Switch Theme:

Warhammer Underworlds - Embergard new edition. p.151  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fixture of Dakka





I'm surprised the FAQ is at all divisive. It's been desperately needed for like a year now. The game's biggest weakness lately has been that it doesn't really look like Star Wars. There's been so much power creep in the last couple years its pretty much hated out all of the iconic ships in favor of more obscure EU and mercenary craft.

It's probably not enough, but Shadespire IS pretty light on the hobby aspects to make it playable. When I picked it up I unwrapped it at the shop, borrowed a set of clippers and had it ready to play in around 10-15 minutes.

This message was edited 1 time. Last update was at 2017/10/25 20:34:37


 
   
Made in gb
Fixture of Dakka







Geek And Sundry have just released a "How to Play" Shadespire video.

https://www.facebook.com/geekandsundry/videos/1797371083648677/

And, right now, they're going to be playing the game live on http://www.twitch.tv/geekandsundry with none other than Phil LaMarr.


"In brightest day, in blackest night,
No evil shall escape my sight.
Let those who worship evil's might
Beware my power--Green Lantern's light!"
   
Made in us
Sadistic Inquisitorial Excruciator




USA

Just out of curiosity, has anyone given this a shot with 3 or 4 players? I plan on picking it up (and the first expansions) eventually (this month is the Relicblade KS and next month is Necromunda...so this may be a December purchase), but if it plays well with 3 or 4 players I may have to sneak a little more into the hobby budget for a couple core sets sooner rather than later.

 
   
Made in us
Dakka Veteran




Seattle, WA USA

 Sabotage! wrote:
Just out of curiosity, has anyone given this a shot with 3 or 4 players? I plan on picking it up (and the first expansions) eventually (this month is the Relicblade KS and next month is Necromunda...so this may be a December purchase), but if it plays well with 3 or 4 players I may have to sneak a little more into the hobby budget for a couple core sets sooner rather than later.
I actually just got my first game in, and we did 3 players. It played pretty darn well, and was 2 Stormcast players versus 1 Khorne player. Stormcast 1 had 11 Glory, Khorne 8, and Stormcast 2 (me) 5. The Khorne player was feeling a little iffy about it because his guys died quick, but then they all wound up inspired and he nabbed a bunch of upgrades and started getting the idea. You will definitely need 2 core sets available though, to have all the boards required (which I'm sure you expected to hear, until/unless they come out with board expansions).

I think it will probably play "better" (or at least a little quicker) with 2, but even with 2 of us not having played before and the other only having 1 game in, we still got it done in less than an hour, including set up and reading some rules and such.
   
Made in us
Sadistic Inquisitorial Excruciator




USA

 Valander wrote:
I actually just got my first game in, and we did 3 players. It played pretty darn well, and was 2 Stormcast players versus 1 Khorne player. Stormcast 1 had 11 Glory, Khorne 8, and Stormcast 2 (me) 5. The Khorne player was feeling a little iffy about it because his guys died quick, but then they all wound up inspired and he nabbed a bunch of upgrades and started getting the idea. You will definitely need 2 core sets available though, to have all the boards required (which I'm sure you expected to hear, until/unless they come out with board expansions).

I think it will probably play "better" (or at least a little quicker) with 2, but even with 2 of us not having played before and the other only having 1 game in, we still got it done in less than an hour, including set up and reading some rules and such.


Thanks Valander, that is really good to hear. This seems like a great game I could play with some of my buddies who play CCGs and Board games, but aren't into miniature games as much. I may have to bump it up on my to purchase list.

 
   
Made in es
Longtime Dakkanaut





From BOLS (sorry)

Look for the next 4 factions to arrive in very early Q1 2018
Farstriders (Stormcasts)
Magore’s fiends (Khorne Bloodbound)
Chosen Axes (Fyreslayers)
Spiteclaw’s Swarm (Skaven)
Fyreslayers (4 models)
Skaven (6 Models)
Fyreslayers fill a role similar between the Stormcast Eternals with the ability to emphasize either offense or defense equally.
Skaven have ranged weapons and a theme of extra bonuses for supported attacks versus isolated victims. Beware leaving stragglers alone in the dark when the Skaven are about…
   
Made in se
Jealous that Horus is Warmaster





Skaven sounds interesting! Ranged weapons should spice up the game quite a bit I would think. It could also be a small taste of what a "Warhammer Underworlds 40k" could be like.. one can dream..!

