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![[Post New]](/s/i/i.gif) 2017/05/14 22:15:14
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Longtime Dakkanaut
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Actually your more troop heavy option also required several of the other slots as well. Basically they keep you from min maxing by making you buy more of everything in order to have the option of larger pools of options.
I kind of like it honestly. If you want that many tanks your army expects you to have the support elements needed to protect them! Automatically Appended Next Post: Tyran wrote: Matt.Kingsley wrote: Sturmgeschutz wrote: RandyMcStab wrote:Lost re roill for twin linked? Having 2 guns instead is flat out better you know. Think of all those twin linked SM systems on Land Raiders, Preds, Talons, Razors etc, thats a big buff. Dreads can die to 2 meltas but they can't die from one now.
But now Dred may die from lasguns and autopistols! I never use a LR, Predators and Razors. And even this will not make me play them. I like dreadnoughts and tacticool guys in 3+.
Have you tried killing a Riptide in the current edition with Boltguns?
Because killing a Dreadnoguht boltguns or lasguns is going to be almost as difficult.
Depends.
Currently both need 180 hits to kill a Riptide, 270 if it has FNP.
A lasgun will need 144 hits to kill a Dreadnought, while a bolter will need half of that, 72 hits.
Essentially, a Dreadnought will be as durable as a the current Carnifex is to bolters, and two times more durable against lasguns.
Dread has double the wounds of a carnifex, so twice the durability against boltguns.
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This message was edited 1 time. Last update was at 2017/05/14 22:16:55
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![[Post New]](/s/i/i.gif) 2017/05/14 23:10:51
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Hallowed Canoness
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Ok so Cp, does Creed generate 3CP every turn or what? TACTICAL GENIUS!!!
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2017/05/14 23:11:36
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Longtime Dakkanaut
Ireland
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Dreadnought has 8 wounds, Toughness 7, and a 3+ save.
A Boltgun is Strength 4, Damage 1, and AP 0
Wounding on 5+, so 3 hits to get a wound, and every 3 wounds should cause a failed armour save. So working backwards from the wounds we have 8 x 3 = 24. 24 x 3 = 72 However that is in a vacuum, where the Dreadnought isn't attacking back, but rather standing there getting shot.
It is still a waste to shoot the Dreadnought with that level of small arms fire, they are their to engage enemy infantry and support the large models of their force. Needing 72 hits is a lot of marines 118 at long range.
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This message was edited 1 time. Last update was at 2017/05/14 23:13:15
The objective of the game is to win. The point of the game is to have fun. The two should never be confused. |
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![[Post New]](/s/i/i.gif) 2017/05/14 23:19:18
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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The Daemon Possessing Fulgrim's Body
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kestral wrote:My take on the weekend's news: Command points good. You can mitigate key weaknesses with them or a stroke of bad luck, but nothing game breaking. Using them to balance against unfluffy allies and such crap seems great.
Detachments.... huh. Mostly they just seem to require you to spend a certain amount of your points on troops. Unless the units are more standardized in size - so you can't minimize with 50 point troops las grunts and maximize with 500 point heavy support tank squadron, they are kind of pointless.
Unless we see a return to only troops being able to hold objectives and more objective/scenario focused win conditions (which I believe has been a thing in AOS) in which case you'll want good sized troops units in order to win games.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2017/05/14 23:21:37
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Decrepit Dakkanaut
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Azreal13 wrote: kestral wrote:My take on the weekend's news: Command points good. You can mitigate key weaknesses with them or a stroke of bad luck, but nothing game breaking. Using them to balance against unfluffy allies and such crap seems great.
Detachments.... huh. Mostly they just seem to require you to spend a certain amount of your points on troops. Unless the units are more standardized in size - so you can't minimize with 50 point troops las grunts and maximize with 500 point heavy support tank squadron, they are kind of pointless.
Unless we see a return to only troops being able to hold objectives and more objective/scenario focused win conditions (which I believe has been a thing in AOS) in which case you'll want good sized troops units in order to win games.
Yea, AoS doesn't much care, but AoS also doesn't have 'battlefield roles'.
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![[Post New]](/s/i/i.gif) 2017/05/14 23:28:00
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Lieutenant General
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Daedalus81 wrote:Yea, AoS doesn't much care, but AoS also doesn't have 'battlefield roles'.
Leader, Battleline, Artillery and Behemoths are the AoS equivalents of 'Battlefield Roles' (see page 107 of the General's Handbook).
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/05/14 23:50:07
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Been Around the Block
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I think the thing I am liking about the Command Points is that it gives a really solid base to add in army flavour, army list building considerations AND in game resource management.
