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Made in ca
Experienced Saurus Scar-Veteran





California the Southern

How can you tell if you have the misprinted dice?

Haven't even started painting mine (but I'm not as picky as some about the PVC) and I'd like to have everything ready when they're finished getting painted.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Dakka Veteran





The blue dice should have Nuka-Cola bottles, stars, and mushroom clouds on them instead of armor breaks. Basically, if your blue dice have the same faces as the green dice, you got a misprint.
   
Made in us
Legendary Master of the Chapter






Just got my stuff.

the package looks like it went through a hurricane :/

o well its just a box.

btw does anyone know if this side slot should be empty?



the alien was also loose in the deathclaw spot so i dont know if two slots should be empty or not for the tokens or if something rattled out of it.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

I can't tell what goes in there either. The Alien has a square slot presumably as what goes in there may be undefined, based on if there's any extras. So that's what the second slot could be for as well.

I'll probably be ditching the plastic trays and replacing them with foam that won't be as liable to chip a paint job as you try and fit the models in their specific slots.
   
Made in gb
Martial Arts SAS




United Kingdom

I made an insert from foam board because it became obvious to me that what you will ACTUALLY need to store in there are the tokens, rules and a bazillion cards (well, about 400 so far but I don't have everything from wave 1 yet). Just need to find the time to make up some dividers.

IIRC you have the alien in the right space, and the other one was empty to hold tokens as you say.

This message was edited 1 time. Last update was at 2018/10/03 19:26:52


   
Made in gb
Ultramarine Librarian with Freaky Familiar





 Wyrmalla wrote:
I picked the game up today when I accidentally came across it in a gaming store. Been a while since I touched the series (heh, nobody probably remembers that old thread that I used to keep... ).


Are you kidding me? I still use that thread as inspiration for my own Fallout miniatures for This is Not a Test.
   
Made in us
Regular Dakkanaut




Does anyone know if they are going to release the robots, creatures, or super mutant behemoth to retail or is it web exclusive?
   
Made in us
Fixture of Dakka






 Desubot wrote:
Just got my stuff.

the package looks like it went through a hurricane :/

o well its just a box.

btw does anyone know if this side slot should be empty?



the alien was also loose in the deathclaw spot so i dont know if two slots should be empty or not for the tokens or if something rattled out of it.


You see those baggies? Those are supposed to be for the tokens, but everyone just gets a small token box for them. The slot is supposed to be empty... for now. You will be adding more in there as you get more sets.



Automatically Appended Next Post:
angel of death 007 wrote:
Does anyone know if they are going to release the robots, creatures, or super mutant behemoth to retail or is it web exclusive?


All three are different sets.
https://www.modiphius.com/fallout.html


Automatically Appended Next Post:
 Siygess wrote:
I made an insert from foam board because it became obvious to me that what you will ACTUALLY need to store in there are the tokens, rules and a bazillion cards (well, about 400 so far but I don't have everything from wave 1 yet). Just need to find the time to make up some dividers.

IIRC you have the alien in the right space, and the other one was empty to hold tokens as you say.


All of the additional boxed sets have more stuff for the game. My guess is that it goes in there as well.

This message was edited 3 times. Last update was at 2018/10/14 05:05:45




At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Regular Dakkanaut




make sure to double check your dice though. I got the blue misprint dice that have the same as the green print on them.

If your blue dice have -1, -2, -3 then they are misprint for those who don't know.

This message was edited 1 time. Last update was at 2018/10/15 12:46:41


 
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

They've released a get you by set on pdf that you can cut out and stick on your dice until the replacement arrives.

Not much else they could do really.
   
Made in us
Stabbin' Skarboy



Dirty Jersey

anyone know if the dice in the dice pack are all good?

Follow me on twitter @cerealk195

Add me on league: Cerealkiller195 
   
Made in de
Huge Bone Giant






cerealkiller195 wrote:
anyone know if the dice in the dice pack are all good?


It seems to affect both the starter set and the dice pack.

According to the latest newsletter (see below), it's not a widespread problem. All dice sets I got so far are fine, for example.

INCORRECT BLUE DICE?

