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Made in ca
Fresh-Faced New User






I'm still interested in the brimstone/razorwing/conscript thing. Reece hinted at there being an obvious answer that isn't GW wants to sell you lots of small models.

The fact that it could be changed in the codex that's admittedly like 3-4months away minimum when they adjusted the exalted flamers points right now seems weird. That doesn't seem like a good answer. To me the answer seems to be "working as intended"
   
Made in us
Longtime Dakkanaut





Connecticut

vladicov wrote:
I'm still interested in the brimstone/razorwing/conscript thing. Reece hinted at there being an obvious answer that isn't GW wants to sell you lots of small models.

The fact that it could be changed in the codex that's admittedly like 3-4months away minimum when they adjusted the exalted flamers points right now seems weird. That doesn't seem like a good answer. To me the answer seems to be "working as intended"


You're gonna have to forgive me, but I haven't seen anything about the "adjusted points" on the exalted flamer.

Any source on that?

Otherwise, I am almost certain "split" and horrors are going to be massively changed in the codex, when it drops.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I think he's confusing the points changes for Exalted Sorcerers, which is in the FAQ. Exalted Flamers didn't get a points change.

   
Made in gb
Pulsating Possessed Space Marine of Slaanesh





How do people rank our mega daemons ? Aetaos is clearly the most powerful but he is also the most expensive. Personally i think Magnus and Zerak may slightly edge out over aetaos due to being significantly less expensive. Angrath I'd probbly rate as the worst he just doesn't seem that good, scabby I've heard mixed things about some say he is really good being slightly leas tanky than aetaos due to DR while others say he is too slow to contribute.
   
Made in us
Fresh-Faced New User






 Cephalobeard wrote:
vladicov wrote:
I'm still interested in the brimstone/razorwing/conscript thing. Reece hinted at there being an obvious answer that isn't GW wants to sell you lots of small models.

The fact that it could be changed in the codex that's admittedly like 3-4months away minimum when they adjusted the exalted flamers points right now seems weird. That doesn't seem like a good answer. To me the answer seems to be "working as intended"


You're gonna have to forgive me, but I haven't seen anything about the "adjusted points" on the exalted flamer.

Any source on that?

Otherwise, I am almost certain "split" and horrors are going to be massively changed in the codex, when it drops.


Ah, my bad. Post after yours had it, the change is for the exalted sorcerers points. Your point still makes sense too me. If horrors were gonna stay the same in the codex, they would just adjust points now. As they didn't adjust the points now i can see it being as you said, because they are gonna redo the whole horror unit(s) in the codex.


Automatically Appended Next Post:
 Rydria wrote:
How do people rank our mega daemons ? Aetaos is clearly the most powerful but he is also the most expensive. Personally i think Magnus and Zerak may slightly edge out over aetaos due to being significantly less expensive. Angrath I'd probbly rate as the worst he just doesn't seem that good, scabby I've heard mixed things about some say he is really good being slightly leas tanky than aetaos due to DR while others say he is too slow to contribute.


Guess your source on this is the recent FtN podcast discussing these beasts. They mentioned one of the top former KDK players running Angrath in a tournament list last weekend and his albeit biased opinion was that he is awesome. I do think Angrath looks pretty solid compared to the rest of the stuff in the game like knights, bloodthirsters etc. If I compare the exalted deamons to eachother, I feel Aetaos is the standout best, but that's largely cause he can be shielded with a changeling.

This message was edited 1 time. Last update was at 2017/07/07 22:10:43


 
   
Made in gb
Pulsating Possessed Space Marine of Slaanesh





vladicov wrote:

Guess your source on this is the recent FtN podcast discussing these beasts. They mentioned one of the top former KDK players running Angrath in a tournament list last weekend and his albeit biased opinion was that he is awesome. I do think Angrath looks pretty solid compared to the rest of the stuff in the game like knights, bloodthirsters etc. If I compare the exalted deamons to eachother, I feel Aetaos is the standout best, but that's largely cause he can be shielded with a changeling.


I don't watch podcasts, I was just curious I think Angrath is really bad considering he is the same cost as Aetaos with worse overall dps, hell i'd claim he is inferior than Zerak since she is 240 pts cheaper has a way better weapon and isn't even that much less durable she is actually more durable once she hits CC vs actual dangerous weapons due to dance of blades boosting her invul to 3+.

What makes Angrath superior to two regular bloodthisters ? (who I believe are inferior to khorne daemon princes mathematically)

This message was edited 1 time. Last update was at 2017/07/07 22:25:54


 
   
Made in ca
Been Around the Block




In my personal opinion, nothing. Angrath also has the problem of being able to be locked in combat by hordes of men that he'll never get through because he doesn't have a rule to run from combat and charge another. Aeteos can at least use his staff to shoot things outside of the melee he is in, and while being in melee he should be safe from being shot at by the big guns and killing whatever he is fighting.

This message was edited 1 time. Last update was at 2017/07/07 23:20:32


 
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

...just laughed my ass off with this idea...