Alpharius? Never heard of him.  
   
Made in gb
Mighty Vampire Count






UK

zamerion wrote:
From BOLS (sorry)

Look for the next 4 factions to arrive in very early Q1 2018
Farstriders (Stormcasts)
Magore’s fiends (Khorne Bloodbound)
Chosen Axes (Fyreslayers)
Spiteclaw’s Swarm (Skaven)
Fyreslayers (4 models)
Skaven (6 Models)
Fyreslayers fill a role similar between the Stormcast Eternals with the ability to emphasize either offense or defense equally.
Skaven have ranged weapons and a theme of extra bonuses for supported attacks versus isolated victims. Beware leaving stragglers alone in the dark when the Skaven are about…


The names and a bit of background for the coming warbands are in the Shadespire rulebook - for instance the other chaos one has a fleshhound

Some of that is here:

http://whfb.lexicanum.com/wiki/Shadespire

This message was edited 1 time. Last update was at 2017/10/26 14:00:40


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in es
Longtime Dakkanaut





From necromunda article

https://www.warhammer-community.com/2017/10/26/necromunda-news-from-spiel-release-date-gang-war-and-more-oct26gw-homepage-post-1/

Some lucky players have had a chance to try the game for themselves at Spiel, among an omnifarious offering of other Warhammer games (we’ll be making some announcements about these later in the week, including when you can expect to see the next two Shadespire warbands![u]).
   
Made in us
Dakka Veteran




Seattle, WA USA

 Sabotage! wrote:
 Valander wrote:
I actually just got my first game in, and we did 3 players. It played pretty darn well, and was 2 Stormcast players versus 1 Khorne player. Stormcast 1 had 11 Glory, Khorne 8, and Stormcast 2 (me) 5. The Khorne player was feeling a little iffy about it because his guys died quick, but then they all wound up inspired and he nabbed a bunch of upgrades and started getting the idea. You will definitely need 2 core sets available though, to have all the boards required (which I'm sure you expected to hear, until/unless they come out with board expansions).

I think it will probably play "better" (or at least a little quicker) with 2, but even with 2 of us not having played before and the other only having 1 game in, we still got it done in less than an hour, including set up and reading some rules and such.


Thanks Valander, that is really good to hear. This seems like a great game I could play with some of my buddies who play CCGs and Board games, but aren't into miniature games as much. I may have to bump it up on my to purchase list.
No problem. I was pleasantly surprised with how the 3 player variant worked out. Of course, like any 3 player game, there's always a little unbalance; either you wind up with 2 v 1 or 1 v 1 and someone turtling somewhere. But overall, played pretty decently. I do think folks "not into miniatures games" would probably not find this difficult to get into at all, the mechanics have lots of familiarities to LCGs and other board games, and doesn't have the abstractness of "no grid" and having to use tape measures and the like that seems to be a stumbling block for a lot of non-minis players.
   
Made in gb
Sneaky Sniper Drone




Rules question: when you place your board section (each player places one), does that become your territory for starting up? I couldn't track down a rule that definitively states it.
   
Made in us
Been Around the Block




xerxeshavelock wrote:
Rules question: when you place your board section (each player places one), does that become your territory for starting up? I couldn't track down a rule that definitively states it.


Yes...you set up your guys on the board you placed...all complete hexes on your side is your territory.
   
Made in us
Maddening Mutant Boss of Chaos





Albany, NY

xerxeshavelock wrote:
Rules question: when you place your board section (each player places one), does that become your territory for starting up? I couldn't track down a rule that definitively states it.


