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Made in ch
The Dread Evil Lord Varlak





Well didn't the bloodpact have sorceres? Or am i getting senile.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Loyal Necron Lychguard





Possibly, though it isn't terribly relevant since GW's idea of what marks should mean has changed over time (we used to have Undivided princes iirc). In 8th edition dogma Khorne does not field Sorcerers so I wouldn't put too much stock into what is almost certainly a copy paste error.
   
Made in nl
Hellacious Havoc





What are the best troop choice we have? If you have space to run a single maxed out unit

Cultists are strong when you got access to tide of the traitor, as well as being the cheapest.

Tzaangors with DMC have the ability to be in your face from turn 1, as well as being quite good in combat for their points.

Plaguebearers with miasma are a the biggest pain to get rid of being -2 to hit, with a 5+ invul and 5+ distustingly resilient.

Nurglings you probably won't max out on but are perhaps the best screening units, being able to position themselves outside of your own deploymen zone.

Which one would you guys pick? The rest would be mostly hard hitting units like Knights, Primarchs, Daemon Princes ect.
   
Made in us
Stoic Grail Knight






Yendor

It really depends on what you want your troop choice to do. In most cases the best troops are going to be Cultists and Nurgle Daemons.

Cultists have 3 main things going for them. Cheap 1 wound models are good for amassing bodies for screeining your more valuable units, or filling out a battalion or two for command points. They aren't trying to kill things, just take up space, run to objectives, and block enemy deep strikers or prevent enemy chargers from hitting something valuable.

Nurgle Daemons are different. They are just really hard to kill and have a bunch of defensive tech stacked up. This makes them great in Maelstrom or other objective heavy game modes as they are obnoxiously difficult to remove from an objective and thus deny you points.

It depends what your list needs. Do you need more CP, Do you need cheap disposable screens? Probably Cultists. Do you need durable objective holders to give you a lasting presence on objectives- look towards plague bearers.


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My 5th Edition Eldar Tactica (not updated for 6th, historical purposes only) Walking the Path of the Eldar 
   
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Humming Great Unclean One of Nurgle





In My Lab

Nurglings also Infiltrate, though at T2 and Squishable, they ain't nearly so good at the "not dying" bit.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

It's still worth it to bring Nurglings. Always. They lost a little utility now that Alpha Legion, Raven Guard, and Stygies Ad Mech can't infiltrate like before, but they can still keep deep strikers at bay if they survive to turn 2 (so maybe deploy them out of LOS?). Plus, they can hold objectives and if your opponent commits his multi-damage weapons to them (to take advantage of Squishable), those weapons won't be shooting at your good stuff. Against 1-damage weapons, they are REALLY obnoxious despite only being T2.

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Made in us
Humming Great Unclean One of Nurgle





In My Lab

 ZergSmasher wrote:
It's still worth it to bring Nurglings. Always. They lost a little utility now that Alpha Legion, Raven Guard, and Stygies Ad Mech can't infiltrate like before, but they can still keep deep strikers at bay if they survive to turn 2 (so maybe deploy them out of LOS?). Plus, they can hold objectives and if your opponent commits his multi-damage weapons to them (to take advantage of Squishable), those weapons won't be shooting at your good stuff. Against 1-damage weapons, they are REALLY obnoxious despite only being T2.


Yeah, definitely. Plus, if you get first turn or they survive a turn, they've got a good chance of charging something without a screen, to tie it up.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

I’m planning to try some Nurgling tricks in my coming games... try to goad enemy units into charging them, so I have some T1 charge opportunities.

   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

T1 Charges are pretty possible with Nurgle. Unfortunately, it requires a Fortification network.

Get a Feculent Gnarlmaw, start it on the board.
Get a Spoilpox Scrivener and some Plague Drones with instruments.
Plague Drones have a 12" move (thanks to the Scrivener), advance 1d6"+1", and charge 2d6"+1".

Average is just barely across the DZ, at 24.5", but a command point or two should make that a lot more possible.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

 JNAProductions wrote:
T1 Charges are pretty possible with Nurgle. Unfortunately, it requires a Fortification network.

