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![[Post New]](/s/i/i.gif) 2018/08/14 12:51:28
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Longtime Dakkanaut
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BrianDavion wrote: lindsay40k wrote:Neophyte2012 wrote:COLD CASH wrote:Think you guys missed the wolves might be the 1st fixed chapter with chapter/codex wide traits.
Thats a big step in the right direction and will probably mean a chapter approved fix for the other chapters.
If the Wolves CT is about combat like getting counter attack / heroic intervention for everyone or ferious charge equvilant things, then they are meaningless for SW non dread vehicles anyway because those vehicles want to shoot and not combat. However, it would mean a lot for other Space Marine Chapters with other CT that buffs not just combat, especially the Ultramarine, Salamander, Ravenguard, and maybe Dark Angels.
On the other hand. If the GW just copy paste "only infantry, biker and Dreadnought get the Chapter Tactic" it would be very ridiculous as a rule because it excludes the famous Thurnder Wolf Cavalry.
I main CSM and all of my mounted characters lack Legion traits due to it likewise being infantry, biker, Helbrute only. Buuuut they’re Index units that GW don’t fully support with rules and haven’t made models for in a good decade, whereas the similar ommission of Legion trait for the well supported Daemon Prince was faq’d. Soooo the SW cavalry unit, being something of a flagship plastic kit, is *probably* going to get included in the Chapter trait list. Fingers crossed for y’all.
It would be simple eneugh to add in "this chapter tactic applies to all infantry, Bikes, dreadnoughts and Cavalry"
It’d be even easier to just remove the restriction from the CSM and SM books.
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![[Post New]](/s/i/i.gif) 2018/08/14 14:17:21
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Dakka Veteran
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Removing that restriction should have been in a FAQ honestly. I do not think it's worth an addition in Chapter approved.
"With the evolving nature of our edition and to keep Space Marine legions on par with other factions that also have their Codex now, Chapter traits are now an ability for all units in a Space Marine force with the Adeptus Astartes and <Chapter> keywords."
There and done.
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![[Post New]](/s/i/i.gif) 2018/08/14 17:52:31
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Longtime Dakkanaut
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ArmchairArbiter wrote:Removing that restriction should have been in a FAQ honestly. I do not think it's worth an addition in Chapter approved.
"With the evolving nature of our edition and to keep Space Marine legions on par with other factions that also have their Codex now, Chapter traits are now an ability for all units in a Space Marine force with the Adeptus Astartes and <Chapter> keywords."
There and done.
Woah now, we can't have you finding simple and incredibly efficient solutions to problems now can we? Do you have any idea how hard it is to type up a sentence and put it in an FAQ? It's borderline impossible! Your demands will bankrupt us!
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![[Post New]](/s/i/i.gif) 2018/08/14 18:32:51
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Regular Dakkanaut
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Yep, we need those SM players to invest in new armies! IK, buy buy buy!
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![[Post New]](/s/i/i.gif) 2018/08/14 20:07:30
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Longtime Dakkanaut
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Because a -1 to hit land raider would be broken, but a -2 to hit eldar jet with auto hitting str 14 guns are totally fair. . .
Actually, a -1 to hit land raider sounds good.....
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![[Post New]](/s/i/i.gif) 2018/08/14 20:34:19
Subject: Re:Owoo!! Space Wolf Tactica: 8th Edition.
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Ancient Space Wolves Venerable Dreadnought
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I'm not religious but I will pray we just get access to a "generic" wulfen dread and don't lose Murderfang.
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I don't break the rules but I'll bend them as far as they'll go. |
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![[Post New]](/s/i/i.gif) 2018/08/14 21:03:47
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Longtime Dakkanaut
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If we do lose murderfang we will still have access to him from index for a little while... until gw says Index BAD. Lol.