Firstly, we had a few reports of people with incorrect blue dice. Basically if your BLUE dice have negative numbers on the faces like '-2' then you have the incorrect set. Thankfully this has not been widespread and seems to be limited to a small extra run the factory did. You can check for certain using this page https://www.modiphius.com/error-report.html - if it looks like you have the wrong blue dice please complete the form. The Chinese factory are currently making some replacements dice for us and we expect to receive these in about 10-14 days. They'll be mailed out directly to you from our UK office.

This doesn't have to stop you enjoying the game though, James the designer made up a sheet of symbols for you to grab from https://www.modiphius.com/fallout-downloads.html - called Blue Dice Faces under the Errata. Just print them on sticky paper (or normal) and affix to the blue dice and you're good to go until your shipment arrives. Remember Vault Dweller, the Wasteland wait for no one

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Bane Knight






angel of death 007 wrote:
Does anyone know if they are going to release the robots, creatures, or super mutant behemoth to retail or is it web exclusive?


Retailers can order those direct through us (they are too costly to put through distribution) and we are looking at options to get some alternative robots and creatures sets into retail in the future.


...and you will know me by the trail of my lead... 
   
Made in us
Battle Tested Karist Trooper





Central Coast, California

@JonWebb - How backed up is Modiphius on fulfilling Resin orders from their webstore? I heard rumors on FB that stock likely wont level out until about mid-January....about how long is the wait time if I purchased the big scatter terrain set, the robots, and the wasteland creatures? I'm in California.

I'd like to try making something for the terrain competition, but need the minis to dress it up...and the competition only goes through December.

   
Made in gb
Bane Knight






 Fango wrote:
@JonWebb - How backed up is Modiphius on fulfilling Resin orders from their webstore? I heard rumors on FB that stock likely wont level out until about mid-January....about how long is the wait time if I purchased the big scatter terrain set, the robots, and the wasteland creatures? I'm in California.

I'd like to try making something for the terrain competition, but need the minis to dress it up...and the competition only goes through December.


We are almost wrapped up with pre-order shipping, though it’s the kits you list that have caused the most problems.

Then we will build up stock for retail orders for the wave 1, this won’t be overnight. So, jan is honestly not a bad shout.
We are working all the angles on how to ensure production for wave 2 and beyond meets demand. As a small company, we cant mass produce stock ahead of time (and resin isn’t a mass production method) so we ordered what we thought were sensible amounts to last the year. Turns out fallout is huge and that stock was eaten up in pre-order, hence the distribution woes.

As an example, we’ve had to reorder the 2p starter and had 12000 in hand for preorders and retail.

It’s a nice problem to have, but it is a problem and we know it. Hence things changing up for wave 2, and us figuring out different production routes so no one is left waiting months for product in the future.

...and you will know me by the trail of my lead... 
   
Made in us
Longtime Dakkanaut






Los Angeles

 JonWebb wrote:
As a small company...


Honestly, Modiphius has flip-flopped on this issue from the beginning so it is hard to take this defense seriously.

When criticized for launching so many projects in short order Modiphius claims they have teams to separate the work load and that multiple licenses aren't going to muck up the works. When things go badly Modiphius leans on the small company bit. You guys need to pick one. Either you are a small company that maybe should pump the brakes a bit and focus on a few projects or stop claiming you are a small company and own the failures.

How many "small companies" have such a diverse product range as:
Fallout: Wasteland Warfare
John Carter of Mars
Infinity: The Roleplaying Game
Star Trek Adventures
Vampire: The Masquerade
Conan: Adventures in an Age Undreamed Of
Tales from the Loop
Kung-Fu Panda

Plus all the other RPGs that Modipihus has in their store? If you guys are a small company, then most gaming companies are microscopic!

 JonWebb wrote:
...we cant mass produce stock ahead of time (and resin isn’t a mass production method) so we ordered what we thought were sensible amounts to last the year. Turns out fallout is huge and that stock was eaten up in pre-order, hence the distribution woes.


Also, how was pre-ordered stock "eaten up in pre-orer"? Wasn't the point of the pre-order to determine needed stock levels both for the pre-order and for retail? Or are you saying that the resin was ordered before the pre-order numbers were obtained and Modiphius simply under-estimated the demand in general? If so, what was the point of the pre-order?

