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![[Post New]](/s/i/i.gif) 2017/05/26 21:39:24
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Longtime Dakkanaut
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Does anyone see either of the following:
Bonus attack for charging
Restriction on sharing transports between factions/subfactions.
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![[Post New]](/s/i/i.gif) 2017/05/26 21:41:13
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Mutilatin' Mad Dok
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JohnU wrote: docdoom77 wrote: JohnU wrote:A flat +1 for ALL types of terrain? Guess that really does simplify things.
I don't mind that, but I hate the "if all models in a unit are in a piece of terrain" part. So intervening cover means nothing? Yuck.
That is odd, since it would make the Aegis and Tidewall useless without bespoke terrain rules...
As purchased fortification, they will almost certainly have bespoke rules.
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![[Post New]](/s/i/i.gif) 2017/05/26 21:41:52
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Regular Dakkanaut
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JohnU wrote: docdoom77 wrote: JohnU wrote:A flat +1 for ALL types of terrain? Guess that really does simplify things.
I don't mind that, but I hate the "if all models in a unit are in a piece of terrain" part. So intervening cover means nothing? Yuck.
That is odd, since it would make the Aegis and Tidewall useless without bespoke terrain rules...
The non marine Imperium book has rules for Fortifications in it.
The Chaos one has the Chaos bastion in it.
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![[Post New]](/s/i/i.gif) 2017/05/26 21:46:36
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Ship's Officer
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Pretty awesome, that is a lot better than some of the other artwork we've got the past couple years. I see some new nurgle type stuff in there, not sure if its just artistic or if they are based on any physical models that we haven't seen yet.
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![[Post New]](/s/i/i.gif) 2017/05/26 21:48:18
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Longtime Dakkanaut
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I think this adds to the theory that the Primaris units will have more options with there full Dex. If they were restricted to a single weapon load out and unit size, why bother to list the points for each weapon and individual trooper instead of listing the points for the whole package?
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![[Post New]](/s/i/i.gif) 2017/05/26 21:50:26
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Arch Magos w/ 4 Meg of RAM
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Thargrim wrote:
Pretty awesome, that is a lot better than some of the other artwork we've got the past couple years. I see some new nurgle type stuff in there, not sure if its just artistic or if they are based on any physical models that we haven't seen yet.
The artwork is freakin awesome! Do you think the flyers in the background are future models too? They seem a different shape to the current Space Marine ones.
Edit - probably just Thunderhawks :-)
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This message was edited 1 time. Last update was at 2017/05/26 21:51:17
Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
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![[Post New]](/s/i/i.gif) 2017/05/26 21:52:45
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Courageous Space Marine Captain
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GoatboyBeta wrote:
I think this adds to the theory that the Primaris units will have more options with there full Dex. If they were restricted to a single weapon load out and unit size, why bother to list the points for each weapon and individual trooper instead of listing the points for the whole package?
An excellent observation! I really hope you're right!
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![[Post New]](/s/i/i.gif) 2017/05/26 21:54:03
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Mighty Vampire Count
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Transport rules - for all those panicking - the owner chooses casulties if it is destroyed and any 1's are rolled
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This message was edited 1 time. Last update was at 2017/05/26 21:54:31
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2017/05/26 21:56:01
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Battlewagon Driver with Charged Engine
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Cephalobeard wrote:Those are... very weird points. Also Inceptors, at 53ppm, is a lot more than I expected.
I am also surprised. I wonder if GW things inceptors are that strong, or if everything is getting a points increase?
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![[Post New]](/s/i/i.gif) 2017/05/26 21:56:15
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Regular Dakkanaut
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docdoom77 wrote: JohnU wrote:A flat +1 for ALL types of terrain? Guess that really does simplify things.
I don't mind that, but I hate the "if all models in a unit are in a piece of terrain" part. So intervening cover means nothing? Yuck.
Yep, it's the same way in AoS and it makes no sense there either. Fortunately it's an example of a simple and usually unanimous house rule to set in place.
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![[Post New]](/s/i/i.gif) 2017/05/26 21:57:58
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Longtime Dakkanaut
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JimOnMars wrote: Cephalobeard wrote:Those are... very weird points. Also Inceptors, at 53ppm, is a lot more than I expected.
I am also surprised. I wonder if GW things inceptors are that strong, or if everything is getting a points increase?
It's more than I thought, but they're essentially 2 tactical marines with heavy bolters (the 2W cancels this out). For a small increase in points, you are at half the range, but no -1 To Hit on move, can assault, have T5, more movement, an extra attack, an extra charge attack, and can DS. Seems like a very good trade off.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2017/05/26 21:59:29
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Mutilatin' Mad Dok
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dosiere wrote: docdoom77 wrote: JohnU wrote:A flat +1 for ALL types of terrain? Guess that really does simplify things.
