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40k New Edition Summary - 14th June 17: Lord Duncan paints Primaris in Gravis/non-codex SM focus  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Pulsating Possessed Space Marine of Slaanesh





bobafett012 wrote:
 Rydria wrote:
Are there anymore chaos space marine or Daemon spoilers yet ? ?


http://www.3plusplus.net/
Thanks I really appreciate the link
   
Made in au
Regular Dakkanaut





 casvalremdeikun wrote:


In other news, a Rhino Primaris that overcharges a Plasma Gun will* be removed from play.


*Replace the word will with might?
   
Made in fi
Locked in the Tower of Amareo





 Cephalobeard wrote:
Brian888 wrote:
 Cephalobeard wrote:
Brian888 wrote:
I'm a little depressed that Magnus can now suffer from Perils. Hopefully these are stop-gap rules, and the actual codex will flesh out the models quite a bit more.


Considering, with the rule of one, if you have an army with Magnus and Arhiman you will only be able to cast EACH of the THREE spells you know, total, once... It seems not the best, right now.


Assuming that the Rule of One ports over to 40K, of course. But yeah, the Sons are in serious need of many, many more psychic powers to choose from, as well as systemic boosts to their casting rolls.


No need to assume. We know it is ported over.


Which means psychics aren't scalable at all. The smaller the game, the more effect the bigger spell effects will be. Sigh.

2024 painted/bought: 109/109 
   
Made in us
Contagious Dreadnought of Nurgle






 44Ronin wrote:
 casvalremdeikun wrote:


In other news, a Rhino Primaris that overcharges a Plasma Gun will* be removed from play.


*Replace the word will with might?


Well it has a 5/6 chance of happening.

 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 Luciferian wrote:
 casvalremdeikun wrote:
We have always known the Rhino Primaris was going to be in there. It is the Rhino half of the Space Marine Command Tanks. The Land Raider Excelsior is the other half. It can't transport Primaris models. This makes me very angry. Neither can Land Raiders.

Seriously, GW wants me to buy a whole new motor pool for my Space Marines. This is absolutely moronic.

In other news, a Rhino Primaris that overcharges a Plasma Gun will be removed from play. 10/10 I will NEVER be using this function on my Rhino Primaris.


So will a Leman Russ with a plasma cannon.
Are we sure the Leman Russ with a Plasma Cannon doesn't have a Heavy Plasma Cannon like the Stormraven has?

For everyone that keeps saying the Rhino Primaris is the Primaris Marines Rhino:

Spoiler:


Tank on the left. It came out years ago.


Automatically Appended Next Post:
 44Ronin wrote:
 casvalremdeikun wrote:


In other news, a Rhino Primaris that overcharges a Plasma Gun will* be removed from play.


*Replace the word will with might?
I am talking my dice here.

This message was edited 1 time. Last update was at 2017/05/31 04:57:10


5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Loyal Necron Lychguard




davethepak wrote:
So, does every army have snipers now? Or ways to get character models?

(I think nids will have to use mawlocs...not sure).

Thoughts?


I assume there will be some that don't have snipers, but certain Psychic powers look to be able to single out units. I'm also ok with some armies not having a way to deal with them since each army should play differently and it's not a huge detriment as far as we've seen so far.
   
Made in us
Contagious Dreadnought of Nurgle






 casvalremdeikun wrote:


Are we sure the Leman Russ with a Plasma Cannon doesn't have a Heavy Plasma Cannon like the Stormraven has?





Just says Plasma Cannon: Heavy D3 S7 AP-3 D1

With the overcharge mode as well, of course.


 
   
Made in fi
Locked in the Tower of Amareo





gungo wrote:
Caederes wrote:
Or maybe people realize you are not going to prevent 10+ boys from dying in a 30 boy squad in the average of 3 turns it takes them to get into reliable charge range because they move dirt freakin slow.


Averaging 17"+2d6" for 2nd turn assault. 18" between deployment zones. Unless enemy deploys really far(good for orks due to not taking objectives then) you have decent shot at 2nd turn charge.

2024 painted/bought: 109/109 
   
Made in de
Fresh-Faced New User




Has it been stated/confirmed anywhere, that we will get codex releases later on?
I seem to remember something about yearly updates, which I think will get difficult if several books needs to be re-released or FAQ'ed every year?
Or am I missing something?
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 Luciferian wrote:
 casvalremdeikun wrote:


Are we sure the Leman Russ with a Plasma Cannon doesn't have a Heavy Plasma Cannon like the Stormraven has?





Just says Plasma Cannon: Heavy D3 S7 AP-3 D1

With the overcharge mode as well, of course.