None of this makes any sense.
   
Made in gb
Bane Knight






 DarkTraveler777 wrote:
 JonWebb wrote:
As a small company...


Honestly, Modiphius has flip-flopped on this issue from the beginning so it is hard to take this defense seriously.

When criticized for launching so many projects in short order Modiphius claims they have teams to separate the work load and that multiple licenses aren't going to muck up the works. When things go badly Modiphius leans on the small company bit. You guys need to pick one. Either you are a small company that maybe should pump the brakes a bit and focus on a few projects or stop claiming you are a small company and own the failures.

How many "small companies" have such a diverse product range as:
Fallout: Wasteland Warfare
John Carter of Mars
Infinity: The Roleplaying Game
Star Trek Adventures
Vampire: The Masquerade
Conan: Adventures in an Age Undreamed Of
Tales from the Loop
Kung-Fu Panda

Plus all the other RPGs that Modipihus has in their store? If you guys are a small company, then most gaming companies are microscopic!

 JonWebb wrote:
...we cant mass produce stock ahead of time (and resin isn’t a mass production method) so we ordered what we thought were sensible amounts to last the year. Turns out fallout is huge and that stock was eaten up in pre-order, hence the distribution woes.


Also, how was pre-ordered stock "eaten up in pre-orer"? Wasn't the point of the pre-order to determine needed stock levels both for the pre-order and for retail? Or are you saying that the resin was ordered before the pre-order numbers were obtained and Modiphius simply under-estimated the demand in general? If so, what was the point of the pre-order?

None of this makes any sense.


Yes, we are small. But, yes, we are larger than some other companies.

Our portfolio is big for sure, and Chris is a master at getting big name licences. RPGs are bigger than Wargames/Board Games in house for sure. We are also growing massively and have taken on a number of staff in the last year and a half I've been with the company.

My team (wargames) is me, two line managers, one developer and one part time/free lance designer. 4.5 guys... hardly huge.

We then share our graphic design and miniature sculpting team with the other departments, plus any freelance designers or sculptors we need.

A lot of the RPG work is done by freelancers, as is our board game work.

Admin team is again shared, and not massive.

Lloyd is our customer service stalwart, though he is assisted at times by other members of the team (especially currently as we are hit with the double whammy of Fallout mispack requests and the Chinese spammer attack that keeps filling his email box).

https://www.modiphius.com/about.html
That's the bulk of us, and several of those folks are either part time/free lance, or else work out of office.

Our partner games (Tales/Symbaroum/Vampire etc) are done externally by the companies that make them, we help with logistics, manufacturing and fulfilment.

In terms of the resin. We planned for X, we made X, pre -orders came in and were Y. So, we then had to produce the difference, hence why some product has been delayed in shipping. Making the volume of resin we needed isn't an instant thing.
Hence why we are looking at other methods to ensure demand can be met.

I know its frustrating. We are frustrated too. Trust me, we don't sit around on piles of money laughing at our customers who are unable to get their hands on the games they want. Nor are we over the moon about the packing and production issues that have been occurring (blue dice, mispacked/labelled product is out of our hands, but of course reflects poorly on us). All I can say is we are trying all we can to resolve the issues as fast as possible, and we are learning and planning to avoid them in the future. If we don't, well I know as a gamer that gamers vote with their feet/wallets, but lets hope it doesn't come to that.

This message was edited 1 time. Last update was at 2018/10/16 21:24:50


...and you will know me by the trail of my lead... 
   
Made in us
Battle Tested Karist Trooper





Central Coast, California

Yeah, I'm not upset other than I'm a consumer with demand you cant meet at the moment...I also wasn't one of your pre-order customers...though I nearly pulled the trigger and put my family of five on ramen and rice rations for 3 months to get my hands on them.

I'm a big enough fan of Fallout that despite the negativity Modiphius is receiving for this rollout and the growing pains associated with it, I'm still eager to give you my money for some of those amazing resin casts.

I wont white knight, but if the quality and attention to detail put into your previous products and RPGs is any indicator, I'd say you haven't lost any cred from where I stand.

