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Made in gb
Trigger-Happy Baal Predator Pilot




Leeds UK

 thekingofkings wrote:
Jamie Shred wrote:
More fallout wasteland warfare, co op scenario this time with survivors and super mutants Vs brotherhood of steel and survivors AI. Unfortunately a deathclaw arrived turn 4 and ruined our day


How are you liking FWW? is the terrain need more than others?


Really enjoying it so far. It's played on a 3x3 board and terrain depends on the scenario but if you have enough terrain to play 40k you should be ok.
   
Made in us
Regular Dakkanaut





The Cincinnati Games Workshop store kicked off its Kill Team league campaign last Sunday. Turnout was fantastic, almost too many for the store to handle. My opponent Justin, whom I hadn't met before, was a delight to play against and a perfect gentleman. I had a blast getting in my first game.



In the image above, we see students and faculty from a study group of the Collegium Scientia Mundanus (which is a COMPLETELY LEGITIMATE educational facility of Stygies VIII and IN NO WAY involved with heretical research or theft of archeotech, praise the Omnissiah) conducting routine field observations in a disused Imperial refinery. The field team are shown holding various research instruments, which they are using non-militarily and in COMPLETE COMPLIANCE with the planetary governor's policies, to survey and catalog oxidation rates on the refinery's pipes and storage tanks. To the left, we see two or more indigenous former workers peacefully demonstrating the use of what appears to be a rock drill and possibly cooking implements of some description. Contemporaneous explosions reported in the area were probably heat lightning.
   
Made in us
Regular Dakkanaut





Novokh and Sautekh Dynasty Necrons awakened by the tumult and noise of warp cursed Chaos Daemon engines of the Black Legion and World Eaters, march forth to do battle.

The Chaos filth gets the first advance
Spoiler:


aeons old engines spew forth vile smoke to cloud their advance
Spoiler:


The Canoptek beasts advance to slay the hordes of berzerkers
Spoiler:


Dynastic algorithms are no match for the hel wrought ferocity of these daemons
Spoiler:


The Warlord attempts to swat down the filth
Spoiler:


was a fun match.

   
Made in us
Omnipotent Lord of Change





Albany, NY

Kill Team: TAU vs GSC



Tau were looking to cause mayhem and raze objectives, but the mining bois got antsy and rushed out to meet the bluies, despite being the defenders. The initial Tau response to the GSC jam was to load the non-leader aberrant with flesh wounds, then start absorbing hammers and rock claws with their soft squishy bodies. However the tables turned on the Cult quite quickly, as the Tau stopped rolling flesh wounds and just took out every griblly who dared peek out of a sewer, including the leader aberrant after a failed charge.

Late game saw the last Cultists with his trusty rock claw call it, after that flesh-wounded-to-hell aberrant was shived with a fire warrior bonding knife <3

- Salvage

This message was edited 3 times. Last update was at 2018/10/16 13:33:28


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Longtime Dakkanaut




Maryland

L'Art de la Guerre Tournament, Tamil Indians vs. Nikephorian Byzantines



To be honest, I was a little surprised because my Indians, which ranged from about 300 BC to 1300 AD, managed to get into the post 1000 AD bracket of the tournament, so I was facing more Knights and Heavy Infantry than expected.

This game was a loss, since my opponent's cavalry allowed him to quickly redeploy and basically leave 1/3 of my army out of the fight. For a round it seemed like my attack on the right was going to work, but his Heavy Infantry managed to hold against my Medium Infantry and Elephants.

   
Made in fi
Locked in the Tower of Amareo





Biggest most crushing and fastest defeat ever. Knew stompa and 2 gorkanauts would lose but i hoped to at least kill something. Well recon scenanirio screwed me and opponenp had 3 dreads with 24" range, 2d3 shots hitting on 2+ with reroll for mortal wounds.

T1 both gorkanauts near dead, t2 both dead, t3 36 wounds to stompa. Killed one dread in return before dying and gave up then with 1 w left after dread blew.

Lol.
[Thumb - 20181009_182604.jpg]


2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut




Maryland

L'Art de la Guerre Tournament, Tamil Indians vs. Medieval Germans



My plan actually worked! My opponent decided to dismount his knights rather than throw them against my elephants, so I was technically "faster". I managed to get my lines up to the hill to get a height bonus in combat, and this time the combat grind worked in my favor.

