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Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

 lindsay40k wrote:
Wayniac wrote:
It is really sad GW has basically removed the need to do anything Undivided and, in fact, actively penalizes you for doing it because of the stratagems. I see so many IW/NL/AL with marks all over the place, when these are almost entirely undivided/unmarked legions (IW had some Berserkers as siege troops, but Night Lords actively despise serving the gods), and while I get "herp derp competitive" mindset, it just feels wrong to do. But I get why, there's zero reason to NOT do it. Just seems like there is no place anymore in CSM for someone who wants to actually play an undivided force and still be good.


Yeah, I started my Word Bearers as polytheism at any cost with Marks only on Daemonic units, and before long it became clear that if I wanted to not be a punching bag then Marked and even Cult units were something of a necessity. Shame.


That's exactly how I consider Word Bearers too; no marks other than on daemonic things and freely summoning various daemons. BLack Legion, on the other hand, should have mixed marks because they are various warbands and subgroups brought together. And then you have nonsense like Iron Warriors with Slaanesh marks. It's 100% a game thing, only done for power in the game, not because it makes logical sense to do.

- Wayne
Formerly WayneTheGame 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Yup. In 7ed, Possessed and Cultists and regular CSMs was viable.

   
Made in us
Daemonic Dreadnought





Eye of Terror

Wayniac wrote:
It is really sad GW has basically removed the need to do anything Undivided and, in fact, actively penalizes you for doing it because of the stratagems. I see so many IW/NL/AL with marks all over the place, when these are almost entirely undivided/unmarked legions (IW had some Berserkers as siege troops, but Night Lords actively despise serving the gods), and while I get "herp derp competitive" mindset, it just feels wrong to do. But I get why, there's zero reason to NOT do it. Just seems like there is no place anymore in CSM for someone who wants to actually play an undivided force and still be good.


My pure Black Legion army does pretty well in 2 variants:

- Heavy gunline list featuring 15 - 23 lascannons. Punishing against elite armies.

- Massed infantry list that uses Tide of Traitors to move 80+ cultists up the board before 3 squads of Obliterators drop behind them. Lets me pick the best spot to fight.

Abaddon's reroll aura trumps the benefits of Legion Traits and mixing detachments. Having rerolls to hit on everything in 6 inches is a huge advantage, you just clump things around him and go for it.

   
Made in au
Regular Dakkanaut




Any thoughts on taking Nurgle Possessed with some Poxbringers in support? With Virulent Touch, VotLW and the Nurgle Locus you have +2 to your wound roll and are averaging a bit more than 2 damage per wound. With Miasma of Pestilence you have a nasty but also resilient unit.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

saint_red wrote:
Any thoughts on taking Nurgle Possessed with some Poxbringers in support? With Virulent Touch, VotLW and the Nurgle Locus you have +2 to your wound roll and are averaging a bit more than 2 damage per wound. With Miasma of Pestilence you have a nasty but also resilient unit.


Possessed seem to have good synergy with the Herald units in general. Tzeentch are the ones with marginal returns - their Loci don't do much to help the Possessed, but Boon can be really good. Khorne Locus Stratagem is decent if you don't already have a DA but their detachment Locus is wasted on a unit with Icon of Wrath.

   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

Is running a double battalion list viable at 1500 points? For a slaaneshi dark raiders army?
   
Made in us
Dakka Veteran






Wayniac wrote:
It is really sad GW has basically removed the need to do anything Undivided and, in fact, actively penalizes you for doing it because of the stratagems. I see so many IW/NL/AL with marks all over the place, when these are almost entirely undivided/unmarked legions (IW had some Berserkers as siege troops, but Night Lords actively despise serving the gods), and while I get "herp derp competitive" mindset, it just feels wrong to do. But I get why, there's zero reason to NOT do it. Just seems like there is no place anymore in CSM for someone who wants to actually play an undivided force and still be good.


Take your agnostic crap and shove it. Quit sitting on the fence and pick a side! Ugh, you agnostics are the worst.