Just be careful, social media can be volatile and damaging when customers are dissatisfied, but it's also a great tool for boosting your reputation and brand trust as long as you do good by those folks who are having issues, and take care of them in a timely fashion. I'm sure you guys have already looked at all of the angles, but my advice would be to hire another resin casting shop or two to take up the slack on this backlog.

You've hit the big leagues with this IP, and you seem to have a decent product offering....don't go the way of Ninja Division, Dust, and Palladium...they are your cautionary tales. I'm still waiting on Super Dungeon Legends...assuming they ever get that KS complete and out the door...and I have friends who invested heavily into Robotech Tactics and were left holding a very expensive empty bag.

Do your best to go above and beyond, bend over backward to make your customers happy and most of them will pay you back in spades. Shared, great customer experiences can be as loud or louder than the guys droning on about this or that issue.

Show everyone you are here to stay and will continue to bring great, quality products to market and support this game you put your blood sweat and tears into.

I hope to be able to get my hands on those figures soon. good luck!

This message was edited 1 time. Last update was at 2018/10/16 22:39:45


   
Made in us
Longtime Dakkanaut






Los Angeles

 JonWebb wrote:


Yes, we are small. But, yes, we are larger than some other companies.

Our portfolio is big for sure, and Chris is a master at getting big name licences. RPGs are bigger than Wargames/Board Games in house for sure. We are also growing massively and have taken on a number of staff in the last year and a half I've been with the company.

My team (wargames) is me, two line managers, one developer and one part time/free lance designer. 4.5 guys... hardly huge.

We then share our graphic design and miniature sculpting team with the other departments, plus any freelance designers or sculptors we need.

A lot of the RPG work is done by freelancers, as is our board game work.

Admin team is again shared, and not massive.

Lloyd is our customer service stalwart, though he is assisted at times by other members of the team (especially currently as we are hit with the double whammy of Fallout mispack requests and the Chinese spammer attack that keeps filling his email box).

https://www.modiphius.com/about.html
That's the bulk of us, and several of those folks are either part time/free lance, or else work out of office.


You aren't small, and you guys might be taking on too many projects. At least that is my take away. If you are leaning on the "we are a small company, cut us some slack" when you have multiple teams working on various projects it seems clear you've bitten off more than you can chew. I've brought this up before and received the same "we are growing massively" response, and yet, here is the small company excuse again. Sorry, but that doesn't hold water. Sure, Modiphius isn't Games Workshop in size and scope, but you are bigger than many of the gaming companies out there.


 JonWebb wrote:
In terms of the resin. We planned for X, we made X, pre -orders came in and were Y. So, we then had to produce the difference, hence why some product has been delayed in shipping. Making the volume of resin we needed isn't an instant thing.
Hence why we are looking at other methods to ensure demand can be met.


Isn't that handling a pre-order backwards? Isn't the point of a pre-order to determine how much stock to produce? If I am understanding you correctly Modiphius ordered the resin (X) first, then took people's money for pre-orders (Y), and there was a difference between X and Y. That just doesn't make sense. You've known the volume of pre-orders for the better part of a year. Resin production is slow but come on. Something just doesn't add up.

 JonWebb wrote:
I know its frustrating. We are frustrated too. Trust me, we don't sit around on piles of money laughing at our customers who are unable to get their hands on the games they want. Nor are we over the moon about the packing and production issues that have been occurring (blue dice, mispacked/labelled product is out of our hands, but of course reflects poorly on us). All I can say is we are trying all we can to resolve the issues as fast as possible, and we are learning and planning to avoid them in the future. If we don't, well I know as a gamer that gamers vote with their feet/wallets, but lets hope it doesn't come to that.


I am not having a go at you for gaks and giggles. I just want you to be honest with us and not give us spin. I am glad you guys are frustrated, and hope that spurs change.

I hope that kinks are sorted out because the models for this game are wonderful, and the rules seem fun. However, the rest is a fething nightmare and it has tanked any sort of trust I have in Modiphius to deliver product accurately and on time, and has really impacted my view of the game.