   
Made in fi
Longtime Dakkanaut






tneva82 wrote:
Biggest most crushing and fastest defeat ever. Knew stompa and 2 gorkanauts would lose but i hoped to at least kill something. Well recon scenanirio screwed me and opponenp had 3 dreads with 24" range, 2d3 shots hitting on 2+ with reroll for mortal wounds.

T1 both gorkanauts near dead, t2 both dead, t3 36 wounds to stompa. Killed one dread in return before dying and gave up then with 1 w left after dread blew.

Lol.


Double Soulburner Contemptors? That's pretty tasty, though a bit bullet magnet-y.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in si
Foxy Wildborne









My first 2k AoS game, my Nurgle vs. Allheard BoC. Very enjoyable match despite a poor scenario forcing us into pretty much a straight up kill point fight. Opponent played too timidly and fed me his army piecemeal, so I ended up not losing a single unit while wiping about a third of his army by round 4 when time was called. He managed to summon a free Chimera, I didn't even have to bother and ended up sitting on 29 summon points in the end.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in fi
Longtime Dakkanaut






Some more Titanicus, the game flows very well. My legio Favilla crushed the opposition both times, though this might partially stem from my opponent playing for the first time and me being a long time BFG-player. Very similar experiences.

Anyhow, fine scraps they were! The first game saw my midfield brawler titan fall down into the acid lake while my knights took his warlords by surprise and tore their legs off while he couldn't shrug them off. In the second game they got vaporized by overkill Volcano Cannons as the first thing. Funny that

Must build a lot more terrain soon, it's critical (and nice to blow up...)
[Thumb - DSC_1304.JPG]


#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in gb
Longtime Dakkanaut






In a Trayzn pokeball

Deep within an unnamed hive on a backwater Imperial world, a xenos menace has been brewing. The only forces within range to respond are a small band of Grey Knights, returning to Titan after crushing a demonic cult.

Out in the wasteland despicable mutants have been developing a virus bomb to cripple Imperial Rule and finally turn this planet over to the Hive Mind.

Descending to the wastelands outside the hive, 17 heroes of the Imperium to face a horde of monsters.



This was effectively a test game for the Vigilus Weekender, my entire collection comes to 996 points. We played relic (technically not going to come up but neither of us had brought GH 2017), and it was one cracking game of 40k, definitely the best game of 8th I've played. In total I had 17 models, he had 60 inc chimera. I deployed a Nemisis Doomglaive Dreadnought, 4 Paladins and 5 Interceptors. he deployed 30 neophytes, a Magus, a chimera full of half mutants (they had some nasty power drills). He went first and rushed up the chimera to the relic and advanced the neophytes to grab the relic. I rushed up my units to blow up the chimera and kill a fair few of the guys inside. Second turn 27 genestealers appear with a primus who gave them plus one to hit and they charged in. The interceptors fell instantly, the dread lasted till my turn 3 and gave a fairly good account of itself and three of the paladins went down. It was looking like the game was over already on turn two. I responded by deep striking voldus, a generic GM with psilencer and my strike squad. Using gate I pulled out the last paladin on two wounds and left the dread in, then charged in with the GM and paladin, and killed most of the remaining genestealers by start of turn 4 whilst voldus chased the neophytes back to his deployment. The strike squad went down to the drill guys.

By the end of turn 3 all I had was voldus, the GM and one paladin. He still had 4 genestealers, 3 drill guys with a third carrying an icon, 20 or so neophytes and the Magus. with two turns to go it was looking bleak, the neophytes were running like all hell was chasing them and it was going to be a struggle to pin them down before the game ended on turn 5. The other guy said we were at the action movie stage, can our three heroes fight through the horde of extras to save the city? The stakes were high and the odds daunting, but there was hope. Voldus and the GM had gate, so one guy could jump around a turn. So off the paladin pops to his deployment zone to herd the neophytes to the right corner and cut off the left. The genestealers were dispatched with psilencer fire and gakky smite, and a few neophytes fell to storm bolter fire. The chase was on.