<3




*edit* Woops thought I was in the Daemons tactica! lol

This message was edited 3 times. Last update was at 2018/01/31 17:07:59


 
   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

ArmchairArbiter wrote:
Wayniac wrote:
It is really sad GW has basically removed the need to do anything Undivided and, in fact, actively penalizes you for doing it because of the stratagems. I see so many IW/NL/AL with marks all over the place, when these are almost entirely undivided/unmarked legions (IW had some Berserkers as siege troops, but Night Lords actively despise serving the gods), and while I get "herp derp competitive" mindset, it just feels wrong to do. But I get why, there's zero reason to NOT do it. Just seems like there is no place anymore in CSM for someone who wants to actually play an undivided force and still be good.


Take your agnostic crap and shove it. Quit sitting on the fence and pick a side! Ugh, you agnostics are the worst.

<3




Automatically Appended Next Post:
Champion of Slaanesh wrote:
Is running a double battalion list viable at 1500 points? For a slaaneshi dark raiders army?


Getting to 1500 points its self is definitely achievable. I would think it's fairly viable if you can sneak in at least one DP and 3 Hellflayers. Daemonettes are pretty solid with Herald and Masque support.

My intent waa to stay pure csm if possible as im not the greatest fan of slaaneshi daemons i was toying around with something like this
Battalion
Csm dark raiders
HQ
Lord with Jump pack Power Axe Plasma pistol MoS elixir warlord
Sorceror with jump pack force stave plasma pistol MoS prescience warp.time

3 x 12 cultists with pistols and ccws

elites
6 possessed with icon of excess mark of alaaneah
6 possessed icon of excess mark of slaanesh

Heavy suppot
3 slaaneshi obliterators
6 Havocs 4 plasma guns plasma pistol MoS

Dedicated transports
3 x chaos rrhinos with combi bolter

Battalion detachment
Chaos space marines dark raiders
HQ
Soeceror with mark of slaavesh force sword bolt pistol delightful agobies death hex
Dark apostle mark of alaanesg plasma pistol power maul

Troops
2 x 12 cultists auto guns 1 heavy stubbed each
10 cam MoS 2 plasma guns combi plasma on the champ

Fast attack
5 x slaaneshi warp talons

Dedixated transport
Chaos rhino with combi bolter havoc launcher

That at least is the core of the list idea i have iv my head.

This message was edited 1 time. Last update was at 2018/01/31 17:14:17


 
   
Made in us
Dakka Veteran






Yeah I thought I was in my Daemon tactica thread. Sorry Champion lol.
   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

ArmchairArbiter wrote:
Yeah I thought I was in my Daemon tactica thread. Sorry Champion lol.

Lol its ok
   
Made in sg
Longtime Dakkanaut





If you had 57 points extra, what would you spend it on? I can't really buff up any of my existing units, or characters.
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

Wayniac wrote:
(IW had some Berserkers as siege troops, but Night Lords actively despise serving the gods)
No. The Night Lords had plenty of God serving legionaries by the 41st Millennium.

There haven't been any wholly non-serving traitor legions in the fluff for at least a decade.
   
Made in us
Regular Dakkanaut




You may want to read some of Aaron dembskis night lord stuff then
   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

Is iy worth keeping a lord with a chain sword just to give him the alpha legion relic chain sword?
   
Made in us
Savage Khorne Berserker Biker





Hell yeah! One of the best free upgrades I'm aware of. Makes him good at killing a wider range of targets than just weak infantry.
   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

 Wolf_in_Human_Shape wrote:
Hell yeah! One of the best free upgrades I'm aware of. Makes him good at killing a wider range of targets than just weak infantry.

That's why im.considering it
Besides the amusing thought of him killing a warlord eoyh a chain sword
   
Made in us
Savage Khorne Berserker Biker





Flames of Spite or Exalted Champion warlord traits could be a nice combo with it, as well. Especially against Imperium targets. Replace his pistol with another chainsword for another chance to trigger those sweet effects.

