Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2017/08/03 23:42:26
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Pete Haines
|
Stupid question time - on characters like lieutenants for example who come with a piece of wargear that can be changed out, such as the master crafted bolter, can you just change it for one of the free wargear choices that he can select from and save the 2pts?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/03 23:52:34
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Legendary Master of the Chapter
|
Bryan01 wrote:Stupid question time - on characters like lieutenants for example who come with a piece of wargear that can be changed out, such as the master crafted bolter, can you just change it for one of the free wargear choices that he can select from and save the 2pts? Underneath all the gun stats there will be a line that says what a model can take. some say may take, some say replace. some times units have no options. a normal marine lieuteant can replace his MC bolter for an item from the pistol melee or combi list
|
This message was edited 1 time. Last update was at 2017/08/03 23:53:20
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 02:45:57
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Boosting Space Marine Biker
|
Bryan01 wrote:Stupid question time - on characters like lieutenants for example who come with a piece of wargear that can be changed out, such as the master crafted bolter, can you just change it for one of the free wargear choices that he can select from and save the 2pts?
You pay for all wargear on a model now rather than paying to change weapons, so yes there are units that go down in price when you select different wargear
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 05:37:19
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Jinking Ravenwing Land Speeder Pilot
|
Verdict on running a Chaplain with Jump Pack and Power Fist (and Crozius, of course). I'm going to run my UM list with VV and want a chappy to help.
|
6000 pts
2000 pts
2500 pts
3000 pts
"We're on an express elevator to hell - goin' down!"
"Depends on the service being refused. It should be fine to refuse to make a porn star a dildo shaped cake that they wanted to use in a wedding themed porn..." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 05:51:56
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Boosting Space Marine Biker
|
Retrogamer0001 wrote:Verdict on running a Chaplain with Jump Pack and Power Fist (and Crozius, of course). I'm going to run my UM list with VV and want a chappy to help.
If you were wanting a powerfist on the squad at all and you wanted a chaplain then it's better on the chaplain than it is on any of the squad members, and i'd reccomend a chaplain anyway, i's a great cheap HQ
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 09:40:46
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Ship's Officer
London
|
I dream of 405 point centurions. My las/missile ones are 465, and their omniscope does the same thing as my IF CT. A devastator centurion costs the same as a xiphon, and more than a dreadnought, before weapons.
The only way I can see to use centurions is to put them in a bunker. Or, for the same price, you could have 3 predators.
Ironclads are all right but contemptors are soooo much better. T8 is good but so is a 5++, S7(14), move of 9" and hitting on a 2+.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 11:21:03
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Regular Dakkanaut
|
Centurion Devastators seem incredibly expensive?
3 Devastator Centurions: Centurion Sergeant (2 lascannons; Centurion missile launcher); 2 Devastator Centurions; 2 × 2 lascannons; 2 × Centurion missile launcher
That does seem crazy for only 9 wounds! I guess they get the chapter tactic.......
Did Blizzard make them overpriced on purpose of I am missing there potential?
|
This message was edited 2 times. Last update was at 2017/08/04 11:25:46
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 16:22:18
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Dakka Veteran
|
So, on Raven Guard. Is it better to pay for the Jump Packs and place your from the shadows units 15"+ away at the start.
Or save the cost of the Jump packs and place them 9" away from the enemy?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 16:30:59
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Chaplain with Hate to Spare
|
Youn wrote:So, on Raven Guard. Is it better to pay for the Jump Packs and place your from the shadows units 15"+ away at the start.
Or save the cost of the Jump packs and place them 9" away from the enemy?
Seems like staying out of rapid fire range and then using the superior movement of the JP go move into range is a better option. That way if you get stuck going second, you didn't waste your CP.
|
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 16:34:47
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Dakka Veteran
|
Well, if you go second they can just move. Their heavy weapons will be at -1 in any case.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 17:35:39
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Esteemed Veteran Space Marine
Ottawa
|
Gibs55 wrote:Centurion Devastators seem incredibly expensive?
3 Devastator Centurions: Centurion Sergeant (2 lascannons; Centurion missile launcher); 2 Devastator Centurions; 2 × 2 lascannons; 2 × Centurion missile launcher
That does seem crazy for only 9 wounds! I guess they get the chapter tactic.......
Did Blizzard make them overpriced on purpose of I am missing there potential?
What game do you think this is?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 18:10:51
Subject: Re:Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Fresh-Faced New User
|
Okay so im kinda confused on successor chapter rules. Can I make a successor that has BT chapter tactics but still can take psykers, or does it have to keep the no psykers rule from BT
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 18:46:04
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Loyal Necron Lychguard
|
Basically if you're picking a successor they get everything the parent has, so if BLACK TEMPLARS can't have psykers, then neither can their descendants, the BASEDGIGI'S FINEST.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 20:30:55
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Pete Haines
|
Desubot wrote: Bryan01 wrote:Stupid question time - on characters like lieutenants for example who come with a piece of wargear that can be changed out, such as the master crafted bolter, can you just change it for one of the free wargear choices that he can select from and save the 2pts?