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![[Post New]](/s/i/i.gif) 2018/08/14 21:14:39
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Regular Dakkanaut
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Just remenbered that i dont like dread models where you can see the face of the pilot. Sucks to be me xD
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![[Post New]](/s/i/i.gif) 2018/08/14 21:53:21
Subject: Re:Owoo!! Space Wolf Tactica: 8th Edition.
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Commander of the Mysterious 2nd Legion
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Dakka Wolf wrote:I'm not religious but I will pray we just get access to a "generic" wulfen dread and don't lose Murderfang.
me too, IMHO there's no more reason to remove Murderfang just because we have a wulfen dread then there is to remove Bjorn because we have a generic venerable dread
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2018/08/15 13:23:37
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Nurgle Chosen Marine on a Palanquin
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https://www.warhammer-community.com/2018/08/15/15th-aug-codex-space-wolves-preview-hunters-unleashed-and-datasheets-galoregw-homepage-post-3/
Stop the whining, we get murderfang AND wulfen dread.
+1 to hit in first round of CC and 6" heroic intervention. Time to put thunderhammers on everything!
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This message was edited 1 time. Last update was at 2018/08/15 13:24:08
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![[Post New]](/s/i/i.gif) 2018/08/15 13:31:29
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Speedy Swiftclaw Biker
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Sigh, I'm kind of underwhelmed at our chapter tactic. I was hoping for counter charge or something more interesting...
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![[Post New]](/s/i/i.gif) 2018/08/15 13:34:08
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Nurgle Chosen Marine on a Palanquin
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Counter charge is already given to at least 2 armies, I would hardly call it interesting. As far as I know, ours is 100% unique.
The big takeaway is that powerfist/thunder hammers get no penalty to hit. TWC get the chapter tactic too. Lone wolves in power armor might suddenly be very useful with the 6" intervention.
Hammer wulfen hitting on 3s.
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![[Post New]](/s/i/i.gif) 2018/08/15 13:37:33
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Dakka Veteran
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I am very happy with that Chapter Tactic!
It negates the -1 to Thunder Hammers and let's our characters intervene from miles away. A double whammy that is quite impressive.
Anyone notice the Fenrisian great axe is available on the Wulfen dread?! Wahoo!!
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This message was edited 1 time. Last update was at 2018/08/15 13:49:15
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![[Post New]](/s/i/i.gif) 2018/08/15 13:38:25
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Cultist of Nurgle with Open Sores
Birmingham, UK
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Seems really good to be honest. As Gwarsh said - thunderhammers all over!
Heroic Intervention as it stands is insane - increasing it to 6" is going to mean some crazy movement options for Characters - being able to bypass Overwatch and meander into combat is really solid.
As a side note - the twin swinging modes on the Fenrisian Great Axe are a great change, presumably that'll apply to the Axe + Shield Ven Dread too.
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![[Post New]](/s/i/i.gif) 2018/08/15 13:46:01
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Longtime Dakkanaut
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gwarsh41 wrote:https://www.warhammer-community.com/2018/08/15/15th-aug-codex-space-wolves-preview-hunters-unleashed-and-datasheets-galoregw-homepage-post-3/
Stop the whining, we get murderfang AND wulfen dread.
+1 to hit in first round of CC and 6" heroic intervention. Time to put thunderhammers on everything!
Somehow, I feel like predicting a points decrease in TH/ SS Wulfen is coming in this codex. Just saying
And, anyone taking bets on whether Smashwolf will overtake Smashcaptain?
It’s a shame that they cut off all the abilities section for the Wulfen Dread. I’m guessing it’ll be around the 140-150 point mark based on it being pretty much the same as a normal Dreadnought, except having a base move of 8”. (based on the current cost of an axe and shield combo costing 70 points).
I’m also surprised at the changes to the Great Axe abilities, and I’m also a little surprised that it is still technically 2 points of strength lower than a normal Dreadnought in combat.
Can only just see, but, we can see that the Dread gets to re-roll failed charges with “Murderlust” and it also has the expected explodes rule.