Man, I think I wanna build a lord with that loadout now.
   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

Ooh
With exalted champion he could have between 6-8 attacks Jesus Christ on a flying meteor with a bomb squig attached
BTW question to alpha legion players how do you not make your army too powerful for casual armies to handle? Right noe im toying around with this list
Battalion detachment alpha legion
HQ
Lord with plasma pistol chain sword blade of the hydra warlord
Dark apostle plasma pistol power maul
Troops
3 x 10 ccw pistol cultists 2 dqiafs have a flamer

Elites
10 possessed
10 Bezerkers 5 chain axes
Fast attack
5 c warp talons
Heavy support
3 x oblitrrators Mark of Slaanesh

Battalion detachment
Sorceror with force sword plasmd pistol death hex diabolic strength
Sorceror with force stave jump pack plasma pistol warp time presvience

Troops
2 x 10 auto gun cultists 1 heavy dtubbrt per squad
10 csm 2 plasma guns combi plasma

Heavy support
5 havovs 4 plasma guns plasma pistol power sword on the cup

Dedicated transports
2 x chaos rhinos
Aiming for 1500 points but will need to wait until i get chapter approved tomorrow to make sure this fits on
   
Made in us
Morphing Obliterator





So I may be in the minority here, but I really like what Tzeentch Daemons bring to the table, yes, their locus is hot garbage, however:

Tzeentchian Obliterators backed a Tzeentchian Daemon DP with Daemonspark and Flickering Fires appears very consistent on paper.
Nurgle locus with Nurgle Obliterators and Veterans of the long war is doing an extra wound on a 5+ roll. Also, Feculent Gnarlmaws allow them to save vs Lascannons on a 3+, which is kind of amazing.
Skarbrand + World Eaters is a beautiful thing. If you really want to be silly, combine it with a Lord of Skulls so he has 5 attacks, spend 3 CP, let him attack twice, pop Daemonforge and he has 30 attacks in melee, re-rolling all wounds and hits. Easily take out two knights in a charge with this.
Fiends + Berzerkers wouldn't be bad either for locking opponents into hand to hand.

I want to like Warp Talons, but I haven't found the will yet, I want to like Possessed (I have enough of them), but they always end up on the cutting room floor, and Mutilators, well, they keep trying to make me like them and fail miserably everytime.

This is currently the list I'm working on for CSM/Daemon syngery, it needs some tweaks though, the Pink Horror squad is kind of a waste, I feel like I should find something better to do with that extra 40 points I had kicking around, but I don't really want to add another drop to the army:

++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) [39 PL, 734pts] ++

+ HQ +

Chaos Lord [5 PL, 89pts]: Chainsword, Combi-plasma, Mark of Slaanesh

Sorcerer [6 PL, 113pts]: Combi-plasma, Delightful Agonies, Force sword, Mark of Slaanesh, Prescience

+ Troops +

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

+ No Force Org Slot +

Legion: Alpha Legion

+ Elites +

Noise Marines [19 PL, 412pts]
. 2x Marine w/ Blastmaster: 2x Blastmaster
. 17x Marine w/ Sonic blaster: 17x Sonic Blaster
. Noise Champion: Chainsword, Sonic blaster

++ Battalion Detachment +3CP (Chaos - Daemons) [28 PL, 397pts] ++

+ HQ +

Changecaster [4 PL, 78pts]: Gaze of Fate, Infernal Gateway, Ritual dagger

Daemon Prince of Chaos [12 PL, 189pts]: Daemonspark, Malefic talon, The Impossible Robe, Warlord, Warp bolter, Wings
. Tzeentch: Flickering Flames

