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40k New Edition Summary - 14th June 17: Lord Duncan paints Primaris in Gravis/non-codex SM focus  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Longtime Dakkanaut




Spoletta wrote:
I'm at work right now, but if you ask for specific necron rules, i can sneak a translation here and there.


Can you give us anything on the transcendent C'tan?


Automatically Appended Next Post:
 Lithlandis Stormcrow wrote:
No Dark Angels love? Bummer.


Consider all the space marine leaks mostly relevant and you'll have higher morale.

This message was edited 1 time. Last update was at 2017/05/30 09:39:41


 
   
Made in de
Fresh-Faced New User




 Rippy wrote:
Seito O wrote:
I smell heresy...or a typo

Or can someone explain 7+ Sv? xD

https://2.bp.blogspot.com/-kLfUuHnfmoY/WS0SLE6HriI/AAAAAAABQIg/5cQntzHlksI-2z5kK_k53i7aFvh2ogHzwCEw/s1600/20170530_002744.jpg

Flagellants and Repentia have 7+ save

no, 7+ save is going to be common. It means no save unless they get a + to save being in cover. EG 7+ save, goes in to cover that provides +2 cover. they get 5+ save.


And thanks to you also good sir.
   
Made in ie
Been Around the Block





Any traitor legion tactics/chapter tactics leaks?
   
Made in it
Longtime Dakkanaut





changemod wrote:
Spoletta wrote:
I'm at work right now, but if you ask for specific necron rules, i can sneak a translation here and there.


Can you give us anything on the transcendent C'tan?


Automatically Appended Next Post:
 Lithlandis Stormcrow wrote:
No Dark Angels love? Bummer.


Consider all the space marine leaks mostly relevant and you'll have higher morale.


I don't see it in the leaked pages, maybe there are more i don't know of?

I can only see a cost of 232.
   
Made in au
Hissing Hybrid Metamorph





'Straya... Mate.

Seito O wrote:
 Rippy wrote:
Seito O wrote:
I smell heresy...or a typo

Or can someone explain 7+ Sv? xD

https://2.bp.blogspot.com/-kLfUuHnfmoY/WS0SLE6HriI/AAAAAAABQIg/5cQntzHlksI-2z5kK_k53i7aFvh2ogHzwCEw/s1600/20170530_002744.jpg

Flagellants and Repentia have 7+ save

no, 7+ save is going to be common. It means no save unless they get a + to save being in cover. EG 7+ save, goes in to cover that provides +2 cover. they get 5+ save.


And thanks to you also good sir.

sorry, jumped the gun and missed the other dudes who replied first

 
   
Made in jp
Proud Triarch Praetorian





Wtf?!
By the looks of that pic, the Monolith appears to be almost 400 points.
Surely I'm misreading that very blurry text (after all, it also looks as if Immortals are... 8 points? That can't be right)

 
   
Made in gb
Longtime Dakkanaut




Spoletta wrote:
changemod wrote:
Spoletta wrote:
I'm at work right now, but if you ask for specific necron rules, i can sneak a translation here and there.


Can you give us anything on the transcendent C'tan?


Automatically Appended Next Post:
 Lithlandis Stormcrow wrote:
No Dark Angels love? Bummer.


Consider all the space marine leaks mostly relevant and you'll have higher morale.


I don't see it in the leaked pages, maybe there are more i don't know of?

I can only see a cost of 232.


Ah fair, though if I'm not mistaken I think some of the weapons or wargear is C'tan related? It's hard to tell which without speaking Italian, but the Transcendent C'tan is listed in the "without weapons or gear" cost area.
   
Made in my
Fresh-Faced New User




Spoletta wrote:
I'm at work right now, but if you ask for specific necron rules, i can sneak a translation here and there.


its abit hard to read, but the translation of the necron resurrection orb? its under overlord page
   
Made in it
Longtime Dakkanaut





Do you know the english name of it's weapons?
   
Made in fr
Pewling Menial




Can someone explain me what is this Lord of War in the Space Marine list, I can't find it?


Some people are saying Land Raider Terminus Ultra but it seems unlikely: all others LR are named "Land Raider <Version>" and it was never in any SM codex if I remember correctly.
   
Made in gb
Stalwart Veteran Guard Sergeant




Wales

Anyone speak Italian? Some of the Necron codex got leaked:








374th Mechanized 195pts 
   
Made in it
Fresh-Faced New User




Italy

bloodangelx12 wrote:
Spoletta wrote:
I'm at work right now, but if you ask for specific necron rules, i can sneak a translation here and there.


its abit hard to read, but the translation of the necron resurrection orb? its under overlord page


It's been cut, but if I had to guess it it's that once per game, after having made the reanimation protocol rolls, you can make them for every infantry model of the same dinasty within X inches (probably 6) from him again

EDIT: Ok, it's within 3"

This message was edited 1 time. Last update was at 2017/05/30 09:49:42


 
   
Made in gb
Longtime Dakkanaut




 skoffs wrote:
Wtf?!
By the looks of that pic, the Monolith appears to be almost 400 points.
Surely I'm misreading that very blurry text (after all, it also looks as if Immortals are... 8 points? That can't be right)


Immortals are 8 points base with mandatory 9 point guns (both options) so 17 points per model.

