Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:00:53
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Longtime Dakkanaut
|
I have tons of Tau. Their points feel correct now. Tears are delicious.
|
This message was edited 1 time. Last update was at 2017/05/29 22:01:09
Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:03:02
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: CSM Rulebook Leak/SM Focus(all info in OP)
|
 |
Water-Caste Negotiator
|
Kanluwen wrote:That's not what you said before though...you basically said that Stealth Suits were just there to take the Ghostkeel's benefits.
No I said they use the ghostkeel benefits to JSJ at around 18" shooting stuff, which they now wont be able to do due not have a 2+ cover save nor the ability to hits stuff in the rear.
Kanluwen wrote:Because those abilities are granted through Markerlights hitting a specific target.
Yes, targets which will be getting markerlight hits anyways because thats why you are shooting at them. Quite rarely you shoot at stuff as Tau that does not have markerlights on it, unless its a rare occasion that the unit by itself was decent enough not to need it, which they now took away by default, but I'll concede the point that situationally the abilities can be useful, but I still wonder if the costs are worth it.
Doesn't mean I have to like it, or can't be grumpy about changes  , but yea again, guess we'll have to wait and see.
|
1500, 100% WIP, 100% kick-ass
(dkok) 1500, 100% NIB |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:03:35
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: CSM/SM/BA rulebook/Italian Forum leaks(all in OP)
|
 |
Pulsating Possessed Space Marine of Slaanesh
|
Sersi wrote: Rydria wrote:Has any slaanesh related things been spoiled yet like daemons, noise marines ?
- Noise Marines
- If killed in melee don't remove them, and at the end of the phase they can attack with melee or shooting weapons (even if engaged) before removing them.
-
- Blastmaster 48" Heavyd3 S8 Ap-2 damage d3 ignore cover
- Or Assault d6 S4 Ap-1 damage 1
- Doomsiren assault d3 S5 Ap-2 damage 1 ignore cover
- Other sonic weapon Assault3 24" S4 ignore cover.
Thank you I really appreciate the reply, they look pretty good sonic blasters have improved allot, especially now cover is a modifier, i love the ability to attack even if killed, is it like the current wulfen rules where they get to attack again even if they already fought ?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:06:04
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Water-Caste Negotiator
|
Broadsides were decent, but so OP that they needed a 3.5x points increase? Don't think so  .
|
1500, 100% WIP, 100% kick-ass
(dkok) 1500, 100% NIB |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:06:12
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Rampaging Reaver Titan Princeps
|
Gamgee wrote:I've seen the full Tau rules. It's over. Dead as a viable faction. [MOD EDIT - RULE #1 - Alpharius]
Blimey, games not here yet. Give it a chance. You may find you can still win, just not 100% now...
|
This message was edited 1 time. Last update was at 2017/05/29 22:28:49
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:06:22
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Bloodthirsty Bloodletter
|
Tau dead as a faction? Sweet, maybe we'll have a new meta to play in then, right?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:06:24
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Contagious Dreadnought of Nurgle
|
Latro_ wrote:
dude really... cmon the bloody game hasnt even been released yet.
Game over, bro! Game over! We're fethed, we're all fethed!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:06:33
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: CSM/SM/BA rulebook/Italian Forum leaks(all in OP)
|
 |
Pulsating Possessed Space Marine of Slaanesh
|
Sersi wrote: Red Corsair wrote: Sersi wrote: Rydria wrote:Has any slaanesh related things been spoiled yet like daemons, noise marines ?
- Noise Marines
- If killed in melee don't remove them, and at the end of the phase they can attack with melee or shooting weapons (even if engaged) before removing them.
-
- Blastmaster 48" Heavyd3 S8 Ap-2 damage d3 ignore cover
- Or Assault d6 S4 Ap-1 damage 1
- Doomsiren assault d3 S5 Ap-2 damage 1 ignore cover
- Other sonic weapon Assault3 24" S4 ignore cover.
Not too bad, really would like to know what their mark does and if lucius is actually worth taking.
I am slightly sad that the Doomsiren is Assault D6 like the other former template weapons. But if the points aren't terrible and the Chaos Lord can take it again is fine. I'll be happy to just use my Sonic Blasters again.
It is weird that the doom siren is only d3 and not d6 like other template weapons, but I suppose it is a sacrifice worth making in exchange for actual good sonic blasters.