Because I'll be honest. This game went from my most anticipated product this year to something that makes me annoyed. I am annoyed seeing previews for new waves when I can't get wave 1 items easily. I am annoyed that if I can track down wave 1 stuff there may be manufacturing problems with those items, and I am annoyed that I can't generate interest among my friends because many products won't be available until January (or later). And I avoid things that annoy me. I've already set FWW on the back burner and plan on re-examining it in 2019 when the dust settles. That is a crappy arc to have a customer, going from pants-gakking-excitement to apathy in the span of a year.

   
Made in us
Regular Dakkanaut




 JonWebb wrote:
angel of death 007 wrote:
Does anyone know if they are going to release the robots, creatures, or super mutant behemoth to retail or is it web exclusive?


Retailers can order those direct through us (they are too costly to put through distribution) and we are looking at options to get some alternative robots and creatures sets into retail in the future.



Thanks Jon. Actually I am trying to work on some terrain for the terrain competition. It is hard being in the US and ordering from your site The cost of product and shipping is a bit steep. I would love to get a super behemoth though as I love all things fallout. Any chance you guys will be running a black friday special (if that is even a thing in Europe?) or any other nice sales in the future.

I gotta wait on my dice anyway as i got the defective ones so waiting for a sale won't hurt me. Hopefully there is one worth waiting for. Glad to know about the creatures though as I think they would be important in the solo gameplay mode.
   
Made in gb
Bane Knight






Fango wrote:I'm still waiting on Super Dungeon Legends...assuming they ever get that KS complete and out the door


Me too... :(

angel of death 007 wrote:
It is hard being in the US and ordering from your site The cost of product and shipping is a bit steep. I would love to get a super behemoth though as I love all things fallout.


Its one of the kickers about being a UK company. Great if you live in the UK/Europe (for now), not so great for ROW. Flip side, I play a lot of American based games, and we get the same issue the other way (I don't want to say what I paid on Kingdom Death...

Black Friday is something UK companies are starting to pay attention to, though I'm not in that area so can't advise on sales etc. Best bet is to speak to your LGS and see if they know about our direct order scheme. They can order things like the Behemoth direct from us, which hopefully works out a little cheaper for you.

We have some plans for the future release that should mean a more accessible game to everyone, with majority product sold via the usual distro channels. The issue with things like Behemoth is they cost us a chunk to make, and if we put them through distro, we would have to either up the price, or else we would be paying to sell them which isn't a great long term business strategy.

...and you will know me by the trail of my lead... 
   
Made in us
Regular Dakkanaut




 JonWebb wrote:
Fango wrote:I'm still waiting on Super Dungeon Legends...assuming they ever get that KS complete and out the door


Me too... :(

angel of death 007 wrote:
It is hard being in the US and ordering from your site The cost of product and shipping is a bit steep. I would love to get a super behemoth though as I love all things fallout.


Its one of the kickers about being a UK company. Great if you live in the UK/Europe (for now), not so great for ROW. Flip side, I play a lot of American based games, and we get the same issue the other way (I don't want to say what I paid on Kingdom Death...

Black Friday is something UK companies are starting to pay attention to, though I'm not in that area so can't advise on sales etc. Best bet is to speak to your LGS and see if they know about our direct order scheme. They can order things like the Behemoth direct from us, which hopefully works out a little cheaper for you.

We have some plans for the future release that should mean a more accessible game to everyone, with majority product sold via the usual distro channels. The issue with things like Behemoth is they cost us a chunk to make, and if we put them through distro, we would have to either up the price, or else we would be paying to sell them which isn't a great long term business strategy.


Unfortuneately my LGS doesn't carry Fallout or most small company stuff form outside of the USA. They offer 10% off on GW stuff that is about as far as it goes. My LGS got burned on distribution with Batman when a larger group of us started to get in on it and then distributors couldn't reliably get the product so the interest fizzled out. The biggest problem with most games it seems as Necromunda has the same issue and completely fizzled out as well. If you cant reliably build a fan base for the game and distribute new stuff to keep people interested they seem to lose interest in a few months.

Oh well just have to eventually pony up with the cash if i want the model that badly or adjust to the philosphy that I take with Forgeworld and just don't succumb to the temptation.
   
