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![[Post New]](/s/i/i.gif) 2017/05/14 18:54:37
Subject: Warhammer 40k 8th Edition Summary - Stratagems on Pg. 188!
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Towering Hierophant Bio-Titan
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Spoletta wrote:For tyranids, if they tie the stratagems with the synapse, i'm a happy bug player.
Can you imagine? Shadow in the warp (1 CP) : You can use this stratagem when an enemy psyker tries to manifest a power while within 18" of a model with the synapse keyword, before he rolls the dice. The psyker suffers a penalty of -3 to the roll to manifest that single power.
I'd hope that the Shadow in the Warp still exists passively like that anyway. Having the activate it is like saying you need to expend CPs to use Culexus Assassin abilities or bring in marine drop pods.
Tyranid stratagems should be things like 1CP to regenerate D3 wounds or 2CP to summon a Trygon tunnel anywhere on the board.
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This message was edited 1 time. Last update was at 2017/05/14 18:56:29
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![[Post New]](/s/i/i.gif) 2017/05/14 19:10:32
Subject: Warhammer 40k 8th Edition Summary - Stratagems on Pg. 188!
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Rampaging Carnifex
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xttz wrote:Spoletta wrote:For tyranids, if they tie the stratagems with the synapse, i'm a happy bug player.
Can you imagine? Shadow in the warp (1 CP) : You can use this stratagem when an enemy psyker tries to manifest a power while within 18" of a model with the synapse keyword, before he rolls the dice. The psyker suffers a penalty of -3 to the roll to manifest that single power.
I'd hope that the Shadow in the Warp still exists passively like that anyway. Having the activate it is like saying you need to expend CPs to use Culexus Assassin abilities or bring in marine drop pods.
Tyranid stratagems should be things like 1CP to regenerate D3 wounds or 2CP to summon a Trygon tunnel anywhere on the board.
2CP All units in synapse automatically pass Morale tests.
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![[Post New]](/s/i/i.gif) 2017/05/14 19:18:26
Subject: Warhammer 40k 8th Edition Summary - Stratagems on Pg. 188!
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Decrepit Dakkanaut
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rollawaythestone wrote: xttz wrote:Spoletta wrote:For tyranids, if they tie the stratagems with the synapse, i'm a happy bug player.
Can you imagine? Shadow in the warp (1 CP) : You can use this stratagem when an enemy psyker tries to manifest a power while within 18" of a model with the synapse keyword, before he rolls the dice. The psyker suffers a penalty of -3 to the roll to manifest that single power.
I'd hope that the Shadow in the Warp still exists passively like that anyway. Having the activate it is like saying you need to expend CPs to use Culexus Assassin abilities or bring in marine drop pods.
Tyranid stratagems should be things like 1CP to regenerate D3 wounds or 2CP to summon a Trygon tunnel anywhere on the board.
2CP All units in synapse automatically pass Morale tests.
That feels more like 4CP.
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![[Post New]](/s/i/i.gif) 2017/05/14 19:24:53
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Strategems (All info in OP)
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Towering Hierophant Bio-Titan
Mexico
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At the very least 3CP.
Another possible one:
2CP: An unit automatically rolls its maximum possible charge range.
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![[Post New]](/s/i/i.gif) 2017/05/14 19:26:24
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Strategems (All info in OP)
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Decrepit Dakkanaut
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Tyran wrote:At the very least 3CP.
Another possible one:
2CP: An unit automatically rolls its maximum possible charge range.
Also 4CP!  A reroll to charge for combat armies would be perhaps 2.
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![[Post New]](/s/i/i.gif) 2017/05/14 19:29:26
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Strategems (All info in OP)
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Fresh-Faced New User
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What is meant with the "Insane Bravery" stratagem?
How does a unit "automatically pass a single Morale test"?
Do you still roll 2d6 and compare with LD value? I thought the new system was roll 1d6 and add number of casualties and compare with LD value.
What is there to "pass"?
If you have taken 10 casualties and have a LD of, say, 7. Then no matter what you would roll you would still lose more models. Does "passing" mean you dont remove additional models?
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![[Post New]](/s/i/i.gif) 2017/05/14 19:30:30
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Strategems (All info in OP)
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Towering Hierophant Bio-Titan
Mexico
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A reroll to charge is probably already in some rule like Fleet.
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![[Post New]](/s/i/i.gif) 2017/05/14 19:31:51
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Strategems (All info in OP)
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Master Engineer with a Brace of Pistols
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These are all great ideas. What's more, I suddenly realise how vox casters could work for the IG now. Spend x CPs, all infantry units with a vox caster do Y...awesome.
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![[Post New]](/s/i/i.gif) 2017/05/14 19:35:29
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Strategems (All info in OP)
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Longtime Dakkanaut
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neogeo wrote:
If you have taken 10 casualties and have a LD of, say, 7. Then no matter what you would roll you would still lose more models. Does "passing" mean you dont remove additional models?