Spoiler:
Supreme Command +3 CP
-Aetaos
-Magnus
-Brass Scorpion

Battalion +3 CP
-Changeling
-TzHerald+staff
-3x (9 brimmies, 1 blue)

1992 pts, +6 CP

Only 8 drops! Might be the best chance that Demons going first!

Would suck at maximized MSU armies though...



This message was edited 1 time. Last update was at 2017/07/07 23:51:33


Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

 whembly wrote:
...just laughed my ass off with this idea...
It will also hurt in objective based games too.
I just played a guy with a model count of 18 in a 2k game. He killed 80% of my crap, I killed everything but 2 of his models. He could not win the game because I just had to many daemons left on the board.
   
Made in us
Loyal Necron Lychguard





Exalted Flamers make me mad. Every time I field them they do incredibly well and they fill the void of "cheap lascannon" perfectly, but this is supposed to be a Thousand Sons army dangit why can't I efficiently kill tanks without dipping into daemons
   
Made in au
Liche Priest Hierophant







 whembly wrote:
...just laughed my ass off with this idea...

Spoiler:
Supreme Command +3 CP
-Aetaos
-Magnus
-Brass Scorpion

Battalion +3 CP
-Changeling
-TzHerald+staff
-3x (9 brimmies, 1 blue)

1992 pts, +6 CP

Only 8 drops! Might be the best chance that Demons going first!

Would suck at maximized MSU armies though...





Sorry to burst your bubble, but a Supreme Command requires 3 HQs and only gives +1 CP
   
Made in us
Longtime Dakkanaut





Connecticut

He meant the LoW detachment. It gives 3 CP and allows 3 LoW.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in lt
Mysterious Techpriest






1500 RAW rules list:

Magnus
Renegade Knight 2x avenger&flamer, stubber, stormspear rockets
Zarakynel
16 brims

For a total of 3+3-1=5 CP
Seems good? :p

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 Cephalobeard wrote:
He meant the LoW detachment. It gives 3 CP and allows 3 LoW.

Yup, that's what I meant.

Also, in my last game I forgot Magnus' "gaze" (smite being d6 and 2d6 on manifest of 10+) And he still took out 2.5 stormravens all by himself!

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Longtime Dakkanaut





Connecticut

Arachnofiend wrote:
Exalted Flamers make me mad. Every time I field them they do incredibly well and they fill the void of "cheap lascannon" perfectly, but this is supposed to be a Thousand Sons army dangit why can't I efficiently kill tanks without dipping into daemons


They're great. I use mine to handle hordes. The pistol is no joke.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in sg
Longtime Dakkanaut





I am keen to know what Chaos Daemons can bring to the table to complement CSM armies. Since we all share the chaos tag, we can form an army together.

So, if I have a mind to play a mixed CD and CSM army, what's the best way the complement each other's strengths and weaknesses?
   
Made in ca
Automated Rubric Marine of Tzeentch





Nova Scotia

Eldenfirefly wrote:
I am keen to know what Chaos Daemons can bring to the table to complement CSM armies. Since we all share the chaos tag, we can form an army together.

So, if I have a mind to play a mixed CD and CSM army, what's the best way the complement each other's strengths and weaknesses?

Nurglings are pretty awesome at denying ground/preventing first turn charges on things that matter. I am including some in my Khorne army but I'll be modelling them as burning skulls ala DOOM.
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

 anticitizen013 wrote:
Eldenfirefly wrote:
I am keen to know what Chaos Daemons can bring to the table to complement CSM armies. Since we all share the chaos tag, we can form an army together.

So, if I have a mind to play a mixed CD and CSM army, what's the best way the complement each other's strengths and weaknesses?

Nurglings are pretty awesome at denying ground/preventing first turn charges on things that matter. I am including some in my Khorne army but I'll be modelling them as burning skulls ala DOOM.
You can also use them to block scions.
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 labmouse42 wrote:
 anticitizen013 wrote:
Eldenfirefly wrote:
I am keen to know what Chaos Daemons can bring to the table to complement CSM armies. Since we all share the chaos tag, we can form an army together.

So, if I have a mind to play a mixed CD and CSM army, what's the best way the complement each other's strengths and weaknesses?

Nurglings are pretty awesome at denying ground/preventing first turn charges on things that matter. I am including some in my Khorne army but I'll be modelling them as burning skulls ala DOOM.
You can also use them to block scions.

What's the big dealio over scions? In my meta, I've never played nor seen them...

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Their command squads are stupid cheap for deepstriking 4 plasma guns that hit on 3s.

"Backfield? I have no backfield." 
   
Made in us
Tunneling Trygon





NJ

The FW bird in the pic from a page ago is also using the LOC wings, not his actual wings.
   
Made in us
Dakka Veteran






 Cephalobeard wrote:
FLG gave out the ominous "I'm sure you can put two and two together as to why," regarding Brimstone horrors not being "addressed" in the FAQ.

I recognize my bias about my own army, but I genuinely wonder what people think the solution to horrors is, considering there's a very simple reason as to why no one uses the 240pt full split unit.


