Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2018/05/15 16:26:15
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Skillful Swordsman
Skeaune
|
orkswubwub wrote:Sorry I didn't read the entire thread - just OP and some posts. Is there any chaos in this codex or is it solely for the emperor?
So far it's 100% Horus Heresy
|
"I like my coffee like I like my nights. Dark, endless and impossible to sleep through." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/15 17:08:25
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Regular Dakkanaut
|
Yodhrin wrote:And had I suggested that you could scan the model and go right to engraving the molds, you might have a point. I merely suggested that taking a scan as the baseline to work from would surely be less work - or at least less cost - than having a guy on a salary spend ages painstaking hand-measuring every part of the physical model and then CAD'ing each part from scratch based on those measurements.
Either way, the calipers are coming out. I'd rather do it for clean topography rather some rat's nest tangle of tris and quads.
|
DA70+S++G++M(GD)B+++I++++Pw40k96-D+++A++/mWD218R+++T(M)DM++ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/15 17:35:57
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Ork-Hunting Inquisitorial Xenokiller
|
orkswubwub wrote:Sorry I didn't read the entire thread - just OP and some posts. Is there any chaos in this codex or is it solely for the emperor?
Confusing question hence the confusing reply.
This is a new game, not a codex for 40k. It allows you to play battles between the Imperium and Traitor titan legions during the Horus Heresy.
You are likely to have maybe 3 - 8 models total per game - perhaps 1 warlord titan, a 1 or 2 smaller (but still huge!) titans and maybe 3+ of the imperial knights that you see in 40k, but teeny-weeny.
I expect you might also see games where fewer, smaller titans go up against a greater number of faster but weaker ones.
|
TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.
Read the blog at:
https://deathbeforedishonour.co.uk/blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/15 18:54:41
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Fixture of Dakka
|
How the feth does someone think this is a Codex?
|
"The Omnissiah is my Moderati" |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/15 18:56:55
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Decrepit Dakkanaut
UK
|
It could be an honest mistake; considering that pretty much all other GW games have a codex/battletome etc... book for each faction then it stands to reason to think this game might have one too at launch.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/15 19:18:04
Subject: Re:Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Longtime Dakkanaut
|
Probably a mix up between Titanicus and the 40k Knights. And to be fair without a scale indicator the models are easy to mistake for there 40k counterparts at first glance.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 07:32:41
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Decrepit Dakkanaut
|
Yodhrin wrote:I have zero interest in seeing Tau get Titans-but-better-than-everyone-else's-for-some-reason or giant Necron Warriors etc. Some races should have entirely different methods of warfare on the Titanic scale that aren't actual Titans at all, if nothing else just for some variety.
Of course, this was the original plan for the Tau - no suit bigger than a Broadside, as it was an inefficient waste of resources, with a variety of flyers to cover the SH side of combat.
Then some fething idiot in the studio went "But mechas are cool!!1!!11elevenl!!1" and now look what's happened...
H.B.M.C. wrote:I thought we all agreed we would never bring up the Epic 40K Titans.
*shudder*
As pointed out by Overread, there was nowt wrong with the Epic 40k Warlord - apart, I guess, from the lack of variant weapons.
Elbows wrote:All...the damn...straight lines. This sculptor never met a curve he didn't hate (I don't think the Imperator was real?)
Yeah, that's a converted Imperator - and they've done a nice job with getting it to fit with that aesthetic. I believe the Reavers and Warhounds were from FW - I've got one of those Reavers part-painted somewhere...
|
2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 08:45:29
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Foxy Wildborne
|
Well, this morning when I wanted to read up on Adeptus Titanicus, I opened the 40k Knights codex thread by mistake. Knight and Titan basically parse as the same thing in my brain.
|
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 08:49:30
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Nimble Pistolier
|
I don't want to get ahead of myself, but It would be nice to see FW do Lucius pattern armour plates for the new titans.
Don't get me wrong it will not stop be getting two maniples straight off the bat. It would just be nice to see them return in some way or other.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 08:53:21
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Rampaging Reaver Titan Princeps
|
Well, to be fair, Codex was first used during the Adeptus Titanicus and Epic run:
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 12:00:34
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Willing Inquisitorial Excruciator
|
I'm pretty sure the confused user here probably wasn't even born when that came out though...
|
Insidious Intriguer |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 12:03:58
Subject: Re:Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Nasty Nob
|
Gosh these look very cool, I'm still a little bit unclear on how large the figures are.