The GM dispatched the drill guys and Voldus charged in to the sacrificial neophytes sent to delay me. He smashed a few heads and on turn 4 the neophytes fell back towards their brethren. With laz fire Voldus was knocked down to one wound left having taken damage from rending claws earlier. The Paladin moved close to get gated again to the far right corner to create a pincer. The neophytes had nowhere to run, in front lay voldus and a GM, behind them stood the last paladin. Voldus charged in again, but took a grenade (or lazbolt) to the face and went down. This is the emotional climax of the action film, where the commander falls, the situation looks truly lost, but our heroes dig deep for one last surge of strength.

As time starts running out, with one squad of 9 neophytes in the centre of his deployment zone (the squad voldus charged) and the squad with the relic and the Magus further back towards the right, the paladin 9” away in the back right corner, the dice would really have to fall well for the Emperor’s most dedicated servants to stop the virus bombing. The GM charges in after voldus and cuts down another 3 neophytes, but the paladin fails to charge. The neophytes fall back from the GM into a ruin, and the other neophytes (still with nine men) pass the bomb to the magus and line up in between him and the paladin.

Here we are at the beginning of my turn five, the last chance for our two heroes to save the day and avenge their fallen brothers:


The biggest problem is the spread of neophytes stopping a charge to the magus, but if there’s anything the Grey Knights do well, it’s shooting infantry. Between gakky smite and the psilencer and storm bolter, both squads are halved, a gap opened up on both sides, but there are still neophytes, it’s going to be a long charge to walk around them. The Paladin declares a multi-charge. It’s 4” to the neophytes, but 7” to walk around to the Magus. The dice roll, an 8! He gets inbetween them. Then comes the GM, for him it’s a 10” charge to get around the neophytes in the ruins, but he does have First to the Fray, giving him a charge reroll. He makes it in, there’s still a chance in the very last phase to save the Emperor’s flock! The GM splits three attacks into the neophytes and two into the magus. He smashed down the Magus, but only one neophyte. They have objective secured, if they aren’t eradicated they will hold the relic and all will be lost. Now it comes to the Paladin. With his three brothers being cut down before they could do anything, he has put in a real shift since, and it all rests on him. Three attacks to try and force a moral check. Two neophytes go down, leaving two left. Despite the huge odds against the Grey Knights after letting myself be ambushed, I had managed to get to a situation where the game hinged on a single dice roll in my favour. Having lost 7 neophytes this turn, a roll of one on the moral test was the only thing that could save the GSC. We removed the second neophyte as he had to run, then came the roll. No CP left on either side.

A six! The last neophyte scrambles away from these silver gods who had slaughtered his mutant brethren.


The day is saved, our heroes pull through in classic action movie style, leaving the board looking like this at the end, with only two neophytes left the threat had been neutralised and the virus bomb secured!


Maybe not the best practice for a tournament, but a huge amount of fun and a great turn-around, back-from-the-brink story.

 JohnHwangDD wrote:
The hobby is actually hating GW.
 iGuy91 wrote:
You love the T-Rex. Its both a hero and a Villain in the first two movies. It is the "king" of dinosaurs. Its the best. You love your T-rex.
Then comes along the frakking Spinosaurus who kills the T-rex, and the movie says "LOVE THIS NOW! HE IS BETTER" But...in your heart, you love the T-rex, who shouldn't have lost to no stupid Spinosaurus. So you hate the movie. And refuse to love the Spinosaurus because it is a hamfisted attempt at taking what you loved, making it TREX +++ and trying to sell you it.
 Elbows wrote:
You know what's better than a psychic phase? A psychic phase which asks customers to buy more miniatures...
the_scotsman wrote:
Dae think the company behind such names as deathwatch death guard deathskullz death marks death korps deathleaper death jester might be bad at naming?
 
   
Made in fi
Locked in the Tower of Amareo





 Sherrypie wrote:
tneva82 wrote:
Biggest most crushing and fastest defeat ever. Knew stompa and 2 gorkanauts would lose but i hoped to at least kill something. Well recon scenanirio screwed me and opponenp had 3 dreads with 24" range, 2d3 shots hitting on 2+ with reroll for mortal wounds.

T1 both gorkanauts near dead, t2 both dead, t3 36 wounds to stompa. Killed one dread in return before dying and gave up then with 1 w left after dread blew.

