture of Dakka






 schoon wrote:
SamusDrake wrote:
Okay, this chap is for 40K, but being Titan related some of you might be interested all the same( been waiting for the chance to buy one? )...

https://www.warhammer-community.com/2019/04/22/the-chaos-warhound-titan-marches-back-to-war/

...further down the line, maybe a resin-upgrade kit for the current AT hounds? I personally will not tolerated such filthy traitors in my maniple, but I know some of you wouldn't mind one for your...well, filthy maniples of filthy traitors.


I would guess that if they recently re-did the Chaos Warhound, they did it digitally, and thus parts could be scaled for AT eventually...


It's not a new design, just a re release of the existing model. I am wondering if we will see a Chaos warlord first, since it is digital in 40k, and then they can scale it down.
   
Made in ca
Decrepit Dakkanaut





It would be neat if there was a one-off campaign game thingy where you could get Titans and stuff for reduced points if they were already damaged or whatever before the game started.
   
Made in au
FOW Player




Speaking of weapons.... is it just me, or does the description of the Vortex trait in the AT rulebook imply that we'll get a special template for it?

From p39: "They follow use [sic] all the rules for Blast weapons, but use the 3" Vortex template instead. ... After resolving the attack, leave the Vortex template where it is [and it may move or disappear later in the game]."

(Emphasis mine; typos by Forgeworld.)

Seems a bit extravagant if so. There's no reason why a normal 3" Blast template can't be used. Unless the Vortex is meant to be some weird shape, or one of those fancy 3D hemisphere thingies GW occasionally likes to sell.

Still, if you only have one Rules Set and therefore only one Blast template, I guess it would be handy to have a dedicated Vortex template too, to avoid #firstworldproblems once we have a weapon that needs it.

I hope it's purple plastic with embossed designs resembling the old cardboard Vortex templates from back in the day.



...did I just win the 'most boring speculation in thread' prize?
   
Made in gb
Fixture of Dakka






I'll definitely be using that Vortex dome I got for 6th edition Apocalypse.

Failing that, the Purple Sun of Xereus template from 4th edition WFB would work too. Possibly also Arnizpal's Black Horror, but that's a bit tentacley.
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury



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