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![[Post New]](/s/i/i.gif) 2018/08/15 13:47:03
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Norn Queen
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Nice to see access to chibbis, hunters and stalkers now.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2018/08/15 13:49:54
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Longtime Dakkanaut
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gwarsh41 wrote:Counter charge is already given to at least 2 armies, I would hardly call it interesting. As far as I know, ours is 100% unique.
The big takeaway is that powerfist/thunder hammers get no penalty to hit. TWC get the chapter tactic too. Lone wolves in power armor might suddenly be very useful with the 6" intervention.
Hammer wulfen hitting on 3s.
I wouldn't count on TWC getting the chapter tactic just yet.
In the other Marines codices, the "Infantry, Dreadnought and Bikers" restriction is listed separately to the Chapter Tactic, so, it's likely it'll still exclude "cavalry".
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![[Post New]](/s/i/i.gif) 2018/08/15 13:51:06
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Freaky Flayed One
New Westminster, BC - Canada
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They specifically mention that our cavalry and dreads get the tactic in the article! Sounds like our dex is gonna be great guys!
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![[Post New]](/s/i/i.gif) 2018/08/15 13:58:35
Subject: Re:Owoo!! Space Wolf Tactica: 8th Edition.
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Dakka Veteran
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I zoomed in on the datasheet for the Wulfen dreadnought. Holy gak guys...
You can replace the claw/stormbolter with a stormshield/stormbolter! So Wulfen dread gets the sword/board confirmed! Along with a stormbolter! And you can replace any stormbolter on it with a heavy flamer!
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![[Post New]](/s/i/i.gif) 2018/08/15 14:03:20
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Longtime Dakkanaut
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arhurt wrote:They specifically mention that our cavalry and dreads get the tactic in the article! Sounds like our dex is gonna be great guys!
Oops, you're right! I missed that!
Interesting implications for Chaos! Automatically Appended Next Post: ArmchairArbiter wrote:I zoomed in on the datasheet for the Wulfen dreadnought. Holy gak guys...
You can replace the claw/stormbolter with a stormshield/stormbolter! So Wulfen dread gets the sword/board confirmed! Along with a stormbolter! And you can replace any stormbolter on it with a heavy flamer!
Double check the “Murderlust” ability for me. I see it as re-rolling failed charges.
If I’m honest I’m not overly impressed by the Wulfen Dread right now – will depend on the other abilities it has. I’m expecting big things from the eventual model though!
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This message was edited 1 time. Last update was at 2018/08/15 14:06:02
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![[Post New]](/s/i/i.gif) 2018/08/15 14:08:40
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Stealthy Space Wolves Scout
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Kdash wrote:arhurt wrote:They specifically mention that our cavalry and dreads get the tactic in the article! Sounds like our dex is gonna be great guys!
Oops, you're right! I missed that!
Interesting implications for Chaos!
Automatically Appended Next Post:
ArmchairArbiter wrote:I zoomed in on the datasheet for the Wulfen dreadnought. Holy gak guys...
You can replace the claw/stormbolter with a stormshield/stormbolter! So Wulfen dread gets the sword/board confirmed! Along with a stormbolter! And you can replace any stormbolter on it with a heavy flamer!
Double check the “Murderlust” ability for me. I see it as re-rolling failed charges.
If I’m honest I’m not overly impressed by the Wulfen Dread right now – will depend on the other abilities it has. I’m expecting big things from the eventual model though!
How in the seven hells can you read the Murderlust ability?
Do you really expect a new model? I don't think so, it could be easily built with our current kit.
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![[Post New]](/s/i/i.gif) 2018/08/15 14:09:13
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Dakka Veteran
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Kdash wrote:
Double check the “Murderlust” ability for me. I see it as re-rolling failed charges.
If I’m honest I’m not overly impressed by the Wulfen Dread right now – will depend on the other abilities it has. I’m expecting big things from the eventual model though!
I'm sorry but I am at work and don't have access to it ATM. However, what does that have to do with what I said? The ability Wulfen get that can effect themselves is to be able to advance and charge. So the wulfen dread is moving a minimum of 9" and charging if it keeps that ability.