Can someone provide me a link to this FLG statement?
   
Made in us
Longtime Dakkanaut





Connecticut

Faced off against a large zerker/rhino rush yesterday.

I tabled them on turn 3, crippled it by turn 2. Exalted Flamers and Smite shreds more elite infantry.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

 whembly wrote:
What's the big dealio over scions? In my meta, I've never played nor seen them...
If you have a greater daemon sitting out there by himeself, your opponent can drop a squad of PGs 9" away to double tap him. It's a very strong alpha strike army.
   
Made in ca
Automated Rubric Marine of Tzeentch





Nova Scotia

 labmouse42 wrote:
 anticitizen013 wrote:
Eldenfirefly wrote:
I am keen to know what Chaos Daemons can bring to the table to complement CSM armies. Since we all share the chaos tag, we can form an army together.

So, if I have a mind to play a mixed CD and CSM army, what's the best way the complement each other's strengths and weaknesses?

Nurglings are pretty awesome at denying ground/preventing first turn charges on things that matter. I am including some in my Khorne army but I'll be modelling them as burning skulls ala DOOM.
You can also use them to block scions.

Yeah true, any deep striking forces. Most people wont want to waste their powerful alpha strike on 20ppm nurglings when there are much more delicious targets around. Unless of course it opens up another tactical route but that's not the point
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 labmouse42 wrote:
 whembly wrote:
What's the big dealio over scions? In my meta, I've never played nor seen them...
If you have a greater daemon sitting out there by himeself, your opponent can drop a squad of PGs 9" away to double tap him. It's a very strong alpha strike army.

Oh. Ew... that sounds effective.

Best to try to bubble wrapper your big boppers to at least force them more than double-tap ranger... till turn four at least.

This message was edited 1 time. Last update was at 2017/07/09 16:43:23


Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Regular Dakkanaut




Forgeworld lost their damn minds. They just released a FAQ/errata for Chaos that gives Giant Chaos Spawn the daemonic allegiance ability. 75 points for a 10 wound, regenerating monster with 4++ and -1 to hit from The Changeling? Insanity!

And they nerfed the Soulburner Petard by doubling its point cost.

This message was edited 1 time. Last update was at 2017/07/09 17:25:39


 
   
Made in it
Fresh-Faced New User




 Cephalobeard wrote:
vladicov wrote:
I'm still interested in the brimstone/razorwing/conscript thing. Reece hinted at there being an obvious answer that isn't GW wants to sell you lots of small models.

The fact that it could be changed in the codex that's admittedly like 3-4months away minimum when they adjusted the exalted flamers points right now seems weird. That doesn't seem like a good answer. To me the answer seems to be "working as intended"


You're gonna have to forgive me, but I haven't seen anything about the "adjusted points" on the exalted flamer.

Any source on that?

Otherwise, I am almost certain "split" and horrors are going to be massively changed in the codex, when it drops.


How will be the horrors in the codex? (Do you know some rumours?)
   
Made in gb
Longtime Dakkanaut




Sokhar wrote:
Forgeworld lost their damn minds. They just released a FAQ/errata for Chaos that gives Giant Chaos Spawn the daemonic allegiance ability. 75 points for a 10 wound, regenerating monster with 4++ and -1 to hit from The Changeling? Insanity!

And they nerfed the Soulburner Petard by doubling its point cost.


Yeah.. big Nerf making the scorpion immune to warptime. Soulburners now.. more appropriate? Ish.
No daemon knight booo.

But giant spawn are awesomesauce.

DFTT 
   
Made in us
Longtime Dakkanaut





Connecticut

Sokhar wrote:
Forgeworld lost their damn minds. They just released a FAQ/errata for Chaos that gives Giant Chaos Spawn the daemonic allegiance ability. 75 points for a 10 wound, regenerating monster with 4++ and -1 to hit from The Changeling? Insanity!

And they nerfed the Soulburner Petard by doubling its point cost.


Soul burners needed to be nerfed. Unsure how I feel about Chaos Spawn still, though. I've found having 22 characters outclasses having any number of bugger threats, simply because they can't be removed.


Automatically Appended Next Post:
casdark wrote:
 Cephalobeard wrote:
vladicov wrote:
I'm still interested in the brimstone/razorwing/conscript thing. Reece hinted at there being an obvious answer that isn't GW wants to sell you lots of small models.

The fact that it could be changed in the codex that's admittedly like 3-4months away minimum when they adjusted the exalted flamers points right now seems weird. That doesn't seem like a good answer. To me the answer seems to be "working as intended"


You're gonna have to forgive me, but I haven't seen anything about the "adjusted points" on the exalted flamer.

Any source on that?

Otherwise, I am almost certain "split" and horrors are going to be massively changed in the codex, when it drops.


How will be the horrors in the codex? (Do you know some rumours?)


I have zero rumors. However, based on -literally no one- using pink horrors in matched play, and everyone else whining Brimstone's are too cheap, I am just guessing something will change.

This message was edited 2 times. Last update was at 2017/07/09 18:06:37


Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
 
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