Made in gb
Regular Dakkanaut




UK

angel of death 007 wrote:Does anyone know if they are going to release the robots, creatures, or super mutant behemoth to retail or is it web exclusive?


I can say we're planning to get some robots and creature sets in to retail in Wave 2 though we're going through costings with the factory to make it work so won't commit until we can be sure.

Fango wrote:@JonWebb - How backed up is Modiphius on fulfilling Resin orders from their webstore? I heard rumors on FB that stock likely wont level out until about mid-January....about how long is the wait time if I purchased the big scatter terrain set, the robots, and the wasteland creatures? I'm in California.


We're processing orders from our webstore since Sept 15th in the 1st week of December after which we're aiming to switch everything over to stock products so some items will become unavailable at times. We'll likely add an App that lets you add your name to a mailing list alert when it comes back in stock. Currently we're feeding the smaller expansions over to the US distributors so they have their pre-order stock this month (they had 3 of 7 this week, the rest due the week after next. Meanwhile Europe will get a big re-stock of two player starters for distribution first week of Dec, then USA in January. That was supposed to be USA in December too but the tariff war is causing major issues getting ships out of china, and into US ports.

We're aiming to get retailers re-stocks of the faction core sets in February, and the smaller expansions to everyone in February. after which things should settle down to monthly re-stocks of everything leading to wave 2. We've starting talking to several US resin producers to see if they can match the quality from our UK factory. If they can the plan is to start up US production of the faction core sets (which have to go be sea freight and therefore take the longest from the UK) followed by the smaller expansion sets and that will effectively double our capacity and speed up deliveries in to North American retail.

I know there's some outstanding orders still - Vault Tec people waiting on their scenic sets for their split shipment should start seeing them shipping in about a week's time, and there's a smattering of small orders that we're missing Behemoths and Nuka Girls etc (despite the stock being delivered a while back....) and those final orders should be shipping at the moment.

As Jon mentioned we ended up having a much bigger demand for the pre-order and we thought the factory was able to cope given the extra time with the delayed launch however some of the sets proved really problematic to mould (though we're very happy with quality across the board they've done an incredible job) and that sucked up any spare capacity and additional time. The scenic sets alone have taken lots and lots of moulds (and time) since I had this genius idea of putting two cars in each to give people better value... We've had major distributors 'forget' to order the product so their retailers couldn't get it and it just looks like we screwed up getting them product, warehouses mislaying stock deliveries and the resulting knock on problems from production through to shipping affecting all parts of the supply chain. Yeah it's not been perfect at all and I feel for those who had to wait the longest, but we have been using the experience to learn and that's going to massively improve releases going forward. That's led to the US factory research, something I wish we had started earlier but love that hindsight... We did re-order the two player set early enough for a Christmas re-stock but then got hit by the delays in China as everyone tried to beat the US tariff deadlines (which don't affect us financially yet but do affect the ability to get a container on a ship in to a US port). We've also been investigating lots of other production processes and partners that might be able to help us speed up production and simplify releases.

The mis-print of the blue dice was a challenge, but thankfully limited - a few hundred out of 12,000 initial copies so far it seems and only in the USA. The factory got us replacements late last week and they're already shipping out thanks to the whole wargame team jumping on it to ensure we could get them out quickly.

Jon's been amazing keeping you informed here, sorry I've not been around as much, but he's right in that he's a relatively small team for wargames, part of a bigger business of 35 people and plenty more freelancers (and Jon's is already growing). We've doubled in size since Fallout started, and we're growing further still so to be fair yes we're a bigger company but with smaller teams each owning different product lines with a head office of customer support, logistics, production management, department heads etc supporting everyone. We now have 5 graphic designers working flat out and are trying to hire more. That's crazy considering we only had 1 at the start (my first hire actually).