I can see how with a few additions it could serve both to make for interesting narrative play options (have a kill team game running beside a big game where the kill team controlling an objective provides CP for use on the big board. Reinforcements are available at a CP cost, and moving up the board gives CPs to represent HQ supporting a breakthrough) but also to differentiate armies and or characters (Dark Eldar have a unique way to spend CPs, Ahriman allows CP to spent in one way while Kharn gives you something different).
Overall then my current response is that this is a really good base to build on. Simple enough that it should be easy to use at a basic level, enough flexibility to allow players to go mad with what they do with it.
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![[Post New]](/s/i/i.gif) 2017/05/14 23:56:03
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Decrepit Dakkanaut
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Ghaz wrote:Daedalus81 wrote:Yea, AoS doesn't much care, but AoS also doesn't have 'battlefield roles'.
Leader, Battleline, Artillery and Behemoths are the AoS equivalents of 'Battlefield Roles' (see page 107 of the General's Handbook).
Yes, but they make no real distinction on them other than list selection.
I take that back. They do have the hero point capture mission, but that's about it.
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This message was edited 1 time. Last update was at 2017/05/14 23:59:34
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![[Post New]](/s/i/i.gif) 2017/05/15 00:02:03
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Lieutenant General
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Daedalus81 wrote: Ghaz wrote:Daedalus81 wrote:Yea, AoS doesn't much care, but AoS also doesn't have 'battlefield roles'.
Leader, Battleline, Artillery and Behemoths are the AoS equivalents of 'Battlefield Roles' (see page 107 of the General's Handbook). Yes, but they make no real distinction on them other than list selection. I take that back. They do have the hero point capture mission, but that's about it.
Or the scenarios like 'Three Places of Power', where at the end of each of your turns you score victory points for each place of power controlled by one of your HEROES. Overall, that's about all Battlefield Roles were used for in 40K as well.
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This message was edited 1 time. Last update was at 2017/05/15 00:03:47
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/05/15 00:19:29
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Longtime Dakkanaut
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I really like strategems. I hope there is some more choice to them in the main rules is all. If they do unique ones for factions it will be harder to balance.
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![[Post New]](/s/i/i.gif) 2017/05/15 00:42:27
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Fixture of Dakka
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Hybrid Son Of Oxayotl wrote:Ok so Cp, does Creed generate 3CP every turn or what? TACTICAL GENIUS!!!
I thought that would have been an Lion El'Johnson rule. Maybe 1 CP every turn since nobody that I know of can do it. After all the Lion is a Primarch. But great idea non the less. But I thought I read somewhere that CPs can't be regenerated and once they are gone, they are gone. That true?
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2017/05/15 00:43:15
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Decrepit Dakkanaut
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Gamgee wrote:I really like strategems. I hope there is some more choice to them in the main rules is all. If they do unique ones for factions it will be harder to balance.
I don't think it will be bad.
Reroll a one dice action : 1 CP
Interrupt an action or reroll a 2 dice action: 2CP
Succeed at a 2 dice action for one unit : 3 CP
Reroll a 2 dice action for up to 3 units: 4 CP
Succeed at a 2 dice action for up to 3 units: 6 CP
Lots can fall under those umbrellas.
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![[Post New]](/s/i/i.gif) 2017/05/15 01:34:30
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Hallowed Canoness
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Davor wrote:I thought that would have been an Lion El'Johnson rule.
Lion isn't a tactical genius is he?
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2017/05/15 02:13:32
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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The Daemon Possessing Fulgrim's Body
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He's no slouch. Arguably the best battlefield commander outside of Horus.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2017/05/15 02:17:33
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Chaplain with Hate to Spare
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No one is a better tactical savant than Commander Dante. He has literally seen just about everything.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/05/15 02:26:42
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Lone Wolf Sentinel Pilot
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He's probably free to generate as many CPs as he wants in Trazyn's museum. Gone, but never forgotten
Edit: I just hope that there aren't too many loopholes or exceptions that will let minmax, decidedly non-fluffy armies get too many CPs. Because then the point of having stratagems to reward the thematic armies that bring a little bit of everything would be utterly moot.
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This message was edited 1 time. Last update was at 2017/05/15 02:29:11
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![[Post New]](/s/i/i.gif) 2017/05/15 02:35:22
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Hissing Hybrid Metamorph
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KommissarKiln wrote:
He's probably free to generate as many CPs as he wants in Trazyn's museum. Gone, but never forgotten
Edit: I just hope that there aren't too many loopholes or exceptions that will let minmax, decidedly non-fluffy armies get too many CPs. Because then the point of having stratagems to reward the thematic armies that bring a little bit of everything would be utterly moot.
If there are loop holes that people exploit, with a rule set that can easily be updated, it is in their best interest to not break them.
Finding a strong list that is working as intended will give tournament players (and general cheesebeards) a list that works better for longer potentially, as exploits will be patched out once a year.