Are Noise/slaanesh marines +1 movement over other marines ?
|
This message was edited 1 time. Last update was at 2017/05/29 22:08:01
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:06:38
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Sword-Bearing Inquisitorial Crusader
|
Gamgee wrote:I've seen the full Tau rules. It's over. Dead as a viable faction. [MOD EDIT - RULE #1 - Alpharius]
A fair shot at playing past turn 2?
Seriously, grow up.
Automatically Appended Next Post:
I like you.
|
This message was edited 2 times. Last update was at 2017/05/29 22:29:11
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:09:23
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Longtime Dakkanaut
|
Death guard appear to get a unique(?) psychic discipline that they can (must?) generate psychic powers from. They can take plague marines in troops instead of elites, and maybe something else but the only leaked version of that page cut off that section, presumably because it lacked much in the way of rules.
Similarly, the blood angels leak had little in the way of chapter tactics. A few units gained the option of taking jump packs where they previously could not, they gained access to inferno pistols and hand/heavy flamers, and a unique psychic discipline which blood angels must generate from.
Basically, it looks like (at least until individual codex releases) we lost legion/chapter tactics for the most part. The trade off is most HQs have a benefit they grant, so you can get your bonuses there instead.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:09:35
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Longtime Dakkanaut
|
I was pure scum, Monat crisis suits, riptide wing, double Y'vahra. Force me to do something else, GW. Make me be creative. I'm excited for change.
|
Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:10:42
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Longtime Dakkanaut
|
Considering Frankie was one of the top tau players in the country and playtested the new faction a lot. I'd say they are probably balanced.
Which to gamgee means he's fethed.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:13:00
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Longtime Dakkanaut
|
Im also liking what Im seeing:
- 40" moving Coldstar
- Kauyon & Mont'ka commander abilities
- better heavy Rail Gun Broadsides
- improved Vespids
- photon grenades
- shooting after falling back thanks to darkstrider
Looking forward to putting my Tau on the table and not be despised by 80% of my opponents.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:13:21
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Dakka Veteran
|
I like the point increases for tau. Now when I beat people they can't blame it on my tau being broken.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:13:55
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Rampaging Reaver Titan Princeps
|
gungo wrote:Considering Frankie was one of the top tau players in the country and playtested the new faction a lot. I'd say they are probably balanced.
Sounds good, maybe Tau aren't the pack up and go home army if you're facing them
Which to gamgee means he's fethed.
Break out the tiny violins lads. There's bitter tears about to be shed...
|
This message was edited 1 time. Last update was at 2017/05/29 22:14:40
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:14:00
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Battlewagon Driver with Charged Engine
|
gungo wrote:Considering Frankie was one of the top tau players in the country and playtested the new faction a lot. I'd say they are probably balanced.
Which to gamgee means he's fethed.
Funny, that.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:14:15
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Longtime Dakkanaut
|
BertBert wrote:
Im also liking what Im seeing:
- 40" moving Coldstar
- Kauyon & Mont'ka commander abilities
- better heavy Rail Gun Broadsides
- improved Vespids
- photon grenades
- shooting after falling back thanks to darkstrider
Looking forward to putting my Tau on the table and not be despised by 80% of my opponents.
Don't forget airbursts not needing LoS. I bet you can get sneaky with that.
|
This message was edited 1 time. Last update was at 2017/05/29 22:14:36
Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:14:35
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: CSM/SM/BA rulebook/Italian Forum leaks(all in OP)
|
 |
Tunneling Trygon
|
gigasnail wrote:matched play carrying over the psychic power rule of 1. so much for being able to have reliable access to catalyst.
I've read it over about three times and I'm just hoping that it's something that tournaments ignore....or that the points costs for psykers is much lower than it was. Picking the power is great. Everyone being able to cast is great. It appears that having more than 3 psykers in any army is not great.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:17:04
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Regular Dakkanaut
|
I'm fine with the point increases as well, and am really hoping it's balanced. However from looking things over my concern is that they may have killed the fun, highly mobile Tau by removing the Jetpack movement. If they did you basically sacrifice any shorter range units to a charge.
I would absolutely hate to be forced into a static gunline army consisting of only the long range units.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:19:40
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Deranged Necron Destroyer
|
I don't understand the Tau complaints. Things got generally better and cost more points. Isn't that a good thing for Tau? I mean, look at crisis suits, they're crazy now - T5 W3 3+, can fire 3 weapons at 3 targets by default, can leave combat with no penalty whatsoever... of course they're more points, they're substantially more powerful. Plus, this is the world of 27 point multimeltas - everything got more expensive in points, even assault terminators after you cost in weapons. Way too early to say what's good or bad.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:20:22
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction leaks! (all info in OP)
|
 |
Regular Dakkanaut
Denmark
|
changemod wrote:Two things then:
Flyers count as destroyed when they leave the board, the sun shark still has to move straight after one pivot of 90 degrees max, and it's minimum move has been bumped to 20 inches.