Get a Feculent Gnarlmaw, start it on the board.
Get a Spoilpox Scrivener and some Plague Drones with instruments.
Plague Drones have a 12" move (thanks to the Scrivener), advance 1d6"+1", and charge 2d6"+1".

Average is just barely across the DZ, at 24.5", but a command point or two should make that a lot more possible.

I was looking at this, however the Drones’ movement doesn’t benefit from Scrivener as it specifies Infantry.

Still possible, if you use re-rolls on a couple of short rolls. And your opponent deploys as close as possible.

Would still try to Warptime a Defiler or such alongside it.

   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 lindsay40k wrote:
 JNAProductions wrote:
T1 Charges are pretty possible with Nurgle. Unfortunately, it requires a Fortification network.

Get a Feculent Gnarlmaw, start it on the board.
Get a Spoilpox Scrivener and some Plague Drones with instruments.
Plague Drones have a 12" move (thanks to the Scrivener), advance 1d6"+1", and charge 2d6"+1".

Average is just barely across the DZ, at 24.5", but a command point or two should make that a lot more possible.

I was looking at this, however the Drones’ movement doesn’t benefit from Scrivener as it specifies Infantry.

Still possible, if you use re-rolls on a couple of short rolls. And your opponent deploys as close as possible.

Would still try to Warptime a Defiler or such alongside it.


It does?

Feth, I've been cheating.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in ca
Monstrously Massive Big Mutant






Id say Brimstones still have a place in some lists just as pure meatshield (6++ is still better than most other chaff saves) and Bloodletters are top tier for damage dealing troops id say.
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Nurglings are amazing still... if you haven't had a chance, check out my latest battle rep in the reports. They can clog up the board

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Made in us
Regular Dakkanaut





Just heard that my upcoming "casual" 2500 pt tourney will allow a secondary detachment after a battalion or brigade. I was taking Skarbrand as an auxiliary, because I want him and will finally not be penalized score for bringing him (point penalty for exceeding escalating PL, this time 18 so I don't expect any LoW unless it's a knight gallant) and because I want his fearless buff. (Casual = no FW, PL cap, detachment limits)

The meta here is a predator or Russ parking lot with very little LoS blocking terrain. I planned on bringing 15 possessed to infiltrate (AL), even after the change to infiltration. I'd like to move Skarbrand into a non-aux detachment, but my options are a supreme command with Karanak and my one prince run as a CD prince instead of an AL prince, or an outrider with 15-20 flesh hounds. I can do either of these giving up some/all the possessed.

I'd appreciate your input. I don't have obliterators or more cultists, or preds. I have random other models.

My original list:

DP - Khorne
Jump Sorc - Tz, warptime, diabolic strength
Termie Sorc - Sl, prescience, delightful agonies

40x cultists
2x5 CSM, 2 Autocannon
Rhino

15 possessed - Khorne, infiltrating
Brute: scourge, twin Las
10x Berzerkers, 3x plas pistol
Land Raider (Slaanesh)

Drake w/ flamer, Khorne

AUX
Skarbrand
   
Made in ch
The Dread Evil Lord Varlak





Dactylartha wrote:
Just heard that my upcoming "casual" 2500 pt tourney will allow a secondary detachment after a battalion or brigade. I was taking Skarbrand as an auxiliary, because I want him and will finally not be penalized score for bringing him (point penalty for exceeding escalating PL, this time 18 so I don't expect any LoW unless it's a knight gallant) and because I want his fearless buff. (Casual = no FW, PL cap, detachment limits)

The meta here is a predator or Russ parking lot with very little LoS blocking terrain. I planned on bringing 15 possessed to infiltrate (AL), even after the change to infiltration. I'd like to move Skarbrand into a non-aux detachment, but my options are a supreme command with Karanak and my one prince run as a CD prince instead of an AL prince, or an outrider with 15-20 flesh hounds. I can do either of these giving up some/all the possessed.

I'd appreciate your input. I don't have obliterators or more cultists, or preds. I have random other models.