Monolith is Pricier because nearly everything but unupgraded infantry costs 1.5-2 times what it did in 7th. 3500 points is the new 2000 points.
   
Made in au
Hissing Hybrid Metamorph





'Straya... Mate.

Thanks Freddy, already been posted here and in OP though.

 
   
Made in jp
Proud Triarch Praetorian





Spoletta wrote:
I'm at work right now, but if you ask for specific necron rules, i can sneak a translation here and there.

Some clarification on Zahndrekh's rules would be nice.
Might as well ask about Obyron's as well, to see how they might still interact.

 
   
Made in gb
Swift Swooping Hawk





So that means someone's got Xenos 1, then?

Cool. Hope we get some Harlequin leaks popping up.
   
Made in it
Longtime Dakkanaut





I can find a weapon that translates to: "Fists of star god" Strenght: user Ap -4 damage 3
and "Scythe of the nightbringer" Ap -4 d6 damage, always wounds on 2+.
   
Made in au
Fresh-Faced New User





Geez i dunno about these Necrons,

Been comparing the leaks against the current codex's

Just about everything for Necrons has a higher base cost than before, while the datasheets we can see seem a little..flat?
I thought it might be due to weapon/gear choices, but Necrons are not known for their options,

Has me worried when you look at something like the CSM leak where alot of it became cheaper...

Dunno, not the biggest leak atm, will have to wait for more,

The Deceiver sounded like it had some nice tricks, allowing for teleporting units,
225p base cost, one of the few that improved.

Was hoping to see some extra range put in, but looks like they are still stuck in the 24" bubble,
With all the CC buffs in 8th, i was hoping for some options to counter.. again, early days.

Edit: Also, re-animation impossible after losing the squad? back to maxing out squad size and trying to hide survivors behind vehicles/buildings

This message was edited 2 times. Last update was at 2017/05/30 09:55:20


 
   
Made in it
Fresh-Faced New User




Italy

 skoffs wrote:
Spoletta wrote:
I'm at work right now, but if you ask for specific necron rules, i can sneak a translation here and there.

Some clarification on Zahndrekh's rules would be nice.
Might as well ask about Obyron's as well, to see how they might still interact.


Zandrek
at the start of enemy turn choose a character within 12 and it can't active rules
4++
at the beginning of your turn choose a sautek infantry within 6 and add 1 to advance, charges and hit rolls
passing madness: roll a d3, choose an infantry unit within 6 at the start of the turn
1: avenge the fallen: + 1 attack
2: stop the rebellion: +1 to bs
3: sunmills? charge!: reroll charge

Obyron
If killed, he can still fight in the phase (like the Wulfens, for example)
Can reroll leadership tests of Sautekh units within 6"
At the end of the movement phase you can teleport Obyron and a unit of Sautekh infantry within 6" of Zandrek
If within 3" of Zandrek he can take Zandrek's wounds
(the last two has been cut so maybe they're not complete/completely right)
   
Made in it
Longtime Dakkanaut





Zhandrek counter tactics: At the start of enemy turn select an enemy character's aura ability within 12". It doesn't work for the turn.

Random madness: Select an infantry unit within 6" and roll a d3, it gets: 1) +1 attack 2)+1 to ranged attack rolls 3) reroll charges.
   
Made in it
Fresh-Faced New User




Italy

 Robin5t wrote:
So that means someone's got Xenos 1, then?

Cool. Hope we get some Harlequin leaks popping up.


Seconding this
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

Hmm, so far from the leaks I'm seeing a lot of reasons for the increased Elite slots and a lot of reasons to slap on a secondary Elite detachment.

It seems that banner bearers and the odd sergeant style character for Elite units are becoming seperate free roaming characters across the board. I suppose that's a nice thing...


Automatically Appended Next Post:
Also, anyone else notice with the Sisters leaks in particular that the 1 Heavy per 10 rule seems to be...gone...sort of? So a 5 man squad can have a heavy and a special weapon. Neat.

This message was edited 1 time. Last update was at 2017/05/30 09:59:38



Now only a CSM player. 
   
Made in my
Fresh-Faced New User




Waiting for full leak of eldar :(
   
Made in de
Fresh-Faced New User




 Rippy wrote:
Seito O wrote:
 Rippy wrote:
Seito O wrote:
I smell heresy...or a typo

Or can someone explain 7+ Sv? xD

https://2.bp.blogspot.com/-kLfUuHnfmoY/WS0SLE6HriI/AAAAAAABQIg/5cQntzHlksI-2z5kK_k53i7aFvh2ogHzwCEw/s1600/20170530_002744.jpg

Flagellants and Repentia have 7+ save

no, 7+ save is going to be common. It means no save unless they get a + to save being in cover. EG 7+ save, goes in to cover that provides +2 cover. they get 5+ save.