I see a lot less people taking flyers if that's the norm.
Also, what do you think the new standard points level to play at will be, given people will want to use their model collections in similar amounts as before? I'm thinking 3000.
The movement rules mentions flyers, but not the 90 degrees turn thing of 7th, so the speculation goes that flyers can now pivot as normal models, as-well as being assaulted.
|
This message was edited 1 time. Last update was at 2017/05/29 22:23:47
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:21:53
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Depraved Slaanesh Chaos Lord
Inside Yvraine
|
Gamgee wrote:I've seen the full Tau rules. It's over. Dead as a viable faction. [MOD EDIT - RULE #1 - Alpharius]
[MOD EDIT - RULE #3 - Alpharius]
|
This message was edited 1 time. Last update was at 2017/05/29 22:30:37
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:23:16
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Hungry Little Ripper
Wellington
|
Man, 40" move on the coldstar...brutal
Here's hoping for a couple cheeky Tyranid leaks.
This is what I have compiled so far.
From this thread:
Had a guy in a fb group who had read the index answering some questions before, this is what I got from him (english was sort of poor so not everything was very clear) :
|
\m/ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:24:15
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction leaks! (all info in OP)
|
 |
Tunneling Trygon
|
FunJohn wrote:changemod wrote:Two things then:
Flyers count as destroyed when they leave the board, the sun shark still has to move straight after one pivot of 90 degrees max, and it's minimum move has been bumped to 20 inches.
I see a lot less people taking flyers if that's the norm.
Also, what do you think the new standard points level to play at will be, given people will want to use their model collections in similar amounts as before? I'm thinking 3000.
The movement rules mentions flyers, but not the 90 degrees turn thing of 7th, so the speculation goes that flyers can now move as normal models, as-well as being assaulted.
The latter speculation is true. Flyers can be assaulted, but only by models with the fly special rule. Go go gadget Tau crisis suits assaulting a heldrake! I'm sure it'll work out great for you!
Will be interesting to see how this interacts with FMC assaulting each other. Automatically Appended Next Post: The shadows in the warp LD debuff (while slightly lackluster) could be a big deal with the new morale system.
|
This message was edited 1 time. Last update was at 2017/05/29 22:25:45
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:27:19
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
|
*glances over the SM melee weapon list*
Sigh, what's the point of having dedicated profiles for melee weapons if they're just going to be so uninspiring?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:28:20
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Freaky Flayed One
|
Has there been any information regarding the Powers of the C'tan? A friend of mine sent me a screengrab which indicated they each had "one," which I assume to be from a list?
The Transcendant C'tan was not in the screenshot, either. Returning to weird GMC status, or leaving us as a usable model individual from the TVault kit?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:28:34
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Regular Dakkanaut
|
Do people not realize that everything is getting rebalanced points cost wise?
Calling something dead or overpowered is extremely short sighted.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:28:40
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction leaks! (all info in OP)
|
 |
Regular Dakkanaut
Denmark
|
luke1705 wrote:
The latter speculation is true. Flyers can be assaulted, but only by models with the fly special rule. Go go gadget Tau crisis suits assaulting a heldrake! I'm sure it'll work out great for you!
Will be interesting to see how this interacts with FMC assaulting each other.
Automatically Appended Next Post:
The shadows in the warp LD debuff (while slightly lackluster) could be a big deal with the new morale system.
What, really? Then the Crisis Suits can't be assaulted at all more or less? Then the whole cool fallback-and-shoot dosen't make much sense, since they aren't threatened by 90% of models anyway.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:28:41
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Fixture of Dakka
|
Shadow in the warp is bad like always imo
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/05/29 22:29:33
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
|
 |
Sword-Wielding Bloodletter of Khorne
|
I'm very surprised by the inconsistencies of the plasma weapons: Some cause a mortal wound, some slay the bearer outright. Some resolve hits before the bearer dies, some don't. I wonder if this is the final, proofread version. Automatically Appended Next Post: NamelessBard wrote:Do people not realize that everything is getting rebalanced points cost wise?
Calling something dead or overpowered is extremely short sighted.
You seem to be new here. People around these parts, have drawn such conclusions on much less information before.
|
This message was edited 1 time. Last update was at 2017/05/29 22:31:29
|
|
 |
 |
|