I guess so. In the case you described the unit automatically fails their morale test. Passing probably refers to not losing any models.
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![[Post New]](/s/i/i.gif) 2017/05/14 19:48:09
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Nasty Nob
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yeah, Id imagine a pass is not losing models, and a fail is anything that cause one or more additional wounds.
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2017/05/14 19:56:15
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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Hey, something I can agree with as actually being tactical :V
This really could add a lot of flavor to armies, although I hope not every army wide special rule uses command point. It's be weird if I need to use them to use the ork WAAAAGH!
I am curious what "morale test" means in this context. Has battleshock ever been mentioned as a a Morale Test before, since I just remember seeing "battleshock test"
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![[Post New]](/s/i/i.gif) 2017/05/14 19:57:54
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Rampaging Carnifex
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Luke_Prowler wrote:
I am curious what "morale test" means in this context. Has battleshock ever been mentioned as a a Morale Test before, since I just remember seeing "battleshock test"
It's actually the reverse. They have only ever mentioned Morale tests in the context of 8th Ed. Battleshock is what they call it in AoS.
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![[Post New]](/s/i/i.gif) 2017/05/14 20:01:06
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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Ah, my mistake then, thank you for the correction
Would anyone be surprised if "Fire at full ballistic skill during overwatch" ends up being a stratagem?
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![[Post New]](/s/i/i.gif) 2017/05/14 20:02:32
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Mekboy Hammerin' Somethin'
Alaska
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Pure speculation:
It would be interesting if units embarked upon an open-topped vehicle counted as being on the board, but in cover so that they could all fire normally but be targeted independently from the vehicle. I don't imagine rounds hitting the sideboard of an ork trukk would do much damage to the trukk itself, but might give the orks riding in it some cover. I'm not that familiar with the open topped vehicles of other armies.
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2017/05/14 20:06:34
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Stealthy Kroot Stalker
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Luke_Prowler wrote:Ah, my mistake then, thank you for the correction
Would anyone be surprised if "Fire at full ballistic skill during overwatch" ends up being a stratagem?
Potentially for a few factions (Black Templars and Tau Empire come to mind).
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![[Post New]](/s/i/i.gif) 2017/05/14 20:07:24
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Ancient Space Wolves Venerable Dreadnought
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davou wrote:yeah, Id imagine a pass is not losing models, and a fail is anything that cause one or more additional wounds.
Also, the morale teaser has a line in it about the Eldar Wraith fighter causing an additional casualty "on a failed test" so it does look more like passing does mean not losing models.
It would be nice if you could regain models lost this way by volunteering to take a morale test when you didn't have to. Like, your squad finds enough cover to hunker down for a while and rally a few of the shaken members that ran off/sat down and cried/started staring at the sun.
If you do, you regain one model lost to prev. failed morale checks for each point you pass by. Of course if your ld is still low enough (e.g. if you're a grot, or you're standing next to a Culexus) you might still fail and lose more dudes.
Maybe a scenario rule?
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This message was edited 1 time. Last update was at 2017/05/14 20:08:56
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2017/05/14 20:12:48
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Lethal Lhamean
Birmingham
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Dakka Flakka Flame wrote:Pure speculation:
It would be interesting if units embarked upon an open-topped vehicle counted as being on the board, but in cover so that they could all fire normally but be targeted independently from the vehicle. I don't imagine rounds hitting the sideboard of an ork trukk would do much damage to the trukk itself, but might give the orks riding in it some cover. I'm not that familiar with the open topped vehicles of other armies.
Ugh, Dark Eldar rely very heavily on their vehicles for survival.
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![[Post New]](/s/i/i.gif) 2017/05/14 20:15:23
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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The Daemon Possessing Fulgrim's Body
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I can see Open Topped allowing squads to assault on a turn after their transport moved, whereas enclosed will have to remain stationary before disembarking.
Combined with the general increase in durability, that could really help DE
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2017/05/14 20:21:29
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Pious Palatine
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Probs won't even have open topped in 8th
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![[Post New]](/s/i/i.gif) 2017/05/14 20:29:50
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Rampaging Carnifex
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Hmm, yeah. I can see them just doing away with open-topped entirely, and the advantage of open-topped vehicles will likely be in their increased movement and reduced cost relative to more armored vehicles.
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![[Post New]](/s/i/i.gif) 2017/05/14 20:33:57
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Master Engineer with a Brace of Pistols
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Yeah, open topped was only necessary whilst vehicles didn't have a toughness value or save and needed something to make them more vulnerable to a fullly armoured version.
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![[Post New]](/s/i/i.gif) 2017/05/14 20:41:04
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Hissing Hybrid Metamorph
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There is alot of great potential with these Stratagems! I like the idea of taking back control, though having to be careful on where to spend the command points. Automatically Appended Next Post: PS, thanks to the mod who updated the title in my absence, I was more dead to the world than CSM are dead to the Imperium.
