| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:21:20
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Archmagos Veneratus Extremis
On the Internet
|
docdoom77 wrote:Huh. No hint about what tomorrow's article will be. That's weird.
It happens sometimes. My guess is possibly transports.
That or they haven,t decided on it and are still working on it atm.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:21:34
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Been Around the Block
|
Requizen wrote:Finally, won't have to look up Tank Shock and read for 10 minutes every time someone gets the bright idea to use their Rhino for more than moving models. Less fluffy? Maybe a bit. Way easier to use? Frakkin right.
I'm just glad in all the years I have played that I never had to take the time to learn Tank Shock. I've heard a hundred interpretations and none made sense. Hooray for vehicles taking part in a combat rather than just sitting there getting grenaded to death.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:23:24
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Dakka Veteran
|
We kind of know them because of how the Subterranean assault was written. I would think the models in the tunnel are similar to models in a transport. With the Must be set-up wholly within 3" of the Trygon. Any models that cannot be placed are destroyed.
That rule is almost a cut and paste from the AoS Arkanaut. Which is a transport balloon that if it blows up, you must be able to deploy within 3" of the target and more then 3" away from any enemy model or be destroyed. They already established in 40k you cannot approach within 1" of an enemy model unless you are activated in fight phase or are charging.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:24:24
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Haemonculi Flesh Apprentice
|
EnTyme wrote:Kroem wrote:You can't force a guy playing with Dark Angels minis to stick to Dark Angels forever with said mins, when they can work as Salamanders or Blood Angels for today.
Yea I suppose so, I would probably treat it like playing someone with unpainted models i.e. I wouldn't be thrilled about it, but wouldn't refuse to play them or try to make them feel bad about it.
I like I idea of having to work within a more restrictive rule set to promote your strengths and mitigate your weaknesses though, rather than just changing the rules you play by to suit whatever you need for that particular battle.
I always get a kick out of people commenting on Miniwargaming videos where they use the house chapter (color scheme is lime green and yellow). They play it with Ultramarines chapter tactics, but every video, you have someone commenting how "Your marines are green! You have to play them as Salamanders, you WAAC cheaters!". Apparently some people have never heard of successor chapters. The only chapter I can think of whose successors always stick with their proginetor's color scheme is Blood Angel. All their successors are black or red.
Lamentors are yellow.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:24:26
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Bounding Dark Angels Assault Marine
|
Yeah I enjoy this,
Follows the trend of simplification without ruining my immersion.
Don't really have many thoughts, just a good clean change from the old, clunky model.
|
The 1st Legion
Interrogator-Chaplain Beremiah's Strike Force
The Tearers of Flesh |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:24:44
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Shadowy Grot Kommittee Memba
|
Youn wrote:So, if you surround a vehicle with troops inside. It won't be able to FALL BACK, because it cannot tank shock an opponent now. And won't have space to move away. Any troops that are inside will be instantly destroyed because they won't be able to deploy more then 1" away from an opponent and within 3" of the vehicle.
This is going to make 90 plague zombies deadly to something like a rhino with troops in it.
Except that unless Wrecking rules still exist, they'll just get removed from the board when destroyed, and so you might just put your guys in the space where the vehicle was, just like when a vehicle explodes currently.
Automatically Appended Next Post: JohnnyHell wrote:Spoletta wrote:And this is great! I never understood why Raveners that "deepstrike" by slowly approaching an enemy from underground, have the same accuracy and mishapp chances of something blindly teleporting on the battflefield from outside the orbit of the planet!
Have you ever tried slowly tunneling up under someone and getting it pinpoint accurate? I tried and dug through a neighbours water main.
"Knew I should've taken that right turn at albequerque"
-Raveners
|
|
This message was edited 1 time. Last update was at 2017/05/18 14:26:06
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:26:37
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Dakka Veteran
|
There is no way you can fit 10 marines in the space of a rhino without being within 1" of the models that are in hand to hand with it. Assuming they piled into base to hull. Edit: Well, that assumes your not allowed to pile their bases on top of each other.
|
|
This message was edited 1 time. Last update was at 2017/05/18 14:27:31
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:26:48
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Courageous Space Marine Captain
|
Youn wrote:So, if you surround a vehicle with troops inside. It won't be able to FALL BACK, because it cannot tank shock an opponent now. And won't have space to move away. Any troops that are inside will be instantly destroyed because they won't be able to deploy more then 1" away from an opponent and within 3" of the vehicle.