+ Troops +

Horrors [4 PL, 30pts]: 10x Pair of Brimstone Horrors

Horrors [4 PL, 30pts]: 10x Pair of Brimstone Horrors

Horrors [4 PL, 70pts]: 10x Pink Horror

+ No Force Org Slot +

Chaos Allegiance: Tzeentch

++ Spearhead Detachment +1CP (Chaos - Chaos Space Marines) [45 PL, 869pts] ++

+ HQ +

Chaos Lord [5 PL, 89pts]: Chainsword, Combi-plasma, Mark of Tzeentch

+ Heavy Support +

Obliterators [10 PL, 195pts]: Mark of Tzeentch, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Tzeentch, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Tzeentch, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Tzeentch, 3x Obliterator

+ No Force Org Slot +

Legion: Alpha Legion

++ Total: [112 PL, 2000pts] ++

This message was edited 1 time. Last update was at 2018/02/02 16:34:59


"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."  
   
Made in it
Contagious Dreadnought of Nurgle





this is what i plan to play next tournaments


++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) [78 PL, 1380pts] ++

+ No Force Org Slot +

Legion: Black Legion

+ Heavy Support +

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

+ HQ +

Abaddon the Despoiler [12 PL, 240pts]: Warlord

Sorcerer with Jump Pack [7 PL, 120pts]: Bolt pistol, Diabolic Strength, Force stave, Mark of Slaanesh, Warptime

+ Elites +

Noise Marines [11 PL, 195pts]
. 9x Marine w/ Sonic blaster: 9x Sonic Blaster
. Noise Champion: Power axe, Sonic blaster

+ Troops +

Chaos Cultists [12 PL, 160pts]: 39x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

++ Auxiliary Support Detachment -1CP (Chaos - FW Heretic Astartes) [10 PL, 130pts] ++

+ Fast Attack +

Hellforged Dreadclaw Drop Pod [10 PL, 130pts]

++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) [19 PL, 280pts] ++

+ No Force Org Slot +

Legion: Alpha Legion

+ HQ +

Sorcerer with Jump Pack [7 PL, 120pts]: Bolt pistol, Delightful Agonies, Force stave, Mark of Slaanesh, Prescience

Poxbringer [4 PL, 70pts]: Balesword

+ Troops +

Chaos Cultists [12 PL, 160pts]: 39x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

+ Heavy Support +

Renegade Heavy Weapons Squad [6 PL, 32pts]
. Renegade Weapon Team: Mortar
. Renegade Weapon Team: Mortar
. Renegade Weapon Team: Mortar
. Renegade Weapon Team: Mortar

++ Total: [123 PL, 2000pts] ++

or maybe with demon detachment



++ Battalion Detachment +3CP (Chaos - Daemons) [38 PL, 700pts] ++

+ No Force Org Slot +

Chaos Allegiance: Chaos Undivided

+ HQ +

Changecaster [4 PL, 78pts]: Daemonspark, Flickering Flames, Gaze of Fate, Ritual dagger, Warlord

Daemon Prince of Chaos [9 PL, 180pts]: Malefic talon, The Impossible Robe, Wings
. Tzeentch: Bolt of Change

Poxbringer [4 PL, 70pts]: Balesword, Fleshy Abundance

+ Troops +

Horrors [12 PL, 210pts]: 30x Pink Horror

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) [80 PL, 1298pts] ++

+ No Force Org Slot +

Legion: Alpha Legion

+ Heavy Support +

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

+ HQ +

Chaos Lord on Steed of Slaanesh [10 PL, 106pts]: Bolt pistol, Intoxicating Elixir, Lashing tongue on Steed of Slaanesh, Power fist

Sorcerer with Jump Pack [7 PL, 120pts]: Bolt pistol, Delightful Agonies, Force stave, Mark of Slaanesh, Prescience

+ Elites +

Noise Marines [15 PL, 267pts]
. Marine w/ Blastmaster: Blastmaster
. 11x Marine w/ Sonic blaster: 11x Sonic Blaster
. Noise Champion: Power sword, Sonic blaster

+ Troops +

Chaos Cultists [12 PL, 140pts]: 34x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