Underneath all the gun stats there will be a line that says what a model can take.
some say may take, some say replace. some times units have no options.
a normal marine lieuteant can replace his MC bolter for an item from the pistol melee or combi list
Thanks, much appreciated. Same to GA.
|
This message was edited 1 time. Last update was at 2017/08/04 20:31:22
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 20:45:14
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Jinking Ravenwing Land Speeder Pilot
|
GAdvance wrote: Retrogamer0001 wrote:Verdict on running a Chaplain with Jump Pack and Power Fist (and Crozius, of course). I'm going to run my UM list with VV and want a chappy to help.
If you were wanting a powerfist on the squad at all and you wanted a chaplain then it's better on the chaplain than it is on any of the squad members, and i'd reccomend a chaplain anyway, i's a great cheap HQ
I just can't see the downside on this unit - Chaplain with JP, Crozius and PF is only 110 pts, str 10 in combat, re-rolling hits.
|
6000 pts
2000 pts
2500 pts
3000 pts
"We're on an express elevator to hell - goin' down!"
"Depends on the service being refused. It should be fine to refuse to make a porn star a dildo shaped cake that they wanted to use in a wedding themed porn..." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 21:37:42
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Boosting Space Marine Biker
|
Retrogamer0001 wrote:GAdvance wrote: Retrogamer0001 wrote:Verdict on running a Chaplain with Jump Pack and Power Fist (and Crozius, of course). I'm going to run my UM list with VV and want a chappy to help.
If you were wanting a powerfist on the squad at all and you wanted a chaplain then it's better on the chaplain than it is on any of the squad members, and i'd reccomend a chaplain anyway, i's a great cheap HQ
I just can't see the downside on this unit - Chaplain with JP, Crozius and PF is only 110 pts, str 10 in combat, re-rolling hits.
STR 8, it's also less now that a fist is only 12 not 20 points
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 21:45:42
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Krazed Killa Kan
|
Man, anyone else feel dirty for using the Auspex Scan strategem at this point in the release schedule?
Things will even out once everyone gets their wacky stratagem gotchas, but it's going to be hard to get the drop and charge on Space Marines due to this. I had someone try to drop in on my hell blasters only to get a face full of plasma. Every bit worth the 2 CP spent.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 23:04:14
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Regular Dakkanaut
|
Lemondish wrote:Gibs55 wrote:Centurion Devastators seem incredibly expensive?
3 Devastator Centurions: Centurion Sergeant (2 lascannons; Centurion missile launcher); 2 Devastator Centurions; 2 × 2 lascannons; 2 × Centurion missile launcher
That does seem crazy for only 9 wounds! I guess they get the chapter tactic.......
Did Blizzard make them overpriced on purpose of I am missing there potential?
What game do you think this is?
Lol was playing Hearthstone while working on a list haha. Is the general concensus that Centurations are simply too expensive?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 23:10:57
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Legendary Master of the Chapter
|
Gibs55 wrote:Lemondish wrote:Gibs55 wrote:Centurion Devastators seem incredibly expensive?
3 Devastator Centurions: Centurion Sergeant (2 lascannons; Centurion missile launcher); 2 Devastator Centurions; 2 × 2 lascannons; 2 × Centurion missile launcher
That does seem crazy for only 9 wounds! I guess they get the chapter tactic.......
Did Blizzard make them overpriced on purpose of I am missing there potential?
What game do you think this is?
Lol was playing Hearthstone while working on a list haha. Is the general concensus that Centurations are simply too expensive?
Well i dont think the assault ones are all that bad
213 points base for 9 t5 wounds 2+ save and 7 str 10 ap 4 damage 3 swings is pretty sick. + mass flamers or melta, and hurrican bolters or mortal wounds on charges.
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/04 23:45:55
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Jinking Ravenwing Land Speeder Pilot
|
GAdvance wrote: Retrogamer0001 wrote:GAdvance wrote: Retrogamer0001 wrote:Verdict on running a Chaplain with Jump Pack and Power Fist (and Crozius, of course). I'm going to run my UM list with VV and want a chappy to help.
If you were wanting a powerfist on the squad at all and you wanted a chaplain then it's better on the chaplain than it is on any of the squad members, and i'd reccomend a chaplain anyway, i's a great cheap HQ
I just can't see the downside on this unit - Chaplain with JP, Crozius and PF is only 110 pts, str 10 in combat, re-rolling hits.
STR 8, it's also less now that a fist is only 12 not 20 points
Doesn't the Crozius bonus of +1 Str ways apply, even when using other weapons? I thought it was a static effect.
|
6000 pts
2000 pts
2500 pts
3000 pts
"We're on an express elevator to hell - goin' down!"
