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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

UncleThomson wrote:
Drives forward, fires its guns and drives backwards again.


Again, no, that doesn't work. The game has rules for moving and firing heavy weapons. If the vehicle has to move to fire its guns, shouldn't it then have to do that in the movement phase? Shouldn't it then have to suffer the penalties for moving and firing heavy weapons?

You can't not move in the phase dedicated to movement and then abstract said movement during the shooting phase. That doesn't make sense.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Pewling Menial





str00dles1 wrote:
 RoboDragon wrote:
Admech players, infiltrators have been nerfed a fair bit but are far cheaper. What do we think is the best loadout for them? Tasergoads were better in pretty much every situation before but is this still the same?

Tasers don't wound T4 models on a 2+ anymore so I think power swords may make a comeback.


I made mine with taser goads. Lucky 6's means lots of hits. Not gonna happen, but 5 of them could pull 45 hits. And being STR 6 makes em wound your average target on 3s. Also built mine to have the blasters, so Pistol 5 in shooting in CC adds another 25 attacks, even though its str 3.

Hopefully trying a game of 8th fri with my Admech army so will see how they do. At the very least, its a good distraction from the rest of my army!

But really though, lets move the LoS to the sub forum for rules. I think its been beaten to death and spammed enough for now


Yeah I think the potential for the chance of so many extra hits outweighs the 'safe' option of power swords.

Do vehicles fire over watch like normal infantry now? I play against necrons a lot and tasers would be decent against a ghost ark but if they're overwatching 20 odd gauss shots I think it's too risky. I'm assuming since there is no facing that ghost arks can fire their full barrage from anywhere.
   
Made in fr
Pewling Menial




LoS for me should be : shoot from any point if the miniature has a base.
Shoot from the gun if it hasn't.
LoS can pass through friendly miniatures but can't pass through the firing miniature.
   
Made in au
Regular Dakkanaut




I'm in the camp of retaining weapon fire arcs on vehicles and giving it to monsters too. However, I feel any more on that discussion should be taken to proposed rules. I'll be watching that forum avidly over the next few months.

On topic, my 2000 point list is now 2534 points. How are your armies converting?
   
Made in jp
Longtime Dakkanaut





Just a quick heads up. There will be 9 games of 40k played between preorder and release on warhammer live. Each game will involve 2 different factions. Hopefully those games should help answer some people's questions. They will also being doing a few videos on the community site explaining some of the rules
   
Made in se
Jealous that Horus is Warmaster





 Crablezworth wrote:

You could at the very least read what I've had to say, bucko. I've made the case, several times that fixing it would be a positive development, your selective reading of my commentary isn't justification to of moral outrage, it's just you being impolite. Sport.


Not trying to be impoilte, just tired of yours and everyones elses complaining for complainings sake. If you feel like you've made your case then you can leave it that at. Why keep arguing? What does it accomplish other than bloat this post and fan the flame? It's not even an interesting discussion anymore, just "This is stupid" and "No it's not" over and over. I doubt people have even played the game yet and seen for themselves how often this even becomes a thing.

I'm done now. I realize my own hypocrisy about arguing with you about arguing about rules. I will play my first game of 8th this weekend, and it will be interesting to see how this plays out, since I play IG with tank focus.

Alpharius? Never heard of him.  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Chikout wrote:
Just a quick heads up. There will be 9 games of 40k played between preorder and release on warhammer live. Each game will involve 2 different factions. Hopefully those games should help answer some people's questions. They will also being doing a few videos on the community site explaining some of the rules


On the GW twitch, or put up on YouTube as demos for everyone to see?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in jp
Longtime Dakkanaut





 H.B.M.C. wrote:
Chikout wrote:
Just a quick heads up. There will be 9 games of 40k played between preorder and release on warhammer live. Each game will involve 2 different factions. Hopefully those games should help answer some people's questions. They will also being doing a few videos on the community site explaining some of the rules


On the GW twitch, or put up on YouTube as demos for everyone to see?

I think the games will be on twitch and the rules videos will be on YouTube. Anyone can watch the twitch games live.
   
Made in de
Fresh-Faced New User




 H.B.M.C. wrote:
UncleThomson wrote:
Drives forward, fires its guns and drives backwards again.


Again, no, that doesn't work. The game has rules for moving and firing heavy weapons. If the vehicle has to move to fire its guns, shouldn't it then have to do that in the movement phase? Shouldn't it then have to suffer the penalties for moving and firing heavy weapons?