This is going to make 90 plague zombies deadly to something like a rhino with troops in it.
Very fluffy actually. Trapped inside your APC, unable to jump out into the horde of zombies as far as the eye can see, firing desperately your bolt pistol out the window as you wait for them to tear it apart and eat your brain.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:29:45
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Dakka Veteran
|
Well, it was the point of it. Things to remember.. that rhino may be a transport but also could be a death trap.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:30:28
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Courageous Space Marine Captain
|
Youn wrote:There is no way you can fit 10 marines in the space of a rhino without being within 1" of the models that are in hand to hand with it. Assuming they piled into base to hull.
Edit: Well, that assumes your not allowed to pile their bases on top of each other.
You might be able to fit one or two, which if they have flamers, blasts, high ROF weapons or lots of melee attacks, could just be enough to see you through another round.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:31:04
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Been Around the Block
|
Yeah, would have liked some information on transports.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:32:50
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Dakka Veteran
|
More of a confirmation that Vehicles really are like other things now, without lists of exceptions and special rules.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:37:14
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Nasty Nob
|
I always get a kick out of people commenting on Miniwargaming videos where they use the house chapter (color scheme is lime green and yellow). They play it with Ultramarines chapter tactics, but every video, you have someone commenting how "Your marines are green! You have to play them as Salamanders, you WAAC cheaters!". Apparently some people have never heard of successor chapters. The only chapter I can think of whose successors always stick with their proginetor's color scheme is Blood Angel. All their successors are black or red.
Oh don't get me wrong, I love to see successor chapters and home made chapters much more than the same old first founding chapters everyone collects.
What I wouldn't like though is for your home made chapter to use Salamander tactics when facing Orks, Blood Angel tactics when facing Chaos, Raven Guard tactics facing Eldar etc. just to get an advantage in every battle.
That just ain't Cricket if you ask me!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:37:21
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Archmagos Veneratus Extremis
On the Internet
|
From Facebook they said transports and vehicles were seperate articles. Also we ma see drop pods get an article by themselves.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:37:26
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Been Around the Block
|
So who wants to bet that supersonic fliers will be walking around on the ground now hitting people and being stuck in combat....
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:37:39
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Cultist of Nurgle with Open Sores
|
|
2,500 pts. | 3,200 pts. | 4,000 pts. | 2,000 pts | 2,500 | 3,000 pts. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:42:50
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Longtime Dakkanaut
|
Yonasu wrote:So who wants to bet that supersonic fliers will be walking around on the ground now hitting people and being stuck in combat....
That would be bad, but i also don't see any sensible way to avoid that. We can be sure that they will be able to fall back (or fall forward in this case) and shoot, but them being immune to assault? I wouldn't bet on that.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:43:15
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Deranged Necron Destroyer
|
Basically nothing new. Pretty dull update to be honest. On a different note, what the **** are those annihilation barge stats? How has (effectively) a 13/13/11 Annihilation Barge now become easier to kill than a 12/12/10 dreadnought?! So, 12/12/10 walker with autocannons and decent assault is now T7 W8 3+, but a 13/13/11 skimmer with slightly better autocannons but awful assault is now T6 W8 4+? Quantum shielding's replacement had better be pretty amazing, or the whole feeling of "very tough shooting platform which doesn't like heavy weapons" is now just going to be "fast flimsy floating shooting platform which dies to a stiff breeze". I didn't want my annihilation barge to be a ravager, I wanted it to be an annihilation barge. I think I'd have rather them not show us these stats if quantum shielding DOES give a large buff, because now I'm just going to be wondering if they understood the appeal of Necrons at all.
|
|
This message was edited 2 times. Last update was at 2017/05/18 14:45:51
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:43:45
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Archmagos Veneratus Extremis
On the Internet
|
yup. They went up around forty minutes ago.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:45:39
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Ultramarine Terminator with Assault Cannon
|
SOoo... I can assault and then punch with my Rhino? This feels wrong.
I wonder if the Rhino would have to Fall Back from combat or if it can still simply drive away?