The big takeaway is no more pre-orders unless it's something really special like a Borg Cube collectors edition or something like Liberty Prime where we really have to produce to order due to the unit cost - and that's where being a big enough company comes in, whilst the wargame team is relatively small but growing, we're big enough as a business to make a decision that we'll just release Wave 2 month by month, there won't be a big 6 month pre-order in the lead up, sure we'll let you know what's coming, but month 1 will be a set number of releases and we'll aim to make enough stock for what we now know is the real expected demand. Those should hit retail and our webstore around the same time. Month 2 will be the same and so on. The goal is to ensure we have enough production capacity to continue to re-stock Wave 1, and the expected Wave 2 demands. The pain of Wave 1 has helped us make some hard decisions actually across the whole business ,which is good in the long run for everyone. We're going to be cagey about Wave 2 until we know the production is in place, the volume is building up and we can accurately predict when we'll have enough stock be able to launch with confidence, until then we knows there's thousands of people desperate for wave 1 stock and intend to make sure they get it, and in the meantime we'll keep cool new online content coming as the development bandwidth allows - for example Wandering mode is in development now, which is a free PDF telling you how to use your existing cards you have to create a fun 'random monster / random quest / mission type of game. Basically start playing solo or co-op and see what happens as you explore your wasteland.

We've got sculpts for the next 4-5 waves and start designing the Wave 3 cards soon so we're working as far ahead as possible but the goal is to close the gap between waves next year to keep things pretty much coming consistently







Fallout: Wasteland Warfare
https://www.modiphius.net/pages/fallout-wasteland-warfare
Elder Scrolls Call to Arms
https://www.modiphius.net/pages/elder-scrolls


 
   
Made in us
Longtime Dakkanaut






 JonWebb wrote:
angel of death 007 wrote:
Does anyone know if they are going to release the robots, creatures, or super mutant behemoth to retail or is it web exclusive?


Retailers can order those direct through us (they are too costly to put through distribution) and we are looking at options to get some alternative robots and creatures sets into retail in the future.



There was a mention of event boxes for things like the Mirelurk Queen. Maybe do something similar to mix out various models. Say something like "Robot Scrap yard" with some scrap terrain, a sentry bot, and some mole rats, Or "Wicked Shipping" with a protectron, some feral gouls, and various crates. Plus new cards, or different mixes of existing ones.
   
Made in de
Huge Bone Giant






Thanks for the update!

Poor Americans. Seems like everything that could go wrong did go wrong for them.

 modiphius wrote:
I know there's some outstanding orders still - Vault Tec people waiting on their scenic sets for their split shipment should start seeing them shipping in about a week's time....


Nice, I've been wondering about that.

 modiphius wrote:
... I had this genius idea of putting two cars in each to give people better value...


I for one appreciate it - they're the highlight in the fledgling Fallout terrain collection for me. Wrecked cars have such a presence on the tabletop and bring otherwise empty terrain features to life, it's a good thing to get a couple of them.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Longtime Dakkanaut






Of course to make it more accurate to the game you would need one car and one mushroom cloud for when you accidentally put a couple rounds into it.
   
Made in us
Battle Tested Karist Trooper





Central Coast, California

Thanks for the update Modiphius!

I did recently place an online order through your webstore for the Scenery Kit, and the wasteland creatures. I've had to pick through eBay to get some of the faction core boxes, the settlement card deck, and pre-ordered some of the smaller expansions with a retailer...but even some of the pre-orders were listed as sold out (like the Sanctuary Hills box).

I found a box of the robots for sale on eBay, (from Canada)...likely from a Vault-Tec pre-order that was delivered recently...no news on when it will ship or how long it will take to get here though...

I was going to wait for restock on the brotherhood of steel core box, but you are saying February now...so I may want to locate one second hand.

2-player starter PVC models and the Supermutant core are cleaned, assembled and primed. I'm hoping to have stuff painted and ready for demos very soon...

#1 request from me (if you are listening to customer feedback) is more wrecked cars (truck, van, different car models, maybe even an APC, or even subway/train car). More terrain elements in general...piles of rubble/junk containing some of the more common detritus we see regularly in Fallout, mail boxes, crushed barrels, teddy bears, toy cars, desk fans, TVs, tool boxes, packaging and cans, jerry cans, lanterns, cameras, buckets, cash registers, broken furniture, etc, etc, etc.