My original list:

DP - Khorne
Jump Sorc - Tz, warptime, diabolic strength
Termie Sorc - Sl, prescience, delightful agonies

40x cultists
2x5 CSM, 2 Autocannon
Rhino

15 possessed - Khorne, infiltrating
Brute: scourge, twin Las
10x Berzerkers, 3x plas pistol
Land Raider (Slaanesh)

Drake w/ flamer, Khorne

AUX
Skarbrand


Can the Landraider take marks? I thought that would be only possible with the stratagem.

Secondly: Why even bother with the Land Raider.

Drake? as in Helldrake? Now that is a choice you won't see often.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Regular Dakkanaut





It can, and a 5+++ has done very well for me on it from Agonies.
I'm barely a year into 40k, and the LR has lascannons I don't have elsewhere in my army. Also, it's a tough nut to Crack, my Berzerker rhinos get blown up turn 1. I know it's overcosted for what it brings, but it helps my angry boys get to the fight.

My Drake is a huge distraction but also gives me a chance to crash it into an exposed character or a group of vehicles turn 1. For some hilarious reason my opponents have been so focused on it. Also, I like making it the closest model to shooters to buffer my aggressive prince.
   
Made in ch
The Dread Evil Lord Varlak





Dactylartha wrote:
It can, and a 5+++ has done very well for me on it from Agonies.
I'm barely a year into 40k, and the LR has lascannons I don't have elsewhere in my army. Also, it's a tough nut to Crack, my Berzerker rhinos get blown up turn 1. I know it's overcosted for what it brings, but it helps my angry boys get to the fight.

My Drake is a huge distraction but also gives me a chance to crash it into an exposed character or a group of vehicles turn 1. For some hilarious reason my opponents have been so focused on it. Also, I like making it the closest model to shooters to buffer my aggressive prince.


I guess that's fair tbh. If it works for you, but i feel that your comment about a very open board is not going to play in your favour. I mean yes you can infilitrate possesed forward 9" into no-mans land another 7" you probably can walk, if and that is a big if, you go first. I have a feeling that if you don't go first that they will just shoot the Possessed of the table and be done with it. I belive in regards to the helldrake, many players are still traumatized from a certain other edition where it was absolute hot (pun intended in conjunction with the warpflamer) to run 3 of em and roast marines even those inside boxes. Nowadays they are glorified bullet magnets, yet don't get the -1 to hit from beeing actually a supposedly fast flyer.
Another thing, if you meet Castellans, how do you intend to deal with them?

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Regular Dakkanaut





You make really good points, not online. Lack of LoS blocking at my FLGS forces me to play very aggressively and not going first really hurts. I'm looking forward to using the universal cover stratagem, even though my army is CP starved already.

The possessed are OK if the dude places his shooters up front with no screens, a waste if he doesn't. Gimmicky. That's why I'm seeking competent advice.

Castellans won't be on the tale, fortunately, or they'd take like a 20% or more penalty to their score. If someone brings that cheese to what's supposed to be do fun, whatever.

Custodes to scare me, though, and without my Murdersword Jump Lord I'll have to familiar into Death Hex if i get one or some smash bros, which I expect.
   
Made in ch
The Dread Evil Lord Varlak





Dactylartha wrote:
You make really good points, not online. Lack of LoS blocking at my FLGS forces me to play very aggressively and not going first really hurts. I'm looking forward to using the universal cover stratagem, even though my army is CP starved already.

The possessed are OK if the dude places his shooters up front with no screens, a waste if he doesn't. Gimmicky. That's why I'm seeking competent advice.

Castellans won't be on the tale, fortunately, or they'd take like a 20% or more penalty to their score. If someone brings that cheese to what's supposed to be do fun, whatever.

Custodes to scare me, though, and without my Murdersword Jump Lord I'll have to familiar into Death Hex if i get one or some smash bros, which I expect.


Castellans are banned, what a surprise......... I firmly hope the knights get kicked in the nuts firmly. I mean atm it is common tournament list practice to say can you one turn a knight?No? Then your list sucks........

Honestly with what terrain rules do you play? That is very much important.

Additionally propose to your FLGS that more terrain will be used, espccially to help armies that don't play gunline , which is a surprinsgly big ammount.