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![[Post New]](/s/i/i.gif) 2017/05/15 02:42:13
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Irked Necron Immortal
Colorado
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No one knows how Techmarines, Meks and their equivalents would do to help those poor dreadnaughts out. Something to think about.
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![[Post New]](/s/i/i.gif) 2017/05/15 02:42:57
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Stealthy Sanctus Slipping in His Blade
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casvalremdeikun wrote:No one is a better tactical savant than Commander Dante. He has literally seen just about everything.
What about the combined knowledge of billions of engagements by an entire race compressed into one being?
My man the Swarmlord.
No doubt he will give a decent amount of CP (2-3 maybe). Perhaps certain HQ that you designate as your general could actually add Strategems for you to use.
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PourSpelur wrote:It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't. Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
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![[Post New]](/s/i/i.gif) 2017/05/15 02:55:58
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Towering Hierophant Bio-Titan
Mexico
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Lythrandire Biehrellian wrote:Actually your more troop heavy option also required several of the other slots as well. Basically they keep you from min maxing by making you buy more of everything in order to have the option of larger pools of options.
I kind of like it honestly. If you want that many tanks your army expects you to have the support elements needed to protect them!
Automatically Appended Next Post:
Tyran wrote: Matt.Kingsley wrote: Sturmgeschutz wrote: RandyMcStab wrote:Lost re roill for twin linked? Having 2 guns instead is flat out better you know. Think of all those twin linked SM systems on Land Raiders, Preds, Talons, Razors etc, thats a big buff. Dreads can die to 2 meltas but they can't die from one now.
But now Dred may die from lasguns and autopistols! I never use a LR, Predators and Razors. And even this will not make me play them. I like dreadnoughts and tacticool guys in 3+.
Have you tried killing a Riptide in the current edition with Boltguns?
Because killing a Dreadnoguht boltguns or lasguns is going to be almost as difficult.
Depends.
Currently both need 180 hits to kill a Riptide, 270 if it has FNP.
A lasgun will need 144 hits to kill a Dreadnought, while a bolter will need half of that, 72 hits.
Essentially, a Dreadnought will be as durable as a the current Carnifex is to bolters, and two times more durable against lasguns.
Dread has double the wounds of a carnifex, so twice the durability against boltguns.
Boltguns wound on a 5+, which is twice the wounds inflicted.
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![[Post New]](/s/i/i.gif) 2017/05/15 03:01:17
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Hissing Hybrid Metamorph
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Carnikang wrote: casvalremdeikun wrote:No one is a better tactical savant than Commander Dante. He has literally seen just about everything.
What about the combined knowledge of billions of engagements by an entire race compressed into one being?
My man the Swarmlord.
No doubt he will give a decent amount of CP (2-3 maybe). Perhaps certain HQ that you designate as your general could actually add Strategems for you to use.
If they are giving the oldest living space marine 1, I imagine that will be the norm.
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![[Post New]](/s/i/i.gif) 2017/05/15 03:05:34
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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The Command Point systems seems pretty straight forward. I like the idea of an in-game resource that you have to use tactically.
That said, they're called Strategems, no? So perhaps we can see some that are more, y'know, strategic.
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![[Post New]](/s/i/i.gif) 2017/05/15 03:08:11
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Sister Vastly Superior
Germany - Bodensee/Ravensburg area
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casvalremdeikun wrote:No one is a better tactical savant than Commander Dante. He has literally seen just about everything.
That's even moreso the case for Bjorn who literally is the oldest remaining (non primarch) loyalist SM and an accomplished tactician as well as a former wolf lord. So I wouldn't expect Dante (or everyone else that isn't Girlyman or another primarch) to hand out more CPs (so 1 per turn).
Also, *cough*, Creed (who still has an available model so he will be getting rules) ;-).
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This message was edited 3 times. Last update was at 2017/05/15 03:15:30
Dark it was, and dire of form
the beast that laid them low
Hrothgar's sharpened frost-forged blade
to deal a fatal blow
he stalked and hunted day and night
and came upon it's lair
With sword and shield Hrothgar fought
and earned the name of slayer
- The saga of Hrothgar the Beastslayer |
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![[Post New]](/s/i/i.gif) 2017/05/15 03:19:50
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Being the oldest marine... ehm... did that even count as alive? Don't make you a ultra tactician.
Besides, Bjorn is a little senile after all these years, he prefers to be in the front ripping the emperor enemies, don't thinking in tactics and all of that. He is a good wolf, and as a wolf he obeys his alpha, Russ.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/05/15 03:22:39
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Mekboy Hammerin' Somethin'
Alaska
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Ghazghkull Mag Uruk Thraka is an amazing tactical genius who gives +2d3 command points, but if you roll doubles consult the following chart:
1,1: Your opponent gets to smash your entire army. You are never allowed to play again.
2,2: Your opponent gets to punch you right in the face 1d6 times, and Ghazghkull is removed from play.