Lol.


Double Soulburner Contemptors? That's pretty tasty, though a bit bullet magnet-y.


Yeah those I think. Bullet magnety didn't really matter when you have ork shooting to face By accident he had pretty much perfect tool against my army. As it is if he had wanted to be really evil he could have simply skited ~24" away from my army and shoot my army to death but he was worried maelstrom cards would be bad and grots would end up winning. Though he was already ahead by points there so not really even that fear. From ~24" no way I COULD do anything(shooting sucks, can't reach him in h2h except rolling double 6 for charge roll with stompa assuming he didn't degrade it first go) and when he's doing ~20 mortals in average per turn(plus rest of the army) I would last in average 4 turns with my walkers even if rest of shooting goes elsewhere...


Automatically Appended Next Post:
 Sherrypie wrote:
Some more Titanicus, the game flows very well. My legio Favilla crushed the opposition both times, though this might partially stem from my opponent playing for the first time and me being a long time BFG-player. Very similar experiences.

Anyhow, fine scraps they were! The first game saw my midfield brawler titan fall down into the acid lake while my knights took his warlords by surprise and tore their legs off while he couldn't shrug them off. In the second game they got vaporized by overkill Volcano Cannons as the first thing. Funny that

Must build a lot more terrain soon, it's critical (and nice to blow up...)


Yeah terrain looks bit sparse compared for example to our last game where there were several buildings that could even block LOS to warlord titan.

Albeit too much is not good either. Too much and warlords go for junk and knights get major boost

This message was edited 1 time. Last update was at 2018/10/15 06:38:39


2024 painted/bought: 109/109 
   
Made in fi
Longtime Dakkanaut






tneva82 wrote:

 Sherrypie wrote:
Some more Titanicus, the game flows very well. My legio Favilla crushed the opposition both times, though this might partially stem from my opponent playing for the first time and me being a long time BFG-player. Very similar experiences.

Anyhow, fine scraps they were! The first game saw my midfield brawler titan fall down into the acid lake while my knights took his warlords by surprise and tore their legs off while he couldn't shrug them off. In the second game they got vaporized by overkill Volcano Cannons as the first thing. Funny that

Must build a lot more terrain soon, it's critical (and nice to blow up...)


Yeah terrain looks bit sparse compared for example to our last game where there were several buildings that could even block LOS to warlord titan.

Albeit too much is not good either. Too much and warlords go for junk and knights get major boost


There is never too much, as you can blow it up when it starts to annoy you

In this case there wasn't too much in there because everything is still under construction, game being new and stuff. I'd probably use at least thrice as much to feel good about it, when the collection accumulates.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

I played Men of Bronze



Macedonians vs. Spartans as the Macedonians attempt to Desecrate the Sacred site of Apollo.

You can read all about it here: http://bloodandspectacles.blogspot.com/2018/10/men-of-bronze-battle-report-desecrate.html

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Kill Team: CSM vs Death Watch vs Orks



First KT three-way, was more fun than expected. As the monkey in the middle, as well as being hyper-aggressive, DW came under immediate and continuous fire, but astounding armor saves saw 3 of the 5 vets survive and the frag cannon hold the central objective to victory. My Beseeched sniper heavy bolter *cough* autocannon *cough* poured four rounds of three wounds into that frag cannon, however the dude saved all 12 of them, thanks to judicious rerolling on the few that made it through. Irritating stuff but well played, power armor.

Meanwhile the Orks formed a dakka bunker and were content to toss rokkits at DW and grots at objectives, while the Chaos boys got their wires crossed and sat on two 1 VP objectives all game instead of pressing for the Ork's lightly-guarded 2 VP one. Doh.

In related news, CSM continue to feel really weak, while at the same time feeling like they have so much potential. 12 points for BS3, T4, Sv3 and transhuman seems legit ... until it hits the table and doesn't accomplish very much

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in fi
Locked in the Tower of Amareo





Orks vs dark angels. Not optimized orks(I had warbikes) vs not optimized dark angel gunline. Went 2nd which pretty much killed any chance so was blown to bits but at least 85 stormboyz were fast enough that combined with him sacrificing rhino to get objective and moving tac squad and bikes too far I got into some h2h to roll some dice and not just take casualties. 10-7 for DA. We ran out of time at turn 4.