Traitors gonna hate, Rippys gotta sleep.
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This message was edited 1 time. Last update was at 2017/05/14 20:42:40
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![[Post New]](/s/i/i.gif) 2017/05/14 20:55:52
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Lieutenant General
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Rippy wrote:PS, thanks to the mod who updated the title in my absence, I was more dead to the world than CSM are dead to the Imperium.
Traitors gonna hate, Rippys gotta sleep.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/05/14 20:57:08
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Pious Palatine
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rollawaythestone wrote:Hmm, yeah. I can see them just doing away with open-topped entirely, and the advantage of open-topped vehicles will likely be in their increased movement and reduced cost relative to more armored vehicles.
Yeah, but neither of those things are tied to the open topped distinction. They are traits that vehicles that are opened topped tend to have, not part of the open topped package.
No reason to keep the distinction now, make them lower T, higher M and let more models shoot out of them. Same diff.
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![[Post New]](/s/i/i.gif) 2017/05/14 21:00:17
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Dakka Veteran
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I love the inclusion of stratagems. They were my favourite part of the three Apoc games I've played and these while presumably not on par with the Apoc ones should bring the same awesomeness.
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![[Post New]](/s/i/i.gif) 2017/05/14 21:00:57
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Rampaging Carnifex
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ERJAK wrote: rollawaythestone wrote:Hmm, yeah. I can see them just doing away with open-topped entirely, and the advantage of open-topped vehicles will likely be in their increased movement and reduced cost relative to more armored vehicles.
Yeah, but neither of those things are tied to the open topped distinction. They are traits that vehicles that are opened topped tend to have, not part of the open topped package.
No reason to keep the distinction now, make them lower T, higher M and let more models shoot out of them. Same diff.
That's basically what I meant. They will just incorporate changes into the model profile to account for what each vehicle should do by modifying stats - transport capacity, firing points, movement, armor, toughness, etc - rather than bestowing them universal rule classification "open-topped".
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![[Post New]](/s/i/i.gif) 2017/05/14 21:09:45
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Hissing Hybrid Metamorph
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If the rumours hold true, just over a month until release!
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![[Post New]](/s/i/i.gif) 2017/05/14 21:41:20
Subject: Warhammer 40k 8th Edition Summary - Stratagems on Pg. 188!
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Liche Priest Hierophant
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Sturmgeschutz wrote: RandyMcStab wrote:Lost re roill for twin linked? Having 2 guns instead is flat out better you know. Think of all those twin linked SM systems on Land Raiders, Preds, Talons, Razors etc, thats a big buff. Dreads can die to 2 meltas but they can't die from one now.
But now Dred may die from lasguns and autopistols! I never use a LR, Predators and Razors. And even this will not make me play them. I like dreadnoughts and tacticool guys in 3+.
Have you tried killing a Riptide in the current edition with Boltguns? Because killing a Dreadnoguht boltguns or lasguns is going to be almost as difficult.
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This message was edited 1 time. Last update was at 2017/05/14 21:45:10
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![[Post New]](/s/i/i.gif) 2017/05/14 22:07:48
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Stealthy Warhound Titan Princeps
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My take on the weekend's news: Command points good. You can mitigate key weaknesses with them or a stroke of bad luck, but nothing game breaking. Using them to balance against unfluffy allies and such crap seems great.
Detachments.... huh. Mostly they just seem to require you to spend a certain amount of your points on troops. Unless the units are more standardized in size - so you can't minimize with 50 point troops las grunts and maximize with 500 point heavy support tank squadron, they are kind of pointless.
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![[Post New]](/s/i/i.gif) 2017/05/14 22:11:39
Subject: Warhammer 40k 8th Edition Summary - Stratagems on Pg. 188!
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Towering Hierophant Bio-Titan
Mexico
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Matt.Kingsley wrote: Sturmgeschutz wrote: RandyMcStab wrote:Lost re roill for twin linked? Having 2 guns instead is flat out better you know. Think of all those twin linked SM systems on Land Raiders, Preds, Talons, Razors etc, thats a big buff. Dreads can die to 2 meltas but they can't die from one now.
But now Dred may die from lasguns and autopistols! I never use a LR, Predators and Razors. And even this will not make me play them. I like dreadnoughts and tacticool guys in 3+.
Have you tried killing a Riptide in the current edition with Boltguns? Because killing a Dreadnoguht boltguns or lasguns is going to be almost as difficult.
Depends. Currently both need 180 hits to kill a Riptide, 270 if it has FNP. A lasgun will need 144 hits to kill a Dreadnought, while a bolter will need half of that, 72 hits. Essentially, a Dreadnought will be as durable as a the current Carnifex is to bolters, and two times more durable against lasguns.
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This message was edited 2 times. Last update was at 2017/05/14 22:12:03
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