Is the big lad about the size of a killa kan?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 12:13:28
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Ruthless Interrogator
|
Understand they want to merge epic and Titanicus but hopefully when epic is released the models will cross pollinate and we can use them for massive Armageddon type games. Hopefully we will see super heavy tanks though.
The scenery they have shown is absolutely amazing, those FW tiles will be mine!
|
EAT - SLEEP - FARM - REPEAT |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 12:18:38
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Ridin' on a Snotling Pump Wagon
|
I'd rather see Epic as a second game entirely.
AT is about how well you use limited resources. Epic is about grand scale conflicts.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 12:27:43
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Fixture of Dakka
|
Adeptus Titanicus is basically naval engagements, but on land.
I expect, if there's to be a new Battlefleet Gothic, it'll be similar to this but with different movement rules.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 14:30:14
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Willing Inquisitorial Excruciator
|
EPIC is the scale that 40K games *should* be fought at - so here's to hoping it does eventually make a triumphant comeback!
|
Insidious Intriguer |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 14:34:29
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Lethal Lhamean
Birmingham
|
Mad Doc Grotsnik wrote:I'd rather see Epic as a second game entirely.
AT is about how well you use limited resources. Epic is about grand scale conflicts.
Nothing wrong with making use of the same Titan models in both though since AT is 8mm scale already.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 14:45:11
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Dakka Veteran
|
Knockagh wrote:Understand they want to merge epic and Titanicus but hopefully when epic is released the models will cross pollinate and we can use them for massive Armageddon type games. Hopefully we will see super heavy tanks though.
The scenery they have shown is absolutely amazing, those FW tiles will be mine!
Gotta be clear, there is no "When" Epic is released. It "might" be released. It's not a guarantee or even likely. Any other expectations are premature.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 15:41:03
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Fixture of Dakka
|
At last year's Warhammer Fest, Tony Cottrell described Epic - all editions, from Space Marine in 1989 to Epic 40,000 twenty years later as "a distraction" from the core concept of Adeptus Titanicus; giant robots smacking each other in the face. He was being light-hearted, but I think it's clear that his interest is in the titans, and primarily Imperial titans, and anything smaller is a sideshow at best.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 15:42:54
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Decrepit Dakkanaut
|
Mad Doc Grotsnik wrote:I'd rather see Epic as a second game entirely.
AT is about how well you use limited resources. Epic is about grand scale conflicts.
Aren't all games about how you use limited resources? Even in Epic with whole Chapters of Space Marines charging Titan Battlegroups, you only have so much to go around.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 16:52:42
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Decrepit Dakkanaut
UK
|
I think Mad Doc means more about how you balance the resources within the Titan - ergo do you push reactor power to the weapons or to a shield or repair etc... As opposed to moving companies and troops and tanks around on the battlefield.
It's a bit like comparing the gameplay of Faster than Light and Homeworld. Both are strategy games, but the way you interact is very different on a visual and mechanics level (even if the underlaying concept of limited resources is the same).
Personally I can understand how troops and infantry can be a distraction from the titans - I also recall that in Epic most of the titan complex controls went away; for the ease of the gameplay and flow the titans were simplified a lot. On that score alone Epic and Titanicus won't be compatible.
Personally I'd rather they brought Warmaster back before Epic; whilst I love large comapnies of tanks the whole scale really appeals to rank and file infantry and fantasy armies.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 17:22:11
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Willing Inquisitorial Excruciator
|
Titans were suitably crunchy in...TITAN LEGIONS!
Just get rid of the 'you still might miss even if you hit' mechanic, and we're good to go.
But do not bring back the GUNS and BIG GUNS era - please!
For, you know, when then do bring back EPIC, of course!
|
Insidious Intriguer |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 17:51:56
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Decrepit Dakkanaut
UK
|
The other bonus if they keep it to titans only is seeing other factions (xenos) fleshing out their titan lore and ranges. With 40K And plastics we've got a huge range of larger monsters and vehicles; but the knights to titans are very limited.