3,3: Your opponent gains control of Ghazghkull and his four Command Points.
4,4: You must play the game standing on one foot. If both your feet touch the ground at the same time you immediately forfeit.
5,5: You get all the command points, and you can use the same Stratagem more than once a turn, but Stratagems can only be used on units of Grots.
6,6: You win the game and also a new car!
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2017/05/15 03:46:30
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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The Daemon Possessing Fulgrim's Body
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Galas wrote:Being the oldest marine... ehm... did that even count as alive? Don't make you a ultra tactician.
Besides, Bjorn is a little senile after all these years, he prefers to be in the front ripping the emperor enemies, don't thinking in tactics and all of that. He is a good wolf, and as a wolf he obeys his alpha, Russ.
The Article GW Literally Just Published wrote:Some units are such capable and experienced commanders that they give you additional Command Points just by including them. Bjorn the Fell-Handed, for example, the oldest living(ish) loyalist Space Marine, gets you an extra one just for showing up!
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2017/05/15 03:51:04
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Longtime Dakkanaut
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Tyran wrote:Lythrandire Biehrellian wrote:Actually your more troop heavy option also required several of the other slots as well. Basically they keep you from min maxing by making you buy more of everything in order to have the option of larger pools of options.
I kind of like it honestly. If you want that many tanks your army expects you to have the support elements needed to protect them!
Automatically Appended Next Post:
Tyran wrote: Matt.Kingsley wrote: Sturmgeschutz wrote: RandyMcStab wrote:Lost re roill for twin linked? Having 2 guns instead is flat out better you know. Think of all those twin linked SM systems on Land Raiders, Preds, Talons, Razors etc, thats a big buff. Dreads can die to 2 meltas but they can't die from one now.
But now Dred may die from lasguns and autopistols! I never use a LR, Predators and Razors. And even this will not make me play them. I like dreadnoughts and tacticool guys in 3+.
Have you tried killing a Riptide in the current edition with Boltguns?
Because killing a Dreadnoguht boltguns or lasguns is going to be almost as difficult.
Depends.
Currently both need 180 hits to kill a Riptide, 270 if it has FNP.
A lasgun will need 144 hits to kill a Dreadnought, while a bolter will need half of that, 72 hits.
Essentially, a Dreadnought will be as durable as a the current Carnifex is to bolters, and two times more durable against lasguns.
Dread has double the wounds of a carnifex, so twice the durability against boltguns.
Boltguns wound on a 5+, which is twice the wounds inflicted.
Phone auto corrected autoguns, my bad. Automatically Appended Next Post: Considering how often I was able to get behind dreads and kill them with bolt guns last eddition I still feel it is an improvement.
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This message was edited 1 time. Last update was at 2017/05/15 03:52:19
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![[Post New]](/s/i/i.gif) 2017/05/15 03:53:41
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Dakka Flakka Flame wrote:Ghazghkull Mag Uruk Thraka is an amazing tactical genius who gives +2d3 command points, but if you roll doubles consult the following chart:
1,1: Your opponent gets to smash your entire army. You are never allowed to play again.
2,2: Your opponent gets to punch you right in the face 1d6 times, and Ghazghkull is removed from play.
3,3: Your opponent gains control of Ghazghkull and his four Command Points.
4,4: You must play the game standing on one foot. If both your feet touch the ground at the same time you immediately forfeit.
5,5: You get all the command points, and you can use the same Stratagem more than once a turn, but Stratagems can only be used on units of Grots.
6,6: You win the game and also a new car!
If 8th were a reboot like AoS you can bet that something like that would be the official rules for the model
Azreal13 wrote: Galas wrote:Being the oldest marine... ehm... did that even count as alive? Don't make you a ultra tactician.
Besides, Bjorn is a little senile after all these years, he prefers to be in the front ripping the emperor enemies, don't thinking in tactics and all of that. He is a good wolf, and as a wolf he obeys his alpha, Russ.
The Article GW Literally Just Published wrote:Some units are such capable and experienced commanders that they give you additional Command Points just by including them. Bjorn the Fell-Handed, for example, the oldest living(ish) loyalist Space Marine, gets you an extra one just for showing up!
Sorry, I was just trying to be funny. I have failed to my task.
I'll commit now the old T'au tradition of seppukku to clean the dishonour I have brought to my Sept.
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This message was edited 3 times. Last update was at 2017/05/15 03:56:41
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/05/15 04:07:52
Subject: Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Archmagos Veneratus Extremis
On the Internet
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I thought Tau committed sudoku...
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![[Post New]](/s/i/i.gif) 2017/05/15 04:11:33
Subject: Re:Warhammer 40k 8th Edition Summary - 15 May 17: Stratagems (All info in OP)
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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Perhaps not, but he's definitely not trapped in a Necron pokeball.
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