What's concerning from the article is vehicles will have the -1 To Hit modifier for Heavy weapons if they move. This could mean that all of our vehicles will need higher rolls across the board To Hit then previously. This makes them a lot less effective. I don't like this thought one bit.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:46:39
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Sneaky Sniper Drone
|
Simplest guess for Quantum Shielding is an invulnerable save. Possibly just against shooting, but maybe against anything.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:46:40
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Mutilatin' Mad Dok
|
All of my trukks and battlewagons get to charge and fight now? Awesome. Gonna be getting all of my deff rollas out of storage and finally pulling the wrecking balls off my trukk sprues!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:46:45
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Longtime Dakkanaut
|
Eyjio wrote:Basically nothing new. Pretty dull update to be honest.
On a different note, what the **** are those annihilation barge stats? How has (effectively) a 13/13/11 Annihilation Barge now become easier to kill than a 12/12/10 dreadnought?! So, 12/12/10 walker with autocannons and decent assault is now T7 W8 3+, but a 13/13/11 skimmer with slightly better autocannons but awful assault is now T6 W8 4+? Quantum shielding's replacement had better be pretty amazing, or the whole feeling of "very tough shooting platform which doesn't like heavy weapons" is now just going to be "fast flimsy floating shooting platform which dies to a stiff breeze". I didn't want my annihilation barge to be a ravenger, I wanted it to be an annihilation barge. I think I'd have rather them not show us these stats if quantum shielding DOES give a large buff, because now I'm just going to be wondering if they understood the appeal of Necrons at all.
That profile sounds fine for an 11/11/11 open topped vehicle, the same i would expect for land speeders.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:47:23
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Fixture of Dakka
|
Eyjio wrote:Basically nothing new. Pretty dull update to be honest.
On a different note, what the **** are those annihilation barge stats? How has (effectively) a 13/13/11 Annihilation Barge now become easier to kill than a 12/12/10 dreadnought?! So, 12/12/10 walker with autocannons and decent assault is now T7 W8 3+, but a 13/13/11 skimmer with slightly better autocannons but awful assault is now T6 W8 4+? Quantum shielding's replacement had better be pretty amazing, or the whole feeling of "very tough shooting platform which doesn't like heavy weapons" is now just going to be "fast flimsy floating shooting platform which dies to a stiff breeze". I didn't want my annihilation barge to be a raveger, I wanted it to be an annihilation barge. I think I'd have rather them not show us these stats if quantum shielding DOES give a large buff, because now I'm just going to be wondering if they understood the appeal of Necrons at all.
Because there was large portion of the GW playerbase and (apparently) designers that were affected by the "wraithlord trauma" psychological effect. Somehow T8 is too dangerous and is the pinnacle of resilience yet needing a 4+ to glance AV12 with STR 8 is fine. That is what I say is the reason why we see such low toughness values that are akin to AV10 rather than 12 or 13.
|
|
This message was edited 1 time. Last update was at 2017/05/18 14:47:46
Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:47:30
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Twisted Trueborn with Blaster
Shropshire
|
I find it interesting that the Annihilation barge has gone from AV 11 to T6, especially as the Marine Dreadnaught went from AV12 to T7. Is this a direct conversion rate of AV-5=T, or is there a cutoff point at T6 (to stop las guns wounding light vehicles on 5+?)
|
"Marion! For Gods sake, you're going to die!"
"Ah, but then I'll wake up in a magical fantasy world, filled with virgins!"
"You mean Games Workshop?" Mongrels
"Realism? THESE ARE SPACE ELVES!!" - My friend Jordan during an argument about rule abstraction |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:47:52
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Khorne Chosen Marine Riding a Juggernaut
|
ClockworkZion wrote:Requizen wrote:Finally, won't have to look up Tank Shock and read for 10 minutes every time someone gets the bright idea to use their Rhino for more than moving models. Less fluffy? Maybe a bit. Way easier to use? Frakkin right.
Loss of Tank Shock means losing Death or Glory which is nice as it was basically useless.
Well technically DoG is still there in a way:
Rhino charges
Your dudes overwatch
Rhino strikes first all be it on a 6 etc etc
I guess this also means if you engage any vehicle in combat they are going to have to withdraw in their phase and therefore cannot shoot (unless the have a spec rule)! - thats pretty huge for close combat units! Just chucking chaff units like cultists at a predator is gonna put its shooting out of action for a turn.