Well poop. I guess only Marines get the super awesome doesn't blow themselves up version of the Plasma Cannon.

In other news, I need to figure out of to remove the assault cannons on my Stormraven so I can put the heavy plasma cannons on it. Plasma. Everywhere.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Pulsating Possessed Space Marine of Slaanesh





Do auras effect the bearer of the aura as well, so does a herald of Slaanesh, buff her own strength by 1 ?

Daemonettes seem quite nasty with a herald, nearby making them strength 4, and the ability to always hit first seems ridiculously strong

This message was edited 1 time. Last update was at 2017/05/31 05:12:37


 
   
Made in us
Focused Fire Warrior





West Virginia

 Swabby wrote:
20 points per eldar ranger :O

What the?!!!?!


The Tau Sniper Drones are 18 each, so that seems about right.
   
Made in us
Contagious Dreadnought of Nurgle






 Rydria wrote:
Do auras effect the bearer of the aura as well, so does a herald of Slaanesh, buff her own strength by 1 ?


I don't think so, most of those rules state it affects nearby friendly units with a certain keyword. They don't say anything about the character being able to take it themselves.

 
   
Made in us
Longtime Dakkanaut






yeah those space marine librarius powers feel twice as good as any others i've seen.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in fi
Locked in the Tower of Amareo





 Alpharius wrote:
Mortal wounds sure do seem to be showing up a bit more frequently than we were lead to believe!


Yeah. Not good :-/ Mortal wound spam is not healthy for the game. Too much mortal wounds out there.

2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut





Connecticut

 axisofentropy wrote:
yeah those space marine librarius powers feel twice as good as any others i've seen.


It's blatantly better. Very annoying.

Like I mentioned previously, Tzeentch literally has a power that does (randomly) EITHER str, toughness OR attacks, Marines have the same power but it does all 3.

This message was edited 1 time. Last update was at 2017/05/31 05:16:24


Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Luciferian wrote:
 Rydria wrote:
Do auras effect the bearer of the aura as well, so does a herald of Slaanesh, buff her own strength by 1 ?


I don't think so, most of those rules state it affects nearby friendly units with a certain keyword. They don't say anything about the character being able to take it themselves.


If the aura is worded as "Any friendly unit within X" of this unit/hero" it targets itself. At least in AoS it does.

 Cephalobeard wrote:
 axisofentropy wrote:
yeah those space marine librarius powers feel twice as good as any others i've seen.


It's blatantly better. Very annoying.

Like I mentioned previously, Tzeentch literally has a power that does (randomly) EITHER str, toughness OR attacks, Marines have the same power but it does all 3.


This is the moment you realize that in fact, Tigurius has been Tzeentch all along, and that all the Space Marine Librarians are really Chaos Sorcerers! Chaos Space Marines are the loyal ones! Whenever you kill Chaos Cultists you are killing innocent Imperial Citizens!
JUST AS PLANNED!

This message was edited 1 time. Last update was at 2017/05/31 05:18:16


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Huge Hierodule





Louisiana

 Cephalobeard wrote:
 axisofentropy wrote:
yeah those space marine librarius powers feel twice as good as any others i've seen.


It's blatantly better. Very annoying.

Like I mentioned previously, Tzeentch literally has a power that does (randomly) EITHER str, toughness OR attacks, Marines have the same power but it does all 3.


Look again. Txeentch power affects a unit. Librarius power affects a model.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Longtime Dakkanaut





Connecticut

 tetrisphreak wrote:
 Cephalobeard wrote:
 axisofentropy wrote:
yeah those space marine librarius powers feel twice as good as any others i've seen.


It's blatantly better. Very annoying.

Like I mentioned previously, Tzeentch literally has a power that does (randomly) EITHER str, toughness OR attacks, Marines have the same power but it does all 3.


Look again. Txeentch power affects a unit. Librarius power affects a model.


So what you're saying is, "it's 1am, go to sleep instead of typing like a madman on the internet"?

Yeah, alright.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Longtime Dakkanaut






it's the other two powers that are shockingly better. re-roll charges AND always fight first? Nullify enemy invulnerable saves AND malus enemy phychic tests?

I'm imagining deep-striking some terminators with a librarian or two next to my enemy's warlord, casting one or both of those, and wrecking them swiftly. could lead to that non-interactive play that most people hate.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Contagious Dreadnought of Nurgle






 Galas wrote:

If the aura is worded as "Any friendly unit within X" of this unit/hero" it targets itself. At least in AoS it does.



Hmm, I would be very interested to get clarification on this. If it works that way, Sammael would be able to reroll his own overcharged gets hot rolls.