Ran into annoying issue. 60 of the stormboyz are boyz+3rd party jump packs. Those jump packs are BIG. Especially the ones with fumes coming out. Result: Don't fit to my movement trays...oops. Need new movement trays for these I think. Too bad no time to get for mega battle.
[Thumb - 20181016_184221.jpg]


2024 painted/bought: 109/109 
   
Made in us
Stubborn Prosecutor





Got a pair of Kill team games in. First fought some Drukhari wyches and had my armor saves acheive near fluff-level of immunity.



Then faced a Death Guard kill team in which his poxwalkers managed to make their injury rolls but none of his marines. That was weird. One of my priamris took not one but two supercharged plasma blasts to the face.


Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in fi
Locked in the Tower of Amareo





Game of at. Was doing okay dealing with his knights and reaver for loss of reaver on left. Then reaver on right had reactor melt down boom and marlord on left had his near max shields vanish due to reactor issues. Pair of volcano cannons hit taking near death and missiles finished . We didn't bother with vp count as it was clear victory for him. We both had same kill stuff mission and i had warlord and warhound left vs warlord, reaver and 2 warhounds.

edit: Funny note. Last game all 6 turns I had initiave(albeit first turn I was likely to get it rolling d10 vs d6). This game in 5 turn game I won 4 roll offs(d10 vs d10). The one time he won I used my once per game veteran princep personal trait to steal it back! I actually felt bit sorry for him doing that He constantly kept referring the roll off as formality and "for show" since I'll be having it anyway. Sure looked when even rolling 4(on d10) I managed to win it...Generally I just rolled 8's and 10's though.

Albeit it's not all good to have it. It's good in combat FOR SURE but in movement you often might want to move 2nd rather than 1st so it's not that big deal as it might sound(that personal trait is neat though as you can do it on start of any phase so if I want to move 2nd I can let him move and then steal it on shooting phase)
[Thumb - 20181018_192133.jpg]

This message was edited 1 time. Last update was at 2018/10/18 21:18:51


2024 painted/bought: 109/109 
   
Made in be
Longtime Dakkanaut




It was a while ago, but I think it's the last game I played:



The purple and turkoiz are (a painted part of) my army.

This message was edited 1 time. Last update was at 2018/10/18 20:18:18


 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Old School Chaos All-Stars vs. new Dwarf Giants in Blood Bowl....



At the blog for details....https://bloodandspectacles.blogspot.com/2018/10/blood-bowl-princess-owayanna-tournament.html

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in us
Keeper of the Flame





Monticello, IN

Played a 2,000 point game of 3rd Ed. 40K on Saturday, the 20th. It was Eldar vs. Crimson Fists. We forgot the terrain, but luckily the chow hall was left open so we had materials with which to improvise...

[Thumb - Turn 2 Fists B.jpeg]


www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in gb
Automated Rubric Marine of Tzeentch





UK

Ultramarines vs Tyranids, 700 points, Only War:

[Thumb - 20181022_172820-1.jpg]

[Thumb - 20181022_175755.jpg]

[Thumb - 20181022_175811.jpg]

[Thumb - 20181022_180241.jpg]

[Thumb - 20181022_180630-1.jpg]

This message was edited 2 times. Last update was at 2019/02/28 18:27:06


[1,800] Chaos Knights | [1,250] Thousand Sons | [1,000] Grey Knights | 40K editions: RT, 8, 9, 10 | https://www.flickr.com/photos/dreadblade/  
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Some more Blood Bowl.....



The unpainted team that does best in the ongoing tournament gets painted first!

Read all about it: https://bloodandspectacles.blogspot.com/2018/10/blood-bowl-princess-owayanna-tournament_25.html

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in fi
Locked in the Tower of Amareo





Legio Victorum vs Legio Mortis with serious knights support.

Knights were all rage tearing down 2 reavers and warhound but losing 9 of them in the process(after losing 6 to shooting). Titans exploding in your face or falling over you is serious occupational hazard! One of my warlord ended up in hairy situation with power fist armed reaver in his face and tearing both of warlords arm guns off...Emergency repairs and normal repairs managed to fix both though and before fist got chance to attack the warlord fired at the reaver point blank despite being hit himself if weapons don't miss! Which they didn't. Took out reaver but caused serious damage to warlord and reaver collapsing on warlords arms caused even more damage. Despite shields being nearly full strenght my warlord was nearly dead...