++ Total: [118 PL, 1998pts] ++


3rd place league tournament
03-18-2018
2nd place league tournament
06-12-2018
3rd place league
tournament
12-09-2018
3rd place league tournament
01-13-2019
1st place league tournament
01-27-2019
1st place league
tournament
02-25-2019 
   
Made in us
Morphing Obliterator





 blackmage wrote:
++ Auxiliary Support Detachment -1CP (Chaos - FW Heretic Astartes) [10 PL, 130pts] ++

+ Fast Attack +

Hellforged Dreadclaw Drop Pod [10 PL, 130pts]


Honestly both lists are pretty solid on paper, but I'm confused as to why you're using an Aux Support Detachment when you can get the Dreadclaw out of one of your Battalion detachments, no reason to lose that CP or burden yourself with the extra detachment that I can see.

"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."  
   
Made in us
Regular Dakkanaut




 blackmage wrote:
this is what i plan to play next tournaments


++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) [78 PL, 1380pts] ++

+ No Force Org Slot +

Legion: Black Legion

+ Heavy Support +

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

+ HQ +

Abaddon the Despoiler [12 PL, 240pts]: Warlord

Sorcerer with Jump Pack [7 PL, 120pts]: Bolt pistol, Diabolic Strength, Force stave, Mark of Slaanesh, Warptime

+ Elites +

Noise Marines [11 PL, 195pts]
. 9x Marine w/ Sonic blaster: 9x Sonic Blaster
. Noise Champion: Power axe, Sonic blaster

+ Troops +

Chaos Cultists [12 PL, 160pts]: 39x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

++ Auxiliary Support Detachment -1CP (Chaos - FW Heretic Astartes) [10 PL, 130pts] ++

+ Fast Attack +

Hellforged Dreadclaw Drop Pod [10 PL, 130pts]

++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) [19 PL, 280pts] ++

+ No Force Org Slot +

Legion: Alpha Legion

+ HQ +

Sorcerer with Jump Pack [7 PL, 120pts]: Bolt pistol, Delightful Agonies, Force stave, Mark of Slaanesh, Prescience

Poxbringer [4 PL, 70pts]: Balesword

+ Troops +

Chaos Cultists [12 PL, 160pts]: 39x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

+ Heavy Support +

Renegade Heavy Weapons Squad [6 PL, 32pts]
. Renegade Weapon Team: Mortar
. Renegade Weapon Team: Mortar
. Renegade Weapon Team: Mortar
. Renegade Weapon Team: Mortar

++ Total: [123 PL, 2000pts] ++

or maybe with demon detachment



++ Battalion Detachment +3CP (Chaos - Daemons) [38 PL, 700pts] ++

+ No Force Org Slot +

Chaos Allegiance: Chaos Undivided

+ HQ +

Changecaster [4 PL, 78pts]: Daemonspark, Flickering Flames, Gaze of Fate, Ritual dagger, Warlord

Daemon Prince of Chaos [9 PL, 180pts]: Malefic talon, The Impossible Robe, Wings
. Tzeentch: Bolt of Change

Poxbringer [4 PL, 70pts]: Balesword, Fleshy Abundance

+ Troops +

Horrors [12 PL, 210pts]: 30x Pink Horror

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) [80 PL, 1298pts] ++

+ No Force Org Slot +

Legion: Alpha Legion

+ Heavy Support +

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

+ HQ +

Chaos Lord on Steed of Slaanesh [10 PL, 106pts]: Bolt pistol, Intoxicating Elixir, Lashing tongue on Steed of Slaanesh, Power fist

Sorcerer with Jump Pack [7 PL, 120pts]: Bolt pistol, Delightful Agonies, Force stave, Mark of Slaanesh, Prescience

+ Elites +

Noise Marines [15 PL, 267pts]
. Marine w/ Blastmaster: Blastmaster
. 11x Marine w/ Sonic blaster: 11x Sonic Blaster
. Noise Champion: Power sword, Sonic blaster

+ Troops +

Chaos Cultists [12 PL, 140pts]: 34x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

++ Total: [118 PL, 1998pts] ++



Thank you for sharing - I guess feedback is better served in the Army List forum but as you posted here:
What is the scoring of the tournament?