I haven't read the entire rulebook yet, but there's a bit at the end about setting up games and boards and letting you know that you can place your board anywhere (especially for multiplayer games with extra tiles) and reminding you that you can always switch table sides to be closer to your board for setup. That seems to imply that your board that you place is your starting area.

   
Made in gb
Sneaky Sniper Drone




I assumed this was the case. The rules seem to have taken some pains for clarity, but that one seemed a tad fuzzy.

The wording on cards I can see being a potential area for future clarification. Not that I've come across any so far, but there will likely be some make and break interpretations (and soon after, the first banned lists.)
   
Made in us
Auspicious Aspiring Champion of Chaos






I skimmed through all the cards while I was putting them in sleeves, and nothing really jumped out as being "too vague", but again, I was just skimming. I'm sure there will be a thread in the next week about how "rule X could totally mean Y if you really squint at the wording hard enough!"

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in gb
Regular Dakkanaut





(Posted n wrong thread)

This message was edited 1 time. Last update was at 2017/10/27 07:13:45


 
   
Made in pl
Longtime Dakkanaut






xerxeshavelock wrote:
Rules question: when you place your board section (each player places one), does that become your territory for starting up? I couldn't track down a rule that definitively states it.


"A player's territory is made up of all the complete hexes on their game board. Any hexes that become complete by the placement of game boards are no one's territory." Page seventeen, lower right corner.

This message was edited 1 time. Last update was at 2017/10/26 19:26:15


 
   
Made in gb
Sneaky Sniper Drone




 His Master's Voice wrote:
xerxeshavelock wrote:
Rules question: when you place your board section (each player places one), does that become your territory for starting up? I couldn't track down a rule that definitively states it.


"A player's territory is made up of all the complete hexes on their game board. Any hexes that become complete by the placement of game boards are no one's territory." Page seventeen, lower right corner.

Top job
   
Made in gb
Fresh-Faced New User




Nottingham UK

A little disappointed that for all the talk about board placement, you are unable to place the short and long edges together.
   
Made in us
Battle Tested Karist Trooper





Central Coast, California

 grimkeeper wrote:
A little disappointed that for all the talk about board placement, you are unable to place the short and long edges together.


where does it explain you cant do that? I assumed you could place your board in any facing/configuration as long as 3 complete hexes are made between the boards. Is that incorrect?

   
Made in gb
Sneaky Sniper Drone




 Fango wrote:
 grimkeeper wrote:
A little disappointed that for all the talk about board placement, you are unable to place the short and long edges together.


where does it explain you cant do that? I assumed you could place your board in any facing/configuration as long as 3 complete hexes are made between the boards. Is that incorrect?

The hex orientations don't align that way. I wish they'd done it the same as Calth, but I'm sure they have their reasons....
   
Made in us
Humming Great Unclean One of Nurgle






 Sabotage! wrote:
Just out of curiosity, has anyone given this a shot with 3 or 4 players? I plan on picking it up (and the first expansions) eventually (this month is the Relicblade KS and next month is Necromunda...so this may be a December purchase), but if it plays well with 3 or 4 players I may have to sneak a little more into the hobby budget for a couple core sets sooner rather than later.
Did a 4-player game and it worked great, though I will note that if players aren't on top of their cards and when/if they want to play them it can drag on. If every player felt the need to take 10 seconds to consider card options after every model activation it would add 20ish minutes to an average game, so if someone isn't particularly paying attention or feels the need to rethink their strategy every time a model activates it gets very slow very easily.

This message was edited 1 time. Last update was at 2017/10/26 21:51:09


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Fixture of Dakka





They couldn’t line up hexes at right angles anyway. Best you can do is make triangles.
   