The sword/board + heavy flamer alone is worthwhile.
*edit* I see it now! I had to look extra hard at the datasheet. You are correct it looks like it lets us reroll failed charges. But if we're moving/advancing and charging then that's really good! Assuming it does that. Even without that, it's a HUGE leap forward from the ven dread.
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This message was edited 1 time. Last update was at 2018/08/15 14:11:10
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![[Post New]](/s/i/i.gif) 2018/08/15 14:23:07
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Cultist of Nurgle with Open Sores
Birmingham, UK
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Smashlord is unlikely to supplant Slamguinius - Fly is a massive boon for hopping over screens, and the ability to feed them CP to jack up the number of attacks they do is huge too.
A new model for the Wulfen dread seems unlikely - a combination of all the bits in the current Ven Dread / Bjorn / Murderfang kit would make it just fine.
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![[Post New]](/s/i/i.gif) 2018/08/15 14:23:08
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Nurgle Chosen Marine on a Palanquin
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I bought the datasheet into photoshop and adjusted the levesl to read it. Murderfang has the same ability too.
Big takeaway for me on the wulfen dread is you can run 6 axe/shield dreadnoughts if you want to run a spam list.
@Kdash - I'd put money on us getting a stratagem similar to the red thirst one where BA choose a character to become death company at the beginning of the game. Instead we get "mark of the wulfen". The BA advantage is their speed and mobility. I don't think we will be able to match that. However I am willing to bet we will have a character combo that can put out some disgusting damage.
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![[Post New]](/s/i/i.gif) 2018/08/15 14:28:30
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Cultist of Nurgle with Open Sores
Birmingham, UK
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It's a fairly safe bet that there'll be a relic Hammer / Axe that's on par with the BA one too.
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![[Post New]](/s/i/i.gif) 2018/08/15 14:30:06
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Longtime Dakkanaut
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I just zoomed in a lot on the pc and then squinted a bit lol.
What about a Wolf Lord with jump pack, hammer and shield? Hitting on 2’s when it charges.
It will all depend on relics and warlord traits of course, but if there is a way to ignore overwatch, and chances are there will be a way to get increased attacks from a stratagem. The only difference then will be +1 to wound vs 2’s to hit.
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![[Post New]](/s/i/i.gif) 2018/08/15 14:30:27
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Dakka Veteran
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This really buffs our frost weapons too in a round-about way. They aren't that much more expensive than regular power weapon stuff but now they'll be hitting more often.
Thunderwolf cav hitting on 2s with frost axes seems pretty sweet.
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This message was edited 2 times. Last update was at 2018/08/15 14:36:20
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![[Post New]](/s/i/i.gif) 2018/08/15 14:32:29
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Longtime Dakkanaut
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Just got to wait til friday for some relic, stratagem and WL peaks, then wait til the midnight releases of any codex reviews to go up on youtube now.
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![[Post New]](/s/i/i.gif) 2018/08/15 14:36:43
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Speedy Swiftclaw Biker
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+1 to hit is straight worse than +1 to wound and BA aren't exactly a powerhouse codex.
I don't want to be a downer here, but this does nothing at all for ven. dreads or characters with non-unwieldy weapons. That alone is a pretty big downside.
I suppose the buffed heroic intervention is meant to make up for this, but I don't think you'll hardly ever actually get to use it in a game against a savvy opponent.
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![[Post New]](/s/i/i.gif) 2018/08/15 14:39:40
Subject: Owoo!! Space Wolf Tactica: 8th Edition.
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Longtime Dakkanaut
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I agree, it is aimed at units with a base 3+ WS imo, with the secondary addition of helping out any characters that take a -1 to hit weapon.
As for the comparison between them and BA, I think I was looking more at the “3 captains and 3 scout battalion” or “3 captain” detachment souped into other imperial lists, as opposed to a pure codex v codex.
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