Why abaddon? Not sure the morale mitigation on the cultist squads is worth honestly. I'm not sure he will add as much as you think since -1 to hit armies (minimum) are pretty much standard. Also it seems to incline you to drop 3x3 oblits around him (black legion as opposed to alpha) which gimps your maneuverability (4 inch move as you don't really want to assault) and could have bad consequences if you miscalculated.

As you do not seem opposed to taking daemons, have you thought cost benefit of pinks vs noise marines? I notice you are bringing a changecaster anyway. Also maybe consider going TS DP as 2 cases and 4++ is kind of best of all worlds atm. If you are running cultists maybe consider getting some DG involved and using poxbringer strat.
   
Made in it
Contagious Dreadnought of Nurgle





yes you right in many of your points
Abbadon is not just for morale mitigation (btw a huge thing with large blob of cultists, i need just 1 survive and with tide of traitors i can get them all back) but rr ANY hit roll is huge, on oblys and noise marines and also on 40 slaanesh cultist who can put out 80+80 shots at 12"; About TS ptince you right but i still need to get the codex so i just using a demon Dp, Only thing about poxwalkers is...if i play them in 2nd list i lost alpha legion trait and sure they have no sinergy witn anything in list, they stay at T3 St3 whole game, ok they are immune to morale and FNP but uhmmm.....maybe i should try fit in a pDg patrol with Thypus could be interesting.
PS: in army list section almost no one reply

maybe this one





++ Battalion Detachment +3CP (Chaos - Daemons) [31 PL, 576pts] ++

+ No Force Org Slot +

Chaos Allegiance: Chaos Undivided

+ HQ +

Changecaster [4 PL, 78pts]: Daemonspark, Flickering Flames, Gaze of Fate, Ritual dagger, Warlord

Daemon Prince of Chaos [9 PL, 180pts]: Malefic talon, The Impossible Robe, Wings
. Tzeentch: Bolt of Change

+ Troops +

Horrors [12 PL, 210pts]: 30x Pink Horror

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) [70 PL, 1126pts] ++

+ No Force Org Slot +

Legion: Alpha Legion

+ Heavy Support +

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

+ HQ +

Chaos Lord with Jump Pack [6 PL, 93pts]: Bolt pistol, Chainsword, Mark of Slaanesh

Sorcerer with Jump Pack [7 PL, 120pts]: Bolt pistol, Delightful Agonies, Force stave, Mark of Slaanesh, Prescience

+ Troops +

Chaos Cultists [12 PL, 160pts]: 39x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [12 PL, 128pts]: 31x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ Autogun, Mark of Slaanesh
. Cultist Champion: Autogun

++ Patrol Detachment (Chaos - Death Guard) [15 PL, 295pts] ++

+ HQ +

Typhus [9 PL, 175pts]: Miasma of Pestilence, Putrescent Vitality

+ Troops +

Poxwalkers [6 PL, 120pts]: 20x Poxwalker

++ Total: [116 PL, 1997pts] ++



I have lot of bodies, still decent firepower and good CaC, excellent psyonic phase with 4 pysinics on the field.

This message was edited 2 times. Last update was at 2018/02/02 20:23:30


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This list looks a lot better - the first two detachments are essentially optimized, the weird one with the cultists looks ok but can probably be more optimized - would have to think a bit though
   
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Another option is to give your Daemon Prince the Warlord trait Daemonspark. Make one squad of Oblterators Slaanesh so that you can use the stratagem to have them shoot twice (you can only use it on one squad per turn after all), make the other two Tzeentch, this allows you to re-roll 1s on hits and wounds for them and you can also do stuff like cast Flickering Fires on them (+1 to wound) and/or use Veterans of the Long War on them and get +2 to wound, which under most circumstances should drop them down to a 2+ wound roll, or you split it and have 2 Obliterator squads at +1 to wound and another that's firing twice. Daemonspark will obviously improve your Pink Horrors squad also as an added benefit.