I don't mind that, but I hate the "if all models in a unit are in a piece of terrain" part. So intervening cover means nothing? Yuck.
Yep, it's the same way in AoS and it makes no sense there either. Fortunately it's an example of a simple and usually unanimous house rule to set in place.
I just thought that 40k, being the kind of game it is would have better terrain rules. Cover has always been more important in 40k than in fantasy. This is easily the most disappointing thing I've seen from 8th (though I'm still feeling more positive than negative).
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![[Post New]](/s/i/i.gif) 2017/05/26 22:03:29
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Archmagos Veneratus Extremis
On the Internet
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Terrain you can purchase has seperate rules from the basic rules.
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![[Post New]](/s/i/i.gif) 2017/05/26 22:07:37
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Foxy Wildborne
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So, terrain is still meaningless, which means maneuvering is still meaningless and the game is still just an exercise in getting first turn and shooting anything that can hurt you.
gg, Reece and company.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2017/05/26 22:07:48
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Mutilatin' Mad Dok
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Do you think it will include giving cover without being 'inside' it? Because this seems like a big issue to me.
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![[Post New]](/s/i/i.gif) 2017/05/26 22:07:57
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Pyro Pilot of a Triach Stalker
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https://m.facebook.c...245848535481314
Not gonna lie, love the last word block of Ka'Bandah killing the remaining Tyranids with a whole, these guys are mine feel.
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01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
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![[Post New]](/s/i/i.gif) 2017/05/26 22:09:22
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Hauptmann
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JimOnMars wrote: Cephalobeard wrote:Those are... very weird points. Also Inceptors, at 53ppm, is a lot more than I expected.
I am also surprised. I wonder if GW things inceptors are that strong, or if everything is getting a points increase?
It will depend. We already know marines are getting a point cheaper so not everything is getting a cost bump. In general they appear to be tough as nails (even a lascannon only wounds them on a 3+), they are bikes flight and a second wound with better basic weapons.
Now, sans context, no clue if they are worth that cost. But they can deliver a pinpoint, 18 shot, S5/ AP-1 alpha strike just where it's needed and weather a whole lot of return fire.
They are basically on par for cost with a full tactical squad (assuming 13 point marines with fixings). That 10-man squad has more wounds, but each wound is less tough. The 10-man squad has more specialized weapons available that can hit hard, but the sheer output of the Inceptors (specialized though it may be) is prodigious when the right target is selected. There are pros and cons to each. This isn't a 40-50 point 3rd Edition terminator conundrum where anyone can see that it just isn't worth the cost compared to a similar amount of tacticals.
For the price of about a full tactical squad you can crab Inceptors and they have a number of advantages. Meanwhile, that tactical squad has a leg up on Inceptors in a few cases. So we can see that, internally, they may well be balanced. Now whether or not it balances out against other lists?
Who knows right now?
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![[Post New]](/s/i/i.gif) 2017/05/26 22:15:46
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Archmagos Veneratus Extremis
On the Internet
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docdoom77 wrote:
Do you think it will include giving cover without being 'inside' it? Because this seems like a big issue to me.
Wall of Martyrs might
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![[Post New]](/s/i/i.gif) 2017/05/26 22:16:16
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Arch Magos w/ 4 Meg of RAM
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I'm really excited about thinking of the different armies I can make with the detachments.
One interesting thought though, is I am struggling to make a battle forged army with Primaris content in the starter. You get:
3 HQs (presuming Ancient is HQ)
2 Troops
1 Heavy Support
1 Fast Attack
The only way that fits in is to go with a Patrol Detachment and then an Auxiliary. Do people think it's more likely the Ancient will be an Elite choice instead?
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Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
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![[Post New]](/s/i/i.gif) 2017/05/26 22:16:17
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Warplord Titan Princeps of Tzeentch
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They cost like a 7th crisis suit, come at high speed, fly and pack two decent guns....
So. Marine crisis suits.
That side picture of the numarine plasma reveals just how much tau tech is in it.
Long story short, numarine equipment was built using reversed tau tech.
The inquisition ain't gonna be happy once they find out.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2017/05/26 22:17:56
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Regular Dakkanaut
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lord_blackfang wrote:So, terrain is still meaningless, which means maneuvering is still meaningless and the game is still just an exercise in getting first turn and shooting anything that can hurt you.
gg, Reece and company.
Well, I agree and it's very disappointing but I'll wait and see what the rules are for specific terrain pieces before thinking too much about it. I really love what bolt action does with terrain, in particular the way it keeps the early game from being just a shooting fest. Then again, quick, bloody games are apparently the goal here so maybe it fits just fine into what the designers/playtesters were after.
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![[Post New]](/s/i/i.gif) 2017/05/26 22:18:34
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Lieutenant General
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buddha wrote:https://m.facebook.c...245848535481314
Not gonna lie, love the last word block of Ka'Bandah killing the remaining Tyranids with a whole, these guys are mine feel.