 
   
Made in lt
Mysterious Techpriest






neogeo wrote:
Has it been stated/confirmed anywhere, that we will get codex releases later on?
I seem to remember something about yearly updates, which I think will get difficult if several books needs to be re-released or FAQ'ed every year?
Or am I missing something?

It's been stated so long ago and SO many times. Yes, everyone will get codexes with bonus army rules, relics and stratagems...

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Fixture of Dakka






 Luciferian wrote:
 Galas wrote:

If the aura is worded as "Any friendly unit within X" of this unit/hero" it targets itself. At least in AoS it does.



Hmm, I would be very interested to get clarification on this. If it works that way, Sammael would be able to reroll his own overcharged gets hot rolls.


The rules on Sammael says "Friend Dark Angels" and he has Keyword "Dark Angels" so yeah he does.

   
Made in us
Unrelenting Rubric Terminator of Tzeentch





 Amishprn86 wrote:
 Luciferian wrote:
 Galas wrote:

If the aura is worded as "Any friendly unit within X" of this unit/hero" it targets itself. At least in AoS it does.



Hmm, I would be very interested to get clarification on this. If it works that way, Sammael would be able to reroll his own overcharged gets hot rolls.


The rules on Sammael says "Friend Dark Angels" and he has Keyword "Dark Angels" so yeah he does.


That would be pretty wild for Daemons if it is indeed the case as Be'Lakor and other daemon princes would all be hitting on a 2++ rerollable at full health.

"Backfield? I have no backfield." 
   
Made in us
Contagious Dreadnought of Nurgle






 Amishprn86 wrote:
 Luciferian wrote:
 Galas wrote:

If the aura is worded as "Any friendly unit within X" of this unit/hero" it targets itself. At least in AoS it does.



Hmm, I would be very interested to get clarification on this. If it works that way, Sammael would be able to reroll his own overcharged gets hot rolls.


The rules on Sammael says "Friend Dark Angels" and he has Keyword "Dark Angels" so yeah he does.


Right, but it says, "friendly <Dark Angels> units within 6" of this model," without specifying that the model itself gets to take the rule too. I read it as the model being the epicenter of the effect, not being affected by it as well.

 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

rvd1ofakind wrote:
Mechanicus fully scanned.
Will post pics here


I passed this along to a local guy who was trying to figure out how to build his start collecting set. His response:

"Thank you so much!"



Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in ca
Trustworthy Shas'vre




DFW area Texas - Rarely

 Luciferian wrote:
 Amishprn86 wrote:
 Luciferian wrote:
 Galas wrote:

If the aura is worded as "Any friendly unit within X" of this unit/hero" it targets itself. At least in AoS it does.



Hmm, I would be very interested to get clarification on this. If it works that way, Sammael would be able to reroll his own overcharged gets hot rolls.


The rules on Sammael says "Friend Dark Angels" and he has Keyword "Dark Angels" so yeah he does.


Right, but it says, "friendly <Dark Angels> units within 6" of this model," without specifying that the model itself gets to take the rule too. I read it as the model being the epicenter of the effect, not being affected by it as well.


This has been covered before by GW, and I think was in one of the facebook feeds. The answer is usually "are you within 6" of your self?" yes, yes you are.

Just sayin.

DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
 
   
Made in us
Jealous that Horus is Warmaster





A Leman Russ firing a Plasma Cannon will not explode, it will just lose 6 wounds and then not be able to fire the cannon again. Rule is "Something Plasma Vents". Source, Tank Commander:


Alpharius? Never heard of him.  
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 alleus wrote:
A Leman Russ firing a Plasma Cannon will not explode, it will just lose 6 wounds and then not be able to fire the cannon again. Rule is "Something Plasma Vents". Source, Tank Commander:

Emergency Plasma Vents.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in fi
Jervis Johnson






Upon some inspection, Magnus the Red seems crazy powerful. 415 points isn't that much compared to the vehicle and monster prices around. It's quite a bit cheaper than a kitted out Wraithknight, even.

Yet, he has a 4+ invulnerable save, T7 18 wounds, utterly recks face in close combat with his sword (S16 AP-4 D3 and 7 attacks boys and can create Chaos Spawns), and casts a ton of spells, including moving himself twice every turn. Even his smite has the potential to do 2D6 mortal wounds every turn, which is pretty insane, is it not, especially considering he gets bonuses for manifesting and denying spells.

I like him at least ^_^ Dude that moves 16" TWICE per turn and demolishes nearly anyone he touches in CC has to be one of the best beatsticks so far.

I'm not sure if his re-roll buff bubble applies to himself. If it does, he's even better. I guess he's a friendly Thousand Son unit.

This message was edited 3 times. Last update was at 2017/05/31 06:09:35


 
   
 
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