"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."  
   
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Regular Dakkanaut




 TwinPoleTheory wrote:
Another option is to give your Daemon Prince the Warlord trait Daemonspark. Make one squad of Oblterators Slaanesh so that you can use the stratagem to have them shoot twice (you can only use it on one squad per turn after all), make the other two Tzeentch, this allows you to re-roll 1s on hits and wounds for them and you can also do stuff like cast Flickering Fires on them (+1 to wound) and/or use Veterans of the Long War on them and get +2 to wound, which under most circumstances should drop them down to a 2+ wound roll, or you split it and have 2 Obliterator squads at +1 to wound and another that's firing twice. Daemonspark will obviously improve your Pink Horrors squad also as an added benefit.


This is an amazing idea and what i had been planning if you go that far you might want to consider adding changeling too for hte 6 up FNP and enjoy!

Also the dice reroll on the oblits damage is criitttiical imho. The number of times i've gotten 9 STR!! -3AP!!! then 1 dmg =-( makes the oblits much less useful

This message was edited 1 time. Last update was at 2018/02/02 22:12:30


 
   
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orkswubwub wrote:
This is an amazing idea and what i had been planning if you go that far you might want to consider adding changeling too for hte 6 up FNP and enjoy!


I considered that, but wanted the Changecaster's two spells, one for Gaze of Fate (OMG amazing auto-include power), and another to have a non-Smite attack power. However, I think that's kind of a flip of the coin with the Changeling's ability probably, although my faith in abilities that activate on a 6+ is virtually non-existent, but this honestly might be the better option.

"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."  
   
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I've actually been looking at making similar lists to an Obliterator Spam + Abigail, but I don't feel great about the fact the Legion Trait is so frickin lame.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
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Contagious Dreadnought of Nurgle





 TwinPoleTheory wrote:
Another option is to give your Daemon Prince the Warlord trait Daemonspark. Make one squad of Oblterators Slaanesh so that you can use the stratagem to have them shoot twice (you can only use it on one squad per turn after all), make the other two Tzeentch, this allows you to re-roll 1s on hits and wounds for them and you can also do stuff like cast Flickering Fires on them (+1 to wound) and/or use Veterans of the Long War on them and get +2 to wound, which under most circumstances should drop them down to a 2+ wound roll, or you split it and have 2 Obliterator squads at +1 to wound and another that's firing twice. Daemonspark will obviously improve your Pink Horrors squad also as an added benefit.

yes a thing i was thinking about, looks like a strong option, im still not so sure about patrol detachment, durable but pretty slow and maybe i need some extra Cp's considering 3-4 are burned at start for ds 30 horrors+changecaster and sometimes infiltrate cultists, then i need some more for the dead walk again warp surge and cacopony, in 2 turns i can easily burn all the cp's i have. i can save 1 cp using a fluxmaster i dont need to ds it, just move 12" and advance d6 with Dp, ds horrors/oblys within 6" giving me an average treath range of 21".

This message was edited 5 times. Last update was at 2018/02/02 22:50:55


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Made in us
Morphing Obliterator





Slayer-Fan123 wrote:
I've actually been looking at making similar lists to an Obliterator Spam + Abigail, but I don't feel great about the fact the Legion Trait is so frickin lame.


Think about it this way, Abaddon is letting you re-roll 1s and 2s, which is really just not that big a deal. If you were hitting on a 4+ I think it makes a huge difference, but if you have a -1 to hit and roll a 3, Abaddon's not letting you re-roll that.

Don't get me wrong, he's a beast, he's great for babysitting Obliterators and beating up kids that try to push them off the jungle gym, but that's about it really. I think the Daemon Prince is bringing a lot more to the table.

"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."  
   
 
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