It would be fantastic to see a range of Tyranid beasts; or Tau's mechanised solution or slender graceful armies of Eldar or Wickied evil twisted Dark Eldar. Seeing Necrons deploy strange towers and fortresses; a huge Ctan god and then some huge Canoptek walker
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 18:00:32
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Maddening Mutant Boss of Chaos
|
I'm extremely excited for Adeptus Titanicus. I want to smash big robots together. I don't want to play Epic and paint armies.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 18:02:58
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Decrepit Dakkanaut
|
Overread wrote:I think Mad Doc means more about how you balance the resources within the Titan - ergo do you push reactor power to the weapons or to a shield or repair etc... As opposed to moving companies and troops and tanks around on the battlefield.
It's a bit like comparing the gameplay of Faster than Light and Homeworld. Both are strategy games, but the way you interact is very different on a visual and mechanics level (even if the underlaying concept of limited resources is the same).
I see what you mean (I also love FTL). I've noticed that's a theme with giant robot games in that they tend to feature a dashboard for managing on-board resources as well as a board for managing the Titan's interactions with its environment. Giga-Robo does it, GKR: Heavy Hitters does it, Pacific Rim: Extinction does it, and so does my game. The funny thing is that I locked that in as a design feature before I'd heard about those games, but it was because of the Imperator Titan sheet from Epic: Titan Legions. To see it brought back in this way is really neat.
Mysterio:
I think I have some of the old aiming dice around here somewhere. That was super-annoying. If I can plug at the moment, I went with a similar hit-grid for Titanomachina except I laid it on its side and you roll a D3 to see which of three squares you hit. Combo'ing Weapons with Crew means you can roll extra dice and pick one. I'm really interested to see what GW did, since the intermediate Adeptus Titanicus rules that came out some years ago from Specialist Games involved rolling on a table.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 18:07:37
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Moustache-twirling Princeps
|
Prometheum5 wrote:I'm extremely excited for Adeptus Titanicus. I want to smash big robots together. I don't want to play Epic and paint armies.
Same!
And I feel like things will be much better without worrying about balancing other non-Titan units. We won't see a game that slowly devolves into something potentially not Titan-centric, either.
The scale is great. These will be very fun to paint and model. Also very curious to see the secondary parts market explode with options.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 19:17:13
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Willing Inquisitorial Excruciator
|
Good thing having one won't preclude the other then, right?
If nothing else, this will open up more gaming at this scale too - and that will be...a good thing.
|
Insidious Intriguer |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 19:21:23
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Decrepit Dakkanaut
|
That's the cool thing about it right, that there's so many options for giant-robot gaming, and so many flavours! It bodes well for everyone, fans and producers alike, I think (a rising tide lifting all boats).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 19:21:41
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Cowboy Wannabe
Sacramento
|
While a fully realized Epic is what I really want, it would make sense for AT2018 to include super heavies... after all a number of them are designed to kill titans, and it would be interesting to see how you deal with the "little guys" in ambush (plus give more of a reason for knights to exist)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/05/16 19:22:00
Subject: Adeptus Titanicus news - All info in OP - Big Reveal at Warhammer Fest - August Release
|
 |
Ridin' on a Snotling Pump Wagon
|
Overread wrote:I think Mad Doc means more about how you balance the resources within the Titan - ergo do you push reactor power to the weapons or to a shield or repair etc... As opposed to moving companies and troops and tanks around on the battlefield.
It's a bit like comparing the gameplay of Faster than Light and Homeworld. Both are strategy games, but the way you interact is very different on a visual and mechanics level (even if the underlaying concept of limited resources is the same).
Personally I can understand how troops and infantry can be a distraction from the titans - I also recall that in Epic most of the titan complex controls went away; for the ease of the gameplay and flow the titans were simplified a lot. On that score alone Epic and Titanicus won't be compatible.
Personally I'd rather they brought Warmaster back before Epic; whilst I love large comapnies of tanks the whole scale really appeals to rank and file infantry and fantasy armies.
Bit of both.
Titans work well in Epic. Of course they do. But a dedicated Titan game should be about replicating the Princeps experience. Where do I assign my Plasma? Do I try to patch up the Volcano Cannon for a killshot next turn, or get my Void Shields back online so I can survive another turn?
There’s space for both experiences - but not really in the same game. Too detailed on the Titans, and your infantry and tank battalions lose significance. Not enough detail on the Titans and how they work, and they just become very tough tanks.
|
|
|
 |
 |
|