And thanks to you also good sir.

sorry, jumped the gun and missed the other dudes who replied first


Better be informed more than once.

So it is easier seen.

Appriciate it.
   
Made in gb
Deranged Necron Destroyer




 Bertock wrote:
 skoffs wrote:
Spoletta wrote:
I'm at work right now, but if you ask for specific necron rules, i can sneak a translation here and there.

Some clarification on Zahndrekh's rules would be nice.
Might as well ask about Obyron's as well, to see how they might still interact.


Zandrek
at the start of enemy turn choose a character within 12 and it can't active rules
4++
at the beginning of your turn choose a sautek infantry within 6 and add 1 to advance, charges and hit rolls
passing madness: roll a d3, choose an infantry unit within 6 at the start of the turn
1: avenge the fallen: + 1 attack
2: stop the rebellion: +1 to bs
3: sunmills? charge!: reroll charge

Obyron
If killed, he can still fight in the phase (like the Wulfens, for example)
Can reroll leadership tests of Sautekh units within 6"
At the end of the movement phase you can teleport Obyron and a unit of Sautekh infantry within 6" of Zandrek
If within 3" of Zandrek he can take Zandrek's wounds
(the last two has been cut so maybe they're not complete/completely right)

Does the Obyron teleport only work if Zahndrekh is on the field? That's rubbish.

Zahndrekh seems pretty bad now. Stopping an aura is amazing, but realistically if they're within 12" you're going to die, and the D3 thing only has 1 good result for most units; picking the unit then rolling makes that rule mostly worthless. Damn shame.
   
Made in it
Longtime Dakkanaut





So, a bit of random stuff:

Lord gives reroll morale to friendly <Dynasty> models within 6".
Overlord

Overlord has a skill that gives a unit within 6" +1 to advance charge and hit rolls. The same unit cannot be affected twice in the same turn. Zhandrek too has this.


Automatically Appended Next Post:
Both lord and overlord have the resurrection orb.


Automatically Appended Next Post:
Tesla rule is the same, on a 6 to hit you roll to wound 3 times (or inflicts 3 damage, it's out of the camera unfortunately)

This message was edited 2 times. Last update was at 2017/05/30 10:16:41


 
   
Made in ca
Commander of the Mysterious 2nd Legion





 DarkStarSabre wrote:
Hmm, so far from the leaks I'm seeing a lot of reasons for the increased Elite slots and a lot of reasons to slap on a secondary Elite detachment.

It seems that banner bearers and the odd sergeant style character for Elite units are becoming seperate free roaming characters across the board. I suppose that's a nice thing...


Automatically Appended Next Post:
Also, anyone else notice with the Sisters leaks in particular that the 1 Heavy per 10 rule seems to be...gone...sort of? So a 5 man squad can have a heavy and a special weapon. Neat.


yeah elites are gonna be important.

Opinions are not facts please don't confuse the two 
   
Made in it
Longtime Dakkanaut





Command barge has the same skill as the overlord, but with a 12" range. The 2 abilites do not stack.
   
Made in gb
Deranged Necron Destroyer




Spoletta wrote:
So, a bit of random stuff:

Lord gives reroll morale to friendly <Dynasty> models within 6".
Overlord

Overlord has a skill that gives a unit within 6" +1 to advance charge and hit rolls. The same unit cannot be affected twice in the same turn. Zhandrek too has this.


Automatically Appended Next Post:
Both lord and overlord have the resurrection orb.


Automatically Appended Next Post:
Tesla rule is the same, on a 6 to hit you roll to wound 3 times (or inflicts 3 damage, it's out of the camera unfortunately)

Thanks for this. The overlord +1 to hit - is that just in combat, or is it ballistic skill too?
   
Made in au
Longtime Dakkanaut




Eyjio wrote:How is it good? Barring things which used to be D weapons, it's a huge nerf compared to the old AV13 it gave. Against a lascannon it's effectively a 5++, and against anything doing D3 damage it's a 6++. Considering how ridiculously fragile the Command Barge and Annihilation Barge are, I doubt this will help them live past turn 1 - they will just melt to autocannon equivalents.


Sensible Sherlock strikes swiftly!

I already figured that out. I'm just commenting on how crazy - i.e. silly - it seems that a Reaper Chainsword is less likely to hurt an Annihilation Barge than a Boltgun

Vorian wrote:

Because it's just been leaked... and we must overreact!! Argh!!


The amount of "feth off" comments I could write right now considering I'm the one normally calling people out for over-reacting is telling.

But I'll not put any down because I guess my original comment does have that vibe...meh. The moment I saw the rule I was suddenly very glad I've got plenty of Missile Launchers on my Havocs rather than Lascannons.
   
 
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