Elsewhere his warlord had retreated after being nearly crippled by initial salvo so my second warlord was chasing him. Pretty weird my slowest titan ended up in his deployment zone preventing him from scoring his objective. At the end our warlords were trading fire point blank with full repairs. Game ended at turn 5. Wonder if one side would have taken out other...If Mortis warlord would die it would have been massive win. As it is Mortis won and would have won more convincingly if warlord died. But I think it wouldn't die. He could always remove void shield safety valves at times giving him 2+ save(albeit one 1 and shields go out for good).

Bloody good game. 5 games of AT, all have been tight(and this with 365 pts point difference!) and loser has been due to making more mistakes.
[Thumb - 20181026_190917.jpg]


2024 painted/bought: 109/109 
   
Made in gb
Trigger-Happy Baal Predator Pilot




Leeds UK

More fallout wasteland warfare. Solo scenario against 2 settlers and a deathclaw. Took out the deathclaw in round 4 of 5 to win the game.
[Thumb - 20181027_193743.jpg]

[Thumb - 20181027_203033.jpg]

[Thumb - 20181027_203050.jpg]

[Thumb - 20181027_210930.jpg]

   
Made in us
Longtime Dakkanaut




Maryland

I got a couple games of Empire of the Dead in this past weekend with my old gaming group.

We were playtesting a new gang for a friend's annual holiday game, so it was his other homebrewed faction, the Circus, against Santa Claus and his Workshop.


   
Made in us
Powerful Phoenix Lord





Been a while since I posted in here.

First game of our Shoot N' Skedaddle campaign.


Second game of our SnS campaign...the violent end in a train station.


A game of 40K:


Another larger game of 40K:


And another large game of 40K:


   
Made in gb
Lord of the Fleet






London

Played a 2k game last Saturday, Marines vs Marines.

My list:

Lias Issodon
Librarian
Lieutenant

10x Reivers

10x Tactical Marines
10x Tactical Marines
10x Intercessors

10x Hellblasters
5x HB Devs
5x ML Devs
Leviathan Dreadnought


His list:

Primaris Captain
Primaris Lieutenant
Primaris Librarian

Primaris Apothecary
Primaris Ancient
Redemptor Dreadnought

5x Intercessors
5x Intercessors
5x Intercessors
5x Intercessors

3x Aggressors
4x Inceptors

5x Hellblasters
5x Hellblasters
5x Hellblasters

Repressor


Initially I wasn't that hopeful going against that many Primaris units, I've always been an advocate of mixed Marines rather than pure-Primaris.

I managed to get first turn, and immediatly the body count went up. Leviathan killed the Redemptor first turn, Hellblasters killed his Hellblasters, who then shot back with the Ancient's ability and killed my Hellblasters. Repressor failed to do anything to the Leviathan, and promptly died next turn, with it's final wound taken by Lias' monstrous Boltgun. Reivers held up the Aggressors enough while his Inceptors wiped out the ML Devs, before they too were cut down by the Leviathan.

Alltogether it was a very exciting game, but I think it was entirely determined by whoever got first turn. The picture shows the progress, I think it was taken around Turn 2. Anything not on the board is a casualty.

This message was edited 4 times. Last update was at 2018/11/05 13:38:44


 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Walking Dead- All Out War



You can red my brief thoughts and review here: https://bloodandspectacles.blogspot.com/2018/11/review-walking-dead-all-out-war-solo.html

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in ca
Fixture of Dakka





West Michigan, deep in Whitebread, USA

First of all: Sweet Zombie Jesus people need to learn to resize their pics in this thread. It's completely un-viewable on my tablet, so I have to use my dinosaur of a PC, and even then some of the pics here are showing up as two whole screens wide!

Second: last game played was a Death race scenario of Gaslands against my dad (who I am teaching, as living next door to my parents will be even better if I can get my father to be a regular gaming partner). Excuse the horrible resolution from my crappy stock tablet camera.





"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
 
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