I wonder if vehicles also take battle shock tests? they have a LD and they said all the rules apply... could hurt tanks a fair bit of you do multiple wounds with something like a lascannon
|
|
This message was edited 1 time. Last update was at 2017/05/18 14:47:59
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:47:54
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Blood-Drenched Death Company Marine
|
Kroem wrote:I always get a kick out of people commenting on Miniwargaming videos where they use the house chapter (color scheme is lime green and yellow). They play it with Ultramarines chapter tactics, but every video, you have someone commenting how "Your marines are green! You have to play them as Salamanders, you WAAC cheaters!". Apparently some people have never heard of successor chapters. The only chapter I can think of whose successors always stick with their proginetor's color scheme is Blood Angel. All their successors are black or red.
Oh don't get me wrong, I love to see successor chapters and home made chapters much more than the same old first founding chapters everyone collects.
What I wouldn't like though is for your home made chapter to use Salamander tactics when facing Orks, Blood Angel tactics when facing Chaos, Raven Guard tactics facing Eldar etc. just to get an advantage in every battle.
That just ain't Cricket if you ask me!
See you're assuming the worst of your opponent. Maybe he just like several chapters and doesn't want to build multiple copies of the same army to play different rules.
Yonasu wrote:So who wants to bet that supersonic fliers will be walking around on the ground now hitting people and being stuck in combat....
That's how Orks would do it anyway.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:48:29
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Infiltrating Broodlord
|
Eyjio wrote:Basically nothing new. Pretty dull update to be honest.
On a different note, what the **** are those annihilation barge stats? How has (effectively) a 13/13/11 Annihilation Barge now become easier to kill than a 12/12/10 dreadnought?! So, 12/12/10 walker with autocannons and decent assault is now T7 W8 3+, but a 13/13/11 skimmer with slightly better autocannons but awful assault is now T6 W8 4+? Quantum shielding's replacement had better be pretty amazing, or the whole feeling of "very tough shooting platform which doesn't like heavy weapons" is now just going to be "fast flimsy floating shooting platform which dies to a stiff breeze". I didn't want my annihilation barge to be a ravager, I wanted it to be an annihilation barge. I think I'd have rather them not show us these stats if quantum shielding DOES give a large buff, because now I'm just going to be wondering if they understood the appeal of Necrons at all.
Shielding is the answer.
Makes sense that the "base" 11/11/11 vehicle becomes T6, when a 12/12/10 is T7 IMO. I imagine they will have something like +2 toughness or +2 to save until they take 1 or 2 wounds or something to that effect.
|
Looking for Durham Region gamers in Ontario Canada, send me a PM!
See my gallery for Chapterhouse's Tervigon, fully painted.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:48:47
Subject: Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Courageous Space Marine Captain
|
oni wrote:SOoo... I can assault and then punch with my Rhino? This feels wrong.
I wonder if the Rhino would have to Fall Back from combat or if it can still simply drive away?
What's concerning from the article is vehicles will have the -1 To Hit modifier for Heavy weapons if they move. This could mean that all of our vehicles will need higher rolls across the board To Hit then previously. This makes them a lot less effective. I don't like this thought one bit.
But, on the other hand, all heavy weapons just need a -1 modifier. Previously your Predator was move 6", firing 1 weapon at 3+, the rest at 6+ to hit. Now it moves fully (maybe 6 or more) and fires everything, just needing 4+, and can fire at different targets
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/18 14:49:29
Subject: Re:Warhammer 40k 8th Edition Summary - 16 May 2017: Deep striking and reserves/DE focus(All info in OP)
|
 |
Fireknife Shas'el
Lisbon, Portugal
|
Spoletta wrote:Eyjio wrote:Basically nothing new. Pretty dull update to be honest.
On a different note, what the **** are those annihilation barge stats? How has (effectively) a 13/13/11 Annihilation Barge now become easier to kill than a 12/12/10 dreadnought?! So, 12/12/10 walker with autocannons and decent assault is now T7 W8 3+, but a 13/13/11 skimmer with slightly better autocannons but awful assault is now T6 W8 4+? Quantum shielding's replacement had better be pretty amazing, or the whole feeling of "very tough shooting platform which doesn't like heavy weapons" is now just going to be "fast flimsy floating shooting platform which dies to a stiff breeze". I didn't want my annihilation barge to be a ravenger, I wanted it to be an annihilation barge. I think I'd have rather them not show us these stats if quantum shielding DOES give a large buff, because now I'm just going to be wondering if they understood the appeal of Necrons at all.
That profile sounds fine for an 11/11/11 open topped vehicle, the same i would expect for land speeders.
LS are 10 all around, so I'd guess they'll be T5
|
AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
|
|
 |
 |
|
|