You can't not move in the phase dedicated to movement and then abstract said movement during the shooting phase. That doesn't make sense.

No... it just does not work in your mind. And if that's your Pov, you are entitled to it. In my mind a battle does not work like move stop shoot move stop shoot. Especially not one side then the other. the turn is an abstraction of vehicles, creatures and infantry maneuvering and firing their weapons at the same time. If you actually move during the movement phase it just means that the unit was moving a longer distance giving it less time to aim/assemble their weapons.

if you are fine that an Imperial Lascannon team can fire its gun from the backside of the spotter which is barely visible behind cover, I guess it also works for tanks.

P.S: I don't want to say that you are objectively wrong. I just want to say they are other possible ways to look at this decision of the GW designers that "they are doing it wrong"

This message was edited 5 times. Last update was at 2017/06/01 13:47:06


 
   
Made in us
RogueSangre





The Cockatrice Malediction

 JohnU wrote:
Drahken_40k wrote:
Anyone see any rules for selecting warlords?


Any model can be the warlord, but it has to be a character to select a warlord trait

http://imgur.com/a/wdVuF

Can I make a Watcher in the Dark my warlord? Cuz if I can I'mma do that.
   
Made in de
Fresh-Faced New User




 Abadabadoobaddon wrote:
 JohnU wrote:
Drahken_40k wrote:
Anyone see any rules for selecting warlords?


Any model can be the warlord, but it has to be a character to select a warlord trait

http://imgur.com/a/wdVuF

Can I make a Watcher in the Dark my warlord? Cuz if I can I'mma do that.

A watcher in the dark is not a character
   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

UncleThomson wrote:
 Abadabadoobaddon wrote:
 JohnU wrote:
Drahken_40k wrote:
Anyone see any rules for selecting warlords?


Any model can be the warlord, but it has to be a character to select a warlord trait

http://imgur.com/a/wdVuF

Can I make a Watcher in the Dark my warlord? Cuz if I can I'mma do that.

A watcher in the dark is not a character


http://i.imgur.com/850PuNv.jpg

"(...)nominate one of your models to be your Warlord".

"If your Warlord is a character..."

This message was edited 1 time. Last update was at 2017/06/01 13:54:38


"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in se
Dakka Veteran




 Abadabadoobaddon wrote:
 JohnU wrote:
Drahken_40k wrote:
Anyone see any rules for selecting warlords?


Any model can be the warlord, but it has to be a character to select a warlord trait

http://imgur.com/a/wdVuF

Can I make a Watcher in the Dark my warlord? Cuz if I can I'mma do that.


I see your WitD and raise you a Bomb Squig.

Warlord Bomb Squig, best Bomb Squig.
   
Made in us
Decrepit Dakkanaut





 H.B.M.C. wrote:
 Grinshanks wrote:
There are now just models. They each have rules and some have common keywords, but in the end they are all treated the same by the rules. So what applies to a grot applies to a baneblade and so forth.


Yeah... see that doesn't make it any better.


Removing facings makes it easier to be able to determine the power of a unit. It allows you to math out the damage it can put out and point it without the player coming to the conclusion that the tank didn't do what it's points indicate.

I liked firing arcs. I don't really care that they're gone now, because that isn't the part of the game I enjoy most.
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

Has anyone has seen or remembers where it is stated that unit leaders are free?
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

UncleThomson wrote:
No... it just does not work in your mind. And if that's your Pov, you are entitled to it. In my mind a battle does not work like move stop shoot move stop shoot. Especially not one side then the other. the turn is an abstraction of vehicles, creatures and infantry maneuvering and firing their weapons at the same time. If you actually move during the movement phase it just means that the unit was moving a longer distance giving it less time to aim/assemble their weapons.
Hmm...

*thinks*

Hmm... (again!)

Very well said.

Ok, sit down for a sec because what I'm about to say might shock you:

I don't think you're wrong here. And really, with the above you've opened my eyes as to why people like alternate activation style turn systems rather than UGOIGO. I hadn't thought of it that way.

I still think "It's an abstraction" is a cop-out argument because, c'mon, a Land Raider should never be able to fire through itself and "But it's moving all the time!" doesn't cut it. And I still think manoeuvre and positioning should mean something, and the 8th Ed rules have removed a lot of that (not just for vehicles) with far too much oversimplification. But I can see what you mean!

UncleThomson wrote:
if you are fine that an Imperial Lascannon team can fire its gun from the backside of the spotter which is barely visible behind cover, I guess it also works for tanks.


In my opinion I've always thought that a model's base represents this. They have a base, so this base is essentially the 'area' they occupy and can operate from within. You don't need to turn them to face things because the base is representative of their 'zone of influence' (for lack of a better term. Vehicles, being inherently base-less (to a point, walkers are obviously something different), had to go with something else, and thus you had to use the miniature itself as the main form of measurement.

To put it another way, from a rules perspective a model's base is what defines it, but a vehicle's shape itself determines what it can and cannot do because it doesn't have a base. I like vehicle models to matter. In these rules they really don't. You could use anything to represent a vehicle. You could turn a vehicle on its end to make it taller (good luck getting away with that though!) and draw LOS from its underside (!) because 'vehicles', other than the specific reference to "hull" in the rules, don't exist in 8th Ed. Everything is a creature, essentially, and I just find that weird!

But what about walkers? Well that's always been a point of contention for me (and a lot of other people, I've discovered). It never made sense that a Rip Tide was an MC but a Sentinel was a vehicle. I think that vehicles should be treated differently and walkers should be treated like big infantry because that's the role they play. A Dread twisting its torso to shoot is no different to a Land Raider turning its sponson to shoot something, but vastly different to a Land Raider shooting its left sponson through itself to hit something on its right.

UncleThomson wrote:
P.S: I don't want to say that you are objectively wrong. I just want to say they are other possible ways to look at this decision of the GW designers that "they are doing it wrong"


Well of course they're doing it wrong. They're GW!


This message was edited 2 times. Last update was at 2017/06/01 14:10:42


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

Tyran wrote:
Has anyone has seen or remembers where it is stated that unit leaders are free?


They are not listed seperatly in the points list so they cost the same as the normal squadmates. Everything else just wouldn't make sense.

 
   
Made in us
Longtime Dakkanaut






 Abadabadoobaddon wrote:

Can I make a Watcher in the Dark my warlord? Cuz if I can I'mma do that.
no but I think an armorium cherub may be your Warlord.


Automatically Appended Next Post:
Ragnar69 wrote:
Tyran wrote:
Has anyone has seen or remembers where it is stated that unit leaders are free?


They are not listed seperatly in the points list so they cost the same as the normal squadmates. Everything else just wouldn't make sense.
very few exceptions, like Space Wolf Sergeants in Terminator armor

This message was edited 1 time. Last update was at 2017/06/01 14:10:00


Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
RogueSangre





The Cockatrice Malediction

UncleThomson wrote:
 Abadabadoobaddon wrote:
 JohnU wrote:
Drahken_40k wrote:
Anyone see any rules for selecting warlords?


Any model can be the warlord, but it has to be a character to select a warlord trait

http://imgur.com/a/wdVuF

Can I make a Watcher in the Dark my warlord? Cuz if I can I'mma do that.

A watcher in the dark is not a character

I just won't give him a warlord trait then.

No wait. Cancel that order. I'mma make a Munitorum Armoured Container my warlord. Yeah, that's the ticket! Lord Commander Shipping Container has arrived to assume command of the beleaguered defenders. May the Emperor's light guide his command!



And I'm totally shooting his storm bolter from his heroically oversized back banner!

This message was edited 1 time. Last update was at 2017/06/01 14:16:28


 
   
Made in jp
Longtime Dakkanaut





There was an interview about the art from the new rulebook on warhammer live today. They talked about reducing the amount of freelance art and trying to achieve a more consistent artistic style. They kind of threw some of the more cartoon art they'd done under the bus. They also said that the primaris marines have been in action for a while when 8th kicks off. ( enough time to have veterans and marines interred in dreadnoughts.)
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Good to know. I figured we'd start this edition "in media res", given the shifts to the galaxy map and advancements in narrative. Skipping some time allows for new stuff, as well as "historical" fill-ins if needed/wanted.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 Abadabadoobaddon wrote:

No wait. Cancel that order. I'mma make a Munitorum Armoured Container my warlord. Yeah, that's the ticket! Lord Commander Shipping Container has arrived to assume command of the beleaguered defenders. May the Emperor's light guide his command!



And I'm totally shooting his storm bolter from his heroically oversized back banner!


And thus the Basic Campfire finally can be Warchief of the Horde, as it was its birthright!

This message was edited 1 time. Last update was at 2017/06/01 14:18:59


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Dakka Veteran




Colorado Springs

 Abadabadoobaddon wrote:
UncleThomson wrote:
 Abadabadoobaddon wrote:
 JohnU wrote:
Drahken_40k wrote:
Anyone see any rules for selecting warlords?


Any model can be the warlord, but it has to be a character to select a warlord trait

http://imgur.com/a/wdVuF

Can I make a Watcher in the Dark my warlord? Cuz if I can I'mma do that.

A watcher in the dark is not a character

I just won't give him a warlord trait then.

No wait. Cancel that order. I'mma make a Munitorum Armoured Container my warlord. Yeah, that's the ticket! Lord Commander Shipping Container has arrived to assume command of the beleaguered defenders. May the Emperor's light guide his command!



And I'm totally shooting his storm bolter from his heroically oversized back banner!


So does a Tidewall count as a single model or would you have to pick a specific section to be your warlord?
   
Made in us
Lieutenant General





Florence, KY

Battlezones article is up on Warhammer Community:

https://www.warhammer-community.com/2017/06/01/new-warhammer-40000-battlezones-june1gw-homepage-post-4/



This message was edited 1 time. Last update was at 2017/06/01 14:27:03


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in de
Fresh-Faced New User




 H.B.M.C. wrote:
And I still think manoeuvre and positioning should mean something, and the 8th Ed rules have removed a lot of that (not just for vehicles) with far too much oversimplification. But I can see what you mean!

I have the same impression, but I really want to try a couple of games before I make my judgement.


 H.B.M.C. wrote:
In my opinion I've always thought that a model's base represents this. They have a base, so this base is essentially the 'area' they occupy and can operate from within. You don't need to turn them to face things because the base is representative of their 'zone of influence' (for lack of a better term. Vehicles, being inherently base-less (to a point, walkers are obviously something different), had to go with something else, and thus you had to use the miniature itself as the main form of measurement.

If there would be a consistency in 40k about what has a base and what not this could really work very well.


 H.B.M.C. wrote:

Well of course they're doing it wrong. They're GW!

   
Made in gb
Quick-fingered Warlord Moderatus







So i could finally deny my opponent that 'slay the warlord' victory point forever if i play 8th and have my skysheild landing pad commanding the munitorum armoured container army?

nevermind, just had a look at building profiles.

This message was edited 2 times. Last update was at 2017/06/01 14:37:03


https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle..  
   
Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

Chikout wrote:
Just a quick heads up. There will be 9 games of 40k played between preorder and release on warhammer live. Each game will involve 2 different factions. Hopefully those games should help answer some people's questions. They will also being doing a few videos on the community site explaining some of the rules


Do you have a link? I'd like to watch and have no idea what the schedule or location is.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

 SirDonlad wrote:
So i could finally deny my opponent that 'slay the warlord' victory point forever if i play 8th and have my skysheild landing pad commanding the munitorum armoured container army?



if you can buy a skysheild landing pad... which i havn't seen as an option....

 
   
Made in us
Decrepit Dakkanaut





 matphat wrote:
Chikout wrote:
Just a quick heads up. There will be 9 games of 40k played between preorder and release on warhammer live. Each game will involve 2 different factions. Hopefully those games should help answer some people's questions. They will also being doing a few videos on the community site explaining some of the rules


Do you have a link? I'd like to watch and have no idea what the schedule or location is.


https://www.twitch.tv/warhammer

https://www.warhammer-community.com/2017/05/30/warhammer-live-schedule-may-31st-june-2nd/

Schedules are on community page - posted Tuesdays.

This message was edited 2 times. Last update was at 2017/06/01 14:38:14


 
   
Made in us
Dakka Veteran




Colorado Springs

 Latro_ wrote:
 SirDonlad wrote:
So i could finally deny my opponent that 'slay the warlord' victory point forever if i play 8th and have my skysheild landing pad commanding the munitorum armoured container army?



if you can buy a skysheild landing pad... which i havn't seen as an option....


None shall slay Warlord Fortress of Redemption so long as his mighty +2 to shoot Bomb Squigs are manning the lascannons!

This message was edited 1 time. Last update was at 2017/06/01 14:41:29


 
   
 
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