Link doesn't work.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/05/26 22:18:36
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Chaplain with Hate to Spare
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BoomWolf wrote:They cost like a 7th crisis suit, come at high speed, fly and pack two decent guns....
So. Marine crisis suits.
That side picture of the numarine plasma reveals just how much tau tech is in it.
Long story short, numarine equipment was built using reversed tau tech.
The inquisition ain't gonna be happy once they find out.
Huh? The Plasma Incinerator looks almost exactly like a Skitarii Plasma Caliver. It even looks a lot like a scaled down version of the Plasma Cannon from the Venerable Dreadnought kit.
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This message was edited 1 time. Last update was at 2017/05/26 22:21:41
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/05/26 22:22:44
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Courageous Space Marine Captain
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Bottle wrote:I'm really excited about thinking of the different armies I can make with the detachments.
One interesting thought though, is I am struggling to make a battle forged army with Primaris content in the starter. You get:
3 HQs (presuming Ancient is HQ)
2 Troops
1 Heavy Support
1 Fast Attack
The only way that fits in is to go with a Patrol Detachment and then an Auxiliary. Do people think it's more likely the Ancient will be an Elite choice instead?
Liutenants were listed with unit size of 1-2, so presumably you can take two with one slot. I really hope they're HQ and not elite, so one can lead a small force. Not sure about the Ancient... I guess he could make sense as an elite, I don't really see him as actual leader.
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![[Post New]](/s/i/i.gif) 2017/05/26 22:25:17
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Arch Magos w/ 4 Meg of RAM
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Crimson wrote: Bottle wrote:I'm really excited about thinking of the different armies I can make with the detachments.
One interesting thought though, is I am struggling to make a battle forged army with Primaris content in the starter. You get:
3 HQs (presuming Ancient is HQ)
2 Troops
1 Heavy Support
1 Fast Attack
The only way that fits in is to go with a Patrol Detachment and then an Auxiliary. Do people think it's more likely the Ancient will be an Elite choice instead?
Liutenants were listed with unit size of 1-2, so presumably you can take two with one slot. I really hope they're HQ and not elite, so one can lead a small force. Not sure about the Ancient... I guess he could make sense as an elite, I don't really see him as actual leader.
Yeah I had included the Lieutenants as one of those 3 HQs. On the flipside the Death Guard might be able to fill a battalion detachment as it looks like they have 3 troops choices.
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This message was edited 1 time. Last update was at 2017/05/26 22:25:40
Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
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![[Post New]](/s/i/i.gif) 2017/05/26 22:29:54
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Warplord Titan Princeps of Tzeentch
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casvalremdeikun wrote: BoomWolf wrote:They cost like a 7th crisis suit, come at high speed, fly and pack two decent guns....
So. Marine crisis suits.
That side picture of the numarine plasma reveals just how much tau tech is in it.
Long story short, numarine equipment was built using reversed tau tech.
The inquisition ain't gonna be happy once they find out.
Huh? The Plasma Incinerator looks almost exactly like a Skitarii Plasma Caliver. It even looks a lot like a scaled down version of the Plasma Cannon from the Venerable Dreadnought kit.
Can you not see the two power cells blobs right next to the handle who are IDENTICAL to the ones on tau plasma rifles, that no imperial weapon ever had?
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2017/05/26 22:33:52
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Courageous Space Marine Captain
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Yeah, It seems that the primaris need more troops for batallion. I really hope that the Intercessors get some options with their multipart kit, as I'd hate to field a ton of identical squads.
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![[Post New]](/s/i/i.gif) 2017/05/26 22:34:11
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Hissing Hybrid Metamorph
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Please take the "Primaris weapons use Tau tech" to a new thread
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This message was edited 1 time. Last update was at 2017/05/26 22:34:35
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![[Post New]](/s/i/i.gif) 2017/05/26 22:38:02
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Longtime Dakkanaut
*Current meatspace coordinates redacted*
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Crimson wrote:Yeah, It seems that the primaris need more troops for batallion. I really hope that the Intercessors get some options with their multipart kit, as I'd hate to field a ton of identical squads.
I'd imagine that you'll either see that, or, alternatively, other types of intercessors with different armament. Sort of like the two infantry Primaris squads we've seen, I can't imagine that the Primaris don't have any assault dedicated troops, so we'll see something.
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He knows that I know and you know that he actually doesn't know the rules at all. |
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![[Post New]](/s/i/i.gif) 2017/05/26 22:40:17
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Poor Tyranids... feeded to Khorne:
What a coincidence how great losses all chapters receive now that you can have Super better Primaris Marines, eh?
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This message was edited 1 time. Last update was at 2017/05/26 22:41:02
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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