"Depends on the service being refused. It should be fine to refuse to make a porn star a dildo shaped cake that they wanted to use in a wedding themed porn..." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/05 00:36:20
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Boosting Space Marine Biker
|
Retrogamer0001 wrote:GAdvance wrote: Retrogamer0001 wrote:GAdvance wrote: Retrogamer0001 wrote:Verdict on running a Chaplain with Jump Pack and Power Fist (and Crozius, of course). I'm going to run my UM list with VV and want a chappy to help.
If you were wanting a powerfist on the squad at all and you wanted a chaplain then it's better on the chaplain than it is on any of the squad members, and i'd reccomend a chaplain anyway, i's a great cheap HQ
I just can't see the downside on this unit - Chaplain with JP, Crozius and PF is only 110 pts, str 10 in combat, re-rolling hits.
STR 8, it's also less now that a fist is only 12 not 20 points
Doesn't the Crozius bonus of +1 Str ways apply, even when using other weapons? I thought it was a static effect.
No the crozius is a weapon like any other and you choose it or your powerfist
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/05 05:23:38
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Utilizing Careful Highlighting
|
How well does horde marines work now? I've got a heap of black templars and I kinda want to just mass them up and march up the field. 6 squads of 5 initiates/5 neophytes with 2xfists and meltaguns, with Helbrecht, 3 chaplains and a banner in the middle. Can throw the Templar relic hat on the Ancient and the shield/armor on a chaplain. Maybe throw the emperors champion in there as big monster protection and make him the warlord for the larger glorious intervention bubble.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/05 07:16:05
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Dakka Veteran
|
Emperors Champion was good when he cost 108pts. At 75pts now he's a steal, to the point I think GW decided that the chapter trait wasn't as powerful as the others so gave BT a bunch of free points to compensate
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/05 07:54:23
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Longtime Dakkanaut
|
Badablack wrote:How well does horde marines work now? I've got a heap of black templars and I kinda want to just mass them up and march up the field. 6 squads of 5 initiates/5 neophytes with 2xfists and meltaguns, with Helbrecht, 3 chaplains and a banner in the middle. Can throw the Templar relic hat on the Ancient and the shield/armor on a chaplain. Maybe throw the emperors champion in there as big monster protection and make him the warlord for the larger glorious intervention bubble.
I think reivers are actually a great choice for black templars.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/05 16:36:33
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Thrall Wizard of Tzeentch
|
Vertrucio wrote:Man, anyone else feel dirty for using the Auspex Scan strategem at this point in the release schedule?
Things will even out once everyone gets their wacky stratagem gotchas, but it's going to be hard to get the drop and charge on Space Marines due to this. I had someone try to drop in on my hell blasters only to get a face full of plasma. Every bit worth the 2 CP spent.
This Stratagem is really GOOD! I played a IG list with 5 deep striking Plasma Gun units and he tried deep striking two within 12 of my Stormraven so he could rapid fire his plasma, I wiped out the first unit completely, and he had to pull back on the second as to not lose them as well and put himself out of rapid fire range. The Threat of this stratagem is amazing.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/05 21:42:24
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Ship's Officer
London
|
Ok but remember that only infantry can do it, and only one unit per phase under matched play rules.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/05 23:01:05
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Death-Dealing Devastator
Birmingham, AL
|
Slayer-Fan123 wrote: em_en_oh_pee wrote:Stupid, stupid question: Is there a viable all-Dread stompy list? It would probably not be downright competitive, but could it work? I love the idea of Deredeo, Redemptors, Contemptors, etc all just wading through the small arms and blowing stuff up like a cheesy 90s cartoon.
Thoughts? Ideas?
I'm using two Relic Contemptors because their speed doesn't degrade as they're shot at.
wait, relic contemptors dont get worse?
|
"The strength of a blade is tested by fire. The strength of a warrior is tested by actions."
4500 pts (1000 or so painted)
1850pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/05 23:16:41
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Courageous Space Marine Captain
|
They do, but not their speed.
BTW, it is completely absurd how resilient the relic contemptor is compared to redemptor. I've been building a contemptor and redempror side by side, and the contemptor is is tiny, yet, it is about as resilient as the redemptor and the relic variant is much more resilient.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/06 04:45:16
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Moustache-twirling Princeps
|
Crimson wrote:
They do, but not their speed.
BTW, it is completely absurd how resilient the relic contemptor is compared to redemptor. I've been building a contemptor and redempror side by side, and the contemptor is is tiny, yet, it is about as resilient as the redemptor and the relic variant is much more resilient.
Compare a rotary phone to a new smartphone. Bigger isn't always better.
|
This message was edited 1 time. Last update was at 2017/08/06 04:45:25
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/08/06 05:33:58
Subject: Space Marines 8th edition, glory to the codex (ohh and those black templar guys too)
|
 |
Utilizing Careful Highlighting
|
Cawl's philosophy seems to be Bigger is Better, but you can't always beat that original flavor.
|
|
 |
 |
|