I saw it mentioned above and thought it was a great idea so I'll repeat it here....you should do themed location packs that have a few models, a couple pieces of scenery and some cards to complete the theme. The robot scrap yard and the shipping garage were the examples used, but some other examples could be Goodneighbor bar, a Farharbor dock, Water treatment plant pumphouse, Corvega Factory, etc. etc.

Thanks for listening, and keep up the great work. the game and minis are fantastic.


   
Made in gb
Bane Knight






 Fango wrote:
Thanks for the update Modiphius!

I did recently place an online order through your webstore for the Scenery Kit, and the wasteland creatures. I've had to pick through eBay to get some of the faction core boxes, the settlement card deck, and pre-ordered some of the smaller expansions with a retailer...but even some of the pre-orders were listed as sold out (like the Sanctuary Hills box).

I found a box of the robots for sale on eBay, (from Canada)...likely from a Vault-Tec pre-order that was delivered recently...no news on when it will ship or how long it will take to get here though...

I was going to wait for restock on the brotherhood of steel core box, but you are saying February now...so I may want to locate one second hand.

2-player starter PVC models and the Supermutant core are cleaned, assembled and primed. I'm hoping to have stuff painted and ready for demos very soon...

#1 request from me (if you are listening to customer feedback) is more wrecked cars (truck, van, different car models, maybe even an APC, or even subway/train car). More terrain elements in general...piles of rubble/junk containing some of the more common detritus we see regularly in Fallout, mail boxes, crushed barrels, teddy bears, toy cars, desk fans, TVs, tool boxes, packaging and cans, jerry cans, lanterns, cameras, buckets, cash registers, broken furniture, etc, etc, etc.

I saw it mentioned above and thought it was a great idea so I'll repeat it here....you should do themed location packs that have a few models, a couple pieces of scenery and some cards to complete the theme. The robot scrap yard and the shipping garage were the examples used, but some other examples could be Goodneighbor bar, a Farharbor dock, Water treatment plant pumphouse, Corvega Factory, etc. etc.

Thanks for listening, and keep up the great work. the game and minis are fantastic.



Cheers for the input.

It's still a little too early to pull back the curtain on how wave two has evolved and what's in it (and how the future of the game will roll out) but based on what you have posted, then I think you will be happy.

As part of that, we are taking some suggestions from the player base as to how to prioritise our future releases, so if anyone has a moment, please check out our survey and send us your thoughts. https://www.modiphius.com/surveys.html?fbclid=IwAR1bYaopTP7owKweq5z4wDF71Gd7Yhze6nvlca2nWSZqwooPqyiztJX_MF0

We are currently working on the final steps to secure speedier production both here in Europe and in the USA, and as soon as things are 100% confirmed, we will announce what's changing to meet demand.

On the customer service front, I posted an update on FB, but to reiterate here, the parts are now arriving and my guys have shipped over 400 packages out this week. We've got more to come once the final missing bits arrive, and I need to email about 200 folks to let them know their replacements are on route, but that fire is almost out. To put it into perspective though, we shipped over 12,000 core sets, and of the 5-600 support tickets a large percentage were caused by the US blue dice screw up by the factory.

I know it's been bumpy, but we are doing all we can behind the scenes to speed things up and ensure the game gets out to you folks in a proper manner in the future. As Chris has mentioned the massive pre-order/wave one launch has been tough, so we are being a bit cagey until we know ducks are in a row, but rest assured we are working daily to fix the hiccups.

...and you will know me by the trail of my lead... 
   
Made in us
Regular Dakkanaut




Any update on when we will get the dice? I have been wanting to play the game but i don't really want a reference sheet just to play so it has deterred me from playing.

   
Made in gb
Bane Knight






angel of death 007 wrote:
Any update on when we will get the dice? I have been wanting to play the game but i don't really want a reference sheet just to play so it has deterred me from playing.



I emailed 250 folks yesterday letting them know dice are on route. I should finish up today though we have an all day meeting about the next project.

So, if you don’t hear from me by Thursday, then drop me a PM and I can look into specific tickets.


The dice are in and we have shipped 400 packages, so odds are good yours are on route unless you had other items that needed to come with them.

...and you will know me by the trail of my lead... 
   
 
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