This message was edited 1 time. Last update was at 2018/10/24 12:31:49


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Regular Dakkanaut





Terrain is designated at the start of the game, but not ITC rules. Windows and bullet holes don't block LoS.
   
Made in ch
The Dread Evil Lord Varlak





Dactylartha wrote:
Terrain is designated at the start of the game, but not ITC rules. Windows and bullet holes don't block LoS.



Ouch that gonna be rough then. Gl, you will need it.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Sword-Wielding Bloodletter of Khorne






Have the cost of meltaguns / combi meltas stayed the same since codex release?
   
Made in ca
Monstrously Massive Big Mutant






 RobS wrote:
Have the cost of meltaguns / combi meltas stayed the same since codex release?


Yep! They're still overcosted
   
Made in us
Stoic Grail Knight






Yendor

Every one is hoping that Meltas and Combi Meltas get a big points reduction and Plasma and its equivalents get a price hike.

Even just swapping Plasma and Melta Costs would do a lot to make the game a bit more balanced. If something like that happens it would likely be in Chapter Approved.

Xom finds this thread hilarious!

My 5th Edition Eldar Tactica (not updated for 6th, historical purposes only) Walking the Path of the Eldar 
   
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Khorne Rhino Driver with Destroyer






Out of curiosity, how is everyone handling Custodes bike lists? There was one listed as the top competitive list for this week on BoLS.

5500 points
6000 points 
   
Made in us
Crazed Spirit of the Defiler





I haven't had the pleasure of facing any Custodes yet, though I did get crushed and tabled by Turn 3 of Game 2 this Sunday vs Harlequins. Might be similar to deal with?

Their jet-bikes dish out mortal wounds with their guns....and that got me thinking, what do CSMs have besides psychic powers to do ranged mortal wounds? I had squat to do that. And vs all those invul saves, my Lord of Skulls couldn't cut the mustard, not even in combat.

So my only answer if Forgeworld Soulburner stuff. Time to make some Decimators.....probably riding in Dreadclaws. Then if I end up going first I could just disembark and move the Decimators, and maybe embark some Troops, then move all as needed and unload some pain at 24". And fortunately Decimators are pretty awesome models.

A Renegade Castellan or Valiant with some missiles could help vs those invul bikes of all sorts too. My Lord of Skulls, aka the Kaban Machine, might be better suited to being a Renegade Knight. Even saving some points. Being able to fall back, shoot and charge is too darn good!

   
Made in au
Pestilent Plague Marine with Blight Grenade





 JNAProductions wrote:
 lindsay40k wrote:
 JNAProductions wrote:
T1 Charges are pretty possible with Nurgle. Unfortunately, it requires a Fortification network.

Get a Feculent Gnarlmaw, start it on the board.
Get a Spoilpox Scrivener and some Plague Drones with instruments.
Plague Drones have a 12" move (thanks to the Scrivener), advance 1d6"+1", and charge 2d6"+1".

Average is just barely across the DZ, at 24.5", but a command point or two should make that a lot more possible.

I was looking at this, however the Drones’ movement doesn’t benefit from Scrivener as it specifies Infantry.

Still possible, if you use re-rolls on a couple of short rolls. And your opponent deploys as close as possible.

Would still try to Warptime a Defiler or such alongside it.


It does?

Feth, I've been cheating.


Unfortuantely, Plague Drones don't have the INFANTRY or PLAGUEBEARERS keywords so don't benefit from either of the Spoilpox buffs - would be awesome if they did though


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

They were FAQ'd to have the Plaguebearer keyword.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in au
Pestilent Plague Marine with Blight Grenade





Indeed they were... holy crap I missed that one


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Fresh-Faced New User




 akaean wrote:
Every one is hoping that Meltas and Combi Meltas get a big points reduction and Plasma and its equivalents get a price hike.

Even just swapping Plasma and Melta Costs would do a lot to make the game a bit more balanced. If something like that happens it would likely be in Chapter Approved.


I get that melta needs to come down, but i think plasma is fine where it is for the most part.
   
 
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