Made in gb
Ridin' on a Snotling Pump Wagon






 NinthMusketeer wrote:
 Sabotage! wrote:
Just out of curiosity, has anyone given this a shot with 3 or 4 players? I plan on picking it up (and the first expansions) eventually (this month is the Relicblade KS and next month is Necromunda...so this may be a December purchase), but if it plays well with 3 or 4 players I may have to sneak a little more into the hobby budget for a couple core sets sooner rather than later.
Did a 4-player game and it worked great, though I will note that if players aren't on top of their cards and when/if they want to play them it can drag on. If every player felt the need to take 10 seconds to consider card options after every model activation it would add 20ish minutes to an average game, so if someone isn't particularly paying attention or feels the need to rethink their strategy every time a model activates it gets very slow very easily.


Is that not something that will improve with time?

Right now the game is very new. When folk have figured their usual tactics and strategy, I imagine it’ll play a lot smoother?

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in us
Boosting Black Templar Biker




Minnesota

Taught another person how to play today and they are onboard.

I think I'm starting to get how Khorne is supposed to play, so it'll be easier to teach the game from here on out.

NEED MY ORKS THO!

4000+

Check out my internet stuff here: https://linktr.ee/rybackstun 
   
Made in us
Dakka Veteran




Central WI

Loving the game and excited for new factions. Like the undead we will get soon. Wish we were getting other factions in q1 2018... we already have stormcast and khorne. Like skaven (sound unique too) but I'll have to proxy my own dwarfs as i don't like the practically naked fyrefolk. I know this new khorne set will be armored berzerkers and a demon, but it would be great to get unique races like lizardmen and sylvaneth treefolk.

Here's holding out hope for those two factions sooner than later.

An everchosen set of dismounted Varanguard would be freaking awesome too! Heavily armored, uniquely decorated chaotic knights with demon powered weapons, what more could one ask for! Pretty please gw?

This message was edited 1 time. Last update was at 2017/10/27 06:24:54


IN ALAE MORTIS... On the wings of Death!! 
   
Made in se
Jealous that Horus is Warmaster





All I need are my ORKS. Well, I'm getting all the warbands probably, but the Ironjawz are by far the ones I look forward to the most. I like the Stormcasts as well, so the Vanguard team could be pretty cool.

My main concern right now is the local support for the game. I spoke with the manager of my local GW store, and he said there is no guarantee they will host tournaments etc. It all depends on the number of players and the hype. Hopefully a lot of people will pick it up and get into it, but right now I don't know too many that are interested in my gaming groups.

Alpharius? Never heard of him.  
   
Made in se
Executing Exarch






 alleus wrote:
All I need are my ORKS. Well, I'm getting all the warbands probably, but the Ironjawz are by far the ones I look forward to the most. I like the Stormcasts as well, so the Vanguard team could be pretty cool.

My main concern right now is the local support for the game. I spoke with the manager of my local GW store, and he said there is no guarantee they will host tournaments etc. It all depends on the number of players and the hype. Hopefully a lot of people will pick it up and get into it, but right now I don't know too many that are interested in my gaming groups.


Dude you're in Sweden and you have a local GW store. You're in a privileged minority already As for your groups, why not demo it for them with all your cool warbands? If that won't get them interested nothing will.

This message was edited 2 times. Last update was at 2017/10/27 09:14:09


 
   
Made in us
Sword-Bearing Inquisitorial Crusader




 Mymearan wrote:
 alleus wrote:
All I need are my ORKS. Well, I'm getting all the warbands probably, but the Ironjawz are by far the ones I look forward to the most. I like the Stormcasts as well, so the Vanguard team could be pretty cool.

My main concern right now is the local support for the game. I spoke with the manager of my local GW store, and he said there is no guarantee they will host tournaments etc. It all depends on the number of players and the hype. Hopefully a lot of people will pick it up and get into it, but right now I don't know too many that are interested in my gaming groups.


Dude you're in Sweden and you have a local GW store. You're in a privileged minority already As for your groups, why not demo it for them with all your cool warbands? If that won't get them interested nothing will.


Yeah, you have to be the change you want to see in the community.
Step up, volunteer and put some effort in. It takes sometime but people notice.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Good thing about Shadespire there is that it looks easily packed alongside an army for 40k or AoS, given how little you need to play it.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
 
Forum Index » News & Rumors
Go to: