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![[Post New]](/s/i/i.gif) 2020/02/05 21:11:42
Subject: Tau 8th Edition Tactics
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Lone Wolf Sentinel Pilot
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I think the Crisis suits are being overrated. Its not like you couldn't get +1 to hit from 5 markerlights before. Nothing has really changed unless you are trying to use them to hit a unit out of LoS of your markerlight sources.
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*I'm on Bartertown as Dynas |
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![[Post New]](/s/i/i.gif) 2020/02/06 00:45:20
Subject: Tau 8th Edition Tactics
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Focused Fire Warrior
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Dynas wrote:I think the Crisis suits are being overrated. Its not like you couldn't get +1 to hit from 5 markerlights before. Nothing has really changed unless you are trying to use them to hit a unit out of LoS of your markerlight sources.
What makes it interesting is that you can use it on something castled in your opponent's deployment zone that is most likely out of range of your markerlights. Now, you can markerlight something threatening your lines and destroy that with your castle, AND you can drop this strat on something in the opponent's backfield to wipe it out with the Crisis Suits that just landed back there from Manta Hold. So, instead of them protecting their castle by threatening your lines you have eliminated the threat to your lines and you have damaged their castle. They then have to choose to try and attack your lines again or deal with the Crisis Team in their backfield. Like I said before, I don't think it is game breaking, but it gives you some fun things to do with your Crisis Teams finally.
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![[Post New]](/s/i/i.gif) 2020/02/06 03:34:04
Subject: Re:Tau 8th Edition Tactics
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Been Around the Block
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Yeah, getting 5 marks on stuff is not necessarily a given, especially stuff that is not in your face. And while crisis suits may have their issues, a 4 man cib-bomb with a commander dropping in with them and spending 5 cp will average a dead imperial knight (needs to be Farsight enclaves for full combo). It is something I have thought about building, but I am too wedded to my Shadowsun stealth castle. I am thinking I will add a third squad of stealth suits, who will bring the retired shield drones, to keep up the numbers of drones after we get the new Shadowsun.
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![[Post New]](/s/i/i.gif) 2020/02/07 20:59:40
Subject: Tau 8th Edition Tactics
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Discriminating Deathmark Assassin
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I'm really hoping they give something to Kroot.
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213PL 60PL 12PL 9-17PL
(she/her) |
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![[Post New]](/s/i/i.gif) 2020/02/07 21:08:47
Subject: Tau 8th Edition Tactics
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Omnipotent Necron Overlord
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EWO would still prevent cents from deploying withing your range. They would not survive the initial intercept and then charge damage. A few would but not enough to kill you - if you have any supporting fire they are done.
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This message was edited 1 time. Last update was at 2020/02/07 21:10:16
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2020/02/08 04:52:10
Subject: Tau 8th Edition Tactics
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Nasty Nob
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Anyone have the release date for greater good? I cant find it anywhere
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2020/02/08 13:28:53
Subject: Tau 8th Edition Tactics
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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It's preorders today at 1pm Eastern, releases next Saturday(February 15th).
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![[Post New]](/s/i/i.gif) 2020/02/08 21:34:18
Subject: Tau 8th Edition Tactics
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Warplord Titan Princeps of Tzeentch
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Well, previews are on youtube.
Crisis suits got SO MUCH LOVE
Doubly so if you are FSE.
Heck, FSE in general got a TON of goodies.
A bonus sept tennet (+1 virtual markerlight against targets within 12")
Good relics (talisman is awesome 5++ without taking a system slot is great. deny is just icing)
Great strats (veteran cadre make all other crisis stratagems pale in comparison)
Even good objectives, for everyone who is playing proper malestorm.
BEST OF ALL-TWO COMMANDERS PER DETACHMENT!
You won't get the sheer insanity of custom septs though-and I kid you not, most of the options are by themselves superior to entire sept.
Hardened Warheads (-1AP with missile pods, HYMP, SMS ans seeker missiles) makes missilesides into sheer insanity.
Other gems include Hybrid Weaponry (+4" assault guns, deep strike in fusion range,), Stabalization Systems (walk and shoot without penalty), Command Net (reroll wounds of 1 against people who are markerlit) possibly up-gunned (-1AP for burst cannon weapons. maybe a spam list can make something out of this?)
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2020/02/08 21:52:04
Subject: Tau 8th Edition Tactics
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Longtime Dakkanaut
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Ohhhhhhhhhhhhhhh my.
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![[Post New]](/s/i/i.gif) 2020/02/08 23:22:52
Subject: Re:Tau 8th Edition Tactics
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Grim Dark Angels Interrogator-Chaplain
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FSE should get Crisis Suits as Troops like the old days. Did they in fact get this?
That said, I do look forward to seeing what's in the book (I'll look at a review later).
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![[Post New]](/s/i/i.gif) 2020/02/09 00:24:27
Subject: Tau 8th Edition Tactics
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Pulsating Possessed Chaos Marine
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Has anyone got a clear idea how the signature weapon systems work? Are they a relic or do you pay with points or are they 1 cp each with no limits or just one per army??
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![[Post New]](/s/i/i.gif) 2020/02/09 01:43:25
Subject: Tau 8th Edition Tactics
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Liche Priest Hierophant
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small_gods wrote:Has anyone got a clear idea how the signature weapon systems work? Are they a relic or do you pay with points or are they 1 cp each with no limits or just one per army??
You can take 1 Prototype System in the place of your free Signiture System at no cost in points/ CP.
From what I've read online, it's unclear whether you can replace Signiture System(s) you get from the codex Stratagem as well.
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![[Post New]](/s/i/i.gif) 2020/02/09 09:09:15
Subject: Tau 8th Edition Tactics
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Pulsating Possessed Chaos Marine
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Matt.Kingsley wrote: small_gods wrote:Has anyone got a clear idea how the signature weapon systems work? Are they a relic or do you pay with points or are they 1 cp each with no limits or just one per army??
You can take 1 Prototype System in the place of your free Signiture System at no cost in points/ CP.
From what I've read online, it's unclear whether you can replace Signiture System(s) you get from the codex Stratagem as well.
Cheers, there's s few thst look really good, would like to at least squeeze the ignore ap 1 and 2 and the ion accelerator one into a list. They seem much better than the codex signature systems.
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![[Post New]](/s/i/i.gif) 2020/02/09 10:23:22
Subject: Tau 8th Edition Tactics
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Warplord Titan Princeps of Tzeentch
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Well, the biggest selling point is that they apply for an entire unit if applicable.
But the ignore ap1/2 on a stormsurge could be quite neat. Assuming you can justify a stormsurge.
The ion accelerator is cute
The rail rifles are also attractive.
Not sure if they are better than signature systems though.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2020/02/09 11:34:26
Subject: Tau 8th Edition Tactics
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Liche Priest Hierophant
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I thought the ignore AP1/2 Prototype System was limited to Battlesuits? I could be remembering wrong though.
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![[Post New]](/s/i/i.gif) 2020/02/09 12:56:39
Subject: Tau 8th Edition Tactics
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Warplord Titan Princeps of Tzeentch
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No, it's limited to someone who has an AFP
That happens to be one of the optional secondary weapons for the surge
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2020/02/09 14:51:13
Subject: Re:Tau 8th Edition Tactics
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Fireknife Shas'el
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I have a sudden urge to paint red Crisis Suits and Breachers. 2 Commanders per detachment, Veteran Crisis units with BS3+ via Strat, +1 Markerlight within 12", Re-roll wounds within 6". Farsight Enclaves are gonna be nutty.
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![[Post New]](/s/i/i.gif) 2020/02/09 15:10:53
Subject: Tau 8th Edition Tactics
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Pulsating Possessed Chaos Marine
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BoomWolf wrote:No, it's limited to someone who has an AFP
That happens to be one of the optional secondary weapons for the surge
Stormsurge with 6+ fnp and ignore ap 1 and 2 is pretty handy at 340 ish points.
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![[Post New]](/s/i/i.gif) 2020/02/09 16:37:35
Subject: Tau 8th Edition Tactics
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Locked in the Tower of Amareo
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Ap ignoring seems to be common for gw. Gw's way of countering the ridiculous firepower increase? Rock paper scissor to 2nd degree
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2020/02/09 17:35:55
Subject: Tau 8th Edition Tactics
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Warplord Titan Princeps of Tzeentch
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small_gods wrote: BoomWolf wrote:No, it's limited to someone who has an AFP
That happens to be one of the optional secondary weapons for the surge
Stormsurge with 6+ fnp and ignore ap 1 and 2 is pretty handy at 340 ish points.
Eeer, where is he getting the FnP from?
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2020/02/09 17:43:47
Subject: Tau 8th Edition Tactics
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Dakka Veteran
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tneva82 wrote:Ap ignoring seems to be common for gw. Gw's way of countering the ridiculous firepower increase? Rock paper scissor to 2nd degree
Seems like every topic I go to you're in it bitching about GW.
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![[Post New]](/s/i/i.gif) 2020/02/09 17:58:09
Subject: Tau 8th Edition Tactics
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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tneva82 wrote:Ap ignoring seems to be common for gw. Gw's way of countering the ridiculous firepower increase? Rock paper scissor to 2nd degree
Frankly, it's not common enough.
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![[Post New]](/s/i/i.gif) 2020/02/09 18:44:44
Subject: Tau 8th Edition Tactics
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Trustworthy Shas'vre
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BoomWolf wrote: small_gods wrote: BoomWolf wrote:No, it's limited to someone who has an AFP
That happens to be one of the optional secondary weapons for the surge
Stormsurge with 6+ fnp and ignore ap 1 and 2 is pretty handy at 340 ish points.
Eeer, where is he getting the FnP from?
Ethereals and Shadowsun's new drone can confer FnP.
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This message was edited 1 time. Last update was at 2020/02/09 18:45:37
'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
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![[Post New]](/s/i/i.gif) 2020/02/09 21:40:39
Subject: Re:Tau 8th Edition Tactics
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Been Around the Block
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The drone, yes, however the Ethereals are limited to battlesuit and infantry.
For the wound re-roll tenant, I thought I saw one about vehicles/monsters getting wound re-rolls, is there also one for re-roll wounds vs. markerlit targets, or is it both conditions? Can anyone confirm details?
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![[Post New]](/s/i/i.gif) 2020/02/09 22:08:11
Subject: Re:Tau 8th Edition Tactics
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Regular Dakkanaut
Cymru
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John Prins wrote:I have a sudden urge to paint red Crisis Suits and Breachers. 2 Commanders per detachment, Veteran Crisis units with BS3+ via Strat, +1 Markerlight within 12", Re-roll wounds within 6". Farsight Enclaves are gonna be nutty.
Crisis Suits suddenly got good again. They still die really easily but while alive they may just be devastating.
Combo Veterans with either Drop Zone Clear or the new Coordinated Engagement for fully reliable shooting - such a world away from the literally hit-or-miss BS4+ they come with stock. So long as you have either CP or markerlights to support them they will surpass the shooting efficiency of Commanders.
I have some nice red Crisis Suits sitting on my shelf. Time to play boys and girls.
The gangbusters secondary might hold them back in ITC but I think FLG knows that there are problems with the secondaries which need looking at. Outside of ITC I see no reason not to try building some lists around FSE with crisis suits.
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![[Post New]](/s/i/i.gif) 2020/02/09 22:32:18
Subject: Tau 8th Edition Tactics
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Discriminating Deathmark Assassin
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I haven't been able to find out what Kroot got, anything good?
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213PL 60PL 12PL 9-17PL
(she/her) |
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![[Post New]](/s/i/i.gif) 2020/02/09 22:41:44
Subject: Tau 8th Edition Tactics
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Pulsating Possessed Chaos Marine
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Blndmage wrote:I haven't been able to find out what Kroot got, anything good?
They get to heroically intervene 6" for 1 cp. Krootox got a decent strat to make their fists-2AP and rerol hit roll (i think).
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This message was edited 1 time. Last update was at 2020/02/09 22:43:34
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![[Post New]](/s/i/i.gif) 2020/02/09 23:35:22
Subject: Tau 8th Edition Tactics
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Regular Dakkanaut
Cymru
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Blndmage wrote:I haven't been able to find out what Kroot got, anything good?
A strat to give them -1 to hit and +1 save in cover
Another strat to heroically intervene from 6" away.
Shaper got a 1CP upgrade to give nearby Kroot an extra dice on advance and charge rolls all game, discard lowest
Krootox got a 1CP strat to double their attacks and give them AP-2 punches. They are credible primaris killers now, although still got that tissue paper armour save.
Not what I expected but that heroic intervention is one of those odd things that sometimes will just win you the game by negating a whole lot of pile-in/consolidate or fight twice trickery your opponent had planned.
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![[Post New]](/s/i/i.gif) 2020/02/09 23:46:04
Subject: Tau 8th Edition Tactics
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Discriminating Deathmark Assassin
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happy_inquisitor wrote: Blndmage wrote:I haven't been able to find out what Kroot got, anything good?
A strat to give them -1 to hit and +1 save in cover
Another strat to heroically intervene from 6" away.
Shaper got a 1CP upgrade to give nearby Kroot an extra dice on advance and charge rolls all game, discard lowest
Krootox got a 1CP strat to double their attacks and give them AP-2 punches. They are credible primaris killers now, although still got that tissue paper armour save.
Not what I expected but that heroic intervention is one of those odd things that sometimes will just win you the game by negating a whole lot of pile-in/consolidate or fight twice trickery your opponent had planned.
Thank you!
Would Dal'yth still be the best bet for an all Kroot force, since it gives the FtGG?
Looks like max Krootox and Hounds is still a go!
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213PL 60PL 12PL 9-17PL
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![[Post New]](/s/i/i.gif) 2020/02/10 00:12:11
Subject: Tau 8th Edition Tactics
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Fireknife Shas'el
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happy_inquisitor wrote: Blndmage wrote:I haven't been able to find out what Kroot got, anything good?
A strat to give them -1 to hit and +1 save in cover
Another strat to heroically intervene from 6" away.
Shaper got a 1CP upgrade to give nearby Kroot an extra dice on advance and charge rolls all game, discard lowest
Krootox got a 1CP strat to double their attacks and give them AP-2 punches. They are credible primaris killers now, although still got that tissue paper armour save.
Not what I expected but that heroic intervention is one of those odd things that sometimes will just win you the game by negating a whole lot of pile-in/consolidate or fight twice trickery your opponent had planned.
Sounds like the best thing the Kroot got was the points drop in Chapter Approved. At least sitting in cover and shooting is Kroot appropriate, they were never a hard hitting combat unit.
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